2 CLASS(XonoticQuitDialog) EXTENDS(XonoticDialog)
3 METHOD(XonoticQuitDialog, fill, void(entity))
4 ATTRIB(XonoticQuitDialog, title, string, _("Quit"))
5 ATTRIB(XonoticQuitDialog, color, vector, SKINCOLOR_DIALOG_QUIT)
6 ATTRIB(XonoticQuitDialog, intendedWidth, float, 0.5)
7 ATTRIB(XonoticQuitDialog, rows, float, 3)
8 ATTRIB(XonoticQuitDialog, columns, float, 2)
9 ATTRIB(XonoticQuitDialog, name, string, "Quit")
10 ENDCLASS(XonoticQuitDialog)
14 void XonoticQuitDialog_fill(entity me)
18 me.TD(me, 1, 2, makeXonoticTextLabel(0.5, _("Are you sure you want to quit?")));
21 me.TD(me, 1, 1, e = makeXonoticCommandButton(_("Yes"), '1 0 0', "quit", 0));
22 me.TD(me, 1, 1, e = makeXonoticButton(_("No"), '0 1 0'));
23 e.onClick = Dialog_Close;