1 #ifdef REGISTER_VEHICLE
3 /* VEH_##id */ SPIDERBOT,
4 /* function */ v_spiderbot,
5 /* spawnflags */ VHF_DMGSHAKE,
6 /* mins,maxs */ '-75 -75 10', '75 75 125',
7 /* model */ "models/vehicles/spiderbot.dpm",
8 /* head_model */ "models/vehicles/spiderbot_top.dpm",
9 /* hud_model */ "models/vehicles/spiderbot_cockpit.dpm",
10 /* tags */ "tag_head", "tag_hud", "",
11 /* netname */ "spiderbot",
12 /* fullname */ _("Spiderbot")
16 const float SBRM_FIRST = 1;
17 const float SBRM_VOLLY = 1;
18 const float SBRM_GUIDE = 2;
19 const float SBRM_ARTILLERY = 3;
20 const float SBRM_LAST = 3;
23 float autocvar_g_vehicle_spiderbot;
25 float autocvar_g_vehicle_spiderbot_respawntime;
27 float autocvar_g_vehicle_spiderbot_speed_stop;
28 float autocvar_g_vehicle_spiderbot_speed_strafe;
29 float autocvar_g_vehicle_spiderbot_speed_walk;
30 float autocvar_g_vehicle_spiderbot_turnspeed;
31 float autocvar_g_vehicle_spiderbot_turnspeed_strafe;
32 float autocvar_g_vehicle_spiderbot_movement_inertia;
34 float autocvar_g_vehicle_spiderbot_springlength;
35 float autocvar_g_vehicle_spiderbot_springup;
36 float autocvar_g_vehicle_spiderbot_springblend;
37 float autocvar_g_vehicle_spiderbot_tiltlimit;
39 float autocvar_g_vehicle_spiderbot_head_pitchlimit_down;
40 float autocvar_g_vehicle_spiderbot_head_pitchlimit_up;
41 float autocvar_g_vehicle_spiderbot_head_turnlimit;
42 float autocvar_g_vehicle_spiderbot_head_turnspeed;
44 float autocvar_g_vehicle_spiderbot_health;
45 float autocvar_g_vehicle_spiderbot_health_regen;
46 float autocvar_g_vehicle_spiderbot_health_regen_pause;
48 float autocvar_g_vehicle_spiderbot_shield;
49 float autocvar_g_vehicle_spiderbot_shield_regen;
50 float autocvar_g_vehicle_spiderbot_shield_regen_pause;
52 float autocvar_g_vehicle_spiderbot_minigun_damage;
53 float autocvar_g_vehicle_spiderbot_minigun_refire;
54 float autocvar_g_vehicle_spiderbot_minigun_spread;
55 float autocvar_g_vehicle_spiderbot_minigun_ammo_cost;
56 float autocvar_g_vehicle_spiderbot_minigun_ammo_max;
57 float autocvar_g_vehicle_spiderbot_minigun_ammo_regen;
58 float autocvar_g_vehicle_spiderbot_minigun_ammo_regen_pause;
59 float autocvar_g_vehicle_spiderbot_minigun_force;
60 float autocvar_g_vehicle_spiderbot_minigun_solidpenetration;
62 float autocvar_g_vehicle_spiderbot_rocket_damage;
63 float autocvar_g_vehicle_spiderbot_rocket_force;
64 float autocvar_g_vehicle_spiderbot_rocket_radius;
65 float autocvar_g_vehicle_spiderbot_rocket_speed;
66 float autocvar_g_vehicle_spiderbot_rocket_spread;
67 float autocvar_g_vehicle_spiderbot_rocket_refire;
68 float autocvar_g_vehicle_spiderbot_rocket_refire2;
69 float autocvar_g_vehicle_spiderbot_rocket_reload;
70 float autocvar_g_vehicle_spiderbot_rocket_health;
71 float autocvar_g_vehicle_spiderbot_rocket_noise;
72 float autocvar_g_vehicle_spiderbot_rocket_turnrate;
73 float autocvar_g_vehicle_spiderbot_rocket_lifetime;
75 vector autocvar_g_vehicle_spiderbot_bouncepain;
77 void spiderbot_rocket_artillery()
79 self.nextthink = time;
80 UpdateCSQCProjectile(self);
83 void spiderbot_rocket_unguided()
85 vector newdir, olddir;
87 self.nextthink = time;
89 olddir = normalize(self.velocity);
90 newdir = normalize(self.pos1 - self.origin) + randomvec() * autocvar_g_vehicle_spiderbot_rocket_noise;
91 self.velocity = normalize(olddir + newdir * autocvar_g_vehicle_spiderbot_rocket_turnrate) * autocvar_g_vehicle_spiderbot_rocket_speed;
93 UpdateCSQCProjectile(self);
95 if (self.owner.deadflag != DEAD_NO || self.cnt < time || vlen(self.pos1 - self.origin) < 16)
99 void spiderbot_rocket_guided()
101 vector newdir, olddir;
103 self.nextthink = time;
105 if(!self.realowner.vehicle)
106 self.think = spiderbot_rocket_unguided;
108 crosshair_trace(self.realowner);
109 olddir = normalize(self.velocity);
110 newdir = normalize(trace_endpos - self.origin) + randomvec() * autocvar_g_vehicle_spiderbot_rocket_noise;
111 self.velocity = normalize(olddir + newdir * autocvar_g_vehicle_spiderbot_rocket_turnrate) * autocvar_g_vehicle_spiderbot_rocket_speed;
113 UpdateCSQCProjectile(self);
115 if (self.owner.deadflag != DEAD_NO || self.cnt < time)
119 void spiderbot_guide_release()
122 rkt = findchainentity(realowner, self.owner);
126 crosshair_trace(self.owner);
129 if(rkt.think == spiderbot_rocket_guided)
131 rkt.pos1 = trace_endpos;
132 rkt.think = spiderbot_rocket_unguided;
138 float spiberbot_calcartillery_flighttime;
139 vector spiberbot_calcartillery(vector org, vector tgt, float ht)
141 float grav, sdist, zdist, vs, vz, jumpheight;
144 grav = autocvar_sv_gravity;
145 zdist = tgt_z - org_z;
146 sdist = vlen(tgt - org - zdist * '0 0 1');
147 sdir = normalize(tgt - org - zdist * '0 0 1');
149 // how high do we need to go?
150 jumpheight = fabs(ht);
152 jumpheight = jumpheight + zdist;
155 vz = sqrt(2 * grav * jumpheight); // NOTE: sqrt(positive)!
157 // we start with downwards velocity only if it's a downjump and the jump apex should be outside the jump!
163 solution = solve_quadratic(0.5 * grav, -vz, zdist); // equation "z(ti) = zdist"
164 // ALWAYS solvable because jumpheight >= zdist
166 solution_y = solution_x; // just in case it is not solvable due to roundoff errors, assume two equal solutions at their center (this is mainly for the usual case with ht == 0)
168 solution_x = solution_y; // solution_x is 0 in this case, so don't use it, but rather use solution_y (which will be sqrt(0.5 * jumpheight / grav), actually)
175 // almost straight line type
176 // jump apex is before the jump
177 // we must take the larger one
178 spiberbot_calcartillery_flighttime = solution_y;
183 // jump apex is during the jump
184 // we must take the larger one too
185 spiberbot_calcartillery_flighttime = solution_y;
193 // almost straight line type
194 // jump apex is after the jump
195 // we must take the smaller one
196 spiberbot_calcartillery_flighttime = solution_x;
201 // jump apex is during the jump
202 // we must take the larger one
203 spiberbot_calcartillery_flighttime = solution_y;
206 vs = sdist / spiberbot_calcartillery_flighttime;
208 // finally calculate the velocity
209 return sdir * vs + '0 0 1' * vz;
212 void spiderbot_rocket_do()
215 entity rocket = world;
217 if (self.wait != -10)
219 if (self.owner.BUTTON_ATCK2 && self.vehicle_weapon2mode == SBRM_GUIDE)
222 if (self.tur_head.frame == 9 || self.tur_head.frame == 1)
224 if(self.gun2.cnt < time && self.tur_head.frame == 9)
225 self.tur_head.frame = 1;
234 spiderbot_guide_release();
240 if(self.gun2.cnt > time)
243 if (self.tur_head.frame >= 9)
245 self.tur_head.frame = 1;
250 if(!self.owner.BUTTON_ATCK2)
253 if(forbidWeaponUse(self.owner))
256 v = gettaginfo(self.tur_head,gettagindex(self.tur_head,"tag_fire"));
258 switch(self.vehicle_weapon2mode)
261 rocket = vehicles_projectile("spiderbot_rocket_launch", "weapons/rocket_fire.wav",
262 v, normalize(randomvec() * autocvar_g_vehicle_spiderbot_rocket_spread + v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
263 autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
264 DEATH_VH_SPID_ROCKET, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, FALSE, TRUE, self.owner);
265 crosshair_trace(self.owner);
266 float _dist = (random() * autocvar_g_vehicle_spiderbot_rocket_radius) + vlen(v - trace_endpos);
267 _dist -= (random() * autocvar_g_vehicle_spiderbot_rocket_radius) ;
268 rocket.nextthink = time + (_dist / autocvar_g_vehicle_spiderbot_rocket_speed);
269 rocket.think = vehicles_projectile_explode;
271 if(self.owner.BUTTON_ATCK2 && self.tur_head.frame == 1)
275 rocket = vehicles_projectile("spiderbot_rocket_launch", "weapons/rocket_fire.wav",
276 v, normalize(v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
277 autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
278 DEATH_VH_SPID_ROCKET, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, FALSE, FALSE, self.owner);
279 crosshair_trace(self.owner);
280 rocket.pos1 = trace_endpos;
281 rocket.nextthink = time;
282 rocket.think = spiderbot_rocket_guided;
287 rocket = vehicles_projectile("spiderbot_rocket_launch", "weapons/rocket_fire.wav",
288 v, normalize(v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
289 autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
290 DEATH_VH_SPID_ROCKET, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, FALSE, TRUE, self.owner);
292 crosshair_trace(self.owner);
294 rocket.pos1 = trace_endpos + randomvec() * (0.75 * autocvar_g_vehicle_spiderbot_rocket_radius);
295 rocket.pos1_z = trace_endpos_z;
297 traceline(v, v + '0 0 1' * MAX_SHOT_DISTANCE, MOVE_WORLDONLY, self);
298 float h1 = 0.75 * vlen(v - trace_endpos);
301 traceline(v , rocket.pos1 + '0 0 1' * MAX_SHOT_DISTANCE, MOVE_WORLDONLY, self);
302 float h2 = 0.75 * vlen(rocket.pos1 - v);
304 rocket.velocity = spiberbot_calcartillery(v, rocket.pos1, ((h1 < h2) ? h1 : h2));
305 rocket.movetype = MOVETYPE_TOSS;
307 //rocket.think = spiderbot_rocket_artillery;
310 rocket.classname = "spiderbot_rocket";
312 rocket.cnt = time + autocvar_g_vehicle_spiderbot_rocket_lifetime;
314 self.tur_head.frame += 1;
315 if (self.tur_head.frame == 9)
316 self.attack_finished_single = autocvar_g_vehicle_spiderbot_rocket_reload;
318 self.attack_finished_single = ((self.vehicle_weapon2mode == SBRM_VOLLY) ? autocvar_g_vehicle_spiderbot_rocket_refire2 : autocvar_g_vehicle_spiderbot_rocket_refire);
320 self.gun2.cnt = time + self.attack_finished_single;
323 float spiderbot_frame()
326 entity player, spider;
329 if(intermission_running)
331 self.vehicle.velocity = '0 0 0';
332 self.vehicle.avelocity = '0 0 0';
337 spider = self.vehicle;
340 vehicles_painframe();
342 player.BUTTON_ZOOM = 0;
343 player.BUTTON_CROUCH = 0;
344 player.switchweapon = 0;
345 player.vehicle_weapon2mode = spider.vehicle_weapon2mode;
348 #if 1 // 0 to enable per-gun impact aux crosshairs
349 // Avarage gun impact point's -> aux cross
350 ad = gettaginfo(spider.tur_head, gettagindex(spider.tur_head, "tag_hardpoint01"));
352 ad += gettaginfo(spider.tur_head, gettagindex(spider.tur_head, "tag_hardpoint02"));
355 v_forward = vf * 0.5;
356 traceline(ad, ad + v_forward * MAX_SHOT_DISTANCE, MOVE_NORMAL, spider);
357 UpdateAuxiliaryXhair(player, trace_endpos, ('1 0 0' * player.vehicle_reload1) + ('0 1 0' * (1 - player.vehicle_reload1)), 0);
359 ad = gettaginfo(spider.gun1, gettagindex(spider.gun1, "barrels"));
360 traceline(ad, ad + v_forward * MAX_SHOT_DISTANCE, MOVE_NORMAL, spider);
361 UpdateAuxiliaryXhair(player, trace_endpos, ('1 0 0' * player.vehicle_reload1) + ('0 1 0' * (1 - player.vehicle_reload1)), 0);
363 ad = gettaginfo(spider.gun2, gettagindex(spider.gun2, "barrels"));
364 traceline(ad, ad + v_forward * MAX_SHOT_DISTANCE, MOVE_NORMAL, spider);
365 UpdateAuxiliaryXhair(player, trace_endpos, ('1 0 0' * player.vehicle_reload1) + ('0 1 0' * (1 - player.vehicle_reload1)), 1);
366 ad = 0.5 * (ad + vf);
369 crosshair_trace(player);
370 ad = vectoangles(normalize(trace_endpos - ad));
371 ad = AnglesTransform_ToAngles(AnglesTransform_LeftDivide(AnglesTransform_FromAngles(spider.angles), AnglesTransform_FromAngles(ad))) - spider.tur_head.angles;
372 ad = AnglesTransform_Normalize(ad, TRUE);
373 //UpdateAuxiliaryXhair(player, trace_endpos, ('1 0 0' * player.vehicle_reload2) + ('0 1 0' * (1 - player.vehicle_reload2)), 2);
376 ftmp = autocvar_g_vehicle_spiderbot_head_turnspeed * sys_frametime;
377 ad_y = bound(-ftmp, ad_y, ftmp);
378 spider.tur_head.angles_y = bound(autocvar_g_vehicle_spiderbot_head_turnlimit * -1, spider.tur_head.angles_y + ad_y, autocvar_g_vehicle_spiderbot_head_turnlimit);
381 ad_x = bound(ftmp * -1, ad_x, ftmp);
382 spider.tur_head.angles_x = bound(autocvar_g_vehicle_spiderbot_head_pitchlimit_down, spider.tur_head.angles_x + ad_x, autocvar_g_vehicle_spiderbot_head_pitchlimit_up);
385 //fixedmakevectors(spider.angles);
386 makevectors(spider.angles + '-2 0 0' * spider.angles_x);
388 movelib_groundalign4point(autocvar_g_vehicle_spiderbot_springlength, autocvar_g_vehicle_spiderbot_springup, autocvar_g_vehicle_spiderbot_springblend, autocvar_g_vehicle_spiderbot_tiltlimit);
390 if(spider.flags & FL_ONGROUND)
392 if(spider.frame == 4 && self.tur_head.wait != 0)
394 sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_land.wav", VOL_VEHICLEENGINE, ATTEN_NORM);
398 if(player.BUTTON_JUMP && self.tur_head.wait < time)
400 sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_jump.wav", VOL_VEHICLEENGINE, ATTEN_NORM);
401 //dprint("spiderbot_jump:", ftos(soundlength("vehicles/spiderbot_jump.wav")), "\n");
404 self.tur_head.wait = time + 2;
405 player.BUTTON_JUMP = 0;
406 spider.velocity = v_forward * 700 + v_up * 600;
411 if(vlen(player.movement) == 0)
413 if(self.sound_nexttime < time || self.delay != 3)
416 self.sound_nexttime = time + 6.486500; //soundlength("vehicles/spiderbot_idle.wav");
417 //dprint("spiderbot_idle:", ftos(soundlength("vehicles/spiderbot_idle.wav")), "\n");
418 sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_idle.wav", VOL_VEHICLEENGINE, ATTEN_NORM);
420 movelib_beak_simple(autocvar_g_vehicle_spiderbot_speed_stop);
426 if(player.movement_x == 0 && player.movement_y != 0)
427 ftmp = autocvar_g_vehicle_spiderbot_turnspeed_strafe * sys_frametime;
429 ftmp = autocvar_g_vehicle_spiderbot_turnspeed * sys_frametime;
431 ftmp = bound(-ftmp, spider.tur_head.angles_y, ftmp);
432 spider.angles_y = anglemods(spider.angles_y + ftmp);
433 spider.tur_head.angles_y -= ftmp;
435 if(player.movement_x != 0)
437 if(player.movement_x > 0)
439 player.movement_x = 1;
442 else if(player.movement_x < 0)
444 player.movement_x = -1;
447 player.movement_y = 0;
448 movelib_move_simple(normalize(v_forward * player.movement_x),autocvar_g_vehicle_spiderbot_speed_walk,autocvar_g_vehicle_spiderbot_movement_inertia);
450 if(self.sound_nexttime < time || self.delay != 1)
453 self.sound_nexttime = time + 6.486500; //soundlength("vehicles/spiderbot_walk.wav");
454 sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_walk.wav", VOL_VEHICLEENGINE, ATTEN_NORM);
455 //dprint("spiderbot_walk:", ftos(soundlength("vehicles/spiderbot_walk.wav")), "\n");
458 else if(player.movement_y != 0)
460 if(player.movement_y < 0)
462 player.movement_y = -1;
465 else if(player.movement_y > 0)
467 player.movement_y = 1;
470 movelib_move_simple(normalize(v_right * player.movement_y),autocvar_g_vehicle_spiderbot_speed_strafe,autocvar_g_vehicle_spiderbot_movement_inertia);
471 if(self.sound_nexttime < time || self.delay != 2)
474 self.sound_nexttime = time + 6.486500; //soundlength("vehicles/spiderbot_strafe.wav");
475 sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_strafe.wav", VOL_VEHICLEENGINE, ATTEN_NORM);
476 //dprint("spiderbot_strafe:", ftos(soundlength("vehicles/spiderbot_strafe.wav")), "\n");
483 self.angles_x = bound(-autocvar_g_vehicle_spiderbot_tiltlimit, self.angles_x, autocvar_g_vehicle_spiderbot_tiltlimit);
484 self.angles_z = bound(-autocvar_g_vehicle_spiderbot_tiltlimit, self.angles_z, autocvar_g_vehicle_spiderbot_tiltlimit);
486 if(!forbidWeaponUse(player))
487 if(player.BUTTON_ATCK)
490 if(spider.vehicle_ammo1 >= autocvar_g_vehicle_spiderbot_minigun_ammo_cost && spider.tur_head.attack_finished_single <= time)
494 spider.misc_bulletcounter += 1;
499 ((spider.misc_bulletcounter % 2) ? gun = spider.gun1 : gun = spider.gun2);
500 v = gettaginfo(gun, gettagindex(gun, "barrels"));
501 v_forward = normalize(v_forward);
504 fireBullet(v, v_forward, autocvar_g_vehicle_spiderbot_minigun_spread, autocvar_g_vehicle_spiderbot_minigun_solidpenetration,
505 autocvar_g_vehicle_spiderbot_minigun_damage, autocvar_g_vehicle_spiderbot_minigun_force, DEATH_VH_SPID_MINIGUN, 0);
507 sound (gun, CH_WEAPON_A, "weapons/uzi_fire.wav", VOL_BASE, ATTEN_NORM);
508 //trailparticles(self, particleeffectnum("spiderbot_minigun_trail"), v, trace_endpos);
509 pointparticles(particleeffectnum("spiderbot_minigun_muzzleflash"), v, v_forward * 2500, 1);
513 spider.vehicle_ammo1 -= autocvar_g_vehicle_spiderbot_minigun_ammo_cost;
514 spider.tur_head.attack_finished_single = time + autocvar_g_vehicle_spiderbot_minigun_refire;
515 player.vehicle_ammo1 = (spider.vehicle_ammo1 / autocvar_g_vehicle_spiderbot_minigun_ammo_max) * 100;
516 spider.gun1.angles_z += 45;
517 spider.gun2.angles_z -= 45;
518 if(spider.gun1.angles_z >= 360)
520 spider.gun1.angles_z = 0;
521 spider.gun2.angles_z = 0;
526 vehicles_regen(spider.cnt, vehicle_ammo1, autocvar_g_vehicle_spiderbot_minigun_ammo_max,
527 autocvar_g_vehicle_spiderbot_minigun_ammo_regen_pause,
528 autocvar_g_vehicle_spiderbot_minigun_ammo_regen, frametime, FALSE);
531 spiderbot_rocket_do();
533 if(self.vehicle_flags & VHF_SHIELDREGEN)
534 vehicles_regen(spider.dmg_time, vehicle_shield, autocvar_g_vehicle_spiderbot_shield, autocvar_g_vehicle_spiderbot_shield_regen_pause, autocvar_g_vehicle_spiderbot_shield_regen, frametime, TRUE);
536 if(self.vehicle_flags & VHF_HEALTHREGEN)
537 vehicles_regen(spider.dmg_time, vehicle_health, autocvar_g_vehicle_spiderbot_health, autocvar_g_vehicle_spiderbot_health_regen_pause, autocvar_g_vehicle_spiderbot_health_regen, frametime, FALSE);
539 player.BUTTON_ATCK = player.BUTTON_ATCK2 = 0;
540 player.vehicle_ammo2 = spider.tur_head.frame;
542 if(spider.gun2.cnt <= time)
543 player.vehicle_reload2 = 100;
545 player.vehicle_reload2 = 100 - ((spider.gun2.cnt - time) / spider.attack_finished_single) * 100;
547 setorigin(player, spider.origin + '0 0 1' * spider.maxs_z);
548 player.velocity = spider.velocity;
550 VEHICLE_UPDATE_PLAYER(player, health, spiderbot);
552 if(self.vehicle_flags & VHF_HASSHIELD)
553 VEHICLE_UPDATE_PLAYER(player, shield, spiderbot);
559 void spiderbot_exit(float eject)
564 e = findchain(classname,"spiderbot_rocket");
567 if(e.owner == self.owner)
569 e.realowner = self.owner;
575 self.think = vehicles_think;
576 self.nextthink = time;
578 self.movetype = MOVETYPE_WALK;
583 makevectors(self.angles);
586 spot = self.origin + v_forward * 100 + '0 0 64';
587 spot = vehicles_findgoodexit(spot);
588 setorigin(self.owner , spot);
589 self.owner.velocity = (v_up + v_forward * 0.25) * 750;
590 self.owner.oldvelocity = self.owner.velocity;
594 if(vlen(self.velocity) > autocvar_g_vehicle_spiderbot_speed_strafe)
596 self.owner.velocity = normalize(self.velocity) * vlen(self.velocity);
597 self.owner.velocity_z += 200;
598 spot = self.origin + v_forward * 128 + '0 0 64';
599 spot = vehicles_findgoodexit(spot);
603 self.owner.velocity = self.velocity * 0.5;
604 self.owner.velocity_z += 10;
605 spot = self.origin + v_forward * 256 + '0 0 64';
606 spot = vehicles_findgoodexit(spot);
608 self.owner.oldvelocity = self.owner.velocity;
609 setorigin(self.owner , spot);
612 antilag_clear(self.owner);
616 void spiderbot_headfade()
618 self.think = spiderbot_headfade;
619 self.nextthink = self.fade_time;
620 self.alpha = 1 - (time - self.fade_time) * self.fade_rate;
622 if(self.cnt < time || self.alpha < 0.1)
626 sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM);
627 pointparticles(particleeffectnum("explosion_big"), self.origin + '0 0 100', '0 0 0', 1);
633 void spiderbot_blowup()
639 sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM);
640 pointparticles(particleeffectnum("explosion_small"), randomvec() * 80 + (self.origin + '0 0 100'), '0 0 0', 1);
642 self.nextthink = time + 0.1;
652 setmodel(b, "models/vehicles/spiderbot.dpm");
653 setmodel(h, "models/vehicles/spiderbot_top.dpm");
654 setmodel(g1, "models/vehicles/spiderbot_barrels.dpm");
655 setmodel(g2, "models/vehicles/spiderbot_barrels.dpm");
657 setorigin(b, self.origin);
659 b.angles = self.angles;
660 setsize(b, self.mins, self.maxs);
662 setorigin(h, gettaginfo(self, gettagindex(self, "tag_head")));
663 h.movetype = MOVETYPE_BOUNCE;
664 h.solid = SOLID_BBOX;
665 h.velocity = v_up * (500 + random() * 500) + randomvec() * 128;
666 h.modelflags = MF_ROCKET;
667 h.effects = EF_FLAME | EF_LOWPRECISION;
668 h.avelocity = randomvec() * 360;
671 h.cnt = time + (3.5 * random());
672 h.fade_rate = 1 / min(self.respawntime, 10);
674 h.think = spiderbot_headfade;
677 setorigin(g1, gettaginfo(self.tur_head, gettagindex(self.tur_head, "tag_hardpoint01")));
678 g1.movetype = MOVETYPE_TOSS;
679 g1.solid = SOLID_CORPSE;
680 g1.velocity = v_forward * 700 + (randomvec() * 32);
681 g1.avelocity = randomvec() * 180;
683 setorigin(g2, gettaginfo(self.tur_head, gettagindex(self.tur_head, "tag_hardpoint02")));
684 g2.movetype = MOVETYPE_TOSS;
685 g2.solid = SOLID_CORPSE;
686 g2.velocity = v_forward * 700 + (randomvec() * 32);
687 g2.avelocity = randomvec() * 180;
689 h.colormod = b.colormod = g1.colormod = g2.colormod = '-2 -2 -2';
691 SUB_SetFade(b, time + 5, min(self.respawntime, 1));
692 //SUB_SetFade(h, time, min(self.respawntime, 10));
693 SUB_SetFade(g1, time, min(self.respawntime, 10));
694 SUB_SetFade(g2, time, min(self.respawntime, 10));
696 RadiusDamage (self, self.enemy, 250, 15, 250, world, world, 250, DEATH_VH_SPID_DEATH, world);
698 self.alpha = self.tur_head.alpha = self.gun1.alpha = self.gun2.alpha = -1;
699 self.movetype = MOVETYPE_NONE;
700 self.deadflag = DEAD_DEAD;
701 self.solid = SOLID_NOT;
702 self.tur_head.effects &= ~EF_FLAME;
703 self.vehicle_hudmodel.viewmodelforclient = self;
706 float spiderbot_impulse(float _imp)
713 self.vehicle.vehicle_weapon2mode += 1;
714 if(self.vehicle.vehicle_weapon2mode > SBRM_LAST)
715 self.vehicle.vehicle_weapon2mode = SBRM_FIRST;
717 //centerprint(self, strcat("Rocket mode is ", ftos(self.vehicle.vehicle_weapon2mode)));
718 CSQCVehicleSetup(self, 0);
723 self.vehicle.vehicle_weapon2mode -= 1;
724 if(self.vehicle.vehicle_weapon2mode < SBRM_FIRST)
725 self.vehicle.vehicle_weapon2mode = SBRM_LAST;
727 //centerprint(self, strcat("Rocket mode is ", ftos(self.vehicle.vehicle_weapon2mode)));
728 CSQCVehicleSetup(self, 0);
732 case 17: // toss gun, could be used to exit?
734 case 20: // Manual minigun reload?
741 void spawnfunc_vehicle_spiderbot()
743 if(!autocvar_g_vehicle_spiderbot) { remove(self); return; }
744 if(!vehicle_initialize(VEH_SPIDERBOT, FALSE)) { remove(self); return; }
747 float v_spiderbot(float req)
753 if(autocvar_g_vehicle_spiderbot_bouncepain)
754 vehicles_impact(autocvar_g_vehicle_spiderbot_bouncepain_x, autocvar_g_vehicle_spiderbot_bouncepain_y, autocvar_g_vehicle_spiderbot_bouncepain_z);
760 self.vehicle_weapon2mode = SBRM_GUIDE;
761 self.movetype = MOVETYPE_WALK;
762 CSQCVehicleSetup(self.owner, 0);
763 self.owner.vehicle_health = (self.vehicle_health / autocvar_g_vehicle_spiderbot_health) * 100;
764 self.owner.vehicle_shield = (self.vehicle_shield / autocvar_g_vehicle_spiderbot_shield) * 100;
766 if(self.owner.flagcarried)
768 setattachment(self.owner.flagcarried, self.tur_head, "");
769 setorigin(self.owner.flagcarried, '-20 0 120');
776 if(self.flags & FL_ONGROUND)
777 movelib_beak_simple(autocvar_g_vehicle_spiderbot_speed_stop);
784 self.event_damage = func_null;
785 self.takedamage = DAMAGE_NO;
786 self.touch = func_null;
787 self.cnt = 3.4 + time + random() * 2;
788 self.think = spiderbot_blowup;
789 self.nextthink = time;
790 self.deadflag = DEAD_DYING;
792 self.tur_head.effects |= EF_FLAME;
793 self.colormod = self.tur_head.colormod = '-1 -1 -1';
795 self.movetype = MOVETYPE_TOSS;
797 CSQCModel_UnlinkEntity(); // networking the death scene would be a nightmare
805 self.vehicles_impulse = spiderbot_impulse;
808 setmodel(self.gun1, "models/vehicles/spiderbot_barrels.dpm");
809 setmodel(self.gun2, "models/vehicles/spiderbot_barrels.dpm");
810 setattachment(self.gun1, self.tur_head, "tag_hardpoint01");
811 setattachment(self.gun2, self.tur_head, "tag_hardpoint02");
817 self.tur_head.frame = 1;
818 self.movetype = MOVETYPE_WALK;
819 self.solid = SOLID_SLIDEBOX;
820 self.alpha = self.tur_head.alpha = self.gun1.alpha = self.gun2.alpha = 1;
821 self.tur_head.angles = '0 0 0';
822 self.vehicle_exit = spiderbot_exit;
824 setorigin(self, self.pos1 + '0 0 128');
825 self.angles = self.pos2;
826 self.damageforcescale = 0.03;
827 self.vehicle_health = autocvar_g_vehicle_spiderbot_health;
828 self.vehicle_shield = autocvar_g_vehicle_spiderbot_shield;
830 self.PlayerPhysplug = spiderbot_frame;
836 if(autocvar_g_vehicle_spiderbot_shield)
837 self.vehicle_flags |= VHF_HASSHIELD;
839 if(autocvar_g_vehicle_spiderbot_shield_regen)
840 self.vehicle_flags |= VHF_SHIELDREGEN;
842 if(autocvar_g_vehicle_spiderbot_health_regen)
843 self.vehicle_flags |= VHF_HEALTHREGEN;
845 self.respawntime = autocvar_g_vehicle_spiderbot_respawntime;
846 self.vehicle_health = autocvar_g_vehicle_spiderbot_health;
847 self.vehicle_shield = autocvar_g_vehicle_spiderbot_shield;
848 self.max_health = self.vehicle_health;
849 self.pushable = TRUE; // spiderbot can use jumppads
855 precache_model ("models/vhshield.md3");
856 precache_model ("models/vehicles/spiderbot.dpm");
857 precache_model ("models/vehicles/spiderbot_top.dpm");
858 precache_model ("models/vehicles/spiderbot_barrels.dpm");
859 precache_model ("models/vehicles/spiderbot_cockpit.dpm");
860 precache_model ( "models/uziflash.md3");
862 precache_sound ("weapons/uzi_fire.wav" );
863 precache_sound ("weapons/rocket_impact.wav");
865 precache_sound ("vehicles/spiderbot_die.wav");
866 precache_sound ("vehicles/spiderbot_idle.wav");
867 precache_sound ("vehicles/spiderbot_jump.wav");
868 precache_sound ("vehicles/spiderbot_strafe.wav");
869 precache_sound ("vehicles/spiderbot_walk.wav");
870 precache_sound ("vehicles/spiderbot_land.wav");
880 var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6;
881 var float autocvar_cl_vehicle_spiderbot_cross_size = 1;
883 #define spider_ico "gfx/vehicles/sbot.tga"
884 #define spider_rkt "gfx/vehicles/sbot_rpods.tga"
885 #define spider_mgun "gfx/vehicles/sbot_mguns.tga"
886 string spider_xhair; // = "gfx/vehicles/axh-special1.tga";
888 float v_spiderbot(float req)
894 if(autocvar_r_letterbox)
897 vector picsize, hudloc = '0 0 0', pic2size, picloc;
900 // Fetch health & ammo stats
903 picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
904 hudloc_y = vid_conheight - picsize_y;
905 hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
907 drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
914 pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
915 picloc = picsize * 0.5 - pic2size * 0.5;
917 drawpic(hudloc + picloc, spider_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
919 drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
920 drawpic(hudloc + picloc, spider_rkt, pic2size, '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL);
921 drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1 + '1 0 0' * (1 - ammo1), 1, DRAWFLAG_NORMAL);
922 drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
925 picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
926 picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
927 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
928 drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
931 picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
932 picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
935 if(alarm1time < time)
937 alarm1time = time + 2;
938 vehicle_alarm(self, CH_PAIN_SINGLE, "vehicles/alarm.wav");
940 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
944 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
947 vehicle_alarm(self, CH_PAIN_SINGLE, "misc/null.wav");
952 picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
953 picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
954 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
955 drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
958 picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
959 picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
962 if(alarm2time < time)
964 alarm2time = time + 1;
965 vehicle_alarm(self, CH_PAIN_SINGLE, "vehicles/alarm_shield.wav");
967 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
971 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
974 vehicle_alarm(self, CH_PAIN_SINGLE, "misc/null.wav");
980 picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
981 picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
982 drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
983 drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
986 picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
987 picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
989 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
991 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
994 picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
995 ammo1 = picsize_x / 8;
996 picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
997 drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload2, vid_conheight);
998 drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
1002 pic2size = 0.35 * draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
1003 picloc_x -= pic2size_x;
1004 picloc_y += pic2size_y * 2.25;
1007 for(i = 1; i < 9; ++i)
1010 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((8 * reload2 <= i) ? '0 0 0' : '1 1 1'), 0.75, DRAWFLAG_NORMAL);
1015 for(i = 1; i < 9; ++i)
1018 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((i >= ammo2) ? '1 1 1' : '0 0 0'), 0.75, DRAWFLAG_NORMAL);
1021 pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
1022 picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
1024 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
1026 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
1028 if (scoreboard_showscores)
1029 HUD_DrawScoreboard();
1032 switch(getstati(STAT_VEHICLESTAT_W2MODE))
1035 spider_xhair = "gfx/vehicles/axh-bracket.tga";
1038 spider_xhair = "gfx/vehicles/axh-cross.tga";
1040 case SBRM_ARTILLERY:
1041 spider_xhair = "gfx/vehicles/axh-tag.tga";
1044 spider_xhair= "gfx/vehicles/axh-tag.tga";
1047 picsize = draw_getimagesize(spider_xhair);
1048 picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
1049 picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
1051 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
1059 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga";
1060 AuxiliaryXhair[0].axh_scale = 0.25;
1062 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-ring.tga";
1063 AuxiliaryXhair[1].axh_scale = 0.25;
1065 AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-special1.tga";
1066 AuxiliaryXhair[2].axh_scale = 0.5;
1080 #endif // REGISTER_VEHICLE