1 #include "waypoints.qh"
6 #include "navigation.qh"
8 #include <common/state.qh>
10 #include "../../antilag.qh"
12 #include <common/constants.qh>
13 #include <common/net_linked.qh>
15 #include <lib/warpzone/common.qh>
16 #include <lib/warpzone/util_server.qh>
18 void waypoint_setupmodel(entity wp)
20 if (autocvar_g_waypointeditor)
22 // TODO: add some sort of visible box in edit mode for box waypoints
25 setmodel(wp, MDL_WAYPOINT);
27 wp.effects = EF_LOWPRECISION;
28 if (wp.wpflags & WAYPOINTFLAG_ITEM)
29 wp.colormod = '1 0 0';
30 else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
31 wp.colormod = '1 1 0';
33 wp.colormod = '1 1 1';
39 // create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
40 // them back to it as well
41 // (suitable for spawnfunc_waypoint editor)
42 entity waypoint_spawn(vector m1, vector m2, float f)
44 if(!(f & WAYPOINTFLAG_PERSONAL))
46 IL_EACH(g_waypoints, boxesoverlap(m1, m2, it.absmin, it.absmax),
52 entity w = new(waypoint);
53 IL_PUSH(g_waypoints, w);
54 w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
56 w.solid = SOLID_TRIGGER;
57 setorigin(w, (m1 + m2) * 0.5);
58 setsize(w, m1 - w.origin, m2 - w.origin);
64 setsize(w, PL_MIN_CONST - '1 1 0', PL_MAX_CONST + '1 1 0');
65 if(!move_out_of_solid(w))
67 if(!(f & WAYPOINTFLAG_GENERATED))
69 LOG_TRACE("Killed a waypoint that was stuck in solid at ", vtos(w.origin));
75 if(autocvar_developer)
77 LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin), "\n");
78 backtrace("Waypoint stuck");
82 setsize(w, '0 0 0', '0 0 0');
85 waypoint_clearlinks(w);
86 //waypoint_schedulerelink(w);
88 waypoint_setupmodel(w);
93 // add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
94 void waypoint_addlink(entity from, entity to)
100 if (from.wpflags & WAYPOINTFLAG_NORELINK)
103 if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
104 if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
105 if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
106 if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
107 if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
108 if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
109 if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
110 if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
112 if (to.wpisbox || from.wpisbox)
114 // if either is a box we have to find the nearest points on them to
115 // calculate the distance properly
116 vector v1, v2, m1, m2;
120 v1_x = bound(m1_x, v1_x, m2_x);
121 v1_y = bound(m1_y, v1_y, m2_y);
122 v1_z = bound(m1_z, v1_z, m2_z);
126 v2_x = bound(m1_x, v2_x, m2_x);
127 v2_y = bound(m1_y, v2_y, m2_y);
128 v2_z = bound(m1_z, v2_z, m2_z);
133 c = vlen(to.origin - from.origin);
135 if (from.wp31mincost < c) return;
136 if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
137 if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost;
138 if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost;
139 if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost;
140 if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost;
141 if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost;
142 if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost;
143 if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost;
144 if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost;
145 if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost;
146 if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost;
147 if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost;
148 if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost;
149 if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost;
150 if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost;
151 if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost;
152 if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost;
153 if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost;
154 if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost;
155 if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost;
156 if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost;
157 if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost;
158 if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost;
159 if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost;
160 if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost;
161 if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost;
162 if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost;
163 if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost;
164 if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost;
165 if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost;
166 if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost;
167 from.wp00 = to;from.wp00mincost = c;return;
170 // relink this spawnfunc_waypoint
171 // (precompile a list of all reachable waypoints from this spawnfunc_waypoint)
173 void waypoint_think(entity this)
175 vector sv, sm1, sm2, ev, em1, em2, dv;
177 bot_calculate_stepheightvec();
179 bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
181 //dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n");
182 sm1 = this.origin + this.mins;
183 sm2 = this.origin + this.maxs;
184 IL_EACH(g_waypoints, true,
186 if (boxesoverlap(this.absmin, this.absmax, it.absmin, it.absmax))
188 waypoint_addlink(this, it);
189 waypoint_addlink(it, this);
194 if(!checkpvs(this.origin, it))
200 sv.x = bound(sm1_x, sv.x, sm2_x);
201 sv.y = bound(sm1_y, sv.y, sm2_y);
202 sv.z = bound(sm1_z, sv.z, sm2_z);
204 em1 = it.origin + it.mins;
205 em2 = it.origin + it.maxs;
206 ev.x = bound(em1_x, ev.x, em2_x);
207 ev.y = bound(em1_y, ev.y, em2_y);
208 ev.z = bound(em1_z, ev.z, em2_z);
211 if(vdist(dv, >=, 1050)) // max search distance in XY
213 ++relink_lengthculled;
216 navigation_testtracewalk = 0;
219 tracebox(sv - PL_MIN_CONST.z * '0 0 1', PL_MIN_CONST, PL_MAX_CONST, sv, false, this);
220 if (!trace_startsolid)
222 //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
223 sv = trace_endpos + '0 0 1';
228 tracebox(ev - PL_MIN_CONST.z * '0 0 1', PL_MIN_CONST, PL_MAX_CONST, ev, false, it);
229 if (!trace_startsolid)
231 //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
232 ev = trace_endpos + '0 0 1';
235 //traceline(this.origin, it.origin, false, NULL);
236 //if (trace_fraction == 1)
237 if (!this.wpisbox && tracewalk(this, sv, PL_MIN_CONST, PL_MAX_CONST, ev, MOVE_NOMONSTERS))
238 waypoint_addlink(this, it);
240 relink_walkculled += 0.5;
241 if (!it.wpisbox && tracewalk(it, ev, PL_MIN_CONST, PL_MAX_CONST, sv, MOVE_NOMONSTERS))
242 waypoint_addlink(it, this);
244 relink_walkculled += 0.5;
247 navigation_testtracewalk = 0;
248 this.wplinked = true;
251 void waypoint_clearlinks(entity wp)
253 // clear links to other waypoints
256 wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = NULL;
257 wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = NULL;
258 wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = NULL;
259 wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = NULL;
261 wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f;
262 wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f;
263 wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f;
264 wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f;
269 // tell a spawnfunc_waypoint to relink
270 void waypoint_schedulerelink(entity wp)
275 waypoint_setupmodel(wp);
276 wp.wpisbox = vdist(wp.size, >, 0);
278 if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL))
280 if (!(wp.wpflags & WAYPOINTFLAG_NORELINK))
281 waypoint_clearlinks(wp);
282 // schedule an actual relink on next frame
283 setthink(wp, waypoint_think);
285 wp.effects = EF_LOWPRECISION;
288 // spawnfunc_waypoint map entity
291 IL_PUSH(g_waypoints, this);
293 setorigin(this, this.origin);
294 // schedule a relink after other waypoints have had a chance to spawn
295 waypoint_clearlinks(this);
296 //waypoint_schedulerelink(this);
299 // remove a spawnfunc_waypoint, and schedule all neighbors to relink
300 void waypoint_remove(entity e)
302 // tell all linked waypoints that they need to relink
303 waypoint_schedulerelink(e.wp00);
304 waypoint_schedulerelink(e.wp01);
305 waypoint_schedulerelink(e.wp02);
306 waypoint_schedulerelink(e.wp03);
307 waypoint_schedulerelink(e.wp04);
308 waypoint_schedulerelink(e.wp05);
309 waypoint_schedulerelink(e.wp06);
310 waypoint_schedulerelink(e.wp07);
311 waypoint_schedulerelink(e.wp08);
312 waypoint_schedulerelink(e.wp09);
313 waypoint_schedulerelink(e.wp10);
314 waypoint_schedulerelink(e.wp11);
315 waypoint_schedulerelink(e.wp12);
316 waypoint_schedulerelink(e.wp13);
317 waypoint_schedulerelink(e.wp14);
318 waypoint_schedulerelink(e.wp15);
319 waypoint_schedulerelink(e.wp16);
320 waypoint_schedulerelink(e.wp17);
321 waypoint_schedulerelink(e.wp18);
322 waypoint_schedulerelink(e.wp19);
323 waypoint_schedulerelink(e.wp20);
324 waypoint_schedulerelink(e.wp21);
325 waypoint_schedulerelink(e.wp22);
326 waypoint_schedulerelink(e.wp23);
327 waypoint_schedulerelink(e.wp24);
328 waypoint_schedulerelink(e.wp25);
329 waypoint_schedulerelink(e.wp26);
330 waypoint_schedulerelink(e.wp27);
331 waypoint_schedulerelink(e.wp28);
332 waypoint_schedulerelink(e.wp29);
333 waypoint_schedulerelink(e.wp30);
334 waypoint_schedulerelink(e.wp31);
335 // and now remove the spawnfunc_waypoint
339 // empties the map of waypoints
340 void waypoint_removeall()
342 IL_EACH(g_waypoints, true,
348 // tell all waypoints to relink
349 // (is this useful at all?)
350 void waypoint_schedulerelinkall()
352 relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0;
353 IL_EACH(g_waypoints, true,
355 waypoint_schedulerelink(it);
357 waypoint_load_links_hardwired();
360 // Load waypoint links from file
361 float waypoint_load_links()
364 float file, tokens, c = 0, found;
365 entity wp_from = NULL, wp_to;
366 vector wp_to_pos, wp_from_pos;
367 filename = strcat("maps/", mapname);
368 filename = strcat(filename, ".waypoints.cache");
369 file = fopen(filename, FILE_READ);
373 LOG_TRACE("waypoint links load from ");
375 LOG_TRACE(" failed");
379 while ((s = fgets(file)))
381 tokens = tokenizebyseparator(s, "*");
390 wp_from_pos = stov(argv(0));
391 wp_to_pos = stov(argv(1));
393 // Search "from" waypoint
394 if(!wp_from || wp_from.origin!=wp_from_pos)
396 wp_from = findradius(wp_from_pos, 1);
400 if(vdist(wp_from.origin - wp_from_pos, <, 1))
401 if(wp_from.classname == "waypoint")
406 wp_from = wp_from.chain;
411 LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from.origin));
417 // Search "to" waypoint
418 wp_to = findradius(wp_to_pos, 1);
422 if(vdist(wp_to.origin - wp_to_pos, <, 1))
423 if(wp_to.classname == "waypoint")
433 LOG_TRACE("waypoint_load_links: couldn't find 'to' waypoint at ", vtos(wp_to.origin));
438 waypoint_addlink(wp_from, wp_to);
443 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache");
445 botframe_cachedwaypointlinks = true;
449 void waypoint_load_links_hardwired()
452 float file, tokens, c = 0, found;
453 entity wp_from = NULL, wp_to;
454 vector wp_to_pos, wp_from_pos;
455 filename = strcat("maps/", mapname);
456 filename = strcat(filename, ".waypoints.hardwired");
457 file = fopen(filename, FILE_READ);
459 botframe_loadedforcedlinks = true;
463 LOG_TRACE("waypoint links load from ", filename, " failed");
467 while ((s = fgets(file)))
469 if(substring(s, 0, 2)=="//")
472 if(substring(s, 0, 1)=="#")
475 tokens = tokenizebyseparator(s, "*");
480 wp_from_pos = stov(argv(0));
481 wp_to_pos = stov(argv(1));
483 // Search "from" waypoint
484 if(!wp_from || wp_from.origin!=wp_from_pos)
486 wp_from = findradius(wp_from_pos, 5);
490 if(vdist(wp_from.origin - wp_from_pos, <, 5))
491 if(wp_from.classname == "waypoint")
496 wp_from = wp_from.chain;
501 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped\n"));
506 // Search "to" waypoint
507 wp_to = findradius(wp_to_pos, 5);
511 if(vdist(wp_to.origin - wp_to_pos, <, 5))
512 if(wp_to.classname == "waypoint")
522 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped\n"));
527 waypoint_addlink(wp_from, wp_to);
528 wp_from.wphardwired = true;
529 wp_to.wphardwired = true;
534 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired");
537 entity waypoint_get_link(entity w, float i)
541 case 0:return w.wp00;
542 case 1:return w.wp01;
543 case 2:return w.wp02;
544 case 3:return w.wp03;
545 case 4:return w.wp04;
546 case 5:return w.wp05;
547 case 6:return w.wp06;
548 case 7:return w.wp07;
549 case 8:return w.wp08;
550 case 9:return w.wp09;
551 case 10:return w.wp10;
552 case 11:return w.wp11;
553 case 12:return w.wp12;
554 case 13:return w.wp13;
555 case 14:return w.wp14;
556 case 15:return w.wp15;
557 case 16:return w.wp16;
558 case 17:return w.wp17;
559 case 18:return w.wp18;
560 case 19:return w.wp19;
561 case 20:return w.wp20;
562 case 21:return w.wp21;
563 case 22:return w.wp22;
564 case 23:return w.wp23;
565 case 24:return w.wp24;
566 case 25:return w.wp25;
567 case 26:return w.wp26;
568 case 27:return w.wp27;
569 case 28:return w.wp28;
570 case 29:return w.wp29;
571 case 30:return w.wp30;
572 case 31:return w.wp31;
577 // Save all waypoint links to a file
578 void waypoint_save_links()
580 string filename = sprintf("maps/%s.waypoints.cache", mapname);
581 int file = fopen(filename, FILE_WRITE);
584 LOG_INFOF("waypoint link save to %s failed\n", filename);
589 IL_EACH(g_waypoints, true,
591 for(int j = 0; j < 32; ++j)
593 entity link = waypoint_get_link(it, j);
596 string s = strcat(vtos(it.origin), "*", vtos(link.origin), "\n");
603 botframe_cachedwaypointlinks = true;
605 LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache\n", c, mapname);
608 // save waypoints to gamedir/data/maps/mapname.waypoints
609 void waypoint_saveall()
611 string filename = sprintf("maps/%s.waypoints", mapname);
612 int file = fopen(filename, FILE_WRITE);
615 waypoint_save_links(); // save anyway?
616 botframe_loadedforcedlinks = false;
618 LOG_INFOF("waypoint links: save to %s failed\n", filename);
623 IL_EACH(g_waypoints, true,
625 if(it.wpflags & WAYPOINTFLAG_GENERATED)
629 s = strcat(vtos(it.origin + it.mins), "\n");
630 s = strcat(s, vtos(it.origin + it.maxs));
632 s = strcat(s, ftos(it.wpflags));
638 waypoint_save_links();
639 botframe_loadedforcedlinks = false;
641 LOG_INFOF("saved %d waypoints to maps/%s.waypoints\n", c, mapname);
644 // load waypoints from file
645 float waypoint_loadall()
648 float file, cwp, cwb, fl;
652 filename = strcat("maps/", mapname);
653 filename = strcat(filename, ".waypoints");
654 file = fopen(filename, FILE_READ);
657 while ((s = fgets(file)))
668 waypoint_spawn(m1, m2, fl);
675 LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints");
679 LOG_TRACE("waypoint load from ", filename, " failed");
684 vector waypoint_fixorigin(vector position)
686 tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
687 if(trace_fraction < 1)
688 position = trace_endpos;
689 //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, NULL);
690 //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
694 void waypoint_spawnforitem_force(entity e, vector org)
696 // Fix the waypoint altitude if necessary
697 org = waypoint_fixorigin(org);
699 // don't spawn an item spawnfunc_waypoint if it already exists
700 IL_EACH(g_waypoints, true,
704 if(boxesoverlap(org, org, it.absmin, it.absmax))
706 e.nearestwaypoint = it;
712 if(vdist(it.origin - org, <, 16))
714 e.nearestwaypoint = it;
720 e.nearestwaypoint = waypoint_spawn(org, org, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_ITEM);
723 void waypoint_spawnforitem(entity e)
725 if(!bot_waypoints_for_items)
728 waypoint_spawnforitem_force(e, e.origin);
731 void waypoint_spawnforteleporter_boxes(entity e, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
735 w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
736 dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED);
737 // one way link to the destination
739 w.wp00mincost = timetaken; // this is just for jump pads
740 // the teleporter's nearest spawnfunc_waypoint is this one
741 // (teleporters are not goals, so this is probably useless)
742 e.nearestwaypoint = w;
743 e.nearestwaypointtimeout = -1;
746 void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
748 org = waypoint_fixorigin(org);
749 destination = waypoint_fixorigin(destination);
750 waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
753 void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
755 destination = waypoint_fixorigin(destination);
756 waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
759 entity waypoint_spawnpersonal(entity this, vector position)
763 // drop the waypoint to a proper location:
764 // first move it up by a player height
765 // then move it down to hit the floor with player bbox size
766 position = waypoint_fixorigin(position);
768 w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
769 w.nearestwaypoint = NULL;
770 w.nearestwaypointtimeout = 0;
773 waypoint_schedulerelink(w);
778 void waypoint_showlink(entity wp1, entity wp2, int display_type)
783 if (wp1.wphardwired && wp2.wphardwired)
784 te_beam(NULL, wp1.origin, wp2.origin);
785 else if (display_type == 1)
786 te_lightning2(NULL, wp1.origin, wp2.origin);
789 void botframe_showwaypointlinks()
791 if (time < botframe_waypointeditorlightningtime)
793 botframe_waypointeditorlightningtime = time + 0.5;
794 FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot,
796 int display_type = 0;
797 entity head = navigation_findnearestwaypoint(it, false);
798 if (IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
799 display_type = 1; // default
800 else if(head && (head.wphardwired))
801 display_type = 2; // only hardwired
805 //navigation_testtracewalk = true;
806 //print("currently selected WP is ", etos(head), "\n");
807 //navigation_testtracewalk = false;
810 te_lightning2(NULL, head.origin, it.origin);
811 waypoint_showlink(head.wp00, head, display_type);
812 waypoint_showlink(head.wp01, head, display_type);
813 waypoint_showlink(head.wp02, head, display_type);
814 waypoint_showlink(head.wp03, head, display_type);
815 waypoint_showlink(head.wp04, head, display_type);
816 waypoint_showlink(head.wp05, head, display_type);
817 waypoint_showlink(head.wp06, head, display_type);
818 waypoint_showlink(head.wp07, head, display_type);
819 waypoint_showlink(head.wp08, head, display_type);
820 waypoint_showlink(head.wp09, head, display_type);
821 waypoint_showlink(head.wp10, head, display_type);
822 waypoint_showlink(head.wp11, head, display_type);
823 waypoint_showlink(head.wp12, head, display_type);
824 waypoint_showlink(head.wp13, head, display_type);
825 waypoint_showlink(head.wp14, head, display_type);
826 waypoint_showlink(head.wp15, head, display_type);
827 waypoint_showlink(head.wp16, head, display_type);
828 waypoint_showlink(head.wp17, head, display_type);
829 waypoint_showlink(head.wp18, head, display_type);
830 waypoint_showlink(head.wp19, head, display_type);
831 waypoint_showlink(head.wp20, head, display_type);
832 waypoint_showlink(head.wp21, head, display_type);
833 waypoint_showlink(head.wp22, head, display_type);
834 waypoint_showlink(head.wp23, head, display_type);
835 waypoint_showlink(head.wp24, head, display_type);
836 waypoint_showlink(head.wp25, head, display_type);
837 waypoint_showlink(head.wp26, head, display_type);
838 waypoint_showlink(head.wp27, head, display_type);
839 waypoint_showlink(head.wp28, head, display_type);
840 waypoint_showlink(head.wp29, head, display_type);
841 waypoint_showlink(head.wp30, head, display_type);
842 waypoint_showlink(head.wp31, head, display_type);
848 float botframe_autowaypoints_fixdown(vector v)
850 tracebox(v, PL_MIN_CONST, PL_MAX_CONST, v + '0 0 -64', MOVE_NOMONSTERS, NULL);
851 if(trace_fraction >= 1)
856 float botframe_autowaypoints_createwp(vector v, entity p, .entity fld, float f)
858 IL_EACH(g_waypoints, boxesoverlap(v - '32 32 32', v + '32 32 32', it.absmin, it.absmax),
860 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
864 waypoint_schedulerelink(p.(fld) = waypoint_spawn(v, v, f));
870 // 0 = no action needed
871 // -1 = temp fail, try from world too
872 // -2 = permanent fail, do not retry
873 float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .entity fld)
875 // make it possible to go from p to wp, if we can
876 // if wp is NULL, nearest is chosen
884 if(!botframe_autowaypoints_fixdown(p.origin))
890 // if any WP w fulfills wp -> w -> porg and w is closer than wp, then switch from wp to w
892 // if wp -> porg, then OK
894 if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
896 // we may find a better one
897 maxdist = vlen(wp.origin - porg);
905 float bestdist = maxdist;
906 IL_EACH(g_waypoints, it != wp && !(it.wpflags & WAYPOINTFLAG_NORELINK),
908 float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg);
910 if(navigation_waypoint_will_link(wp.origin, it.origin, p, walkfromwp, 1050))
911 if(navigation_waypoint_will_link(it.origin, porg, p, walkfromwp, 1050))
917 if(bestdist < maxdist)
919 LOG_INFO("update chain to new nearest WP ", etos(p.(fld)), "\n");
925 // we know maxdist < 2100
926 // so wp -> porg is still valid
932 // otherwise, no existing WP can fix our issues
938 w = navigation_findnearestwaypoint(p, walkfromwp);
951 if(tmax - tmin < 0.001)
953 // did not get a good candidate
957 t = (tmin + tmax) * 0.5;
958 o = antilag_takebackorigin(p, CS(p), time - t);
959 if(!botframe_autowaypoints_fixdown(o))
965 if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
967 // we cannot walk from wp.origin to o
968 // get closer to tmax
977 w = navigation_findnearestwaypoint(p, walkfromwp);
981 // we cannot walk from any WP to o
982 // get closer to tmax
988 // if we get here, o is valid regarding waypoints
989 // check if o is connected right to the player
990 // we break if it succeeds, as that means o is a good waypoint location
991 if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
994 // o is no good, we need to get closer to the player
998 LOG_INFO("spawning a waypoint for connecting to ", etos(wp), "\n");
999 botframe_autowaypoints_createwp(o, p, fld, 0);
1003 // automatically create missing waypoints
1004 .entity botframe_autowaypoints_lastwp0, botframe_autowaypoints_lastwp1;
1005 void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld)
1007 float r = botframe_autowaypoints_fix_from(p, walkfromwp, p.(fld), fld);
1010 r = botframe_autowaypoints_fix_from(p, walkfromwp, NULL, fld);
1014 LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain\n");
1015 if(!botframe_autowaypoints_fixdown(p.origin))
1016 return; // shouldn't happen, caught above
1017 botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED);
1020 void botframe_deleteuselesswaypoints()
1022 IL_EACH(g_items, it.bot_pickup,
1024 // NOTE: this protects waypoints if they're the ONLY nearest
1025 // waypoint. That's the intention.
1026 navigation_findnearestwaypoint(it, false); // Walk TO item.
1027 navigation_findnearestwaypoint(it, true); // Walk FROM item.
1029 IL_EACH(g_waypoints, true,
1031 it.wpflags |= WAYPOINTFLAG_DEAD_END;
1032 it.wpflags &= ~WAYPOINTFLAG_USEFUL;
1034 if (it.wpflags & WAYPOINTFLAG_ITEM)
1035 it.wpflags |= WAYPOINTFLAG_USEFUL;
1036 if (it.wpflags & WAYPOINTFLAG_TELEPORT)
1037 it.wpflags |= WAYPOINTFLAG_USEFUL;
1038 if (it.wpflags & WAYPOINTFLAG_PROTECTED)
1039 it.wpflags |= WAYPOINTFLAG_USEFUL;
1040 // b) WP is closest WP for an item/spawnpoint/other entity
1041 // This has been done above by protecting these WPs.
1043 // c) There are w1, w, w2 so that w1 -> w, w -> w2 and not w1 -> w2.
1044 IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_PERSONAL),
1046 for (int m = 0; m < 32; ++m)
1048 entity w = waypoint_get_link(it, m);
1051 if (w.wpflags & WAYPOINTFLAG_PERSONAL)
1053 if (w.wpflags & WAYPOINTFLAG_USEFUL)
1055 for (int j = 0; j < 32; ++j)
1057 entity w2 = waypoint_get_link(w, j);
1062 if (w2.wpflags & WAYPOINTFLAG_PERSONAL)
1064 // If we got here, it != w2 exist with it -> w
1065 // and w -> w2. That means the waypoint is not
1067 w.wpflags &= ~WAYPOINTFLAG_DEAD_END;
1068 for (int k = 0; k < 32; ++k)
1070 if (waypoint_get_link(it, k) == w2)
1072 // IF WE GET HERE, w is proven useful
1073 // to get from it to w2!
1074 w.wpflags |= WAYPOINTFLAG_USEFUL;
1081 // d) The waypoint is a dead end. Dead end waypoints must be kept as
1082 // they are needed to complete routes while autowaypointing.
1084 IL_EACH(g_waypoints, !(it.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)),
1086 LOG_INFOF("Removed a waypoint at %v. Try again for more!\n", it.origin);
1087 te_explosion(it.origin);
1088 waypoint_remove(it);
1092 IL_EACH(g_waypoints, true,
1094 it.wpflags &= ~(WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END); // temp flag
1098 void botframe_autowaypoints()
1100 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), LAMBDA(
1101 // going back is broken, so only fix waypoints to walk TO the player
1102 //botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0);
1103 botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1);
1104 //te_explosion(p.botframe_autowaypoints_lastwp0.origin);
1107 if (autocvar_g_waypointeditor_auto >= 2) {
1108 botframe_deleteuselesswaypoints();