5 #include "../../common/util-pre.qh"
6 #include "../sys-pre.qh"
7 #include "../../dpdefs/csprogsdefs.qh"
8 #include "../sys-post.qh"
10 #include "../../dpdefs/keycodes.qh"
11 #include "../../common/constants.qh"
12 #include "../../common/stats.qh"
13 #include "../../warpzonelib/anglestransform.qh"
14 #include "../../warpzonelib/mathlib.qh"
15 #include "../../warpzonelib/common.qh"
16 #include "../../warpzonelib/client.qh"
17 #include "../../common/playerstats.qh"
18 #include "../../common/teams.qh"
19 #include "../../common/util.qh"
20 #include "../../common/nades.qh"
21 #include "../../common/buffs.qh"
22 #include "../../common/test.qh"
23 #include "../../common/counting.qh"
24 #include "../../common/weapons/weapons.qh"
25 #include "../../common/mapinfo.qh"
26 #include "../../common/command/markup.qh"
27 #include "../../common/command/rpn.qh"
28 #include "../../common/command/generic.qh"
29 #include "../../common/command/shared_defs.qh"
30 #include "../../common/urllib.qh"
31 #include "../../common/animdecide.qh"
32 #include "../command/cl_cmd.qh"
33 #include "../../common/monsters/monsters.qh"
34 #include "../autocvars.qh"
35 #include "../../common/notifications.qh"
36 #include "../../common/deathtypes.qh"
37 #include "../damage.qh"
38 #include "../../csqcmodellib/interpolate.qh"
39 #include "../teamradar.qh"
41 #include "../scoreboard.qh"
42 #include "../waypointsprites.qh"
43 #include "../movetypes.qh"
44 #include "../prandom.qh"
45 #include "../bgmscript.qh"
46 #include "../noise.qh"
47 #include "../tturrets.qh"
48 #include "../../server/tturrets/include/turrets_early.qh"
50 #include "../vehicles/vehicles.qh"
51 #include "../../common/csqcmodel_settings.qh"
52 #include "../../csqcmodellib/common.qh"
53 #include "../../csqcmodellib/cl_model.qh"
54 #include "../../csqcmodellib/cl_player.qh"
60 void Projectile_ResetTrail(vector to);
61 void Projectile_DrawTrail(vector to);