3 /// \brief Time of ivisibility powerup in seconds.
4 float autocvar_g_instagib_invisibility_time;
5 /// \brief Time of speed powerup in seconds.
6 float autocvar_g_instagib_speed_time;
8 void powerup_invisibility_init(entity item)
10 if(!item.strength_finished)
12 item.strength_finished = autocvar_g_instagib_invisibility_time;
17 void powerup_speed_init(entity item)
19 if(!item.invincible_finished)
21 item.invincible_finished = autocvar_g_instagib_speed_time;