3 #include <common/util.qh>
4 #include <common/weapons/_all.qh>
7 #include <common/util.qh>
8 #include <common/monsters/_mod.qh>
11 int autocvar_g_mapinfo_q3compat = 1;
14 #define WARN_COND false
16 bool autocvar_g_mapinfo_ignore_warnings;
17 #define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
20 // generic string stuff
22 int _MapInfo_Cache_Active;
23 int _MapInfo_Cache_DB_NameToIndex;
24 int _MapInfo_Cache_Buf_IndexToMapData;
26 void MapInfo_Cache_Destroy()
28 if(!_MapInfo_Cache_Active)
31 db_close(_MapInfo_Cache_DB_NameToIndex);
32 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
33 _MapInfo_Cache_Active = 0;
36 void MapInfo_Cache_Create()
38 MapInfo_Cache_Destroy();
39 _MapInfo_Cache_DB_NameToIndex = db_create();
40 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
41 _MapInfo_Cache_Active = 1;
44 void MapInfo_Cache_Invalidate()
46 if(!_MapInfo_Cache_Active)
49 MapInfo_Cache_Create();
52 void MapInfo_Cache_Store()
56 if(!_MapInfo_Cache_Active)
59 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
62 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
63 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
68 // now store all the stuff
69 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
70 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
71 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
72 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
73 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
74 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
75 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
76 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
79 float MapInfo_Cache_Retrieve(string map)
83 if(!_MapInfo_Cache_Active)
86 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
91 // now retrieve all the stuff
92 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
93 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
94 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
95 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
96 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
97 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
98 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
99 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
104 // GLOB HANDLING (for all BSP files)
105 float _MapInfo_globopen;
106 float _MapInfo_globcount;
107 float _MapInfo_globhandle;
108 string _MapInfo_GlobItem(float i)
111 if(!_MapInfo_globopen)
113 s = search_getfilename(_MapInfo_globhandle, i);
114 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
117 void MapInfo_Enumerate()
119 if(_MapInfo_globopen)
121 search_end(_MapInfo_globhandle);
122 _MapInfo_globopen = 0;
124 MapInfo_Cache_Invalidate();
125 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
126 if(_MapInfo_globhandle >= 0)
128 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
129 _MapInfo_globopen = 1;
132 _MapInfo_globcount = 0;
135 // filter the info by game type mask (updates MapInfo_count)
137 float _MapInfo_filtered;
138 float _MapInfo_filtered_allocated;
139 float MapInfo_FilterList_Lookup(float i)
141 return stof(bufstr_get(_MapInfo_filtered, i));
144 void _MapInfo_FilterList_swap(float i, float j, entity pass)
147 h = bufstr_get(_MapInfo_filtered, i);
148 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
149 bufstr_set(_MapInfo_filtered, j, h);
152 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
155 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
156 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
157 return strcasecmp(a, b);
160 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
162 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
164 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
167 if (!_MapInfo_filtered_allocated)
169 _MapInfo_filtered_allocated = 1;
170 _MapInfo_filtered = buf_create();
173 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
175 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
178 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
179 MapInfo_progress = i / _MapInfo_globcount;
182 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
183 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
184 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
185 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
186 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
188 MapInfo_count = j + 1;
189 MapInfo_ClearTemps();
191 // sometimes the glob isn't sorted nicely, so fix it here...
192 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
196 void MapInfo_FilterString(string sf)
198 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
202 for(i = 0, j = -1; i < MapInfo_count; ++i)
204 if (MapInfo_Get_ByID(i))
206 // prepare for keyword filter
207 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
208 title = MapInfo_Map_title;
210 title = MapInfo_Map_bspname;
212 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
213 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
216 MapInfo_count = j + 1;
217 MapInfo_ClearTemps();
219 // sometimes the glob isn't sorted nicely, so fix it here...
220 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
223 void MapInfo_Filter_Free()
225 if(_MapInfo_filtered_allocated)
227 buf_del(_MapInfo_filtered);
228 _MapInfo_filtered_allocated = 0;
232 // load info about the i-th map into the MapInfo_Map_* globals
233 string MapInfo_BSPName_ByID(float i)
235 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
238 string unquote(string s)
241 for(float i = 0; i < l; ++i)
243 string ch = substring(s, i, 1);
244 if((ch != " ") && (ch != "\""))
246 for(float j = l - i - 1; j > 0; --j)
248 ch = substring(s, i+j, 1);
249 if(ch != " ") if(ch != "\"")
250 return substring(s, i, j+1);
252 return substring(s, i, 1);
258 bool MapInfo_Get_ByID(int i)
260 return MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL) ? true : false;
263 string _MapInfo_Map_worldspawn_music;
265 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
274 float diameter, spawnpoints;
276 bool is_q3df_map = false;
278 vector mapMins, mapMaxs;
281 fn = strcat("maps/", pFilename, ".ent");
282 fh = fopen(fn, FILE_READ);
286 fn = strcat("maps/", pFilename, ".bsp");
287 fh = fopen(fn, FILE_READ);
291 LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
294 MapInfo_Map_flags = 0;
295 MapInfo_Map_supportedGametypes = 0;
298 _MapInfo_Map_worldspawn_music = "";
302 if(autocvar_g_mapinfo_q3compat == 2) // generate mapinfo using arena data
304 // try for .arena or .defi files, as they may have more accurate information
307 string arena_fn = _MapInfo_FindArenaFile(pFilename, ".arena");
309 arena_fh = fopen(arena_fn, FILE_READ);
313 arena_fn = _MapInfo_FindArenaFile(pFilename, ".defi");
315 arena_fh = fopen(arena_fn, FILE_READ);
319 _MapInfo_ParseArena(arena_fn, arena_fh, pFilename, NULL, isdefi, true);
326 if (!((s = fgets(fh))))
328 if(inWorldspawn == 1)
329 if(startsWith(s, "}"))
335 if(k == "classname" && v == "worldspawn")
337 else if(k == "author")
338 MapInfo_Map_author = v;
339 else if(k == "_description")
340 MapInfo_Map_description = v;
341 else if(k == "music")
342 _MapInfo_Map_worldspawn_music = v;
343 else if(k == "noise")
344 _MapInfo_Map_worldspawn_music = v;
345 else if(k == "message" && (!MapInfo_Map_title || MapInfo_Map_title == "<TITLE>"))
347 i = strstrofs(v, " by ", 0);
348 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
350 MapInfo_Map_title = substring(v, 0, i);
351 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
354 MapInfo_Map_title = v;
361 o = stov(strcat("'", v, "'"));
362 mapMins.x = min(mapMins.x, o.x);
363 mapMins.y = min(mapMins.y, o.y);
364 mapMins.z = min(mapMins.z, o.z);
365 mapMaxs.x = max(mapMaxs.x, o.x);
366 mapMaxs.y = max(mapMaxs.y, o.y);
367 mapMaxs.z = max(mapMaxs.z, o.z);
369 else if(k == "race_place")
374 else if(k == "classname")
376 if(v == "info_player_team1")
378 else if(v == "info_player_team2")
380 else if(v == "info_player_start")
382 else if(v == "info_player_deathmatch")
384 else if(v == "weapon_nex")
386 else if(v == "weapon_railgun")
388 else if(startsWith(v, "weapon_"))
389 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
390 else if(startsWith(v, "turret_"))
391 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
392 else if(startsWith(v, "vehicle_"))
393 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
394 else if(startsWith(v, "monster_"))
395 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
396 else if(v == "target_music" || v == "trigger_music")
397 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
398 else if(v == "target_stopTimer")
399 is_q3df_map = true; // don't support standard gamemodes
401 FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
407 LOG_WARN(fn, " ended still in worldspawn, BUG");
410 diameter = vlen(mapMaxs - mapMins);
412 int twoBaseModes = 0;
413 FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
414 if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
416 // we have a symmetrical map, don't add the modes without bases
418 else if(!is_q3df_map)
420 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
423 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
426 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
427 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
430 LOG_TRACE("-> diameter ", ftos(diameter));
431 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
432 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes));
439 void _MapInfo_Map_Reset()
441 MapInfo_Map_title = "<TITLE>";
442 MapInfo_Map_titlestring = "<TITLE>";
443 MapInfo_Map_description = "<DESCRIPTION>";
444 MapInfo_Map_author = "<AUTHOR>";
445 MapInfo_Map_supportedGametypes = 0;
446 MapInfo_Map_supportedFeatures = 0;
447 MapInfo_Map_flags = 0;
448 MapInfo_Map_clientstuff = "";
449 MapInfo_Map_fog = "";
450 MapInfo_Map_mins = '0 0 0';
451 MapInfo_Map_maxs = '0 0 0';
454 string _MapInfo_GetDefault(Gametype t)
456 return t.m_legacydefaults;
459 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
462 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
463 if(!(pThisType.m_flags & pWantedType.m_flags))
467 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
469 if(!pWantedType.frags) // these modes don't use fraglimit
471 cvar_set("fraglimit", "0");
477 cvar_set("fraglimit", sa);
483 cvar_set("timelimit", sa);
486 if(pWantedType.m_setTeams)
490 pWantedType.m_setTeams(sa);
494 // rc = timelimit timelimit_qualification laps laps_teamplay
495 if(pWantedType == MAPINFO_TYPE_RACE)
497 cvar_set("fraglimit", "0"); // special case!
499 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
500 cvar_set("g_race_qualifying_timelimit", sa);
505 if(cvar("g_race_teams") < 2)
506 cvar_set("fraglimit", sa);
511 if(cvar("g_race_teams") >= 2)
512 cvar_set("fraglimit", sa);
516 if(!pWantedType.frags) // these modes don't use fraglimit
518 cvar_set("leadlimit", "0");
524 cvar_set("leadlimit", sa);
529 string _MapInfo_GetDefaultEx(Gametype t)
531 return t ? t.model2 : "";
534 float _MapInfo_GetTeamPlayBool(Gametype t)
536 return t ? t.team : false;
539 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
541 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
542 if (!(pThisType.m_flags & pWantedType.m_flags))
545 // reset all the cvars to their defaults
547 cvar_set("timelimit", cvar_defstring("timelimit"));
548 cvar_set("leadlimit", cvar_defstring("leadlimit"));
549 cvar_set("fraglimit", cvar_defstring("fraglimit"));
550 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
552 string fraglimit_normal = string_null;
553 string fraglimit_teams = string_null;
555 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
557 if (sa == "") continue;
558 int p = strstrofs(sa, "=", 0);
561 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
564 string k = substring(sa, 0, p);
565 string v = substring(sa, p + 1, -1);
570 cvar_set("timelimit", v);
575 cvar_set("leadlimit", v);
584 fraglimit_normal = v;
587 case "teampointlimit":
599 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
600 if (!handled && WARN_COND)
601 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
604 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
607 cvar_set("fraglimit", fraglimit_teams);
612 cvar_set("fraglimit", fraglimit_normal);
616 Gametype MapInfo_Type_FromString(string gtype, bool dowarn, bool is_q3compat)
618 string replacement = "";
622 case "nexball": replacement = "nb"; break;
623 case "freezetag": replacement = "ft"; break;
624 case "keepaway": replacement = "ka"; break;
625 case "invasion": replacement = "inv"; break;
626 case "assault": replacement = "as"; break;
627 case "race": replacement = "rc"; break;
629 case "ffa": replacement = "dm"; do_warn = false; break;
631 case "oneflag": replacement = "ctf"; do_warn = false; break;
633 case "tourney": replacement = "duel"; do_warn = false; break;
634 case "arena": if(is_q3compat) { replacement = "ca"; do_warn = false; } break;
636 if (replacement != "")
638 if (dowarn && WARN_COND)
639 LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
642 FOREACH(Gametypes, it.mdl == gtype, return it);
646 string MapInfo_Type_Description(Gametype t)
648 return t ? t.gametype_description : "";
651 string MapInfo_Type_ToString(Gametype t)
653 return t ? t.mdl : "";
656 string MapInfo_Type_ToText(Gametype t)
658 /* xgettext:no-c-format */
659 return t ? t.message : _("@!#%'n Tuba Throwing");
662 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
666 // tabs are invalid, treat them as "empty"
667 s = strreplace("\t", "", s);
669 t = car(s); s = cdr(s);
671 // limited support of "" and comments
672 // remove trailing and leading " of t
673 if(substring(t, 0, 1) == "\"")
675 if(substring(t, -1, 1) == "\"")
676 t = substring(t, 1, -2);
679 // remove leading " of s
680 if(substring(s, 0, 1) == "\"")
682 s = substring(s, 1, -1);
684 // remove trailing " of s, and all that follows (cvar description)
685 o = strstrofs(s, "\"", 0);
687 s = substring(s, 0, o);
689 // remove // comments
690 o = strstrofs(s, "//", 0);
692 s = substring(s, 0, o);
694 // remove trailing spaces
695 while(substring(s, -1, 1) == " ")
696 s = substring(s, 0, -2);
702 float fh = fopen(s, FILE_READ);
706 LOG_WARN("Map ", pFilename, " references not existing config file ", s);
710 while((s = fgets(fh)))
712 s = strreplace("\t", "", s); // treat tabs as "empty", perform here first to ensure coments are detected
713 // catch different sorts of comments
714 if(s == "") // empty lines
716 if(substring(s, 0, 1) == "#") // UNIX style
718 if(substring(s, 0, 2) == "//") // C++ style
720 if(substring(s, 0, 1) == "_") // q3map style
723 if(substring(s, 0, 4) == "set ")
724 s = substring(s, 4, -1);
725 if(substring(s, 0, 5) == "seta ")
726 s = substring(s, 5, -1);
728 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
734 LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
737 || !cvar_value_issafe(t)
738 || !cvar_value_issafe(s)
739 || matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
742 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
744 else if(matchacl(acl, t) <= 0)
747 LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
751 if(type == 0) // server set
753 LOG_TRACE("Applying temporary setting ", t, " := ", s);
755 if(cvar("g_campaign"))
756 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
763 LOG_TRACE("Applying temporary client setting ", t, " := ", s);
764 MapInfo_Map_clientstuff = strcat(
765 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
771 float MapInfo_isRedundant(string fn, string t)
773 // normalize file name
774 fn = strreplace("_", "", fn);
775 fn = strreplace("-", "", fn);
777 // normalize visible title
778 t = strreplace(":", "", t);
779 t = strreplace(" ", "", t);
780 t = strreplace("_", "", t);
781 t = strreplace("-", "", t);
782 t = strreplace("'", "", t);
783 t = strdecolorize(t);
785 // we allow the visible title to have punctuation the file name does
786 // not, but not vice versa
787 if(!strcasecmp(fn, t))
793 bool _MapInfo_ParseArena(string arena_filename, int fh, string pFilename, Gametype pGametypeToSet, bool isdefi, bool isgenerator)
795 // NOTE: .arena files can hold more than 1 map's information!
796 // to handle this, we're going to store gathered information in local variables and save it if we encounter the correct map name
797 bool in_brackets = false; // testing a potential mapinfo section (within brackets)
799 string stored_Map_description = "";
800 string stored_Map_title = "";
801 string stored_Map_author = "";
802 int stored_supportedGametypes = 0;
803 int stored_supportedFeatures = 0;
804 int stored_flags = 0;
808 if (!((s = fgets(fh))))
811 // catch different sorts of comments
812 if(s == "") // empty lines
814 if(substring(s, 0, 2) == "//") // C++ style
816 if(strstrofs(s, "{", 0) >= 0)
819 return false; // edge case? already in a bracketed section!
823 else if(!in_brackets)
825 // if we're not inside a bracket, don't process map info
828 if(strstrofs(s, "}", 0) >= 0)
831 return false; // no starting bracket! let the mapinfo generation system handle it
835 MapInfo_Map_description = stored_Map_description;
836 if(stored_Map_title != "")
837 MapInfo_Map_title = stored_Map_title;
838 MapInfo_Map_author = stored_Map_author;
840 MapInfo_Map_supportedGametypes = stored_supportedGametypes;
843 FOREACH(Gametypes, it.m_flags & stored_supportedGametypes,
845 _MapInfo_Map_ApplyGametype ("", pGametypeToSet, it, true);
848 MapInfo_Map_supportedFeatures = stored_supportedFeatures;
849 MapInfo_Map_flags = stored_flags;
850 return true; // no need to continue through the file, we have our map!
854 // discard any gathered locals, we're not using the correct map!
855 stored_Map_description = "";
856 stored_Map_title = "";
857 stored_Map_author = "";
858 stored_supportedGametypes = 0;
859 stored_supportedFeatures = 0;
865 s = strreplace("\t", " ", s);
867 float p = strstrofs(s, "//", 0);
869 s = substring(s, 0, p);
871 // perform an initial trim to ensure the first argument is properly obtained
872 // remove leading spaces
873 while(substring(s, 0, 1) == " ")
874 s = substring(s, 1, -1);
876 t = car(s); s = cdr(s);
877 t = strtolower(t); // apparently some q3 maps use capitalized parameters
879 // remove trailing spaces
880 while(substring(t, -1, 1) == " ")
881 t = substring(t, 0, -2);
883 // remove trailing spaces
884 while(substring(s, -1, 1) == " ")
885 s = substring(s, 0, -2);
886 // remove leading spaces
887 while(substring(s, 0, 1) == " ")
888 s = substring(s, 1, -1);
889 // limited support of ""
890 // remove trailing and leading " of s
891 if(substring(s, 0, 1) == "\"")
893 if(substring(s, -1, 1) == "\"")
894 s = substring(s, 1, -2);
897 stored_Map_title = s;
898 else if(t == "author")
899 stored_Map_author = s;
902 // if there is a valid gametype in this .arena file, include it in the menu
903 stored_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
904 // type in quake 3 holds all the supported gametypes, so we must loop through all of them
905 // TODO: handle support here better to include more Xonotic teamplay modes
907 types = strreplace("team", "tdm ft", types);
908 types = strreplace("ffa", "dm lms ka", types);
909 if(strstrofs(types, "tournament", 0) < 0 && strstrofs(types, "tdm", 0) >= 0) // larger team map, support additional gamemodes!
910 types = cons(types, "ca kh");
911 FOREACH_WORD(types, true,
913 Gametype f = MapInfo_Type_FromString(it, false, true);
915 stored_supportedGametypes |= f.m_flags;
918 else if(t == "style" && isdefi)
920 // we have a defrag map on our hands, add CTS!
922 stored_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
926 if(strtolower(s) == strtolower(pFilename))
927 dosave = true; // yay, found our map!
929 else if(t == "quote")
930 stored_Map_description = s;
934 // if the map wasn't found in the .arena, fall back to generated .mapinfo
938 string _MapInfo_CheckArenaFile(string pFilename, string pMapname)
940 // returns the file name if valid, otherwise returns ""
941 // a string is returned to optimise the use cases where a filename is also returned
942 int fh = fopen(pFilename, FILE_READ);
945 for(string s; (s = fgets(fh)); )
947 s = strreplace("\t", "", s);
948 while(substring(s, 0, 1) == " ")
949 s = substring(s, 1, -1);
950 if(substring(s, 0, 2) == "//")
954 int offset = strstrofs(s, "map", 0);
957 if(strstrofs(strtolower(s), strcat("\"", strtolower(pMapname), "\""), offset) >= 0) // quake 3 is case insensitive
960 return pFilename; // FOUND IT!
965 return ""; // file did not contain a "map" field matching our map name
968 string _MapInfo_FindArenaFile(string pFilename, string extension)
970 string fallback = strcat("scripts/", pFilename, extension);
971 if(!checkextension("DP_QC_FS_SEARCH_PACKFILE"))
972 return _MapInfo_CheckArenaFile(fallback, pFilename);
973 string base_pack = whichpack(strcat("maps/", pFilename, ".bsp"));
974 if(base_pack == "") // this map isn't packaged!
975 return _MapInfo_CheckArenaFile(fallback, pFilename);
977 int glob = search_packfile_begin(strcat("scripts/*", extension), true, true, base_pack);
979 return _MapInfo_CheckArenaFile(fallback, pFilename);
980 int n = search_getsize(glob);
981 for(int j = 0; j < n; ++j)
983 string file = search_getfilename(glob, j);
984 if(_MapInfo_CheckArenaFile(file, pFilename) != "")
992 return ""; // if we get here, a valid .arena file could not be found
995 // load info about a map by name into the MapInfo_Map_* globals
996 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
1005 acl = MAPINFO_SETTEMP_ACL_USER;
1007 if(strstrofs(pFilename, "/", 0) >= 0)
1009 LOG_WARN("Invalid character in map name, ignored");
1013 if(pGametypeToSet == NULL)
1014 if(MapInfo_Cache_Retrieve(pFilename))
1019 MapInfo_Map_bspname = pFilename;
1021 // default all generic fields so they have "good" values in case something fails
1022 fn = strcat("maps/", pFilename, ".mapinfo");
1023 fh = fopen(fn, FILE_READ);
1026 if(autocvar_g_mapinfo_q3compat) // use arena data instead of generating a mapinfo file
1028 bool isdefi = false;
1029 if(autocvar_g_mapinfo_q3compat == 1) // only parse .arena files in mode 1
1031 fn = _MapInfo_FindArenaFile(pFilename, ".arena");
1033 fh = fopen(fn, FILE_READ);
1035 if(fh < 0 || autocvar_g_mapinfo_q3compat == 2)
1038 fn = _MapInfo_FindArenaFile(pFilename, ".defi");
1040 fh = fopen(fn, FILE_READ);
1044 _MapInfo_Map_Reset();
1045 if(_MapInfo_ParseArena(fn, fh, pFilename, pGametypeToSet, isdefi, false))
1046 goto mapinfo_handled; // skip generation
1050 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
1051 fh = fopen(fn, FILE_READ);
1056 _MapInfo_Map_Reset();
1057 r = _MapInfo_Generate(pFilename);
1060 fh = fopen(fn, FILE_WRITE);
1061 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
1062 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
1063 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
1064 if(_MapInfo_Map_worldspawn_music != "")
1066 if(strcasecmp(substring(_MapInfo_Map_worldspawn_music, -4, 4), ".wav") == 0 || strcasecmp(substring(_MapInfo_Map_worldspawn_music, -4, 4), ".ogg") == 0)
1067 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, -4), "\n"));
1069 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
1073 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
1074 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
1077 i = floor(random() * n);
1078 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
1081 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
1083 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
1084 fputs(fh, "has weapons\n");
1086 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
1087 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
1088 fputs(fh, "has turrets\n");
1090 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
1091 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
1092 fputs(fh, "has vehicles\n");
1094 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
1095 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
1096 fputs(fh, "frustrating\n");
1098 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
1099 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
1102 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
1103 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
1104 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
1105 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1106 fputs(fh, "// optional: hidden\n");
1111 fh = fopen(fn, FILE_READ);
1113 error("... but I just wrote it!");
1117 LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
1120 _MapInfo_Map_Reset();
1123 if (!((s = fgets(fh))))
1126 // catch different sorts of comments
1127 if(s == "") // empty lines
1129 if(substring(s, 0, 1) == "#") // UNIX style
1131 if(substring(s, 0, 2) == "//") // C++ style
1133 if(substring(s, 0, 1) == "_") // q3map style
1136 float p = strstrofs(s, "//", 0);
1138 s = substring(s, 0, p);
1140 t = car(s); s = cdr(s);
1142 MapInfo_Map_title = s;
1143 else if(t == "description")
1144 MapInfo_Map_description = s;
1145 else if(t == "author")
1146 MapInfo_Map_author = s;
1149 t = car(s); // s = cdr(s);
1150 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1151 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
1152 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
1153 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
1154 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1156 LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
1158 else if(t == "hidden")
1160 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
1162 else if(t == "forbidden")
1164 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1166 else if(t == "frustrating")
1168 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1170 else if(t == "noautomaplist")
1172 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1174 else if(t == "gameversion_min")
1176 if (cvar("gameversion") < stof(s))
1177 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1179 else if(t == "type")
1181 t = car(s); s = cdr(s);
1182 Gametype f = MapInfo_Type_FromString(t, true, false);
1184 //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
1186 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
1188 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1190 else if(t == "gametype")
1192 t = car(s); s = cdr(s);
1193 Gametype f = MapInfo_Type_FromString(t, true, false);
1195 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1197 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1199 else if(t == "size")
1201 float a, b, c, d, e;
1202 t = car(s); s = cdr(s); a = stof(t);
1203 t = car(s); s = cdr(s); b = stof(t);
1204 t = car(s); s = cdr(s); c = stof(t);
1205 t = car(s); s = cdr(s); d = stof(t);
1206 t = car(s); s = cdr(s); e = stof(t);
1210 LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1214 t = car(s); s = cdr(s); f = stof(t);
1218 LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1222 if(a >= d || b >= e || c >= f)
1225 LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
1229 MapInfo_Map_mins.x = a;
1230 MapInfo_Map_mins.y = b;
1231 MapInfo_Map_mins.z = c;
1232 MapInfo_Map_maxs.x = d;
1233 MapInfo_Map_maxs.y = e;
1234 MapInfo_Map_maxs.z = f;
1239 else if(t == "settemp_for_type")
1241 t = car(s); s = cdr(s);
1242 bool all = t == "all";
1244 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1246 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1248 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1253 LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
1256 else if(t == "clientsettemp_for_type")
1258 t = car(s); s = cdr(s);
1259 bool all = t == "all";
1261 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1263 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1265 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1270 LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
1275 if (!cvar_value_issafe(s))
1278 LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
1281 MapInfo_Map_fog = s;
1283 else if(t == "cdtrack")
1285 t = car(s); s = cdr(s);
1286 // We do this only if pGametypeToSet even though this
1287 // content is theoretically game type independent,
1288 // because MapInfo_Map_clientstuff contains otherwise
1289 // game type dependent stuff. That way this value stays
1290 // empty when not setting a game type to not set any
1291 // false expectations.
1294 if (!cvar_value_issafe(t))
1297 LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
1300 MapInfo_Map_clientstuff = strcat(
1301 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1306 LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
1308 LABEL(mapinfo_handled)
1311 if(MapInfo_Map_title == "<TITLE>")
1312 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1313 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1314 MapInfo_Map_titlestring = MapInfo_Map_title;
1316 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1318 MapInfo_Cache_Store();
1319 if(MapInfo_Map_supportedGametypes != 0)
1322 LOG_WARN("Map ", pFilename, " supports no game types, ignored");
1325 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1327 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1329 FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
1333 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1335 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1336 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1344 bool MapReadSizes(string map)
1346 // TODO: implement xonotic#28 / xonvote 172 (sizes in mapinfo)
1347 string readsize_msg = strcat("MapReadSizes ", map);
1348 float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
1351 map_minplayers = stoi(fgets(fh));
1352 map_maxplayers = stoi(fgets(fh));
1354 LOG_TRACEF(readsize_msg, ": ok, min %d max %d", map_minplayers, map_maxplayers);
1357 LOG_TRACE(readsize_msg, ": not found");
1361 float MapInfo_FindName(string s)
1363 // if there is exactly one map of prefix s, return it
1364 // if not, return the null string
1365 // note that DP sorts glob results... so I can use a binary search
1369 // invariants: r is behind s, l-1 is equal or before
1372 m = floor((l + r) / 2);
1373 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1374 cmp = strcasecmp(MapInfo_FindName_match, s);
1376 return m; // found and good
1378 l = m + 1; // l-1 is before s
1382 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1383 MapInfo_FindName_firstResult = l;
1384 // r == l, so: l is behind s, l-1 is before
1385 // SO: if there is any, l is the one with the right prefix
1386 // and l+1 may be one too
1387 if(l == MapInfo_count)
1389 MapInfo_FindName_match = string_null;
1390 MapInfo_FindName_firstResult = -1;
1391 return -1; // no MapInfo_FindName_match, behind last item
1393 if(!startsWithNocase(MapInfo_FindName_match, s))
1395 MapInfo_FindName_match = string_null;
1396 MapInfo_FindName_firstResult = -1;
1397 return -1; // wrong prefix
1399 if(l == MapInfo_count - 1)
1400 return l; // last one, nothing can follow => unique
1401 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1403 MapInfo_FindName_match = string_null;
1404 return -1; // ambigous MapInfo_FindName_match
1409 string MapInfo_FixName(string s)
1411 MapInfo_FindName(s);
1412 return MapInfo_FindName_match;
1415 int MapInfo_CurrentFeatures()
1418 // TODO: find a better way to check if weapons are required on the map
1419 if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || !cvar("g_melee_only")
1420 || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms")))
1421 req |= MAPINFO_FEATURE_WEAPONS;
1425 Gametype MapInfo_CurrentGametype()
1427 Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false, false);
1428 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1429 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1432 float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
1434 if(!MapInfo_Get_ByName(s, 1, NULL))
1436 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1440 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1445 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1448 r = _MapInfo_CheckMap(s, false);
1449 MapInfo_ClearTemps();
1453 void MapInfo_SwitchGameType(Gametype t)
1455 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1458 void MapInfo_LoadMap(string s, float reinit)
1460 MapInfo_Map_supportedGametypes = 0;
1461 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1462 //if(!MapInfo_CheckMap(s))
1464 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1465 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1468 LOG_INFO("Switching to map ", s);
1470 cvar_settemp_restore();
1472 localcmd(strcat("\nmap ", s, "\n"));
1474 localcmd(strcat("\nchangelevel ", s, "\n"));
1477 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1481 // to make absolutely sure:
1482 MapInfo_Enumerate();
1483 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1486 for(float i = 0; i < MapInfo_count; ++i)
1487 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1488 return substring(out, 1, strlen(out) - 1);
1491 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1495 // to make absolutely sure:
1496 MapInfo_Enumerate();
1497 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1500 for(float i = 0; i < MapInfo_count; ++i)
1501 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1503 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1505 return substring(out, 1, strlen(out) - 1);
1508 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1510 MapInfo_SwitchGameType(t);
1511 cvar_set("gamecfg", t.mdl);
1512 MapInfo_LoadedGametype = t;
1515 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1517 Gametype t = MapInfo_CurrentGametype();
1518 MapInfo_LoadMapSettings_SaveGameType(t);
1520 if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
1522 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1524 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1525 _MapInfo_Map_ApplyGametypeEx("", t, t);
1526 return; // do not call Get_ByName!
1529 if(MapInfo_Map_supportedGametypes == 0)
1531 RandomSelection_Init();
1532 FOREACH(Gametypes, it.m_priority == 2,
1534 MapInfo_Map_supportedGametypes |= it.m_flags;
1535 RandomSelection_AddEnt(it, 1, 1);
1537 if(RandomSelection_chosen_ent)
1538 t = RandomSelection_chosen_ent;
1539 LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl);
1540 MapInfo_LoadMapSettings_SaveGameType(t);
1541 _MapInfo_Map_ApplyGametypeEx("", t, t);
1542 return; // do not call Get_ByName!
1546 // find the lowest bit in the supported gametypes
1547 // unnecessary now that we select one at random
1549 while(!(MapInfo_Map_supportedGametypes & 1))
1552 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1555 RandomSelection_Init();
1556 Gametype t_prev = t;
1557 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags,
1559 RandomSelection_AddEnt(it, 1, it.m_priority);
1561 if(RandomSelection_chosen_ent)
1562 t = RandomSelection_chosen_ent;
1564 // t is now a supported mode!
1565 LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
1566 MapInfo_LoadMapSettings_SaveGameType(t);
1568 if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
1569 LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
1571 MapInfo_Get_ByName(s, 1, t);
1574 void MapInfo_ClearTemps()
1576 MapInfo_Map_bspname = string_null;
1577 MapInfo_Map_title = string_null;
1578 MapInfo_Map_titlestring = string_null;
1579 MapInfo_Map_description = string_null;
1580 MapInfo_Map_author = string_null;
1581 MapInfo_Map_clientstuff = string_null;
1582 MapInfo_Map_supportedGametypes = 0;
1583 MapInfo_Map_supportedFeatures = 0;
1586 void MapInfo_Shutdown()
1588 MapInfo_ClearTemps();
1589 MapInfo_Filter_Free();
1590 MapInfo_Cache_Destroy();
1591 if(_MapInfo_globopen)
1593 search_end(_MapInfo_globhandle);
1594 _MapInfo_globhandle = -1;
1595 _MapInfo_globopen = false;
1599 int MapInfo_ForbiddenFlags()
1601 int f = MAPINFO_FLAG_FORBIDDEN;
1604 if (!cvar("g_maplist_allow_hidden"))
1606 f |= MAPINFO_FLAG_HIDDEN;
1608 if (!cvar("g_maplist_allow_frustrating"))
1609 f |= MAPINFO_FLAG_FRUSTRATING;
1614 int MapInfo_RequiredFlags()
1618 if(cvar("g_maplist_allow_frustrating") > 1)
1619 f |= MAPINFO_FLAG_FRUSTRATING;