6 MODEL(MON_SHAMBLER, M_Model("shambler.mdl"));
9 CLASS(Shambler, Monster)
10 ATTRIB(Shambler, spawnflags, int, MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED);
11 ATTRIB(Shambler, m_mins, vector, '-41 -41 -31');
12 ATTRIB(Shambler, m_maxs, vector, '41 41 65');
14 ATTRIB(Shambler, m_model, Model, MDL_MON_SHAMBLER);
16 ATTRIB(Shambler, netname, string, "shambler");
17 ATTRIB(Shambler, monster_name, string, _("Shambler"));
20 REGISTER_MONSTER(SHAMBLER, NEW(Shambler));