1 #ifndef TUR_PLASMA_DUAL_H
2 #define TUR_PLASMA_DUAL_H
4 CLASS(DualPlasmaTurret, Turret)
5 /* spawnflags */ ATTRIB(DualPlasmaTurret, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_MEDPROJ | TUR_FLAG_PLAYER);
6 /* mins */ ATTRIB(DualPlasmaTurret, mins, vector, '-32 -32 0');
7 /* maxs */ ATTRIB(DualPlasmaTurret, maxs, vector, '32 32 64');
8 /* modelname */ ATTRIB(DualPlasmaTurret, mdl, string, "base.md3");
9 /* model */ ATTRIB(DualPlasmaTurret, model, string, strzone(strcat("models/turrets/", this.mdl)));
10 /* head_model */ ATTRIB(DualPlasmaTurret, head_model, string, strzone(strcat("models/turrets/", "plasmad.md3")));
11 /* netname */ ATTRIB(DualPlasmaTurret, netname, string, "plasma_dual");
12 /* fullname */ ATTRIB(DualPlasmaTurret, turret_name, string, _("Dual Plasma Cannon"));
13 ENDCLASS(DualPlasmaTurret)
15 REGISTER_TURRET(PLASMA_DUAL, NEW(DualPlasmaTurret));
21 #include "../../weapons/all.qh"
23 CLASS(PlasmaDualAttack, PortoLaunch)
24 /* flags */ ATTRIB(PlasmaDualAttack, spawnflags, int, WEP_TYPE_OTHER);
25 /* impulse */ ATTRIB(PlasmaDualAttack, impulse, int, 5);
26 /* refname */ ATTRIB(PlasmaDualAttack, netname, string, "plasmadual");
27 /* wepname */ ATTRIB(PlasmaDualAttack, message, string, _("Dual plasma"));
28 ENDCLASS(PlasmaDualAttack)
29 REGISTER_WEAPON(PLASMA_DUAL, NEW(PlasmaDualAttack));
33 METHOD(PlasmaDualAttack, wr_think, bool(entity thiswep)) {
36 if (weapon_prepareattack(0, WEP_CVAR_PRI(electro, refire))) {
37 W_SetupShot_Dir(self, v_forward, false, 0, W_Sound("electro_fire"), CH_WEAPON_B, 0);
38 self.tur_shotdir_updated = w_shotdir;
39 self.tur_shotorg = w_shotorg;
41 self.shot_speed = max(1, ((!self.shot_speed) ? 2500 : self.shot_speed));
42 self.shot_spread = bound(0.0001, ((!self.shot_spread) ? 0.0125 : self.shot_spread), 500);
43 TUR_ACTION(TUR_PLASMA_DUAL.m_id, TR_ATTACK);
44 weapon_thinkf(WFRAME_FIRE1, WEP_CVAR_PRI(electro, animtime), w_ready);
49 void spawnfunc_turret_plasma_dual() { SELFPARAM(); if(!turret_initialize(TUR_PLASMA_DUAL.m_id)) remove(self); }
51 METHOD(DualPlasmaTurret, tr_attack, bool(DualPlasmaTurret thistur))
56 flying = IsFlying(self); // do this BEFORE to make the trace values from FireRailgunBullet last
58 FireRailgunBullet (self.tur_shotorg, self.tur_shotorg + self.tur_shotdir_updated * MAX_SHOT_DISTANCE, 10000000000,
59 800, 0, 0, 0, 0, DEATH_TURRET_PLASMA);
62 Send_Effect(EFFECT_VORTEX_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
64 // teamcolor / hit beam effect
65 vector v = WarpZone_UnTransformOrigin(WarpZone_trace_transform, trace_endpos);
66 WarpZone_TrailParticles(world, particleeffectnum(EFFECT_VAPORIZER(self.team)), self.tur_shotorg, v);
67 self.tur_head.frame += 1;
71 entity missile = turret_projectile(SND(HAGAR_FIRE), 1, 0, DEATH_TURRET_PLASMA, PROJECTILE_ELECTRO_BEAM, TRUE, TRUE);
72 missile.missile_flags = MIF_SPLASH;
73 Send_Effect(EFFECT_BLASTER_MUZZLEFLASH, self.tur_shotorg, self.tur_shotdir_updated * 1000, 1);
74 self.tur_head.frame += 1;
79 METHOD(DualPlasmaTurret, tr_think, bool(DualPlasmaTurret thistur))
81 if ((self.tur_head.frame != 0) && (self.tur_head.frame != 3))
82 self.tur_head.frame = self.tur_head.frame + 1;
84 if (self.tur_head.frame > 6)
85 self.tur_head.frame = 0;
89 METHOD(DualPlasmaTurret, tr_death, bool(DualPlasmaTurret thistur))
93 METHOD(DualPlasmaTurret, tr_setup, bool(DualPlasmaTurret thistur))
95 self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
96 self.damage_flags |= TFL_DMG_HEADSHAKE;
97 self.firecheck_flags |= TFL_FIRECHECK_AFF;
98 self.aim_flags = TFL_AIM_LEAD | TFL_AIM_SHOTTIMECOMPENSATE | TFL_AIM_SPLASH;
100 turret_do_updates(self);
104 METHOD(DualPlasmaTurret, tr_precache, bool(DualPlasmaTurret thistur))
111 METHOD(DualPlasmaTurret, tr_setup, bool(DualPlasmaTurret thistur))
115 METHOD(DualPlasmaTurret, tr_precache, bool(DualPlasmaTurret thistur))
121 #endif // REGISTER_TURRET