]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/turrets/turret/plasma.qh
Fix #2199 "sv_cmd dumpturrets doesn't work". The new implementation is similar to...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / plasma.qh
1 #pragma once
2
3 #include "plasma_weapon.qh"
4
5 CLASS(PlasmaTurret, Turret)
6 /* spawnflags */ ATTRIB(PlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
7 /* mins       */ ATTRIB(PlasmaTurret, m_mins, vector, '-32 -32 0');
8 /* maxs       */ ATTRIB(PlasmaTurret, m_maxs, vector, '32 32 64');
9 /* modelname  */ ATTRIB(PlasmaTurret, mdl, string, "base.md3");
10 /* model      */ ATTRIB_STRZONE(PlasmaTurret, model, string, strcat("models/turrets/", this.mdl));
11 /* head_model */ ATTRIB_STRZONE(PlasmaTurret, head_model, string, strcat("models/turrets/", "plasma.md3"));
12 /* netname    */ ATTRIB(PlasmaTurret, netname, string, "plasma");
13 /* fullname   */ ATTRIB(PlasmaTurret, turret_name, string, _("Plasma Cannon"));
14     ATTRIB(PlasmaTurret, m_weapon, Weapon, WEP_PLASMA);
15
16 #define X(BEGIN, P, END, class, prefix) \
17         BEGIN(class) \
18                 P(class, prefix, aim_firetolerance_dist, float) \
19                 P(class, prefix, aim_maxpitch, float) \
20                 P(class, prefix, aim_maxrot, float) \
21                 P(class, prefix, aim_speed, float) \
22                 P(class, prefix, ammo, float) \
23                 P(class, prefix, ammo_max, float) \
24                 P(class, prefix, ammo_recharge, float) \
25                 P(class, prefix, health, float) \
26                 P(class, prefix, respawntime, float) \
27                 P(class, prefix, shot_dmg, float) \
28                 P(class, prefix, shot_force, float) \
29                 P(class, prefix, shot_radius, float) \
30                 P(class, prefix, shot_refire, float) \
31                 P(class, prefix, shot_speed, float) \
32                 P(class, prefix, shot_spread, float) \
33                 P(class, prefix, shot_volly, float) \
34                 P(class, prefix, shot_volly_refire, float) \
35                 P(class, prefix, target_range, float) \
36                 P(class, prefix, target_range_min, float) \
37                 P(class, prefix, target_range_optimal, float) \
38                 P(class, prefix, target_select_anglebias, float) \
39                 P(class, prefix, target_select_missilebias, float) \
40                 P(class, prefix, target_select_playerbias, float) \
41                 P(class, prefix, target_select_rangebias, float) \
42                 P(class, prefix, target_select_samebias, float) \
43                 P(class, prefix, track_accel_pitch, float) \
44                 P(class, prefix, track_accel_rot, float) \
45                 P(class, prefix, track_blendrate, float) \
46                 P(class, prefix, track_type, float) \
47         END()
48         TR_PROPS(X, PlasmaTurret, plasma)
49 #undef X
50
51 ENDCLASS(PlasmaTurret)
52 REGISTER_TURRET(PLASMA, NEW(PlasmaTurret));