2 #define IFLAG_VELOCITY 1
4 #define IFLAG_AUTOANGLES 4
6 #define IFLAG_PREVALID 16
7 #define IFLAG_TELEPORTED 32
8 #define IFLAG_INTERNALMASK (IFLAG_VALID | IFLAG_PREVALID)
10 // call this BEFORE reading an entity update
11 void InterpolateOrigin_Undo();
13 // call this AFTER receiving an entity update
14 void InterpolateOrigin_Note();
16 // call this when the entity got teleported, before InterpolateOrigin_Note
17 void InterpolateOrigin_Reset();
19 // call this BEFORE drawing
20 void InterpolateOrigin_Do();