1 #include "relay_activators.qh"
3 void relay_activators_use(entity this, entity actor, entity trigger)
5 for(entity trg = NULL; (trg = find(trg, targetname, this.target)); )
8 trg.setactive(trg, this.cnt);
11 //bprint("Not using setactive\n");
12 generic_setactive(trg, this.cnt);
17 spawnfunc(relay_activate)
19 this.cnt = ACTIVE_ACTIVE;
20 this.use = relay_activators_use;
23 spawnfunc(relay_deactivate)
25 this.cnt = ACTIVE_NOT;
26 this.use = relay_activators_use;
29 spawnfunc(relay_activatetoggle)
31 this.cnt = ACTIVE_TOGGLE;
32 this.use = relay_activators_use;