6 float navigation_bestrating;
7 float bot_navigation_movemode;
8 float navigation_testtracewalk;
10 vector jumpstepheightvec;
13 entity navigation_bestgoal;
15 // stack of current goals (the last one of which may be an item or other
16 // desirable object, the rest are typically waypoints to reach it)
17 .entity goalcurrent, goalstack01, goalstack02, goalstack03;
18 .entity goalstack04, goalstack05, goalstack06, goalstack07;
19 .entity goalstack08, goalstack09, goalstack10, goalstack11;
20 .entity goalstack12, goalstack13, goalstack14, goalstack15;
21 .entity goalstack16, goalstack17, goalstack18, goalstack19;
22 .entity goalstack20, goalstack21, goalstack22, goalstack23;
23 .entity goalstack24, goalstack25, goalstack26, goalstack27;
24 .entity goalstack28, goalstack29, goalstack30, goalstack31;
26 .entity nearestwaypoint;
27 .float nearestwaypoint_dist;
28 .float nearestwaypointtimeout;
31 // item it is linked from waypoint it.wpXX (INCOMING link)
32 // links are sorted by their cost (wpXXmincost)
33 .entity wp00, wp01, wp02, wp03, wp04, wp05, wp06, wp07, wp08, wp09, wp10, wp11, wp12, wp13, wp14, wp15;
34 .entity wp16, wp17, wp18, wp19, wp20, wp21, wp22, wp23, wp24, wp25, wp26, wp27, wp28, wp29, wp30, wp31;
36 .float wp00mincost, wp01mincost, wp02mincost, wp03mincost, wp04mincost, wp05mincost, wp06mincost, wp07mincost;
37 .float wp08mincost, wp09mincost, wp10mincost, wp11mincost, wp12mincost, wp13mincost, wp14mincost, wp15mincost;
38 .float wp16mincost, wp17mincost, wp18mincost, wp19mincost, wp20mincost, wp21mincost, wp22mincost, wp23mincost;
39 .float wp24mincost, wp25mincost, wp26mincost, wp27mincost, wp28mincost, wp29mincost, wp30mincost, wp31mincost;
42 #define navigation_item_islinked(from_wp, to_item) waypoint_islinked(to_item, from_wp)
43 #define navigation_item_addlink(from_wp, to_item) \
44 waypoint_addlink_customcost(to_item, from_wp, waypoint_getlinkcost(from_wp, to_item))
47 .entity wp_goal_prev0;
48 .entity wp_goal_prev1;
50 .float lastteleporttime;
54 .entity navigation_jetpack_goal;
55 .vector navigation_jetpack_point;
57 const float DEBUG_NODE_SUCCESS = 1;
58 const float DEBUG_NODE_WARNING = 2;
59 const float DEBUG_NODE_FAIL = 3;
62 entity bot_waypoint_queue_owner; // Owner of the temporary list of goals
63 entity bot_waypoint_queue_goal; // Head of the temporary list of goals
64 .entity bot_waypoint_queue_nextgoal;
65 entity bot_waypoint_queue_bestgoal;
66 float bot_waypoint_queue_bestgoalrating;
68 .entity bot_basewaypoint;
69 .bool navigation_dynamicgoal;
70 void navigation_dynamicgoal_init(entity this, bool initially_static);
71 void navigation_dynamicgoal_set(entity this);
72 void navigation_dynamicgoal_unset(entity this);
79 void debugresetnodes();
80 void debugnode(entity this, vector node);
81 void debugnodestatus(vector position, float status);
83 void debuggoalstack(entity this);
85 float tracewalk(entity e, vector start, vector m1, vector m2, vector end, float movemode);
87 float navigation_markroutes_nearestwaypoints(entity this, float maxdist);
88 float navigation_routetogoal(entity this, entity e, vector startposition);
90 void navigation_clearroute(entity this);
91 void navigation_pushroute(entity this, entity e);
92 void navigation_poproute(entity this);
93 void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vector p);
94 void navigation_markroutes(entity this, entity fixed_source_waypoint);
95 void navigation_markroutes_inverted(entity fixed_source_waypoint);
96 void navigation_routerating(entity this, entity e, float f, float rangebias);
97 void navigation_poptouchedgoals(entity this);
98 void navigation_goalrating_start(entity this);
99 void navigation_goalrating_end(entity this);
100 void navigation_unstuck(entity this);
102 void botframe_updatedangerousobjects(float maxupdate);
104 entity navigation_findnearestwaypoint(entity ent, float walkfromwp);
105 float navigation_waypoint_will_link(vector v, vector org, entity ent, float walkfromwp, float bestdist);