4 MODEL(MON_ZOMBIE, M_Model("zombie.dpm"));
8 ATTRIB(Zombie, spawnflags, int, MON_FLAG_MELEE | MON_FLAG_RIDE);
9 ATTRIB(Zombie, mins, vector, '-18 -18 -25');
10 ATTRIB(Zombie, maxs, vector, '18 18 47');
12 ATTRIB(Zombie, m_model, Model, MDL_MON_ZOMBIE);
14 ATTRIB(Zombie, netname, string, "zombie");
15 ATTRIB(Zombie, monster_name, string, _("Zombie"));
18 REGISTER_MONSTER(ZOMBIE, NEW(Zombie)) {
20 this.mr_precache(this);