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1 Guideline:
2 - do NOT translate strings in error() messages, or in dprint()!
3 - delete obviously useless developer prints while at it
4 - change obvious developer prints from print to dprint (even in comments),
5   unless in developer-only functions (e.g. *dumptree*)
6 - mark translatable strings with _()
7 - if a translatable string is a strcat monster, change it to sprintf
8 - if code loads files with text, use language_filename()
9 - test by:
10   find . -type f -not -name \*.po | xgettext -LC -k_ -f- gamecommand.qc
11 - interesting vi macros:
12   :map # /"<return>
13   :map ' i_(<esc>2f"a)<esc>/"<return>
14
15 List of files to do:
16
17 ./xonotic/dialog_multiplayer.c
18 ./xonotic/dialog_multiplayer_create_advanced.c
19 ./xonotic/dialog_multiplayer_create.c
20 ./xonotic/dialog_multiplayer_create_mapinfo.c
21 ./xonotic/dialog_multiplayer_create_mutators.c
22 ./xonotic/dialog_multiplayer_demo.c
23 ./xonotic/dialog_multiplayer_join.c
24 ./xonotic/dialog_multiplayer_join_serverinfo.c
25 ./xonotic/dialog_multiplayer_playersetup.c
26 ./xonotic/dialog_multiplayer_playersetup_waypoint.c
27 ./xonotic/dialog_multiplayer_playersetup_weapons.c
28 ./xonotic/dialog_news.c
29 ./xonotic/dialog_quit.c
30 ./xonotic/dialog_settings_audio.c
31 ./xonotic/dialog_settings.c
32 ./xonotic/dialog_settings_effects.c
33 ./xonotic/dialog_settings_input.c
34 ./xonotic/dialog_settings_input_userbind.c
35 ./xonotic/dialog_settings_misc.c
36 ./xonotic/dialog_settings_misc_cvars.c
37 ./xonotic/dialog_settings_network.c
38 ./xonotic/dialog_settings_video.c
39 ./xonotic/dialog_singleplayer.c
40 ./xonotic/dialog_singleplayer_winner.c
41 ./xonotic/dialog_teamselect.c
42
43
44
45 Unresolved TODO:
46
47 - translated campaigns