1 #include "waypoints.qh"
4 #include "navigation.qh"
6 #include <common/state.qh>
8 #include "../antilag.qh"
10 #include <common/constants.qh>
12 #include <lib/warpzone/common.qh>
13 #include <lib/warpzone/util_server.qh>
15 // create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
16 // them back to it as well
17 // (suitable for spawnfunc_waypoint editor)
18 entity waypoint_spawn(vector m1, vector m2, float f)
21 w = find(world, classname, "waypoint");
23 if (!(f & WAYPOINTFLAG_PERSONAL))
26 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
27 if (boxesoverlap(m1, m2, w.absmin, w.absmax))
29 w = find(w, classname, "waypoint");
33 w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
35 setorigin(w, (m1 + m2) * 0.5);
36 setsize(w, m1 - w.origin, m2 - w.origin);
42 setsize(w, STAT(PL_MIN, NULL) - '1 1 0', STAT(PL_MAX, NULL) + '1 1 0');
43 if(!move_out_of_solid(w))
45 if(!(f & WAYPOINTFLAG_GENERATED))
47 LOG_TRACE("Killed a waypoint that was stuck in solid at ", vtos(w.origin), "\n");
53 if(autocvar_developer)
55 LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin), "\n");
56 backtrace("Waypoint stuck");
60 setsize(w, '0 0 0', '0 0 0');
63 waypoint_clearlinks(w);
64 //waypoint_schedulerelink(w);
66 if (autocvar_g_waypointeditor)
70 setmodel(w, MDL_WAYPOINT); w.effects = EF_LOWPRECISION;
72 if (w.wpflags & WAYPOINTFLAG_ITEM)
74 else if (w.wpflags & WAYPOINTFLAG_GENERATED)
85 // add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
86 void waypoint_addlink(entity from, entity to)
92 if (from.wpflags & WAYPOINTFLAG_NORELINK)
95 if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
96 if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
97 if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
98 if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
99 if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
100 if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
101 if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
102 if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
104 if (to.wpisbox || from.wpisbox)
106 // if either is a box we have to find the nearest points on them to
107 // calculate the distance properly
108 vector v1, v2, m1, m2;
112 v1_x = bound(m1_x, v1_x, m2_x);
113 v1_y = bound(m1_y, v1_y, m2_y);
114 v1_z = bound(m1_z, v1_z, m2_z);
118 v2_x = bound(m1_x, v2_x, m2_x);
119 v2_y = bound(m1_y, v2_y, m2_y);
120 v2_z = bound(m1_z, v2_z, m2_z);
125 c = vlen(to.origin - from.origin);
127 if (from.wp31mincost < c) return;
128 if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
129 if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost;
130 if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost;
131 if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost;
132 if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost;
133 if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost;
134 if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost;
135 if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost;
136 if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost;
137 if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost;
138 if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost;
139 if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost;
140 if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost;
141 if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost;
142 if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost;
143 if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost;
144 if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost;
145 if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost;
146 if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost;
147 if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost;
148 if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost;
149 if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost;
150 if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost;
151 if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost;
152 if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost;
153 if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost;
154 if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost;
155 if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost;
156 if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost;
157 if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost;
158 if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost;
159 from.wp00 = to;from.wp00mincost = c;return;
162 // relink this spawnfunc_waypoint
163 // (precompile a list of all reachable waypoints from this spawnfunc_waypoint)
165 void waypoint_think()
168 vector sv, sm1, sm2, ev, em1, em2, dv;
170 bot_calculate_stepheightvec();
172 bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL);
174 //dprint("waypoint_think wpisbox = ", ftos(self.wpisbox), "\n");
175 sm1 = self.origin + self.mins;
176 sm2 = self.origin + self.maxs;
177 for(e = world; (e = find(e, classname, "waypoint")); )
179 if (boxesoverlap(self.absmin, self.absmax, e.absmin, e.absmax))
181 waypoint_addlink(self, e);
182 waypoint_addlink(e, self);
187 if(!checkpvs(self.origin, e))
193 sv.x = bound(sm1_x, sv.x, sm2_x);
194 sv.y = bound(sm1_y, sv.y, sm2_y);
195 sv.z = bound(sm1_z, sv.z, sm2_z);
197 em1 = e.origin + e.mins;
198 em2 = e.origin + e.maxs;
199 ev.x = bound(em1_x, ev.x, em2_x);
200 ev.y = bound(em1_y, ev.y, em2_y);
201 ev.z = bound(em1_z, ev.z, em2_z);
204 if(vdist(dv, >=, 1050)) // max search distance in XY
206 ++relink_lengthculled;
209 navigation_testtracewalk = 0;
212 tracebox(sv - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, false, self);
213 if (!trace_startsolid)
215 //dprint("sv deviation", vtos(trace_endpos - sv), "\n");
216 sv = trace_endpos + '0 0 1';
221 tracebox(ev - STAT(PL_MIN, NULL).z * '0 0 1', STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, false, e);
222 if (!trace_startsolid)
224 //dprint("ev deviation", vtos(trace_endpos - ev), "\n");
225 ev = trace_endpos + '0 0 1';
228 //traceline(self.origin, e.origin, false, world);
229 //if (trace_fraction == 1)
230 if (!self.wpisbox && tracewalk(self, sv, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), ev, MOVE_NOMONSTERS))
231 waypoint_addlink(self, e);
233 relink_walkculled += 0.5;
234 if (!e.wpisbox && tracewalk(e, ev, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), sv, MOVE_NOMONSTERS))
235 waypoint_addlink(e, self);
237 relink_walkculled += 0.5;
240 navigation_testtracewalk = 0;
241 self.wplinked = true;
244 void waypoint_clearlinks(entity wp)
246 // clear links to other waypoints
249 wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = world;
250 wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = world;
251 wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = world;
252 wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = world;
254 wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f;
255 wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f;
256 wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f;
257 wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f;
262 // tell a spawnfunc_waypoint to relink
263 void waypoint_schedulerelink(entity wp)
267 // TODO: add some sort of visible box in edit mode for box waypoints
268 if (autocvar_g_waypointeditor)
273 setmodel(wp, MDL_WAYPOINT); wp.effects = EF_LOWPRECISION;
275 if (wp.wpflags & WAYPOINTFLAG_ITEM)
276 wp.colormod = '1 0 0';
277 else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
278 wp.colormod = '1 1 0';
280 wp.colormod = '1 1 1';
284 wp.wpisbox = vlen(wp.size) > 0;
286 if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL))
288 if (!(wp.wpflags & WAYPOINTFLAG_NORELINK))
289 waypoint_clearlinks(wp);
290 // schedule an actual relink on next frame
291 wp.think = waypoint_think;
293 wp.effects = EF_LOWPRECISION;
296 // spawnfunc_waypoint map entity
299 setorigin(this, this.origin);
300 // schedule a relink after other waypoints have had a chance to spawn
301 waypoint_clearlinks(this);
302 //waypoint_schedulerelink(this);
305 // remove a spawnfunc_waypoint, and schedule all neighbors to relink
306 void waypoint_remove(entity e)
308 // tell all linked waypoints that they need to relink
309 waypoint_schedulerelink(e.wp00);
310 waypoint_schedulerelink(e.wp01);
311 waypoint_schedulerelink(e.wp02);
312 waypoint_schedulerelink(e.wp03);
313 waypoint_schedulerelink(e.wp04);
314 waypoint_schedulerelink(e.wp05);
315 waypoint_schedulerelink(e.wp06);
316 waypoint_schedulerelink(e.wp07);
317 waypoint_schedulerelink(e.wp08);
318 waypoint_schedulerelink(e.wp09);
319 waypoint_schedulerelink(e.wp10);
320 waypoint_schedulerelink(e.wp11);
321 waypoint_schedulerelink(e.wp12);
322 waypoint_schedulerelink(e.wp13);
323 waypoint_schedulerelink(e.wp14);
324 waypoint_schedulerelink(e.wp15);
325 waypoint_schedulerelink(e.wp16);
326 waypoint_schedulerelink(e.wp17);
327 waypoint_schedulerelink(e.wp18);
328 waypoint_schedulerelink(e.wp19);
329 waypoint_schedulerelink(e.wp20);
330 waypoint_schedulerelink(e.wp21);
331 waypoint_schedulerelink(e.wp22);
332 waypoint_schedulerelink(e.wp23);
333 waypoint_schedulerelink(e.wp24);
334 waypoint_schedulerelink(e.wp25);
335 waypoint_schedulerelink(e.wp26);
336 waypoint_schedulerelink(e.wp27);
337 waypoint_schedulerelink(e.wp28);
338 waypoint_schedulerelink(e.wp29);
339 waypoint_schedulerelink(e.wp30);
340 waypoint_schedulerelink(e.wp31);
341 // and now remove the spawnfunc_waypoint
345 // empties the map of waypoints
346 void waypoint_removeall()
349 head = findchain(classname, "waypoint");
358 // tell all waypoints to relink
359 // (is this useful at all?)
360 void waypoint_schedulerelinkall()
363 relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0;
364 head = findchain(classname, "waypoint");
367 waypoint_schedulerelink(head);
372 // Load waypoint links from file
373 float waypoint_load_links()
376 float file, tokens, c = 0, found;
377 entity wp_from = world, wp_to;
378 vector wp_to_pos, wp_from_pos;
379 filename = strcat("maps/", mapname);
380 filename = strcat(filename, ".waypoints.cache");
381 file = fopen(filename, FILE_READ);
385 LOG_TRACE("waypoint links load from ");
387 LOG_TRACE(" failed\n");
391 while ((s = fgets(file)))
393 tokens = tokenizebyseparator(s, "*");
402 wp_from_pos = stov(argv(0));
403 wp_to_pos = stov(argv(1));
405 // Search "from" waypoint
406 if(!wp_from || wp_from.origin!=wp_from_pos)
408 wp_from = findradius(wp_from_pos, 1);
412 if(vlen(wp_from.origin-wp_from_pos)<1)
413 if(wp_from.classname == "waypoint")
418 wp_from = wp_from.chain;
423 LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from.origin),"\n");
429 // Search "to" waypoint
430 wp_to = findradius(wp_to_pos, 1);
434 if(vlen(wp_to.origin-wp_to_pos)<1)
435 if(wp_to.classname == "waypoint")
445 LOG_TRACE("waypoint_load_links: couldn't find 'to' waypoint at ", vtos(wp_to.origin),"\n");
450 waypoint_addlink(wp_from, wp_to);
455 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache\n");
457 botframe_cachedwaypointlinks = true;
461 void waypoint_load_links_hardwired()
464 float file, tokens, c = 0, found;
465 entity wp_from = world, wp_to;
466 vector wp_to_pos, wp_from_pos;
467 filename = strcat("maps/", mapname);
468 filename = strcat(filename, ".waypoints.hardwired");
469 file = fopen(filename, FILE_READ);
471 botframe_loadedforcedlinks = true;
475 LOG_TRACE("waypoint links load from ", filename, " failed\n");
479 while ((s = fgets(file)))
481 if(substring(s, 0, 2)=="//")
484 if(substring(s, 0, 1)=="#")
487 tokens = tokenizebyseparator(s, "*");
492 wp_from_pos = stov(argv(0));
493 wp_to_pos = stov(argv(1));
495 // Search "from" waypoint
496 if(!wp_from || wp_from.origin!=wp_from_pos)
498 wp_from = findradius(wp_from_pos, 5);
502 if(vlen(wp_from.origin-wp_from_pos)<5)
503 if(wp_from.classname == "waypoint")
508 wp_from = wp_from.chain;
513 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped\n"));
518 // Search "to" waypoint
519 wp_to = findradius(wp_to_pos, 5);
523 if(vlen(wp_to.origin-wp_to_pos)<5)
524 if(wp_to.classname == "waypoint")
534 LOG_INFO(strcat("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped\n"));
539 waypoint_addlink(wp_from, wp_to);
540 wp_from.wphardwired = true;
541 wp_to.wphardwired = true;
546 LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired\n");
549 entity waypoint_get_link(entity w, float i)
553 case 0:return w.wp00;
554 case 1:return w.wp01;
555 case 2:return w.wp02;
556 case 3:return w.wp03;
557 case 4:return w.wp04;
558 case 5:return w.wp05;
559 case 6:return w.wp06;
560 case 7:return w.wp07;
561 case 8:return w.wp08;
562 case 9:return w.wp09;
563 case 10:return w.wp10;
564 case 11:return w.wp11;
565 case 12:return w.wp12;
566 case 13:return w.wp13;
567 case 14:return w.wp14;
568 case 15:return w.wp15;
569 case 16:return w.wp16;
570 case 17:return w.wp17;
571 case 18:return w.wp18;
572 case 19:return w.wp19;
573 case 20:return w.wp20;
574 case 21:return w.wp21;
575 case 22:return w.wp22;
576 case 23:return w.wp23;
577 case 24:return w.wp24;
578 case 25:return w.wp25;
579 case 26:return w.wp26;
580 case 27:return w.wp27;
581 case 28:return w.wp28;
582 case 29:return w.wp29;
583 case 30:return w.wp30;
584 case 31:return w.wp31;
585 default:return world;
589 // Save all waypoint links to a file
590 void waypoint_save_links()
595 filename = strcat("maps/", mapname);
596 filename = strcat(filename, ".waypoints.cache");
597 file = fopen(filename, FILE_WRITE);
600 LOG_INFO("waypoint links save to ");
602 LOG_INFO(" failed\n");
605 w = findchain(classname, "waypoint");
611 link = waypoint_get_link(w, i);
615 s = strcat(vtos(w.origin), "*", vtos(link.origin), "\n");
622 botframe_cachedwaypointlinks = true;
626 LOG_INFO(" waypoints links to maps/");
628 LOG_INFO(".waypoints.cache\n");
631 // save waypoints to gamedir/data/maps/mapname.waypoints
632 void waypoint_saveall()
637 filename = strcat("maps/", mapname);
638 filename = strcat(filename, ".waypoints");
639 file = fopen(filename, FILE_WRITE);
643 w = findchain(classname, "waypoint");
646 if (!(w.wpflags & WAYPOINTFLAG_GENERATED))
648 s = strcat(vtos(w.origin + w.mins), "\n");
649 s = strcat(s, vtos(w.origin + w.maxs));
651 s = strcat(s, ftos(w.wpflags));
661 bprint(" waypoints to maps/");
663 bprint(".waypoints\n");
667 bprint("waypoint save to ");
671 waypoint_save_links();
672 botframe_loadedforcedlinks = false;
675 // load waypoints from file
676 float waypoint_loadall()
679 float file, cwp, cwb, fl;
683 filename = strcat("maps/", mapname);
684 filename = strcat(filename, ".waypoints");
685 file = fopen(filename, FILE_READ);
688 while ((s = fgets(file)))
699 waypoint_spawn(m1, m2, fl);
706 LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints\n");
710 LOG_TRACE("waypoint load from ", filename, " failed\n");
715 vector waypoint_fixorigin(vector position)
717 tracebox(position + '0 0 1' * (1 - STAT(PL_MIN, NULL).z), STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), position + '0 0 -512', MOVE_NOMONSTERS, world);
718 if(trace_fraction < 1)
719 position = trace_endpos;
720 //traceline(position, position + '0 0 -512', MOVE_NOMONSTERS, world);
721 //print("position is ", ftos(trace_endpos_z - position_z), " above solid\n");
725 void waypoint_spawnforitem_force(entity e, vector org)
729 // Fix the waypoint altitude if necessary
730 org = waypoint_fixorigin(org);
732 // don't spawn an item spawnfunc_waypoint if it already exists
733 w = findchain(classname, "waypoint");
738 if (boxesoverlap(org, org, w.absmin, w.absmax))
740 e.nearestwaypoint = w;
746 if (vlen(w.origin - org) < 16)
748 e.nearestwaypoint = w;
754 e.nearestwaypoint = waypoint_spawn(org, org, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_ITEM);
757 void waypoint_spawnforitem(entity e)
759 if(!bot_waypoints_for_items)
762 waypoint_spawnforitem_force(e, e.origin);
765 void waypoint_spawnforteleporter_boxes(entity e, vector org1, vector org2, vector destination1, vector destination2, float timetaken)
769 w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
770 dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED);
771 // one way link to the destination
773 w.wp00mincost = timetaken; // this is just for jump pads
774 // the teleporter's nearest spawnfunc_waypoint is this one
775 // (teleporters are not goals, so this is probably useless)
776 e.nearestwaypoint = w;
777 e.nearestwaypointtimeout = time + 1000000000;
780 void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken)
782 org = waypoint_fixorigin(org);
783 destination = waypoint_fixorigin(destination);
784 waypoint_spawnforteleporter_boxes(e, org, org, destination, destination, timetaken);
787 void waypoint_spawnforteleporter(entity e, vector destination, float timetaken)
789 destination = waypoint_fixorigin(destination);
790 waypoint_spawnforteleporter_boxes(e, e.absmin, e.absmax, destination, destination, timetaken);
793 entity waypoint_spawnpersonal(entity this, vector position)
797 // drop the waypoint to a proper location:
798 // first move it up by a player height
799 // then move it down to hit the floor with player bbox size
800 position = waypoint_fixorigin(position);
802 w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL);
803 w.nearestwaypoint = world;
804 w.nearestwaypointtimeout = 0;
807 waypoint_schedulerelink(w);
812 void botframe_showwaypointlinks()
815 if (time < botframe_waypointeditorlightningtime)
817 botframe_waypointeditorlightningtime = time + 0.5;
818 FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot, LAMBDA(
819 if(IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE)
821 //navigation_testtracewalk = true;
822 head = navigation_findnearestwaypoint(it, false);
823 // print("currently selected WP is ", etos(head), "\n");
824 //navigation_testtracewalk = false;
827 w = head ;if (w) te_lightning2(world, w.origin, it.origin);
828 w = head.wp00;if (w) te_lightning2(world, w.origin, head.origin);
829 w = head.wp01;if (w) te_lightning2(world, w.origin, head.origin);
830 w = head.wp02;if (w) te_lightning2(world, w.origin, head.origin);
831 w = head.wp03;if (w) te_lightning2(world, w.origin, head.origin);
832 w = head.wp04;if (w) te_lightning2(world, w.origin, head.origin);
833 w = head.wp05;if (w) te_lightning2(world, w.origin, head.origin);
834 w = head.wp06;if (w) te_lightning2(world, w.origin, head.origin);
835 w = head.wp07;if (w) te_lightning2(world, w.origin, head.origin);
836 w = head.wp08;if (w) te_lightning2(world, w.origin, head.origin);
837 w = head.wp09;if (w) te_lightning2(world, w.origin, head.origin);
838 w = head.wp10;if (w) te_lightning2(world, w.origin, head.origin);
839 w = head.wp11;if (w) te_lightning2(world, w.origin, head.origin);
840 w = head.wp12;if (w) te_lightning2(world, w.origin, head.origin);
841 w = head.wp13;if (w) te_lightning2(world, w.origin, head.origin);
842 w = head.wp14;if (w) te_lightning2(world, w.origin, head.origin);
843 w = head.wp15;if (w) te_lightning2(world, w.origin, head.origin);
844 w = head.wp16;if (w) te_lightning2(world, w.origin, head.origin);
845 w = head.wp17;if (w) te_lightning2(world, w.origin, head.origin);
846 w = head.wp18;if (w) te_lightning2(world, w.origin, head.origin);
847 w = head.wp19;if (w) te_lightning2(world, w.origin, head.origin);
848 w = head.wp20;if (w) te_lightning2(world, w.origin, head.origin);
849 w = head.wp21;if (w) te_lightning2(world, w.origin, head.origin);
850 w = head.wp22;if (w) te_lightning2(world, w.origin, head.origin);
851 w = head.wp23;if (w) te_lightning2(world, w.origin, head.origin);
852 w = head.wp24;if (w) te_lightning2(world, w.origin, head.origin);
853 w = head.wp25;if (w) te_lightning2(world, w.origin, head.origin);
854 w = head.wp26;if (w) te_lightning2(world, w.origin, head.origin);
855 w = head.wp27;if (w) te_lightning2(world, w.origin, head.origin);
856 w = head.wp28;if (w) te_lightning2(world, w.origin, head.origin);
857 w = head.wp29;if (w) te_lightning2(world, w.origin, head.origin);
858 w = head.wp30;if (w) te_lightning2(world, w.origin, head.origin);
859 w = head.wp31;if (w) te_lightning2(world, w.origin, head.origin);
865 float botframe_autowaypoints_fixdown(vector v)
867 tracebox(v, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), v + '0 0 -64', MOVE_NOMONSTERS, world);
868 if(trace_fraction >= 1)
873 float botframe_autowaypoints_createwp(vector v, entity p, .entity fld, float f)
877 w = find(world, classname, "waypoint");
880 // if a matching spawnfunc_waypoint already exists, don't add a duplicate
881 if (boxesoverlap(v - '32 32 32', v + '32 32 32', w.absmin, w.absmax))
882 //if (boxesoverlap(v - '4 4 4', v + '4 4 4', w.absmin, w.absmax))
884 w = find(w, classname, "waypoint");
887 waypoint_schedulerelink(p.(fld) = waypoint_spawn(v, v, f));
893 // 0 = no action needed
894 // -1 = temp fail, try from world too
895 // -2 = permanent fail, do not retry
896 float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .entity fld)
898 // make it possible to go from p to wp, if we can
899 // if wp is world, nearest is chosen
907 if(!botframe_autowaypoints_fixdown(p.origin))
913 // if any WP w fulfills wp -> w -> porg and w is closer than wp, then switch from wp to w
915 // if wp -> porg, then OK
917 if(navigation_waypoint_will_link(wp.origin, porg, p, walkfromwp, 1050))
919 // we may find a better one
920 maxdist = vlen(wp.origin - porg);
930 w = find(world, classname, "waypoint");
933 if(w != wp && !(w.wpflags & WAYPOINTFLAG_NORELINK))
936 d = vlen(wp.origin - w.origin) + vlen(w.origin - porg);
938 if(navigation_waypoint_will_link(wp.origin, w.origin, p, walkfromwp, 1050))
939 if(navigation_waypoint_will_link(w.origin, porg, p, walkfromwp, 1050))
945 w = find(w, classname, "waypoint");
947 if(bestdist < maxdist)
949 LOG_INFO("update chain to new nearest WP ", etos(p.(fld)), "\n");
955 // we know maxdist < 2100
956 // so wp -> porg is still valid
962 // otherwise, no existing WP can fix our issues
968 w = navigation_findnearestwaypoint(p, walkfromwp);
981 if(tmax - tmin < 0.001)
983 // did not get a good candidate
987 t = (tmin + tmax) * 0.5;
988 o = antilag_takebackorigin(p, CS(p), time - t);
989 if(!botframe_autowaypoints_fixdown(o))
995 if(!navigation_waypoint_will_link(wp.origin, o, p, walkfromwp, 1050))
997 // we cannot walk from wp.origin to o
998 // get closer to tmax
1007 w = navigation_findnearestwaypoint(p, walkfromwp);
1011 // we cannot walk from any WP to o
1012 // get closer to tmax
1018 // if we get here, o is valid regarding waypoints
1019 // check if o is connected right to the player
1020 // we break if it succeeds, as that means o is a good waypoint location
1021 if(navigation_waypoint_will_link(o, porg, p, walkfromwp, 1050))
1024 // o is no good, we need to get closer to the player
1028 LOG_INFO("spawning a waypoint for connecting to ", etos(wp), "\n");
1029 botframe_autowaypoints_createwp(o, p, fld, 0);
1033 // automatically create missing waypoints
1034 .entity botframe_autowaypoints_lastwp0, botframe_autowaypoints_lastwp1;
1035 void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld)
1037 float r = botframe_autowaypoints_fix_from(p, walkfromwp, p.(fld), fld);
1040 r = botframe_autowaypoints_fix_from(p, walkfromwp, world, fld);
1044 LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain\n");
1045 if(!botframe_autowaypoints_fixdown(p.origin))
1046 return; // shouldn't happen, caught above
1047 botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED);
1050 void botframe_deleteuselesswaypoints()
1054 for (w = world; (w = findfloat(w, bot_pickup, true)); )
1056 // NOTE: this protects waypoints if they're the ONLY nearest
1057 // waypoint. That's the intention.
1058 navigation_findnearestwaypoint(w, false); // Walk TO item.
1059 navigation_findnearestwaypoint(w, true); // Walk FROM item.
1061 for (w = world; (w = find(w, classname, "waypoint")); )
1063 w.wpflags |= WAYPOINTFLAG_DEAD_END;
1064 w.wpflags &= ~WAYPOINTFLAG_USEFUL;
1066 if (w.wpflags & WAYPOINTFLAG_ITEM)
1067 w.wpflags |= WAYPOINTFLAG_USEFUL;
1068 if (w.wpflags & WAYPOINTFLAG_TELEPORT)
1069 w.wpflags |= WAYPOINTFLAG_USEFUL;
1070 if (w.wpflags & WAYPOINTFLAG_PROTECTED)
1071 w.wpflags |= WAYPOINTFLAG_USEFUL;
1072 // b) WP is closest WP for an item/spawnpoint/other entity
1073 // This has been done above by protecting these WPs.
1075 // c) There are w1, w, w2 so that w1 -> w, w -> w2 and not w1 -> w2.
1076 for (w1 = world; (w1 = find(w1, classname, "waypoint")); )
1078 if (w1.wpflags & WAYPOINTFLAG_PERSONAL)
1080 for (i = 0; i < 32; ++i)
1082 w = waypoint_get_link(w1, i);
1085 if (w.wpflags & WAYPOINTFLAG_PERSONAL)
1087 if (w.wpflags & WAYPOINTFLAG_USEFUL)
1089 for (j = 0; j < 32; ++j)
1091 w2 = waypoint_get_link(w, j);
1096 if (w2.wpflags & WAYPOINTFLAG_PERSONAL)
1098 // If we got here, w1 != w2 exist with w1 -> w
1099 // and w -> w2. That means the waypoint is not
1101 w.wpflags &= ~WAYPOINTFLAG_DEAD_END;
1102 for (k = 0; k < 32; ++k)
1104 if (waypoint_get_link(w1, k) == w2)
1106 // IF WE GET HERE, w is proven useful
1107 // to get from w1 to w2!
1108 w.wpflags |= WAYPOINTFLAG_USEFUL;
1115 // d) The waypoint is a dead end. Dead end waypoints must be kept as
1116 // they are needed to complete routes while autowaypointing.
1118 for (w = world; (w = find(w, classname, "waypoint")); )
1120 if (!(w.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)))
1122 LOG_INFOF("Removed a waypoint at %v. Try again for more!\n", w.origin);
1123 te_explosion(w.origin);
1128 for (w = world; (w = find(w, classname, "waypoint")); )
1129 w.wpflags &= ~(WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END); // temp flag
1132 void botframe_autowaypoints()
1134 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), LAMBDA(
1135 // going back is broken, so only fix waypoints to walk TO the player
1136 //botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0);
1137 botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1);
1138 //te_explosion(p.botframe_autowaypoints_lastwp0.origin);
1141 if (autocvar_g_waypointeditor_auto >= 2) {
1142 botframe_deleteuselesswaypoints();