2 CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
3 METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
4 ATTRIB(XonoticGametypeList, rowsPerItem, float, 1)
5 METHOD(XonoticGametypeList, drawListBoxItem, void(entity, float, vector, float))
6 METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
7 METHOD(XonoticGametypeList, setSelected, void(entity, float))
8 METHOD(XonoticGametypeList, loadCvars, void(entity))
9 METHOD(XonoticGametypeList, saveCvars, void(entity))
11 ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
12 ATTRIB(XonoticGametypeList, realUpperMargin, float, 0)
13 ATTRIB(XonoticGametypeList, columnNameOrigin, float, 0)
14 ATTRIB(XonoticGametypeList, columnNameSize, float, 0)
15 ENDCLASS(XonoticGametypeList)
16 entity makeXonoticGametypeList();
21 entity makeXonoticGametypeList(void)
24 me = spawnXonoticGametypeList();
25 me.configureXonoticGametypeList(me);
28 void XonoticGametypeList_configureXonoticGametypeList(entity me)
31 me.configureXonoticListBox(me);
32 me.nItems = GameType_GetCount();
34 void XonoticGametypeList_setSelected(entity me, float i)
36 SUPER(XonoticGametypeList).setSelected(me, i);
40 void XonoticGametypeList_loadCvars(entity me)
43 t = MapInfo_CurrentGametype();
45 for(i = 0; i < GameType_GetCount(); ++i)
46 if(t == GameType_GetID(i))
48 if(i >= GameType_GetCount())
50 for(i = 0; i < GameType_GetCount(); ++i)
51 if(t == MAPINFO_TYPE_DEATHMATCH)
53 if(i >= GameType_GetCount())
56 me.setSelected(me, i);
57 // do we need this: me.parent.gameTypeChangeNotify(me.parent); // to make sure
59 void XonoticGametypeList_saveCvars(entity me)
62 t = GameType_GetID(me.selectedItem);
63 if(t == MapInfo_CurrentGametype())
65 MapInfo_SwitchGameType(t);
66 me.parent.gameTypeChangeNotify(me.parent);
68 void XonoticGametypeList_drawListBoxItem(entity me, float i, vector absSize, float isSelected)
72 draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
73 s = GameType_GetName(i);
74 draw_Text(me.realUpperMargin * eY + (me.columnNameOrigin + (me.columnNameSize - draw_TextWidth(s, 0, me.realFontSize)) * 0.5) * eX, s, me.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
76 void XonoticGametypeList_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
78 SUPER(XonoticServerList).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
79 me.realFontSize_y = me.fontSize / (absSize_y * me.itemHeight);
80 me.realFontSize_x = me.fontSize / (absSize_x * (1 - me.controlWidth));
81 me.realUpperMargin = 0.5 * (1 - me.realFontSize_y);
82 me.columnNameOrigin = 0;
83 me.columnNameSize = 1;