]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/ecs/systems/cl_physics.qc
Merge branch 'master' into terencehill/gameover_stuff
[xonotic/xonotic-data.pk3dir.git] / qcsrc / ecs / systems / cl_physics.qc
1 #include "physics.qh"
2
3 void sys_phys_fix(entity this, float dt)
4 {
5         this.team = myteam + 1; // is this correct?
6         PHYS_WATERJUMP_TIME(this) -= dt;
7         this.movement = PHYS_INPUT_MOVEVALUES(this);
8         this.items = STAT(ITEMS, this);
9         this.spectatorspeed = STAT(SPECTATORSPEED, this);
10         if (!(PHYS_INPUT_BUTTON_JUMP(this))) // !jump
11                 UNSET_JUMP_HELD(this);           // canjump = true
12         PM_ClientMovement_UpdateStatus(this);
13 }
14
15 bool sys_phys_override(entity this, float dt)
16 {
17         // no vehicle prediction
18         return hud != HUD_NORMAL;
19 }
20
21 void sys_phys_monitor(entity this, float dt) {}
22
23 void sys_phys_ai(entity this) {}
24
25 void sys_phys_pregame_hold(entity this) {}
26
27 void sys_phys_spectator_control(entity this) {}
28
29 void sys_phys_fixspeed(entity this, float maxspeed_mod) {}