3 void Ent_Wall_PreDraw()
12 org = getpropertyvec(VF_ORIGIN);
13 if(!checkpvs(org, self))
15 else if(self.fade_start) {
16 self.alpha = self.alpha_max / 100.0 * bound(0,
17 (self.fade_end - vlen(org - self.origin - 0.5 * (self.mins + self.maxs)))
18 / (self.fade_end - self.fade_start), 1);
28 self.drawmask = MASK_NORMAL;
36 if(self.bgmscriptangular)
40 self.fld = self.saved;
42 if(self.lodmodelindex1)
44 if(autocvar_cl_modeldetailreduction <= 0)
46 if(self.lodmodelindex2 && autocvar_cl_modeldetailreduction <= -2)
47 self.modelindex = self.lodmodelindex2;
48 else if(autocvar_cl_modeldetailreduction <= -1)
49 self.modelindex = self.lodmodelindex1;
51 self.modelindex = self.lodmodelindex0;
55 float distance = vlen(NearestPointOnBox(self, view_origin) - view_origin);
56 f = (distance * current_viewzoom + 100.0) * autocvar_cl_modeldetailreduction;
57 f *= 1.0 / bound(0.01, view_quality, 1);
58 if(self.lodmodelindex2 && f > self.loddistance2)
59 self.modelindex = self.lodmodelindex2;
60 else if(f > self.loddistance1)
61 self.modelindex = self.lodmodelindex1;
63 self.modelindex = self.lodmodelindex0;
67 InterpolateOrigin_Do();
69 self.saved = self.fld;
74 if(self.lip < 0) // < 0: alpha goes from 1 to 1-|lip| when toggled (toggling subtracts lip)
75 self.alpha = 1 + self.lip * f;
76 else // > 0: alpha goes from 1-|lip| to 1 when toggled (toggling adds lip)
77 self.alpha = 1 - self.lip * (1 - f);
78 self.fld = self.fld + self.movedir * f;
83 if(self.alpha >= ALPHA_MIN_VISIBLE)
84 self.drawmask = MASK_NORMAL;
89 void Ent_Wall_Remove()
92 strunzone(self.bgmscript);
93 self.bgmscript = string_null;
101 InterpolateOrigin_Undo();
102 self.iflags = IFLAG_ANGLES | IFLAG_ORIGIN;
104 if(self.bgmscriptangular)
108 self.fld = self.saved;
115 self.colormap = ReadShort();
122 self.origin_x = ReadCoord();
123 self.origin_y = ReadCoord();
124 self.origin_z = ReadCoord();
125 setorigin(self, self.origin);
132 self.angles_x = ReadAngle();
133 self.angles_y = ReadAngle();
134 self.angles_z = ReadAngle();
137 self.angles = '0 0 0';
144 self.lodmodelindex0 = ReadShort();
145 self.loddistance1 = ReadShort();
146 self.lodmodelindex1 = ReadShort();
147 self.loddistance2 = ReadShort();
148 self.lodmodelindex2 = ReadShort();
152 self.modelindex = ReadShort();
153 self.loddistance1 = 0;
154 self.loddistance2 = 0;
156 self.solid = ReadByte();
157 self.scale = ReadShort() / 256.0;
160 self.mins_x = ReadCoord();
161 self.mins_y = ReadCoord();
162 self.mins_z = ReadCoord();
163 self.maxs_x = ReadCoord();
164 self.maxs_y = ReadCoord();
165 self.maxs_z = ReadCoord();
168 self.mins = self.maxs = '0 0 0';
169 setsize(self, self.mins, self.maxs);
172 strunzone(self.bgmscript);
173 self.bgmscript = ReadString();
174 if(substring(self.bgmscript, 0, 1) == "<")
176 self.bgmscript = strzone(substring(self.bgmscript, 1, -1));
177 self.bgmscriptangular = 1;
181 self.bgmscript = strzone(self.bgmscript);
182 self.bgmscriptangular = 0;
184 if(self.bgmscript != "")
186 self.bgmscriptattack = ReadByte() / 64.0;
187 self.bgmscriptdecay = ReadByte() / 64.0;
188 self.bgmscriptsustain = ReadByte() / 255.0;
189 self.bgmscriptrelease = ReadByte() / 64.0;
190 self.movedir_x = ReadCoord();
191 self.movedir_y = ReadCoord();
192 self.movedir_z = ReadCoord();
193 self.lip = ReadByte() / 255.0;
195 self.fade_start = ReadShort();
196 self.fade_end = ReadShort();
197 self.alpha_max = ReadShort();
198 self.alpha_min = ReadShort();
199 self.inactive = ReadShort();
200 BGMScript_InitEntity(self);
203 InterpolateOrigin_Note();
205 self.saved = self.fld;
207 self.entremove = Ent_Wall_Remove;
208 self.draw = Ent_Wall_Draw;
209 self.predraw = Ent_Wall_PreDraw;