2 CLASS(XonoticServerCreateTab) EXTENDS(XonoticTab)
3 METHOD(XonoticServerCreateTab, fill, void(entity))
4 METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity))
5 ATTRIB(XonoticServerCreateTab, title, string, "Create")
6 ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9)
7 ATTRIB(XonoticServerCreateTab, rows, float, 22)
8 ATTRIB(XonoticServerCreateTab, columns, float, 6.5)
10 ATTRIB(XonoticServerCreateTab, mapListBox, entity, NULL)
11 ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity, NULL)
12 ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity, NULL)
13 ATTRIB(XonoticServerCreateTab, checkboxFraglimit, entity, NULL)
14 ATTRIB(XonoticServerCreateTab, checkboxFraglimitMapinfo, entity, NULL)
15 ENDCLASS(XonoticServerCreateTab)
16 entity makeXonoticServerCreateTab();
21 entity makeXonoticServerCreateTab()
24 me = spawnXonoticServerCreateTab();
25 me.configureDialog(me);
29 void XonoticServerCreateTab_fill(entity me)
35 me.TD(me, 1, 3, e = makeXonoticTextLabel(0, "Game type:"));
37 me.TD(me, 9, 3, e = makeXonoticGametypeList());
47 me.TD(me, 1, 3, e = makeXonoticTextLabel(0, "Match settings:"));
49 me.sliderTimelimit = makeXonoticSlider(1.0, 60.0, 0.5, "timelimit_override");
50 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderTimelimit, "Time limit:"));
51 me.TD(me, 1, 2, me.sliderTimelimit);
54 me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderTimelimit, "Use map specified default"));
56 me.sliderFraglimit = makeXonoticSlider(1.0, 2000.0, 5, "fraglimit_override");
57 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, me.sliderFraglimit, "Point limit:"));
58 me.checkboxFraglimit = e;
59 me.TD(me, 1, 2, me.sliderFraglimit);
62 me.TD(me, 1, 2.8, e = makeXonoticSliderCheckBox(-1, 0, me.sliderFraglimit, "Use map specified default"));
63 me.checkboxFraglimitMapinfo = e;
65 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Player slots:"));
66 me.TD(me, 1, 2, makeXonoticSlider(1, 32, 1, "menu_maxplayers"));
68 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Number of bots:"));
69 me.TD(me, 1, 2, makeXonoticSlider(0, 9, 1, "bot_number"));
72 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Bot skill:"));
73 setDependent(e, "bot_number", 0, -1);
74 me.TD(me, 1, 2, e = makeXonoticTextSlider("skill"));
75 e.addValue(e, "Botlike", "0");
76 e.addValue(e, "Beginner", "1");
77 e.addValue(e, "You will win", "2");
78 e.addValue(e, "You can win", "3");
79 e.addValue(e, "You might win", "4");
80 e.addValue(e, "Advanced", "5");
81 e.addValue(e, "Expert", "6");
82 e.addValue(e, "Pro", "7");
83 e.addValue(e, "Assassin", "8");
84 e.addValue(e, "Unhuman", "9");
85 e.addValue(e, "Godlike", "10");
86 e.configureXonoticTextSliderValues(e);
87 setDependent(e, "bot_number", 0, -1);
90 me.TD(me, 1, 1, e = makeXonoticButton("Mutators...", '0 0 0'));
91 e.onClick = DialogOpenButton_Click;
92 e.onClickEntity = main.mutatorsDialog;
93 main.mutatorsDialog.refilterEntity = me.mapListBox;
94 me.TD(me, 1, 2, e0 = makeXonoticTextLabel(0, string_null));
95 e0.textEntity = main.mutatorsDialog;
99 me.TD(me, 1, 2, e = makeXonoticButton("Advanced settings...", '0 0 0'));
100 e.onClick = DialogOpenButton_Click;
101 e.onClickEntity = main.advancedDialog;
102 main.advancedDialog.refilterEntity = me.mapListBox;
104 me.gotoRC(me, 0, 3.5); me.setFirstColumn(me, me.currentColumn);
105 me.mapListBox = makeXonoticMapList();
106 me.TD(me, 1, 3, e = makeXonoticTextLabel(0, "Map list:"));
107 makeCallback(e, me.mapListBox, me.mapListBox.refilterCallback);
109 me.TD(me, me.rows - 4, 3, me.mapListBox);
110 me.gotoRC(me, me.rows - 3, 3.5);
111 me.TDempty(me, 0.25);
112 me.TD(me, 1, 1.125, e = makeXonoticButton("Select all", '0 0 0'));
113 e.onClick = MapList_All;
114 e.onClickEntity = me.mapListBox;
115 me.TD(me, 1, 1.125, e = makeXonoticButton("Select none", '0 0 0'));
116 e.onClick = MapList_None;
117 e.onClickEntity = me.mapListBox;
118 me.TDempty(me, 0.25);
120 me.gotoRC(me, me.rows - 1, 0);
121 me.TD(me, 1, me.columns, e = makeXonoticButton("Start Multiplayer!", '0 0 0'));
122 e.onClick = MapList_LoadMap;
123 e.onClickEntity = me.mapListBox;
124 me.mapListBox.startButton = e;
126 me.gameTypeChangeNotify(me);
129 void GameType_ConfigureSliders(entity e, entity l, entity l2, string pLabel, float pMin, float pMax, float pStep, string pCvar)
133 e.configureXonoticSlider(e, pMin, pMax, pStep, string_null);
134 l.setText(l, pLabel);
135 e.disabled = l.disabled = l2.disabled = TRUE;
139 e.configureXonoticSlider(e, pMin, pMax, pStep, pCvar);
140 l.setText(l, pLabel);
141 e.disabled = l.disabled = l2.disabled = FALSE;
145 void XonoticServerCreateTab_gameTypeChangeNotify(entity me)
147 // tell the map list to update
150 gt = MapInfo_CurrentGametype();
151 e = me.sliderFraglimit;
152 l = me.checkboxFraglimit;
153 l2 = me.checkboxFraglimitMapinfo;
156 case MAPINFO_TYPE_CTF: GameType_ConfigureSliders(e, l, l2, "Capture limit:", 1, 20, 1, "capturelimit_override"); break;
157 case MAPINFO_TYPE_DOMINATION: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, "g_domination_point_limit"); break;
158 case MAPINFO_TYPE_KEYHUNT: GameType_ConfigureSliders(e, l, l2, "Point limit:", 200, 1500, 50, "g_keyhunt_point_limit"); break;
159 case MAPINFO_TYPE_RUNEMATCH: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, "g_runematch_point_limit"); break;
160 case MAPINFO_TYPE_LMS: GameType_ConfigureSliders(e, l, l2, "Lives:", 3, 50, 1, "g_lms_lives_override"); break;
161 case MAPINFO_TYPE_RACE: GameType_ConfigureSliders(e, l, l2, "Laps:", 1, 25, 1, "g_race_laps_limit"); break;
162 case MAPINFO_TYPE_NEXBALL: GameType_ConfigureSliders(e, l, l2, "Goals:", 1, 50, 1, "g_nexball_goallimit"); break;
163 case MAPINFO_TYPE_ASSAULT: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, ""); break;
164 case MAPINFO_TYPE_ONSLAUGHT: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, ""); break;
165 case MAPINFO_TYPE_CTS: GameType_ConfigureSliders(e, l, l2, "Point limit:", 50, 500, 10, ""); break;
166 default: GameType_ConfigureSliders(e, l, l2, "Frag limit:", 5, 100, 5, "fraglimit_override"); break;
168 me.mapListBox.refilter(me.mapListBox);