1 // generic string stuff
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
7 void MapInfo_Cache_Destroy()
9 if(!_MapInfo_Cache_Active)
12 db_close(_MapInfo_Cache_DB_NameToIndex);
13 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14 _MapInfo_Cache_Active = 0;
17 void MapInfo_Cache_Create()
19 MapInfo_Cache_Destroy();
20 _MapInfo_Cache_DB_NameToIndex = db_create();
21 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22 _MapInfo_Cache_Active = 1;
25 void MapInfo_Cache_Invalidate()
27 if(!_MapInfo_Cache_Active)
30 MapInfo_Cache_Create();
33 void MapInfo_Cache_Store()
37 if(!_MapInfo_Cache_Active)
40 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41 if(!s) // empty string is NOT valid here!
43 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
49 // now store all the stuff
50 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
51 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
53 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
54 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
55 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
56 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
59 float MapInfo_Cache_Retrieve(string map)
63 if(!_MapInfo_Cache_Active)
66 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
71 // now retrieve all the stuff
72 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
73 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
74 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
77 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
78 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
82 // GLOB HANDLING (for all BSP files)
83 float _MapInfo_globopen;
84 float _MapInfo_globcount;
85 float _MapInfo_globhandle;
86 string _MapInfo_GlobItem(float i)
89 s = search_getfilename(_MapInfo_globhandle, i);
90 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
93 void MapInfo_Enumerate()
96 search_end(_MapInfo_globhandle);
97 MapInfo_Cache_Invalidate();
98 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
99 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
100 _MapInfo_globopen = 1;
103 // filter the info by game type mask (updates MapInfo_count)
105 float _MapInfo_filtered;
106 float _MapInfo_filtered_allocated;
107 float MapInfo_FilterList_Lookup(float i)
109 return stof(bufstr_get(_MapInfo_filtered, i));
112 void _MapInfo_FilterList_swap(float i, float j, entity pass)
115 h = bufstr_get(_MapInfo_filtered, i);
116 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
117 bufstr_set(_MapInfo_filtered, j, h);
120 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
123 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
124 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
125 return strcasecmp(a, b);
128 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
131 if not(_MapInfo_filtered_allocated)
133 _MapInfo_filtered_allocated = 1;
134 _MapInfo_filtered = buf_create();
137 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
139 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
142 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
143 MapInfo_progress = i / _MapInfo_globcount;
146 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
147 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
148 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
149 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
150 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
152 MapInfo_count = j + 1;
153 MapInfo_ClearTemps();
155 // sometimes the glob isn't sorted nicely, so fix it here...
156 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
161 void MapInfo_Filter_Free()
163 if(_MapInfo_filtered_allocated)
165 buf_del(_MapInfo_filtered);
166 _MapInfo_filtered_allocated = 0;
170 // load info about the i-th map into the MapInfo_Map_* globals
171 string MapInfo_BSPName_ByID(float i)
173 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
176 string unquote(string s)
181 for(i = 0; i < l; ++i)
184 ch = substring(s, i, 1);
185 if(ch != " ") if(ch != "\"")
187 for(j = strlen(s) - i - 1; j > 0; --j)
189 ch = substring(s, i+j, 1);
190 if(ch != " ") if(ch != "\"")
191 return substring(s, i, j+1);
193 return substring(s, i, 1);
199 float MapInfo_Get_ByID(float i)
201 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
206 string _MapInfo_Map_worldspawn_music;
208 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
218 float diameter, spawnpoints;
221 vector mapMins, mapMaxs;
224 fn = strcat("maps/", pFilename, ".ent");
225 fh = fopen(fn, FILE_READ);
229 fn = strcat("maps/", pFilename, ".bsp");
230 fh = fopen(fn, FILE_READ);
234 print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
237 MapInfo_Map_flags = 0;
238 MapInfo_Map_supportedGametypes = 0;
241 _MapInfo_Map_worldspawn_music = "";
245 if not((s = fgets(fh)))
247 if(inWorldspawn == 1)
248 if(startsWith(s, "}"))
254 if(k == "classname" && v == "worldspawn")
256 else if(k == "author")
257 MapInfo_Map_author = v;
258 else if(k == "_description")
259 MapInfo_Map_description = v;
260 else if(k == "music")
261 _MapInfo_Map_worldspawn_music = v;
262 else if(k == "noise")
263 _MapInfo_Map_worldspawn_music = v;
264 else if(k == "message")
266 i = strstrofs(v, " by ", 0);
267 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
269 MapInfo_Map_title = substring(v, 0, i);
270 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
273 MapInfo_Map_title = v;
280 o = stov(strcat("'", v, "'"));
281 mapMins_x = min(mapMins_x, o_x);
282 mapMins_y = min(mapMins_y, o_y);
283 mapMins_z = min(mapMins_z, o_z);
284 mapMaxs_x = max(mapMaxs_x, o_x);
285 mapMaxs_y = max(mapMaxs_y, o_y);
286 mapMaxs_z = max(mapMaxs_z, o_z);
288 else if(k == "race_place")
293 else if(k == "classname")
295 if(v == "dom_controlpoint")
296 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
297 else if(v == "item_flag_team2")
298 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
299 else if(v == "team_CTF_blueflag")
300 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
301 else if(v == "runematch_spawn_point")
302 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
303 else if(v == "target_assault_roundend")
304 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
305 else if(v == "onslaught_generator")
306 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
307 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
308 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
309 else if(v == "info_player_team1")
311 else if(v == "info_player_team2")
313 else if(v == "info_player_start")
315 else if(v == "info_player_deathmatch")
317 else if(v == "trigger_race_checkpoint")
318 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
319 else if(v == "target_startTimer")
320 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
321 else if(v == "weapon_nex")
323 else if(v == "weapon_railgun")
325 else if(startsWith(v, "weapon_"))
326 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
327 else if(v == "target_music" || v == "trigger_music")
328 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
334 print(fn, " ended still in worldspawn, BUG\n");
337 diameter = vlen(mapMaxs - mapMins);
339 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
340 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
342 // we have a CTF-only or Assault-only map. Don't add other modes then,
343 // as the map is too symmetric for them.
347 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
348 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH; // Rune always works
349 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
351 if(spawnpoints >= 8 && diameter > 4096) {
352 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
353 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
356 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
357 if(spawnpoints >= 12 && diameter > 5120)
358 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
361 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
364 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
365 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
368 dprint("-> diameter ", ftos(diameter));
369 dprint("; spawnpoints ", ftos(spawnpoints));
370 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
377 void _MapInfo_Map_Reset()
379 MapInfo_Map_title = "<TITLE>";
380 MapInfo_Map_description = "<DESCRIPTION>";
381 MapInfo_Map_author = "<AUTHOR>";
382 MapInfo_Map_supportedGametypes = 0;
383 MapInfo_Map_supportedFeatures = 0;
384 MapInfo_Map_flags = 0;
385 MapInfo_Map_clientstuff = "";
386 MapInfo_Map_fog = "";
387 MapInfo_Map_mins = '0 0 0';
388 MapInfo_Map_maxs = '0 0 0';
391 string MapInfo_GetDefault(float t)
395 case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
396 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
397 case MAPINFO_TYPE_DOMINATION: return "200 20 0";
398 case MAPINFO_TYPE_CTF: return "300 20 10 0";
399 case MAPINFO_TYPE_RUNEMATCH: return "200 20 0";
400 case MAPINFO_TYPE_LMS: return "9 20 0";
401 case MAPINFO_TYPE_ARENA: return "10 20 0";
402 case MAPINFO_TYPE_CA: return "10 20 0";
403 case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
404 case MAPINFO_TYPE_ASSAULT: return "20 0";
405 case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
406 case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
407 case MAPINFO_TYPE_NEXBALL: return "5 20 0";
408 case MAPINFO_TYPE_CTS: return "20 0 0";
413 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
416 MapInfo_Map_supportedGametypes |= pThisType;
417 if(!(pThisType & pWantedType))
421 _MapInfo_Map_ApplyGametype(MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
423 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
425 cvar_set("fraglimit", "0");
431 cvar_set("fraglimit", sa);
437 cvar_set("timelimit", sa);
440 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
444 cvar_set("g_tdm_teams", sa);
448 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
452 cvar_set("g_keyhunt_teams", sa);
456 if(pWantedType == MAPINFO_TYPE_CTF)
460 if(cvar("g_ctf_win_mode") < 2)
461 cvar_set("fraglimit", sa);
465 // rc = timelimit timelimit_qualification laps laps_teamplay
466 if(pWantedType == MAPINFO_TYPE_RACE)
468 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
469 cvar_set("g_race_qualifying_timelimit", sa);
474 if(cvar("g_race_teams") < 2)
475 cvar_set("fraglimit", sa);
480 if(cvar("g_race_teams") >= 2)
481 cvar_set("fraglimit", sa);
485 if(pWantedType == MAPINFO_TYPE_CTS)
489 // this is the skill of the map
490 // not parsed by anything yet
493 // cvar_set("fraglimit", sa);
498 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
500 cvar_set("leadlimit", "0");
506 cvar_set("leadlimit", sa);
511 float MapInfo_Type_FromString(string t)
513 if (t == "dm") return MAPINFO_TYPE_DEATHMATCH;
514 else if(t == "tdm") return MAPINFO_TYPE_TEAM_DEATHMATCH;
515 else if(t == "dom") return MAPINFO_TYPE_DOMINATION;
516 else if(t == "ctf") return MAPINFO_TYPE_CTF;
517 else if(t == "rune") return MAPINFO_TYPE_RUNEMATCH;
518 else if(t == "lms") return MAPINFO_TYPE_LMS;
519 else if(t == "arena") return MAPINFO_TYPE_ARENA;
520 else if(t == "ca") return MAPINFO_TYPE_CA;
521 else if(t == "kh") return MAPINFO_TYPE_KEYHUNT;
522 else if(t == "as") return MAPINFO_TYPE_ASSAULT;
523 else if(t == "ons") return MAPINFO_TYPE_ONSLAUGHT;
524 else if(t == "rc") return MAPINFO_TYPE_RACE;
525 else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
526 else if(t == "cts") return MAPINFO_TYPE_CTS;
527 else if(t == "all") return MAPINFO_TYPE_ALL;
531 string MapInfo_Type_ToString(float t)
533 if (t == MAPINFO_TYPE_DEATHMATCH) return "dm";
534 else if(t == MAPINFO_TYPE_TEAM_DEATHMATCH) return "tdm";
535 else if(t == MAPINFO_TYPE_DOMINATION) return "dom";
536 else if(t == MAPINFO_TYPE_CTF) return "ctf";
537 else if(t == MAPINFO_TYPE_RUNEMATCH) return "rune";
538 else if(t == MAPINFO_TYPE_LMS) return "lms";
539 else if(t == MAPINFO_TYPE_ARENA) return "arena";
540 else if(t == MAPINFO_TYPE_CA) return "ca";
541 else if(t == MAPINFO_TYPE_KEYHUNT) return "kh";
542 else if(t == MAPINFO_TYPE_ASSAULT) return "as";
543 else if(t == MAPINFO_TYPE_ONSLAUGHT) return "ons";
544 else if(t == MAPINFO_TYPE_RACE) return "rc";
545 else if(t == MAPINFO_TYPE_NEXBALL) return "nexball";
546 else if(t == MAPINFO_TYPE_CTS) return "cts";
547 else if(t == MAPINFO_TYPE_ALL) return "all";
551 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
555 t = car(s); s = cdr(s);
557 // limited support of "" and comments
558 // remove trailing and leading " of t
559 if(substring(t, 0, 1) == "\"")
561 if(substring(t, -1, 1) == "\"")
562 t = substring(t, 1, -2);
565 // remove leading " of s
566 if(substring(s, 0, 1) == "\"")
568 s = substring(s, 1, -1);
570 // remove trailing " of s, and all that follows (cvar description)
571 o = strstrofs(s, "\"", 0);
573 s = substring(s, 0, o);
575 // remove // comments
576 o = strstrofs(s, "//", 0);
578 s = substring(s, 0, o);
580 // remove trailing spaces
581 while(substring(s, -1, 1) == " ")
582 s = substring(s, 0, -2);
588 fh = fopen(s, FILE_READ);
590 print("Map ", pFilename, " references not existing config file ", s, "\n");
595 if not((s = fgets(fh)))
598 // catch different sorts of comments
599 if(s == "") // empty lines
601 if(substring(s, 0, 1) == "#") // UNIX style
603 if(substring(s, 0, 2) == "//") // C++ style
605 if(substring(s, 0, 1) == "_") // q3map style
608 if(substring(s, 0, 4) == "set ")
609 s = substring(s, 4, -1);
610 if(substring(s, 0, 5) == "seta ")
611 s = substring(s, 5, -1);
613 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
619 print("Map ", pFilename, " uses too many levels of inclusion\n");
622 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
623 else if not(cvar_value_issafe(t))
624 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
625 else if not (cvar_value_issafe(s))
626 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
627 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
628 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
629 else if(matchacl(acl, t) <= 0)
630 print("Map ", pFilename, " contains a denied setting, ignored\n");
633 if(type == 0) // server set
635 dprint("Applying temporary setting ", t, " := ", s, "\n");
636 if(cvar("g_campaign"))
637 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
643 dprint("Applying temporary client setting ", t, " := ", s, "\n");
644 MapInfo_Map_clientstuff = strcat(
645 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
651 // load info about a map by name into the MapInfo_Map_* globals
652 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
660 acl = MAPINFO_SETTEMP_ACL_USER;
662 if(strstrofs(pFilename, "/", 0) >= 0)
664 print("Invalid character in map name, ignored\n");
668 if(pGametypeToSet == 0)
669 if(MapInfo_Cache_Retrieve(pFilename))
674 MapInfo_Map_bspname = pFilename;
676 // default all generic fields so they have "good" values in case something fails
677 fn = strcat("maps/", pFilename, ".mapinfo");
678 fh = fopen(fn, FILE_READ);
683 _MapInfo_Map_Reset();
684 r = _MapInfo_Generate(pFilename);
687 fh = fopen(fn, FILE_WRITE);
688 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
689 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
690 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
691 if(_MapInfo_Map_worldspawn_music != "")
694 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
696 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
698 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
700 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
702 else if(_MapInfo_Map_worldspawn_music)
704 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
705 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
708 i = floor(random() * n);
709 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
712 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
714 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
715 fputs(fh, "has weapons\n");
717 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
718 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
719 fputs(fh, "frustrating\n");
721 for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
722 if(MapInfo_Map_supportedGametypes & i)
723 fputs(fh, sprintf("type %s %s\n", MapInfo_Type_ToString(i), MapInfo_GetDefault(i)));
725 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
729 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
732 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
733 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
734 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
735 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
736 fputs(fh, "// optional: hidden\n");
741 fh = fopen(fn, FILE_READ);
743 error("... but I just wrote it!");
746 _MapInfo_Map_Reset();
749 if not((s = fgets(fh)))
752 // catch different sorts of comments
753 if(s == "") // empty lines
755 if(substring(s, 0, 1) == "#") // UNIX style
757 if(substring(s, 0, 2) == "//") // C++ style
759 if(substring(s, 0, 1) == "_") // q3map style
762 t = car(s); s = cdr(s);
764 MapInfo_Map_title = s;
765 else if(t == "description")
766 MapInfo_Map_description = s;
767 else if(t == "author")
768 MapInfo_Map_author = s;
771 t = car(s); s = cdr(s);
772 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
774 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
776 else if(t == "hidden")
778 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
780 else if(t == "forbidden")
782 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
784 else if(t == "frustrating")
786 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
790 t = car(s); s = cdr(s);
791 f = MapInfo_Type_FromString(t);
793 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
795 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
800 t = car(s); s = cdr(s); a = stof(t);
801 t = car(s); s = cdr(s); b = stof(t);
802 t = car(s); s = cdr(s); c = stof(t);
803 t = car(s); s = cdr(s); d = stof(t);
804 t = car(s); s = cdr(s); e = stof(t);
806 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
809 t = car(s); s = cdr(s); f = stof(t);
811 print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
814 if(a >= d || b >= e || c >= f)
815 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
818 MapInfo_Map_mins_x = a;
819 MapInfo_Map_mins_y = b;
820 MapInfo_Map_mins_z = c;
821 MapInfo_Map_maxs_x = d;
822 MapInfo_Map_maxs_y = e;
823 MapInfo_Map_maxs_z = f;
828 else if(t == "settemp_for_type")
830 t = car(s); s = cdr(s);
831 if((f = MapInfo_Type_FromString(t)))
833 if(f & pGametypeToSet)
835 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
840 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
843 else if(t == "clientsettemp_for_type")
845 t = car(s); s = cdr(s);
846 if((f = MapInfo_Type_FromString(t)))
848 if(f & pGametypeToSet)
850 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
855 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
860 if not(cvar_value_issafe(t))
861 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
865 else if(t == "cdtrack")
869 if not(cvar_value_issafe(t))
870 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
872 MapInfo_Map_clientstuff = strcat(
873 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
878 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
884 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
886 print("Can't select the requested game type. Trying anyway with stupid settings.\n");
887 _MapInfo_Map_ApplyGametype(MapInfo_GetDefault(MAPINFO_TYPE_DEATHMATCH), pGametypeToSet, MAPINFO_TYPE_DEATHMATCH, FALSE);
891 MapInfo_Cache_Store();
892 if(MapInfo_Map_supportedGametypes != 0)
894 dprint("Map ", pFilename, " supports no game types, ignored\n");
898 float MapInfo_FindName(string s)
900 // if there is exactly one map of prefix s, return it
901 // if not, return the null string
902 // note that DP sorts glob results... so I can use a binary search
906 // invariants: r is behind s, l-1 is equal or before
909 m = floor((l + r) / 2);
910 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
911 cmp = strcasecmp(MapInfo_FindName_match, s);
913 return m; // found and good
915 l = m + 1; // l-1 is before s
919 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
920 MapInfo_FindName_firstResult = l;
921 // r == l, so: l is behind s, l-1 is before
922 // SO: if there is any, l is the one with the right prefix
923 // and l+1 may be one too
924 if(l == MapInfo_count)
926 MapInfo_FindName_match = string_null;
927 MapInfo_FindName_firstResult = -1;
928 return -1; // no MapInfo_FindName_match, behind last item
930 if(!startsWithNocase(MapInfo_FindName_match, s))
932 MapInfo_FindName_match = string_null;
933 MapInfo_FindName_firstResult = -1;
934 return -1; // wrong prefix
936 if(l == MapInfo_count - 1)
937 return l; // last one, nothing can follow => unique
938 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
940 MapInfo_FindName_match = string_null;
941 return -1; // ambigous MapInfo_FindName_match
946 string MapInfo_FixName(string s)
949 return MapInfo_FindName_match;
952 float MapInfo_CurrentFeatures()
956 if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
957 req |= MAPINFO_FEATURE_WEAPONS;
961 float MapInfo_CurrentGametype()
963 if(cvar("g_domination"))
964 return MAPINFO_TYPE_DOMINATION;
965 else if(cvar("g_ctf"))
966 return MAPINFO_TYPE_CTF;
967 else if(cvar("g_runematch"))
968 return MAPINFO_TYPE_RUNEMATCH;
969 else if(cvar("g_tdm"))
970 return MAPINFO_TYPE_TEAM_DEATHMATCH;
971 else if(cvar("g_assault"))
972 return MAPINFO_TYPE_ASSAULT;
973 else if(cvar("g_lms"))
974 return MAPINFO_TYPE_LMS;
975 else if(cvar("g_arena"))
976 return MAPINFO_TYPE_ARENA;
977 else if(cvar("g_ca"))
978 return MAPINFO_TYPE_CA;
979 else if(cvar("g_keyhunt"))
980 return MAPINFO_TYPE_KEYHUNT;
981 else if(cvar("g_onslaught"))
982 return MAPINFO_TYPE_ONSLAUGHT;
983 else if(cvar("g_race"))
984 return MAPINFO_TYPE_RACE;
985 else if(cvar("g_nexball"))
986 return MAPINFO_TYPE_NEXBALL;
987 else if(cvar("g_cts"))
988 return MAPINFO_TYPE_CTS;
990 return MAPINFO_TYPE_DEATHMATCH;
993 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
995 if(!MapInfo_Get_ByName(s, 1, 0))
997 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
999 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1004 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1007 r = _MapInfo_CheckMap(s);
1008 MapInfo_ClearTemps();
1012 string MapInfo_GetGameTypeCvar(float t)
1016 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
1017 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
1018 case MAPINFO_TYPE_DOMINATION: return "g_domination";
1019 case MAPINFO_TYPE_CTF: return "g_ctf";
1020 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
1021 case MAPINFO_TYPE_LMS: return "g_lms";
1022 case MAPINFO_TYPE_ARENA: return "g_arena";
1023 case MAPINFO_TYPE_CA: return "g_ca";
1024 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
1025 case MAPINFO_TYPE_ASSAULT: return "g_assault";
1026 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
1027 case MAPINFO_TYPE_RACE: return "g_race";
1028 case MAPINFO_TYPE_NEXBALL: return "g_nexball";
1029 case MAPINFO_TYPE_CTS: return "g_cts";
1034 void MapInfo_SwitchGameType(float t)
1036 cvar_set("gamecfg", "0");
1037 cvar_set("g_dm", (t == MAPINFO_TYPE_DEATHMATCH) ? "1" : "0");
1038 cvar_set("g_tdm", (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
1039 cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION) ? "1" : "0");
1040 cvar_set("g_ctf", (t == MAPINFO_TYPE_CTF) ? "1" : "0");
1041 cvar_set("g_runematch", (t == MAPINFO_TYPE_RUNEMATCH) ? "1" : "0");
1042 cvar_set("g_lms", (t == MAPINFO_TYPE_LMS) ? "1" : "0");
1043 cvar_set("g_arena", (t == MAPINFO_TYPE_ARENA) ? "1" : "0");
1044 cvar_set("g_ca", (t == MAPINFO_TYPE_CA) ? "1" : "0");
1045 cvar_set("g_keyhunt", (t == MAPINFO_TYPE_KEYHUNT) ? "1" : "0");
1046 cvar_set("g_assault", (t == MAPINFO_TYPE_ASSAULT) ? "1" : "0");
1047 cvar_set("g_onslaught", (t == MAPINFO_TYPE_ONSLAUGHT) ? "1" : "0");
1048 cvar_set("g_race", (t == MAPINFO_TYPE_RACE) ? "1" : "0");
1049 cvar_set("g_nexball", (t == MAPINFO_TYPE_NEXBALL) ? "1" : "0");
1050 cvar_set("g_cts", (t == MAPINFO_TYPE_CTS) ? "1" : "0");
1053 void MapInfo_LoadMap(string s)
1055 MapInfo_Map_supportedGametypes = 0;
1056 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1057 //if(!MapInfo_CheckMap(s))
1059 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1060 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1062 localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
1065 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1070 // to make absolutely sure:
1071 MapInfo_Enumerate();
1072 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1075 for(i = 0; i < MapInfo_count; ++i)
1076 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1077 return substring(out, 1, strlen(out) - 1);
1080 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1083 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1085 if(MapInfo_Map_supportedGametypes == 0)
1087 print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1088 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1092 while(!(MapInfo_Map_supportedGametypes & 1))
1095 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1097 // t is now a supported mode!
1098 t0 = MapInfo_CurrentGametype();
1099 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1101 print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1102 cvar_set("timelimit", "0");
1103 cvar_set("fraglimit", "0");
1104 cvar_set("g_tdm_teams", "2");
1105 cvar_set("g_keyhunt_teams", "3");
1106 cvar_set("g_race_qualifying_timelimit", "0");
1107 cvar_set("leadlimit", "0");
1111 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1112 MapInfo_SwitchGameType(t);
1115 cvar_settemp_restore();
1116 MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
1119 void MapInfo_ClearTemps()
1121 MapInfo_Map_bspname = string_null;
1122 MapInfo_Map_title = string_null;
1123 MapInfo_Map_description = string_null;
1124 MapInfo_Map_author = string_null;
1125 MapInfo_Map_clientstuff = string_null;
1126 MapInfo_Map_supportedGametypes = 0;
1127 MapInfo_Map_supportedFeatures = 0;
1130 void MapInfo_Shutdown()
1132 MapInfo_ClearTemps();
1133 MapInfo_Filter_Free();
1134 MapInfo_Cache_Destroy();
1135 if(_MapInfo_globopen)
1137 search_end(_MapInfo_globhandle);
1138 _MapInfo_globhandle = -1;
1139 _MapInfo_globopen = FALSE;
1143 float MapInfo_ForbiddenFlags()
1146 f = MAPINFO_FLAG_FORBIDDEN;
1149 if not(cvar("g_maplist_allow_hidden"))
1151 f |= MAPINFO_FLAG_HIDDEN;
1153 if not(cvar("g_maplist_allow_frustrating"))
1154 f |= MAPINFO_FLAG_FRUSTRATING;
1159 float MapInfo_RequiredFlags()
1164 if(cvar("g_maplist_allow_frustrating") > 1)
1165 f |= MAPINFO_FLAG_FRUSTRATING;