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1 // generic string stuff
2
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
6
7 void MapInfo_Cache_Destroy()
8 {
9         if(!_MapInfo_Cache_Active)
10                 return;
11
12         db_close(_MapInfo_Cache_DB_NameToIndex);
13         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14         _MapInfo_Cache_Active = 0;
15 }
16
17 void MapInfo_Cache_Create()
18 {
19         MapInfo_Cache_Destroy();
20         _MapInfo_Cache_DB_NameToIndex = db_create();
21         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22         _MapInfo_Cache_Active = 1;
23 }
24
25 void MapInfo_Cache_Invalidate()
26 {
27         if(!_MapInfo_Cache_Active)
28                 return;
29
30         MapInfo_Cache_Create();
31 }
32
33 void MapInfo_Cache_Store()
34 {
35         float i;
36         string s;
37         if(!_MapInfo_Cache_Active)
38                 return;
39
40         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41         if(!s) // empty string is NOT valid here!
42         {
43                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
45         }
46         else
47                 i = stof(s);
48
49         // now store all the stuff
50         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
51         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
58 }
59
60 float MapInfo_Cache_Retrieve(string map)
61 {
62         float i;
63         string s;
64         if(!_MapInfo_Cache_Active)
65                 return 0;
66
67         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
68         if(!s)
69                 return 0;
70         i = stof(s);
71
72         // now retrieve all the stuff
73         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
81
82         return 1;
83 }
84
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount; 
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
90 {
91         string s;
92         s = search_getfilename(_MapInfo_globhandle, i);
93         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
94 }
95
96 void MapInfo_Enumerate()
97 {
98         if(_MapInfo_globopen)
99                 search_end(_MapInfo_globhandle);
100         MapInfo_Cache_Invalidate();
101         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
102         _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
103         _MapInfo_globopen = 1;
104 }
105
106 // filter the info by game type mask (updates MapInfo_count)
107 //
108 float _MapInfo_filtered;
109 float _MapInfo_filtered_allocated;
110 float MapInfo_FilterList_Lookup(float i)
111 {
112         return stof(bufstr_get(_MapInfo_filtered, i));
113 }
114
115 void _MapInfo_FilterList_swap(float i, float j, entity pass)
116 {
117         string h;
118         h = bufstr_get(_MapInfo_filtered, i);
119         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
120         bufstr_set(_MapInfo_filtered, j, h);
121 }
122
123 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
124 {
125         string a, b;
126         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
127         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
128         return strcasecmp(a, b);
129 }
130
131 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
132 {
133         float i, j;
134         if not(_MapInfo_filtered_allocated)
135         {
136                 _MapInfo_filtered_allocated = 1;
137                 _MapInfo_filtered = buf_create();
138         }
139         MapInfo_count = 0;
140         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
141         {
142                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
143                         if(pAbortOnGenerate)
144                         {
145                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
146                                 MapInfo_progress = i / _MapInfo_globcount;
147                                 return 0;
148                         }
149                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
150                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
151                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
152                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
153                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
154         }
155         MapInfo_count = j + 1;
156         MapInfo_ClearTemps();
157         
158         // sometimes the glob isn't sorted nicely, so fix it here...
159         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
160
161         return 1;
162 }
163
164 void MapInfo_Filter_Free()
165 {
166         if(_MapInfo_filtered_allocated)
167         {
168                 buf_del(_MapInfo_filtered);
169                 _MapInfo_filtered_allocated = 0;
170         }
171 }
172
173 // load info about the i-th map into the MapInfo_Map_* globals
174 string MapInfo_BSPName_ByID(float i)
175 {
176         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
177 }
178
179 string unquote(string s)
180 {
181         float i, j, l;
182         l = strlen(s);
183         j = -1;
184         for(i = 0; i < l; ++i)
185         {
186                 string ch;
187                 ch = substring(s, i, 1);
188                 if(ch != " ") if(ch != "\"")
189                 {
190                         for(j = strlen(s) - i - 1; j > 0; --j)
191                         {
192                                 ch = substring(s, i+j, 1);
193                                 if(ch != " ") if(ch != "\"")
194                                         return substring(s, i, j+1);
195                         }
196                         return substring(s, i, 1);
197                 }
198         }
199         return "";
200 }
201
202 float MapInfo_Get_ByID(float i)
203 {
204         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
205                 return 1;
206         return 0;
207 }
208
209 string _MapInfo_Map_worldspawn_music;
210
211 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
212 {
213         string fn;
214         float fh;
215         string s, k, v;
216         vector o;
217         float i;
218         float inWorldspawn;
219         float r;
220         float twoBaseModes;
221         float diameter, spawnpoints;
222         float spawnplaces;
223
224         vector mapMins, mapMaxs;
225
226         r = 1;
227         fn = strcat("maps/", pFilename, ".ent");
228         fh = fopen(fn, FILE_READ);
229         if(fh < 0)
230         {
231                 r = 2;
232                 fn = strcat("maps/", pFilename, ".bsp");
233                 fh = fopen(fn, FILE_READ);
234         }
235         if(fh < 0)
236                 return 0;
237         print("Analyzing ", fn, " to generate initial mapinfo\n");
238
239         inWorldspawn = 2;
240         MapInfo_Map_flags = 0;
241         MapInfo_Map_supportedGametypes = 0;
242         spawnpoints = 0;
243         spawnplaces = 0;
244         _MapInfo_Map_worldspawn_music = "";
245
246         for(;;)
247         {
248                 if not((s = fgets(fh)))
249                         break;
250                 if(inWorldspawn == 1)
251                         if(startsWith(s, "}"))
252                                 inWorldspawn = 0;
253                 k = unquote(car(s));
254                 v = unquote(cdr(s));
255                 if(inWorldspawn)
256                 {
257                         if(k == "classname" && v == "worldspawn")
258                                 inWorldspawn = 1;
259                         else if(k == "author")
260                                 MapInfo_Map_author = v;
261                         else if(k == "_description")
262                                 MapInfo_Map_description = v;
263                         else if(k == "music")
264                                 _MapInfo_Map_worldspawn_music = v;
265                         else if(k == "noise")
266                                 _MapInfo_Map_worldspawn_music = v;
267                         else if(k == "message")
268                         {
269                                 i = strstrofs(v, " by ", 0);
270                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
271                                 {
272                                         MapInfo_Map_title = substring(v, 0, i);
273                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
274                                 }
275                                 else
276                                         MapInfo_Map_title = v;
277                         }
278                 }
279                 else
280                 {
281                         if(k == "origin")
282                         {
283                                 o = stov(strcat("'", v, "'"));
284                                 mapMins_x = min(mapMins_x, o_x);
285                                 mapMins_y = min(mapMins_y, o_y);
286                                 mapMins_z = min(mapMins_z, o_z);
287                                 mapMaxs_x = max(mapMaxs_x, o_x);
288                                 mapMaxs_y = max(mapMaxs_y, o_y);
289                                 mapMaxs_z = max(mapMaxs_z, o_z);
290                         }
291                         else if(k == "race_place")
292                         {
293                                 if(stof(v) > 0)
294                                         spawnplaces = 1;
295                         }
296                         else if(k == "classname")
297                         {
298                                 if(v == "dom_controlpoint")
299                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
300                                 else if(v == "item_flag_team2")
301                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
302                                 else if(v == "team_CTF_blueflag")
303                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
304                                 else if(v == "runematch_spawn_point")
305                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
306                                 else if(v == "target_assault_roundend")
307                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
308                                 else if(v == "onslaught_generator")
309                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
310                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
311                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
312                                 else if(v == "info_player_team1")
313                                         ++spawnpoints;
314                                 else if(v == "info_player_team2")
315                                         ++spawnpoints;
316                                 else if(v == "info_player_start")
317                                         ++spawnpoints;
318                                 else if(v == "info_player_deathmatch")
319                                         ++spawnpoints;
320                                 else if(v == "trigger_race_checkpoint")
321                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
322                                 else if(v == "target_startTimer")
323                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
324                                 else if(v == "weapon_nex")
325                                         { }
326                                 else if(v == "weapon_railgun")
327                                         { }
328                                 else if(startsWith(v, "weapon_"))
329                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
330                                 else if(startsWith(v, "turret_"))
331                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
332                                 else if(startsWith(v, "vehicle_"))
333                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
334                                 else if(v == "target_music" || v == "trigger_music")
335                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
336                         }
337                 }
338         }
339         if(inWorldspawn)
340         {
341                 print(fn, " ended still in worldspawn, BUG\n");
342                 return 0;
343         }
344         diameter = vlen(mapMaxs - mapMins);
345
346         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
347         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
348         {
349                 // we have a CTF-only or Assault-only map. Don't add other modes then,
350                 // as the map is too symmetric for them.
351         }
352         else
353         {
354                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
355                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;       // Rune always works
356                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
357                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
358
359                 if(spawnpoints >= 8  && diameter > 4096) {
360                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
361                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
362                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
363                 }
364                 if(                     diameter < 4096)
365                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
366                 if(spawnpoints >= 12 && diameter > 5120)
367                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
368         }
369
370         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
371         if(!spawnplaces)
372         {
373                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
374                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
375         }
376
377         dprint("-> diameter ",    ftos(diameter));
378         dprint(";  spawnpoints ", ftos(spawnpoints));
379         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
380
381         fclose(fh);
382
383         return r;
384 }
385
386 void _MapInfo_Map_Reset()
387 {
388         MapInfo_Map_title = "<TITLE>";
389         MapInfo_Map_titlestring = "<TITLE>";
390         MapInfo_Map_description = "<DESCRIPTION>";
391         MapInfo_Map_author = "<AUTHOR>";
392         MapInfo_Map_supportedGametypes = 0;
393         MapInfo_Map_supportedFeatures = 0;
394         MapInfo_Map_flags = 0;
395         MapInfo_Map_clientstuff = "";
396         MapInfo_Map_fog = "";
397         MapInfo_Map_mins = '0 0 0';
398         MapInfo_Map_maxs = '0 0 0';
399 }
400
401 string _MapInfo_GetDefault(float t)
402 {
403         switch(t)
404         {
405                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
406                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
407                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
408                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
409                 case MAPINFO_TYPE_RUNEMATCH:       return "200 20 0";
410                 case MAPINFO_TYPE_LMS:             return "9 20 0";
411                 case MAPINFO_TYPE_ARENA:           return "10 20 0";
412                 case MAPINFO_TYPE_CA:              return "10 20 0";
413                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
414                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
415                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
416                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
417                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
418                 case MAPINFO_TYPE_CTS:             return "20 0 0";
419                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
420                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
421                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
422                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
423                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
424                 default:                           return "";
425         }
426 }
427
428 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
429 {
430         string sa;
431         MapInfo_Map_supportedGametypes |= pThisType;
432         if(!(pThisType & pWantedType))
433                 return;
434
435         if(load_default)
436                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
437         
438         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
439         {
440                 cvar_set("fraglimit", "0");
441         }
442         else
443         {
444                 sa = car(s);
445                 if(sa != "")
446                         cvar_set("fraglimit", sa);
447                 s = cdr(s);
448         }
449
450         sa = car(s);
451         if(sa != "")
452                 cvar_set("timelimit", sa);
453         s = cdr(s);
454
455         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
456         {
457                 sa = car(s);
458                 if(sa != "")
459                         cvar_set("g_tdm_teams", sa);
460                 s = cdr(s);
461         }
462
463         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
464         {
465                 sa = car(s);
466                 if(sa != "")
467                         cvar_set("g_keyhunt_teams", sa);
468                 s = cdr(s);
469         }
470
471         if(pWantedType == MAPINFO_TYPE_CTF)
472         {
473                 sa = car(s);
474                 if(sa != "")
475                         if(cvar("g_ctf_win_mode") < 2)
476                                 cvar_set("fraglimit", sa);
477                 s = cdr(s);
478         }
479
480         /* keepaway wuz here
481         if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
482         {
483                 sa = car(s);
484                 if(sa != "")
485                         cvar_set("fraglimit", sa);
486                 s = cdr(s);
487         }
488         */
489         
490         // rc = timelimit timelimit_qualification laps laps_teamplay
491         if(pWantedType == MAPINFO_TYPE_RACE)
492         {
493                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
494                 cvar_set("g_race_qualifying_timelimit", sa);
495                 s = cdr(s);
496
497                 sa = car(s);
498                 if(sa != "")
499                         if(cvar("g_race_teams") < 2)
500                                 cvar_set("fraglimit", sa);
501                 s = cdr(s);
502
503                 sa = car(s);
504                 if(sa != "")
505                         if(cvar("g_race_teams") >= 2)
506                                 cvar_set("fraglimit", sa);
507                 s = cdr(s);
508         }
509
510         if(pWantedType == MAPINFO_TYPE_CTS)
511         {
512                 sa = car(s);
513
514                 // this is the skill of the map
515                 // not parsed by anything yet
516                 // for map databases
517                 //if(sa != "")
518                 //      cvar_set("fraglimit", sa);
519
520                 s = cdr(s);
521         }
522
523         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
524         {
525                 cvar_set("leadlimit", "0");
526         }
527         else
528         {
529                 sa = car(s);
530                 if(sa != "")
531                         cvar_set("leadlimit", sa);
532                 s = cdr(s);
533         }
534 }
535
536 string _MapInfo_GetDefaultEx(float t)
537 {
538         entity e;
539         for(e = MapInfo_Type_first; e; e = e.enemy)
540                 if(t == e.weapons)
541                         return e.message;
542         return "";
543 }
544
545 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
546 {
547         string sa, k, v;
548         float p;
549         string fraglimit_normal;
550         string fraglimit_caps;
551         string fraglimit_teams;
552
553         MapInfo_Map_supportedGametypes |= pThisType;
554         if(!(pThisType & pWantedType))
555                 return;
556
557         // reset all the cvars to their defaults
558
559         cvar_set("timelimit", cvar_defstring("timelimit"));
560         cvar_set("leadlimit", cvar_defstring("leadlimit"));
561         cvar_set("fraglimit", cvar_defstring("fraglimit"));
562         cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
563         cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
564         cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
565         cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
566
567         fraglimit_normal = string_null;
568         fraglimit_caps = string_null;
569         fraglimit_teams = string_null;
570
571         s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
572         while(s != "")
573         {
574                 sa = car(s);
575                 s = cdr(s);
576
577                 if(sa == "")
578                         continue;
579
580                 p = strstrofs(sa, "=", 0);
581                 if(p < 0)
582                 {
583                         k = "timelimit";
584                         v = s;
585                 }
586                 else
587                 {
588                         k = substring(sa, 0, p);
589                         v = substring(sa, p+1, -1);
590                 }
591
592                 if(k == "timelimit")
593                 {
594                         cvar_set("timelimit", v);
595                 }
596                 else if(k == "leadlimit")
597                 {
598                         cvar_set("leadlimit", v);
599                 }
600                 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit")
601                 {
602                         fraglimit_normal = v;
603                 }
604                 else if(k == "caplimit")
605                 {
606                         fraglimit_caps = v;
607                 }
608                 else if(k == "teampointlimit" || k == "teamlaplimit")
609                 {
610                         fraglimit_teams = v;
611                 }
612                 else if(k == "teams")
613                 {
614                         cvar_set("g_tdm_teams", v);
615                         cvar_set("g_keyhunt_teams", v);
616                         cvar_set("g_domination_default_teams", v);
617                 }
618                 else if(k == "qualifying_timelimit")
619                 {
620                         cvar_set("g_race_qualifying_timelimit", v);
621                 }
622                 else if(k == "skill")
623                 {
624                         // ignore
625                 }
626                 else
627                 {
628                         print("Invalid gametype key in mapinfo: ", k, "\n");
629                 }
630         }
631
632         if(pWantedType == MAPINFO_TYPE_CTF && cvar("g_ctf_win_mode") < 2)
633         {
634                 if(fraglimit_caps)
635                         cvar_set("fraglimit", fraglimit_caps);
636         }
637         else if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
638         {
639                 if(fraglimit_teams)
640                         cvar_set("fraglimit", fraglimit_teams);
641         }
642         else
643         {
644                 if(fraglimit_normal)
645                         cvar_set("fraglimit", fraglimit_normal);
646         }
647 }
648
649 float MapInfo_Type_FromString(string t)
650 {
651         entity e;
652         if(t == "all")
653                 return MAPINFO_TYPE_ALL;
654         for(e = MapInfo_Type_first; e; e = e.enemy)
655                 if(t == e.mdl)
656                         return e.weapons;
657         return 0;
658 }
659
660 string MapInfo_Type_ToString(float t)
661 {
662         entity e;
663         if(t == MAPINFO_TYPE_ALL)     
664                 return "all";
665         for(e = MapInfo_Type_first; e; e = e.enemy)
666                 if(t == e.weapons)
667                         return e.mdl;
668         return "";
669 }
670
671 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
672 {
673         string t;
674         float fh, o;
675         t = car(s); s = cdr(s);
676
677         // limited support of "" and comments
678         //   remove trailing and leading " of t
679         if(substring(t, 0, 1) == "\"")
680         {
681                 if(substring(t, -1, 1) == "\"")
682                         t = substring(t, 1, -2);
683         }
684
685         //   remove leading " of s
686         if(substring(s, 0, 1) == "\"")
687         {
688                 s = substring(s, 1, -1);
689         }
690         //   remove trailing " of s, and all that follows (cvar description)
691         o = strstrofs(s, "\"", 0);
692         if(o >= 0)
693                 s = substring(s, 0, o);
694         
695         //   remove // comments
696         o = strstrofs(s, "//", 0);
697         if(o >= 0)
698                 s = substring(s, 0, o);
699         
700         //   remove trailing spaces
701         while(substring(s, -1, 1) == " ")
702                 s = substring(s, 0, -2);
703
704         if(t == "#include")
705         {
706                 if(recurse > 0)
707                 {
708                         fh = fopen(s, FILE_READ);
709                         if(fh < 0)
710                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
711                         else
712                         {
713                                 for(;;)
714                                 {
715                                         if not((s = fgets(fh)))
716                                                 break;
717
718                                         // catch different sorts of comments
719                                         if(s == "")                    // empty lines
720                                                 continue;
721                                         if(substring(s, 0, 1) == "#")  // UNIX style
722                                                 continue;
723                                         if(substring(s, 0, 2) == "//") // C++ style
724                                                 continue;
725                                         if(substring(s, 0, 1) == "_")  // q3map style
726                                                 continue;
727
728                                         if(substring(s, 0, 4) == "set ")
729                                                 s = substring(s, 4, -1);
730                                         if(substring(s, 0, 5) == "seta ")
731                                                 s = substring(s, 5, -1);
732
733                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
734                                 }
735                                 fclose(fh);
736                         }
737                 }
738                 else
739                         print("Map ", pFilename, " uses too many levels of inclusion\n");
740         }
741         else if(t == "")
742                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
743         else if not(cvar_value_issafe(t))
744                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
745         else if not (cvar_value_issafe(s))
746                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
747         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
748                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
749         else if(matchacl(acl, t) <= 0)
750                 print("Map ", pFilename, " contains a denied setting, ignored\n");
751         else
752         {
753                 if(type == 0) // server set
754                 {
755                         dprint("Applying temporary setting ", t, " := ", s, "\n");
756                         if(cvar("g_campaign"))
757                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
758                         else
759                                 cvar_settemp(t, s);
760                 }
761                 else
762                 {
763                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
764                         MapInfo_Map_clientstuff = strcat(
765                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
766                                         );
767                 }
768         }
769 }
770
771 float MapInfo_isRedundant(string fn, string t)
772 {
773         // normalize file name
774         fn = strreplace("_", "-", fn);
775
776         // normalize visible title
777         t = strreplace(": ", "-", t);
778         t = strreplace(":", "-", t);
779         t = strreplace(" ", "-", t);
780         t = strreplace("_", "-", t);
781         t = strreplace("'", "-", t);
782
783         if(!strcasecmp(fn, t))
784                 return TRUE;
785
786         // we allow the visible title to have punctuation the file name does
787         // not, but not vice versa
788         t = strreplace("-", "", t);
789
790         if(!strcasecmp(fn, t))
791                 return TRUE;
792
793         return FALSE;
794 }
795
796 // load info about a map by name into the MapInfo_Map_* globals
797 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
798 {
799         string fn;
800         string s, t;
801         float fh;
802         float r, f, n, i, p;
803         string acl;
804
805         acl = MAPINFO_SETTEMP_ACL_USER;
806
807         if(strstrofs(pFilename, "/", 0) >= 0)
808         {
809                 print("Invalid character in map name, ignored\n");
810                 return 0;
811         }
812
813         if(pGametypeToSet == 0)
814                 if(MapInfo_Cache_Retrieve(pFilename))
815                         return 1;
816
817         r = 1;
818
819         MapInfo_Map_bspname = pFilename;
820
821         // default all generic fields so they have "good" values in case something fails
822         fn = strcat("maps/", pFilename, ".mapinfo");
823         fh = fopen(fn, FILE_READ);
824         if(fh < 0)
825         {
826                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
827                 fh = fopen(fn, FILE_READ);
828                 if(fh < 0)
829                 {
830                         if(!pAllowGenerate)
831                                 return 0;
832                         _MapInfo_Map_Reset();
833                         r = _MapInfo_Generate(pFilename);
834                         if(!r)
835                                 return 0;
836                         fh = fopen(fn, FILE_WRITE);
837                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
838                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
839                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
840                         if(_MapInfo_Map_worldspawn_music != "")
841                         {
842                                 if(
843                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
844                                         ||
845                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
846                                 )
847                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
848                                 else
849                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
850                         }
851                         else
852                         {
853                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
854                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
855                                 for(;;)
856                                 {
857                                         i = floor(random() * n);
858                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
859                                                 break;
860                                 }
861                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
862                         }
863                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
864                                 fputs(fh, "has weapons\n");
865                         else
866                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
867                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
868                                 fputs(fh, "has turrets\n");
869                         else
870                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
871                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
872                                 fputs(fh, "has weapons\n");
873                         else
874                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
875                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
876                                 fputs(fh, "frustrating\n");
877
878                         for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
879                                 if(MapInfo_Map_supportedGametypes & i)
880                                         fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
881
882                         if(fexists(strcat("scripts/", pFilename, ".arena")))
883                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
884
885                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
886                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
887                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
888                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
889                         fputs(fh, "// optional: hidden\n");
890
891                         fclose(fh);
892                         r = 2;
893                         // return r;
894                         fh = fopen(fn, FILE_READ);
895                         if(fh < 0)
896                                 error("... but I just wrote it!");
897                 }
898
899                 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
900         }
901
902         _MapInfo_Map_Reset();
903         for(;;)
904         {
905                 if not((s = fgets(fh)))
906                         break;
907
908                 // catch different sorts of comments
909                 if(s == "")                    // empty lines
910                         continue;
911                 if(substring(s, 0, 1) == "#")  // UNIX style
912                         continue;
913                 if(substring(s, 0, 2) == "//") // C++ style
914                         continue;
915                 if(substring(s, 0, 1) == "_")  // q3map style
916                         continue;
917
918                 p = strstrofs(s, "//", 0);
919                 if(p >= 0)
920                         s = substring(s, 0, p);
921
922                 t = car(s); s = cdr(s);
923                 if(t == "title")
924                         MapInfo_Map_title = s;
925                 else if(t == "description")
926                         MapInfo_Map_description = s;
927                 else if(t == "author")
928                         MapInfo_Map_author = s;
929                 else if(t == "has")
930                 {
931                         t = car(s); s = cdr(s);
932                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
933                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
934                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
935                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
936                         else
937                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
938                 }
939                 else if(t == "hidden")
940                 {
941                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
942                 }
943                 else if(t == "forbidden")
944                 {
945                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
946                 }
947                 else if(t == "frustrating")
948                 {
949                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
950                 }
951                 else if(t == "type")
952                 {
953                         t = car(s); s = cdr(s);
954                         f = MapInfo_Type_FromString(t);
955                         print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
956                         if(f)
957                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
958                         else
959                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
960                 }
961                 else if(t == "gametype")
962                 {
963                         t = car(s); s = cdr(s);
964                         f = MapInfo_Type_FromString(t);
965                         if(f)
966                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
967                         else
968                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
969                 }
970                 else if(t == "size")
971                 {
972                         float a, b, c, d, e;
973                         t = car(s); s = cdr(s); a = stof(t);
974                         t = car(s); s = cdr(s); b = stof(t);
975                         t = car(s); s = cdr(s); c = stof(t);
976                         t = car(s); s = cdr(s); d = stof(t);
977                         t = car(s); s = cdr(s); e = stof(t);
978                         if(s == "")
979                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
980                         else
981                         {
982                                 t = car(s); s = cdr(s); f = stof(t);
983                                 if(s != "")
984                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
985                                 else
986                                 {
987                                         if(a >= d || b >= e || c >= f)
988                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
989                                         else
990                                         {
991                                                 MapInfo_Map_mins_x = a;
992                                                 MapInfo_Map_mins_y = b;
993                                                 MapInfo_Map_mins_z = c;
994                                                 MapInfo_Map_maxs_x = d;
995                                                 MapInfo_Map_maxs_y = e;
996                                                 MapInfo_Map_maxs_z = f;
997                                         }
998                                 }
999                         }
1000                 }
1001                 else if(t == "settemp_for_type")
1002                 {
1003                         t = car(s); s = cdr(s);
1004                         if((f = MapInfo_Type_FromString(t)))
1005                         {
1006                                 if(f & pGametypeToSet)
1007                                 {
1008                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1009                                 }
1010                         }
1011                         else
1012                         {
1013                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1014                         }
1015                 }
1016                 else if(t == "clientsettemp_for_type")
1017                 {
1018                         t = car(s); s = cdr(s);
1019                         if((f = MapInfo_Type_FromString(t)))
1020                         {
1021                                 if(f & pGametypeToSet)
1022                                 {
1023                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1024                                 }
1025                         }
1026                         else
1027                         {
1028                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1029                         }
1030                 }
1031                 else if(t == "fog")
1032                 {
1033                         if not(cvar_value_issafe(t))
1034                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1035                         else
1036                                 MapInfo_Map_fog = s;
1037                 }
1038                 else if(t == "cdtrack")
1039                 {
1040                         if(pGametypeToSet)
1041                         {
1042                                 if not(cvar_value_issafe(t))
1043                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1044                                 else
1045                                         MapInfo_Map_clientstuff = strcat(
1046                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
1047                                         );
1048                         }
1049                 }
1050                 else
1051                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1052         }
1053         fclose(fh);
1054
1055         if(MapInfo_Map_title == "<TITLE>")
1056                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1057         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1058                 MapInfo_Map_titlestring = MapInfo_Map_title;
1059         else
1060                 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1061
1062         MapInfo_Cache_Store();
1063         if(MapInfo_Map_supportedGametypes != 0)
1064                 return r;
1065         dprint("Map ", pFilename, " supports no game types, ignored\n");
1066         return 0;
1067 }
1068 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1069 {
1070         float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1071
1072         if(cvar("g_tdm_on_dm_maps"))
1073         {
1074                 // if this is set, all DM maps support TDM too
1075                 if not(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)
1076                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1077                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1078         }
1079
1080         if(pGametypeToSet)
1081         {
1082                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1083                 {
1084                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1085                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1086                         //return;
1087                 }
1088         }
1089
1090         return r;
1091 }
1092
1093 float MapInfo_FindName(string s)
1094 {
1095         // if there is exactly one map of prefix s, return it
1096         // if not, return the null string
1097         // note that DP sorts glob results... so I can use a binary search
1098         float l, r, m, cmp;
1099         l = 0;
1100         r = MapInfo_count;
1101         // invariants: r is behind s, l-1 is equal or before
1102         while(l != r)
1103         {
1104                 m = floor((l + r) / 2);
1105                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1106                 cmp = strcasecmp(MapInfo_FindName_match, s);
1107                 if(cmp == 0)
1108                         return m; // found and good
1109                 if(cmp < 0)
1110                         l = m + 1; // l-1 is before s
1111                 else
1112                         r = m; // behind s
1113         }
1114         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1115         MapInfo_FindName_firstResult = l;
1116         // r == l, so: l is behind s, l-1 is before
1117         // SO: if there is any, l is the one with the right prefix
1118         //     and l+1 may be one too
1119         if(l == MapInfo_count)
1120         {
1121                 MapInfo_FindName_match = string_null;
1122                 MapInfo_FindName_firstResult = -1;
1123                 return -1; // no MapInfo_FindName_match, behind last item
1124         }
1125         if(!startsWithNocase(MapInfo_FindName_match, s))
1126         {
1127                 MapInfo_FindName_match = string_null;
1128                 MapInfo_FindName_firstResult = -1;
1129                 return -1; // wrong prefix
1130         }
1131         if(l == MapInfo_count - 1)
1132                 return l; // last one, nothing can follow => unique
1133         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1134         {
1135                 MapInfo_FindName_match = string_null;
1136                 return -1; // ambigous MapInfo_FindName_match
1137         }
1138         return l;
1139 }
1140
1141 string MapInfo_FixName(string s)
1142 {
1143         MapInfo_FindName(s);
1144         return MapInfo_FindName_match;
1145 }
1146
1147 float MapInfo_CurrentFeatures()
1148 {
1149         float req;
1150         req = 0;
1151         if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1152                 req |= MAPINFO_FEATURE_WEAPONS;
1153         return req;
1154 }
1155
1156 float MapInfo_CurrentGametype()
1157 {
1158         float prev;
1159         entity e;
1160         prev = cvar("gamecfg");
1161         for(e = MapInfo_Type_first; e; e = e.enemy)
1162                 if(cvar(e.netname))
1163                         if(prev != e.weapons)
1164                                 return e.weapons;
1165         if(prev)
1166                 return prev;
1167         return MAPINFO_TYPE_DEATHMATCH;
1168 }
1169
1170 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1171 {
1172         if(!MapInfo_Get_ByName(s, 1, 0))
1173                 return 0;
1174         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1175                 return 0;
1176         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1177                 return 0;
1178         return 1;
1179 }
1180
1181 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1182 {
1183         float r;
1184         r = _MapInfo_CheckMap(s);
1185         MapInfo_ClearTemps();
1186         return r;
1187 }
1188
1189 void MapInfo_SwitchGameType(float t)
1190 {
1191         entity e;
1192         for(e = MapInfo_Type_first; e; e = e.enemy)
1193                 cvar_set(e.netname, (t == e.weapons) ? "1" : "0");
1194 }
1195
1196 void MapInfo_LoadMap(string s, float reinit)
1197 {
1198         MapInfo_Map_supportedGametypes = 0;
1199         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1200         //if(!MapInfo_CheckMap(s))
1201         //{
1202         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1203         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1204         //}
1205         
1206         cvar_settemp_restore();
1207         if(reinit)
1208                 localcmd(strcat("\nmap ", s, "\n"));
1209         else
1210                 localcmd(strcat("\nchangelevel ", s, "\n"));
1211 }
1212
1213 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1214 {
1215         string out;
1216         float i;
1217
1218         // to make absolutely sure:
1219         MapInfo_Enumerate();
1220         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1221
1222         out = "";
1223         for(i = 0; i < MapInfo_count; ++i)
1224                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1225         return substring(out, 1, strlen(out) - 1);
1226 }
1227
1228 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1229 {
1230         string out;
1231         float i;
1232
1233         // to make absolutely sure:
1234         MapInfo_Enumerate();
1235         MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1236
1237         out = "";
1238         for(i = 0; i < MapInfo_count; ++i)
1239                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1240
1241         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1242
1243         return substring(out, 1, strlen(out) - 1);
1244 }
1245
1246 void MapInfo_LoadMapSettings_SaveGameType(float t)
1247 {
1248         MapInfo_SwitchGameType(t);
1249         cvar_set("gamecfg", ftos(t));
1250         MapInfo_LoadedGametype = t;
1251 }
1252
1253 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1254 {
1255         float t;
1256
1257         t = MapInfo_CurrentGametype();
1258         MapInfo_LoadMapSettings_SaveGameType(t);
1259
1260         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1261         {
1262                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1263                 {
1264                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1265                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1266                         return; // do not call Get_ByName!
1267                 }
1268
1269                 if(MapInfo_Map_supportedGametypes == 0)
1270                 {
1271                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1272                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1273                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1274                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1275                         return; // do not call Get_ByName!
1276                 }
1277
1278                 t = 1;
1279                 while(!(MapInfo_Map_supportedGametypes & 1))
1280                 {
1281                         t *= 2;
1282                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1283                 }
1284
1285                 // t is now a supported mode!
1286                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1287                 MapInfo_LoadMapSettings_SaveGameType(t);
1288         }
1289         MapInfo_Get_ByName(s, 1, t);
1290 }
1291
1292 void MapInfo_ClearTemps()
1293 {
1294         MapInfo_Map_bspname = string_null;
1295         MapInfo_Map_title = string_null;
1296         MapInfo_Map_titlestring = string_null;
1297         MapInfo_Map_description = string_null;
1298         MapInfo_Map_author = string_null;
1299         MapInfo_Map_clientstuff = string_null;
1300         MapInfo_Map_supportedGametypes = 0;
1301         MapInfo_Map_supportedFeatures = 0;
1302 }
1303
1304 void MapInfo_Shutdown()
1305 {
1306         MapInfo_ClearTemps();
1307         MapInfo_Filter_Free();
1308         MapInfo_Cache_Destroy();
1309         if(_MapInfo_globopen)
1310         {
1311                 search_end(_MapInfo_globhandle);
1312                 _MapInfo_globhandle = -1;
1313                 _MapInfo_globopen = FALSE;
1314         }
1315 }
1316
1317 float MapInfo_ForbiddenFlags()
1318 {
1319         float f;
1320         f = MAPINFO_FLAG_FORBIDDEN;
1321
1322 #ifndef MENUQC
1323         if not(cvar("g_maplist_allow_hidden"))
1324 #endif
1325                 f |= MAPINFO_FLAG_HIDDEN;
1326
1327         if not(cvar("g_maplist_allow_frustrating"))
1328                 f |= MAPINFO_FLAG_FRUSTRATING;
1329
1330         return f;
1331 }
1332
1333 float MapInfo_RequiredFlags()
1334 {
1335         float f;
1336         f = 0;
1337
1338         if(cvar("g_maplist_allow_frustrating") > 1)
1339                 f |= MAPINFO_FLAG_FRUSTRATING;
1340
1341         return f;
1342 }