4 // Full list of all stat constants, included in a single location for easy reference
5 // 255 is the current limit (MAX_CL_STATS - 1), engine will need to be modified if you wish to add more stats
7 const int MAX_CL_STATS = 256;
8 // -Wdouble-declaration
9 // const int STAT_HEALTH = 0;
11 const int STAT_WEAPON = 2;
12 // -Wdouble-declaration
13 // const int STAT_AMMO = 3;
14 // -Wdouble-declaration
15 // const int STAT_ARMOR = 4;
16 // -Wdouble-declaration
17 // const int STAT_WEAPONFRAME = 5;
18 // -Wdouble-declaration
19 // const int STAT_SHELLS = 6;
20 // -Wdouble-declaration
21 // const int STAT_NAILS = 7;
22 // -Wdouble-declaration
23 // const int STAT_ROCKETS = 8;
24 // -Wdouble-declaration
25 // const int STAT_CELLS = 9;
26 // -Wdouble-declaration
27 // const int STAT_ACTIVEWEAPON = 10;
28 // -Wdouble-declaration
29 // const int STAT_TOTALSECRETS = 11;
30 // -Wdouble-declaration
31 // const int STAT_TOTALMONSTERS = 12;
32 // -Wdouble-declaration
33 // const int STAT_SECRETS = 13;
34 // -Wdouble-declaration
35 // const int STAT_MONSTERS = 14;
36 // -Wdouble-declaration
37 // const int STAT_ITEMS = 15;
38 // -Wdouble-declaration
39 // const int STAT_VIEWHEIGHT = 16;
44 const int STAT_VIEWZOOM = 21;
69 STAT_PL_CROUCH_VIEW_OFS1,
70 STAT_PL_CROUCH_VIEW_OFS2,
71 STAT_PL_CROUCH_VIEW_OFS3,
92 const int REGISTERED_STATS = 11;
94 REGISTER_STAT(KH_KEYS, int)
95 /** weapon requested to switch to; next WANTED weapon (for HUD) */
96 REGISTER_STAT(SWITCHWEAPON, int)
97 REGISTER_STAT(GAMESTARTTIME, float)
98 REGISTER_STAT(STRENGTH_FINISHED, float)
99 REGISTER_STAT(INVINCIBLE_FINISHED, float)
100 /** arc heat in [0,1] */
101 REGISTER_STAT(ARC_HEAT, float)
102 REGISTER_STAT(PRESSED_KEYS, int)
103 /** this stat could later contain some other bits of info, like, more server-side particle config */
104 REGISTER_STAT(ALLOW_OLDVORTEXBEAM, bool)
105 REGISTER_STAT(FUEL, int)
106 REGISTER_STAT(NB_METERSTART, float)
107 /** compressShotOrigin */
108 REGISTER_STAT(SHOTORG, int)
111 STAT_FIRST_MAIN = (STAT_LAST_VECTOR - 1) + REGISTERED_STATS,
114 STAT_WEAPON_CLIPLOAD,
115 STAT_WEAPON_CLIPSIZE,
119 STAT_VORTEX_CHARGEPOOL,
121 STAT_DAMAGE_DEALT_TOTAL,
125 STAT_SWITCHINGWEAPON,
126 STAT_SUPERWEAPONS_FINISHED,
127 STAT_VEHICLESTAT_HEALTH,
128 STAT_VEHICLESTAT_SHIELD,
129 STAT_VEHICLESTAT_ENERGY,
130 STAT_VEHICLESTAT_AMMO1,
131 STAT_VEHICLESTAT_RELOAD1,
132 STAT_VEHICLESTAT_AMMO2,
133 STAT_VEHICLESTAT_RELOAD2,
134 STAT_VEHICLESTAT_W2MODE,
141 STAT_MONSTERS_KILLED,
144 STAT_NADE_BONUS_TYPE,
145 STAT_NADE_BONUS_SCORE,
147 STAT_HEALING_ORB_ALPHA,
150 STAT_OK_AMMO_CHARGEPOOL,
152 STAT_REVIVE_PROGRESS,
156 STAT_MULTIJUMP_DODGING,
157 STAT_MULTIJUMP_MAXSPEED,
158 STAT_GAMEPLAYFIX_UPVELOCITYCLEARSONGROUND,
159 STAT_BUGRIGS_REVERSE_STOPPING,
160 STAT_BUGRIGS_REVERSE_SPINNING,
161 STAT_BUGRIGS_CAR_JUMPING,
162 STAT_BUGRIGS_FRICTION_AIR,
164 STAT_BUGRIGS_SPEED_POW,
165 STAT_BUGRIGS_SPEED_REF,
167 STAT_BUGRIGS_FRICTION_BRAKE,
168 STAT_BUGRIGS_AIR_STEERING,
169 STAT_BUGRIGS_FRICTION_FLOOR,
170 STAT_BUGRIGS_REVERSE_SPEEDING,
171 STAT_BUGRIGS_PLANAR_MOVEMENT,
172 STAT_BUGRIGS_ANGLE_SMOOTHING,
174 STAT_GAMEPLAYFIX_STEPDOWN,
175 STAT_MOVEVARS_JUMPSTEP,
177 STAT_GAMEPLAYFIX_UNSTICKPLAYERS,
178 STAT_GAMEPLAYFIX_STEPMULTIPLETIMES,
179 STAT_GAMEPLAYFIX_DOWNTRACEONGROUND,
180 STAT_GAMEPLAYFIX_EASIERWATERJUMP,
181 STAT_MOVEVARS_FRICTION_SLICK,
182 STAT_MOVEVARS_FRICTION_ONLAND,
183 STAT_MOVEVARS_JUMPSPEEDCAP_DISABLE_ONRAMPS,
184 STAT_MOVEVARS_TRACK_CANJUMP,
186 STAT_MOVEVARS_CL_TRACK_CANJUMP,
188 STAT_MULTIJUMP_SPEED,
190 STAT_DODGING_TIMEOUT,
192 STAT_DODGING_UP_SPEED,
193 STAT_DODGING_RAMP_TIME,
194 STAT_DODGING_HEIGHT_THRESHOLD,
195 STAT_DODGING_DISTANCE_THRESHOLD,
196 STAT_DODGING_HORIZ_SPEED,
198 STAT_DODGING_FROZEN_NO_DOUBLETAP,
199 STAT_DODGING_HORIZ_SPEED_FROZEN,
202 STAT_JETPACK_MAXSPEED_UP,
203 STAT_JETPACK_MAXSPEED_SIDE,
205 STAT_JETPACK_ANTIGRAVITY,
206 STAT_JETPACK_ACCEL_SIDE,
207 STAT_JETPACK_ACCEL_UP,
208 STAT_MOVEVARS_HIGHSPEED,
213 const int STAT_LAST = STAT_LAST_MAIN + 5;
215 /* The following stats change depending on the gamemode, so can share the same ID */
217 // freeze tag, clan arena, jailbreak
219 STAT_REDALIVE = STAT_LAST_MAIN,
227 STAT_DOM_TOTAL_PPS = STAT_LAST_MAIN,
236 STAT_VIP = STAT_LAST_MAIN,
245 STAT_KH_REDKEY_TEAM = STAT_LAST_MAIN,
246 STAT_KH_BLUEKEY_TEAM,
247 STAT_KH_YELLOWKEY_TEAM,
248 STAT_KH_PINKKEY_TEAM,
251 #define ASSERT_LESS(name, var, const) noref int name[(const - var + 1)];
252 ASSERT_LESS(stat_limit, STAT_LAST, 220)
254 const int STAT_MOVEVARS_AIRACCEL_QW_STRETCHFACTOR = 220;
255 const int STAT_MOVEVARS_AIRCONTROL_PENALTY = 221;
256 const int STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW = 222;
257 const int STAT_MOVEVARS_AIRSTRAFEACCEL_QW = 223;
258 const int STAT_MOVEVARS_AIRCONTROL_POWER = 224;
259 const int STAT_MOVEFLAGS = 225;
260 const int STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL = 226;
261 const int STAT_MOVEVARS_WARSOWBUNNY_ACCEL = 227;
262 const int STAT_MOVEVARS_WARSOWBUNNY_TOPSPEED = 228;
263 const int STAT_MOVEVARS_WARSOWBUNNY_TURNACCEL = 229;
264 const int STAT_MOVEVARS_WARSOWBUNNY_BACKTOSIDERATIO = 230;
265 const int STAT_MOVEVARS_AIRSTOPACCELERATE = 231;
266 const int STAT_MOVEVARS_AIRSTRAFEACCELERATE = 232;
267 const int STAT_MOVEVARS_MAXAIRSTRAFESPEED = 233;
268 const int STAT_MOVEVARS_AIRCONTROL = 234;
269 // -Wdouble-declaration
270 // const int STAT_FRAGLIMIT = 235;
271 // -Wdouble-declaration
272 // const int STAT_TIMELIMIT = 236;
273 const int STAT_MOVEVARS_WALLFRICTION = 237;
274 const int STAT_MOVEVARS_FRICTION = 238;
275 const int STAT_MOVEVARS_WATERFRICTION = 239;
276 // -Wdouble-declaration
277 // const int STAT_MOVEVARS_TICRATE = 240;
278 // -Wdouble-declaration
279 // const int STAT_MOVEVARS_TIMESCALE = 241;
280 // -Wdouble-declaration
281 // const int STAT_MOVEVARS_GRAVITY = 242;
282 const int STAT_MOVEVARS_STOPSPEED = 243;
283 const int STAT_MOVEVARS_MAXSPEED = 244;
284 const int STAT_MOVEVARS_SPECTATORMAXSPEED = 245;
285 const int STAT_MOVEVARS_ACCELERATE = 246;
286 const int STAT_MOVEVARS_AIRACCELERATE = 247;
287 const int STAT_MOVEVARS_WATERACCELERATE = 248;
288 const int STAT_MOVEVARS_ENTGRAVITY = 249;
289 const int STAT_MOVEVARS_JUMPVELOCITY = 250;
290 const int STAT_MOVEVARS_EDGEFRICTION = 251;
291 const int STAT_MOVEVARS_MAXAIRSPEED = 252;
292 const int STAT_MOVEVARS_STEPHEIGHT = 253;
293 const int STAT_MOVEVARS_AIRACCEL_QW = 254;
294 const int STAT_MOVEVARS_AIRACCEL_SIDEWAYS_FRICTION = 255;