2 CLASS(XonoticEffectsSettingsTab) EXTENDS(XonoticTab)
3 METHOD(XonoticEffectsSettingsTab, fill, void(entity))
4 ATTRIB(XonoticEffectsSettingsTab, title, string, "Effects")
5 ATTRIB(XonoticEffectsSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(XonoticEffectsSettingsTab, rows, float, 17)
7 ATTRIB(XonoticEffectsSettingsTab, columns, float, 6.5)
8 ENDCLASS(XonoticEffectsSettingsTab)
9 entity makeXonoticEffectsSettingsTab();
10 float updateCompression();
14 entity makeXonoticEffectsSettingsTab()
17 me = spawnXonoticEffectsSettingsTab();
18 me.configureDialog(me);
22 float someShadowCvarIsEnabled(entity box)
24 if(cvar("r_shadow_realtime_dlight"))
25 if(cvar("r_shadow_realtime_dlight_shadows"))
27 if(cvar("r_shadow_realtime_world"))
28 if(cvar("r_shadow_realtime_world_shadows"))
33 float updateCompression()
36 float have_dds, have_jpg, have_tga;
37 if((have_dds = (fh = fopen("dds/particles/particlefont.dds", FILE_READ) >= 0)))
39 if((have_jpg = (fh = fopen("particles/particlefont.jpg", FILE_READ) >= 0)))
41 if((have_tga = (fh = fopen("particles/particlefont.tga", FILE_READ) >= 0)))
43 if(have_dds && (have_jpg || have_tga))
45 cvar_set("gl_texturecompression", "0");
50 cvar_set("gl_texturecompression", "0");
51 cvar_set("r_texture_dds_load", "1");
56 cvar_set("gl_texturecompression", cvar_string("r_texture_dds_load"));
61 void XonoticEffectsSettingsTab_fill(entity me)
66 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Quality preset:"));
67 n = 5 + 2 * !!cvar("developer");
69 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("OMG!", '1 0 1', "exec effects-omg.cfg", 0));
70 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Low", '0 0 0', "exec effects-low.cfg", 0));
71 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Medium", '0 0 0', "exec effects-med.cfg", 0));
72 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Normal", '0 0 0', "exec effects-normal.cfg", 0));
73 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("High", '0 0 0', "exec effects-high.cfg", 0));
74 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Ultra", '0 0 0', "exec effects-ultra.cfg", 0));
76 me.TD(me, 1, 5.5 / n, e = makeXonoticCommandButton("Ultimate", '0 0 0', "exec effects-ultimate.cfg", 0));
80 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Geometry detail:"));
81 me.TD(me, 1, 2, e = makeXonoticTextSlider("r_subdivisions_tolerance"));
82 e.addValue(e, "Lowest", "16");
83 e.addValue(e, "Low", "8");
84 e.addValue(e, "Normal", "4");
85 e.addValue(e, "Good", "3");
86 e.addValue(e, "Best", "2");
87 e.addValue(e, "Insane", "1");
88 e.configureXonoticTextSliderValues(e);
90 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Antialiasing:"));
91 me.TD(me, 1, 2, e = makeXonoticTextSlider("vid_samples"));
92 e.addValue(e, "Disabled", "1");
93 e.addValue(e, "2x", "2");
94 e.addValue(e, "4x", "4");
95 e.configureXonoticTextSliderValues(e);
98 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Texture resolution:"));
99 me.TD(me, 1, 2, e = makeXonoticPicmipSlider());
100 if(cvar("developer"))
101 e.addValue(e, "Leet", "1337");
102 e.addValue(e, "Lowest", "2");
103 e.addValue(e, "Low", "1");
104 e.addValue(e, "Normal", "0");
105 e.addValue(e, "Good", "-1");
106 e.addValue(e, "Best", "-2");
107 e.configureXonoticTextSliderValues(e);
111 // detect texture compression method
113 f = updateCompression();
119 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", "Avoid lossy texture compression"));
122 me.TD(me, 1, 2.8, e = makeXonoticCheckBox(1, "r_texture_dds_load", "Avoid lossy texture compression"));
123 makeMulti(e, "gl_texturecompression");
128 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Anisotropy:"));
129 me.TD(me, 1, 2, e = makeXonoticTextSlider("gl_texture_anisotropy"));
130 e.addValue(e, "Disabled", "1");
131 e.addValue(e, "2x", "2");
132 e.addValue(e, "4x", "4");
133 e.addValue(e, "8x", "8");
134 e.addValue(e, "16x", "16");
135 e.configureXonoticTextSliderValues(e);
138 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Particle quality:"));
139 me.TD(me, 1, 2, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality"));
141 me.TD(me, 1, 1, e = makeXonoticTextLabel(0, "Particle dist.:"));
142 me.TD(me, 1, 2, e = makeXonoticSlider(500, 2000, 100, "r_drawparticles_drawdistance"));
145 me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_decals", "Decals"));
148 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Distance:"));
149 setDependent(e, "cl_decals", 1, 1);
150 me.TD(me, 1, 2, e = makeXonoticSlider(200, 500, 20, "r_drawdecals_drawdistance"));
151 setDependent(e, "cl_decals", 1, 1);
154 me.TD(me, 1, 0.8, e = makeXonoticTextLabel(0, "Time:"));
155 setDependent(e, "cl_decals", 1, 1);
156 me.TD(me, 1, 2, e = makeXonoticSlider(1, 20, 1, "cl_decals_time"));
157 setDependent(e, "cl_decals", 1, 1);
159 me.gotoRC(me, 2, 3.5); me.setFirstColumn(me, me.currentColumn);
160 me.TD(me, 1, 2, e = makeXonoticCheckBox(1, "mod_q3bsp_nolightmaps", "Use lightmaps"));
161 me.TD(me, 1, 1.9, e = makeXonoticCheckBox(0, "r_glsl_deluxemapping", "Deluxe mapping"));
162 setDependentAND(e, "vid_gl20", 1, 1, "mod_q3bsp_nolightmaps", 0, 0);
163 me.TD(me, 1, 0.7, e = makeXonoticCheckBox(0, "r_shadow_gloss", "Gloss"));
164 setDependentAND3(e, "vid_gl20", 1, 1, "r_glsl_deluxemapping", 1, 2, "mod_q3bsp_nolightmaps", 0, 0);
166 me.TD(me, 1, 1.5, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping", "Offset mapping"));
167 setDependent(e, "vid_gl20", 1, 1);
168 me.TD(me, 1, 1.9, e = makeXonoticCheckBox(0, "r_glsl_offsetmapping_reliefmapping", "Relief mapping"));
169 setDependentAND(e, "vid_gl20", 1, 1, "r_glsl_offsetmapping", 1, 1);
171 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_water", "Reflections:"));
172 setDependent(e, "vid_gl20", 1, 1);
173 me.TD(me, 1, 2, e = makeXonoticTextSlider("r_water_resolutionmultiplier"));
174 e.addValue(e, "Blurred", "0.25");
175 e.addValue(e, "Good", "0.5");
176 e.addValue(e, "Sharp", "1");
177 e.configureXonoticTextSliderValues(e);
178 setDependentAND(e, "vid_gl20", 1, 1, "r_water", 1, 1);
180 if(cvar("developer"))
181 me.TD(me, 1, 3, e = makeXonoticCheckBoxEx(3, 0, "r_showsurfaces", "Show surfaces"));
183 me.TD(me, 1, 3, e = makeXonoticRadioButton(1, string_null, string_null, "No dynamic lighting"));
185 me.TD(me, 1, 3, e = makeXonoticRadioButton(1, "gl_flashblend", string_null, "Flash blend approximation"));
187 me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "r_shadow_realtime_dlight", string_null, "Realtime dynamic lighting"));
188 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_dlight_shadows", "Shadows"));
189 setDependent(e, "r_shadow_realtime_dlight", 1, 1);
191 me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "r_shadow_realtime_world", "Realtime world lighting"));
192 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_realtime_world_shadows", "Shadows"));
193 setDependent(e, "r_shadow_realtime_world", 1, 1);
196 me.TD(me, 1, 1.8, e = makeXonoticCheckBox(0, "r_shadow_usenormalmap", "Use normal maps"));
197 setDependentOR(e, "r_shadow_realtime_dlight", 1, 1, "r_shadow_realtime_world", 1, 1);
198 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_shadow_shadowmapping", "Soft shadows"));
199 setDependentWeird(e, someShadowCvarIsEnabled);
201 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_coronas", "Coronas"));
203 me.TD(me, 1, 1, e = makeXonoticCheckBox(0, "r_bloom", "Bloom"));
204 setDependent(e, "r_hdr", 0, 0);
205 me.TD(me, 1, 2, e = makeXonoticCheckBoxEx(2, 0, "r_hdr", "High Dynamic Range (HDR)"));
208 s = makeXonoticSlider(0.1, 1, 0.1, "r_motionblur");
209 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, "Motion blur:"));
210 if(s.value != e.savedValue)
211 e.savedValue = 0.5; // default
214 s = makeXonoticSlider(0.1, 1, 0.1, "r_damageblur");
215 me.TD(me, 1, 1, e = makeXonoticSliderCheckBox(0, 1, s, "Damage blur:"));
216 if(s.value != e.savedValue)
217 e.savedValue = 0.4; // default
220 me.gotoRC(me, me.rows - 1, 0);
221 me.TD(me, 1, me.columns, makeXonoticCommandButton("Apply immediately", '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));