1 #ifndef DIALOG_HUDPANEL_ENGINEINFO_H
2 #define DIALOG_HUDPANEL_ENGINEINFO_H
3 CLASS(XonoticHUDEngineInfoDialog, XonoticRootDialog)
4 METHOD(XonoticHUDEngineInfoDialog, fill, void(entity))
5 ATTRIB(XonoticHUDEngineInfoDialog, title, string, _("Engine Info Panel"))
6 ATTRIB(XonoticHUDEngineInfoDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
7 ATTRIB(XonoticHUDEngineInfoDialog, intendedWidth, float, 0.4)
8 ATTRIB(XonoticHUDEngineInfoDialog, rows, float, 15)
9 ATTRIB(XonoticHUDEngineInfoDialog, columns, float, 4)
10 ATTRIB(XonoticHUDEngineInfoDialog, name, string, "HUDengineinfo")
11 ATTRIB(XonoticHUDEngineInfoDialog, requiresConnection, float, true)
12 ENDCLASS(XonoticHUDEngineInfoDialog)
16 void XonoticHUDEngineInfoDialog_fill(entity me)
19 string panelname = "engineinfo";
21 DIALOG_HUDPANEL_COMMON();
24 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Engine info:")));
27 me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_engineinfo_framecounter_exponentialmovingaverage", _("Use an averaging algorithm for fps")));