1 #ifndef DIALOG_MULTIPLAYER_H
2 #define DIALOG_MULTIPLAYER_H
3 CLASS(XonoticMultiplayerDialog, XonoticDialog)
4 METHOD(XonoticMultiplayerDialog, fill, void(entity))
5 ATTRIB(XonoticMultiplayerDialog, title, string, _("Multiplayer"))
6 ATTRIB(XonoticMultiplayerDialog, color, vector, SKINCOLOR_DIALOG_MULTIPLAYER)
7 ATTRIB(XonoticMultiplayerDialog, intendedWidth, float, 0.96)
8 ATTRIB(XonoticMultiplayerDialog, rows, float, 24)
9 ATTRIB(XonoticMultiplayerDialog, columns, float, 4)
10 ENDCLASS(XonoticMultiplayerDialog)
14 void XonoticMultiplayerDialog_fill(entity me)
17 mc = makeXonoticTabController(me.rows - 1);
19 me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Servers"), makeXonoticServerListTab()));
20 me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Create"), makeXonoticServerCreateTab()));
21 //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
22 //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
23 //me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Players"), makeXonoticDemoBrowserTab()));
24 me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Media"), makeXonoticMediaTab()));
25 me.TD(me, 1, 1, e = mc.makeTabButton(mc, _("Profile"), makeXonoticProfileTab()));
28 me.TD(me, me.rows - 1, me.columns, mc);