3 #include "commandbutton.qh"
4 CLASS(XonoticBigCommandButton, XonoticCommandButton)
5 METHOD(XonoticBigCommandButton, configureXonoticBigCommandButton, void(entity, string, vector, string, float, string));
6 ATTRIB(XonoticBigCommandButton, image, string, SKINGFX_BUTTON_BIG)
7 ATTRIB(XonoticBigCommandButton, grayImage, string, SKINGFX_BUTTON_BIG_GRAY)
8 ENDCLASS(XonoticBigCommandButton)
9 entity makeXonoticBigCommandButton_T(string theText, vector theColor, string theCommand, float closesMenu, string theTooltip);
10 entity makeXonoticBigCommandButton(string theText, vector theColor, string theCommand, float closesMenu);