2 void trigger_relay_if_use(entity this, entity actor, entity trigger)
6 // TODO make this generic AND faster than nextent()ing through all, if somehow possible
7 n = (cvar_string(this.netname) == cvar_string(this.message));
8 if(this.spawnflags & 1)
12 SUB_UseTargets(this, actor, trigger);
15 spawnfunc(trigger_relay_if)
17 this.use = trigger_relay_if_use;