1 #include "dialog_hudpanel_score.qh"
4 #include "textlabel.qh"
5 #include "radiobutton.qh"
7 void XonoticHUDScoreDialog_fill(entity me)
10 string panelname = "score";
12 DIALOG_HUDPANEL_COMMON();
15 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Score:")));
18 me.TD(me, 1, 1.2, e = makeXonoticTextLabel(0, _("Rankings:")));
19 me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "0", _("Off")));
20 me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "1", _("And me")));
21 me.TD(me, 1, 2.6/3, e = makeXonoticRadioButton(1, "hud_panel_score_rankings", "2", _("Pure")));