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Merge branch 'master' into bones_was_here/q3compat
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/chat.qh>
4 #include <server/world.qh>
5 #include <server/miscfunctions.qh>
6
7 #include <common/command/_mod.qh>
8
9 #include "common.qh"
10 #include "getreplies.qh"
11 #include "vote.qh"
12
13 #include "../bot/api.qh"
14
15 #include "../campaign.qh"
16 #include "../cheats.qh"
17 #include "../client.qh"
18 #include "../clientkill.qh"
19 #include "../player.qh"
20 #include "../ipban.qh"
21 #include "../mapvoting.qh"
22 #include "../scores.qh"
23 #include "../teamplay.qh"
24
25 #include <server/mutators/_mod.qh>
26 #include <common/gamemodes/_mod.qh>
27
28 #ifdef SVQC
29         #include <common/vehicles/all.qh>
30 #endif
31
32 #include <common/constants.qh>
33 #include <common/deathtypes/all.qh>
34 #include <common/effects/all.qh>
35 #include <common/mapinfo.qh>
36 #include <common/notifications/all.qh>
37 #include <common/physics/player.qh>
38 #include <common/teams.qh>
39 #include <common/util.qh>
40 #include <common/mapobjects/triggers.qh>
41
42 #include <common/minigames/sv_minigames.qh>
43
44 #include <common/monsters/_mod.qh>
45 #include <common/monsters/sv_spawn.qh>
46 #include <common/monsters/sv_monsters.qh>
47
48 #include <lib/warpzone/common.qh>
49
50 // =========================================================
51 //  Server side networked commands code, reworked by Samual
52 //  Last updated: December 28th, 2011
53 // =========================================================
54
55 bool SV_ParseClientCommand_floodcheck(entity this)
56 {
57         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
58
59         if (!timeout_status)  // not while paused
60         {
61                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
62                 {
63                         store.cmd_floodcount += 1;
64                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
65                 }
66                 else
67                 {
68                         store.cmd_floodtime = time;
69                         store.cmd_floodcount = 1;
70                 }
71         }
72         return true;  // continue, as we're not flooding yet
73 }
74
75
76 // =======================
77 //  Command Sub-Functions
78 // =======================
79
80 void ClientCommand_autoswitch(entity caller, int request, int argc)
81 {
82         switch (request)
83         {
84                 case CMD_REQUEST_COMMAND:
85                 {
86                         if (argv(1) != "")
87                         {
88                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
89                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
90                                 return;
91                         }
92                 }
93
94                 default:
95                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
96                 case CMD_REQUEST_USAGE:
97                 {
98                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
99                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
100                         return;
101                 }
102         }
103 }
104
105 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
106 {
107         switch (request)
108         {
109                 case CMD_REQUEST_COMMAND:
110                 {
111                         if (argv(1) != "")
112                         {
113                                 if (IS_CLIENT(caller))
114                                 {
115                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
116
117                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
118                                         {
119                                                 CS(caller).version_mismatch = true;
120                                                 ClientKill_TeamChange(caller, -2);  // observe
121                                         }
122                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
123                                         {
124                                                 // JoinBestTeam(caller, false, true);
125                                         }
126                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
127                                         {
128                                                 TRANSMUTE(Observer, caller);  // really?
129                                                 stuffcmd(caller, "menu_showteamselect\n");
130                                         }
131                                 }
132
133                                 return;
134                         }
135                 }
136
137                 default:
138                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
139                 case CMD_REQUEST_USAGE:
140                 {
141                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
142                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
143                         return;
144                 }
145         }
146 }
147
148 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
149 {
150         switch (request)
151         {
152                 case CMD_REQUEST_COMMAND:
153                 {
154                         if (argv(1) != "")
155                         {
156                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
157
158                                 return;
159                         }
160                 }
161
162                 default:
163                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
164                 case CMD_REQUEST_USAGE:
165                 {
166                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
167                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
168                         return;
169                 }
170         }
171 }
172
173 void ClientCommand_wpeditor(entity caller, int request, int argc)
174 {
175         switch (request)
176         {
177                 case CMD_REQUEST_COMMAND:
178                 {
179                         if (!autocvar_g_waypointeditor)
180                         {
181                                 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
182                                 return;
183                         }
184
185                         if (argv(1) != "")
186                         {
187                                 if (argv(1) == "spawn")
188                                 {
189                                         string s = argv(2);
190                                         if (!IS_PLAYER(caller))
191                                                 sprint(caller, "ERROR: this command works only if you are player\n");
192                                         else
193                                                 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
194                                         return;
195                                 }
196                                 else if (argv(1) == "remove")
197                                 {
198                                         if (!IS_PLAYER(caller))
199                                                 sprint(caller, "ERROR: this command works only if you are player\n");
200                                         else
201                                                 waypoint_remove_fromeditor(caller);
202                                         return;
203                                 }
204                                 else if (argv(1) == "hardwire")
205                                 {
206                                         string s = argv(2);
207                                         waypoint_start_hardwiredlink(caller, (s == "crosshair"));
208                                         return;
209                                 }
210                                 else if (argv(1) == "lock")
211                                 {
212                                         waypoint_lock(caller);
213                                         return;
214                                 }
215                                 else if (argv(1) == "unreachable")
216                                 {
217                                         if (!IS_PLAYER(caller))
218                                                 sprint(caller, "ERROR: this command works only if you are player\n");
219                                         else
220                                                 waypoint_unreachable(caller);
221                                         return;
222                                 }
223                                 else if (argv(1) == "saveall")
224                                 {
225                                         waypoint_saveall();
226                                         return;
227                                 }
228                                 else if (argv(1) == "relinkall")
229                                 {
230                                         waypoint_schedulerelinkall();
231                                         return;
232                                 }
233                                 else if (argv(1) == "symaxis")
234                                 {
235                                         if (argv(2) == "set" || argv(2) == "get")
236                                         {
237                                                 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
238                                                 return;
239                                         }
240                                 }
241                                 else if (argv(1) == "symorigin")
242                                 {
243                                         if (argv(2) == "set" || argv(2) == "get")
244                                         {
245                                                 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
246                                                 return;
247                                         }
248                                 }
249                         }
250                 }
251
252                 default:
253                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
254                 case CMD_REQUEST_USAGE:
255                 {
256                         sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
257                         sprint(caller, "  Where 'action' can be:\n");
258                         sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
259                         sprint(caller, "   ^5remove^7: removes player's nearest waypoint\n");
260                         sprint(caller, "   ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
261                         sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
262                         sprint(caller, "   ^5relinkall^7: relinks all waypoints as if they were respawned\n");
263                         sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
264                         sprint(caller, "   ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
265                         sprint(caller, "   ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
266                         sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
267                         sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
268                         sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
269                         sprint(caller, "   ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
270                         sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
271                         sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
272                         sprint(caller, "   ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
273                         sprint(caller, "   ^5symorigin get|set\n");
274                         sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
275                         sprint(caller, "   ^5symaxis get|set p1 p2\n");
276                         sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
277                                                                 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
278                         sprint(caller, "  See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
279                         return;
280                 }
281         }
282 }
283
284 void ClientCommand_join(entity caller, int request)
285 {
286         switch (request)
287         {
288                 case CMD_REQUEST_COMMAND:
289                 {
290                         if (!game_stopped && IS_CLIENT(caller) && !IS_PLAYER(caller))
291                         {
292                                 if (joinAllowed(caller))
293                                         Join(caller);
294                                 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
295                                         CS(caller).autojoin_checked = -1;
296                         }
297
298                         return;  // never fall through to usage
299                 }
300
301                 default:
302                 case CMD_REQUEST_USAGE:
303                 {
304                         sprint(caller, "\nUsage:^3 cmd join\n");
305                         sprint(caller, "  No arguments required.\n");
306                         return;
307                 }
308         }
309 }
310
311 void ClientCommand_kill(entity caller, int request)
312 {
313         switch (request)
314         {
315                 case CMD_REQUEST_COMMAND:
316                 {
317                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
318                                 return; // no point warning about this, command does nothing
319
320                         if(GetResource(caller, RES_HEALTH) <= 0)
321                         {
322                                 sprint(caller, "Can't die - you are already dead!\n");
323                                 return;
324                         }
325
326                         ClientKill(caller);
327
328                         return;  // never fall through to usage
329                 }
330
331                 default:
332                 case CMD_REQUEST_USAGE:
333                 {
334                         sprint(caller, "\nUsage:^3 cmd kill\n");
335                         sprint(caller, "  No arguments required.\n");
336                         return;
337                 }
338         }
339 }
340
341 void ClientCommand_physics(entity caller, int request, int argc)
342 {
343         switch (request)
344         {
345                 case CMD_REQUEST_COMMAND:
346                 {
347                         string command = strtolower(argv(1));
348
349                         if (!autocvar_g_physics_clientselect)
350                         {
351                                 sprint(caller, "Client physics selection is currently disabled.\n");
352                                 return;
353                         }
354
355                         if (command == "list" || command == "help")
356                         {
357                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
358                                 return;
359                         }
360
361                         if (Physics_Valid(command) || command == "default")
362                         {
363                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
364                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
365                                 return;
366                         }
367                 }
368
369                 default:
370                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
371                 case CMD_REQUEST_USAGE:
372                 {
373                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
374                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
375                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
376                         return;
377                 }
378         }
379 }
380
381 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
382 {
383         switch (request)
384         {
385                 case CMD_REQUEST_COMMAND:
386                 {
387                         if (IS_CLIENT(caller))
388                         {
389                                 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
390                                 {
391                                         if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
392                                         {
393                                                 if (time < game_starttime) // game is already restarting
394                                                         return;
395                                                 if (caller.ready)            // toggle
396                                                 {
397                                                         caller.ready = false;
398                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
399                                                                 bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
400                                                 }
401                                                 else
402                                                 {
403                                                         caller.ready = true;
404                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
405                                                                 bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
406                                                 }
407
408                                                 // cannot reset the game while a timeout is active!
409                                                 if (!timeout_status) ReadyCount();
410                                         }
411                                         else
412                                         {
413                                                 sprint(caller, "^1Game has already been restarted\n");
414                                         }
415                                 }
416                         }
417                         return;  // never fall through to usage
418                 }
419
420                 default:
421                 case CMD_REQUEST_USAGE:
422                 {
423                         sprint(caller, "\nUsage:^3 cmd ready\n");
424                         sprint(caller, "  No arguments required.\n");
425                         return;
426                 }
427         }
428 }
429
430 void ClientCommand_say(entity caller, int request, int argc, string command)
431 {
432         switch (request)
433         {
434                 case CMD_REQUEST_COMMAND:
435                 {
436                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
437                         return;  // never fall through to usage
438                 }
439
440                 default:
441                 case CMD_REQUEST_USAGE:
442                 {
443                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
444                         sprint(caller, "  Where 'message' is the string of text to say.\n");
445                         return;
446                 }
447         }
448 }
449
450 void ClientCommand_say_team(entity caller, int request, int argc, string command)
451 {
452         switch (request)
453         {
454                 case CMD_REQUEST_COMMAND:
455                 {
456                         if (argc >= 2)
457                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
458                         return;  // never fall through to usage
459                 }
460
461                 default:
462                 case CMD_REQUEST_USAGE:
463                 {
464                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
465                         sprint(caller, "  Where 'message' is the string of text to say.\n");
466                         return;
467                 }
468         }
469 }
470
471 .bool team_selected;
472 void ClientCommand_selectteam(entity caller, int request, int argc)
473 {
474         switch (request)
475         {
476                 case CMD_REQUEST_COMMAND:
477                 {
478                         if (argv(1) == "")
479                         {
480                                 return;
481                         }
482                         if (!IS_CLIENT(caller))
483                         {
484                                 return;
485                         }
486                         if (!teamplay)
487                         {
488                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
489                                 return;
490                         }
491                         if (Player_GetForcedTeamIndex(caller) > 0)
492                         {
493                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
494                                 return;
495                         }
496                         if (lockteams)
497                         {
498                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
499                                 return;
500                         }
501                         float selection;
502                         switch (argv(1))
503                         {
504                                 case "red":
505                                 {
506                                         selection = NUM_TEAM_1;
507                                         break;
508                                 }
509                                 case "blue":
510                                 {
511                                         selection = NUM_TEAM_2;
512                                         break;
513                                 }
514                                 case "yellow":
515                                 {
516                                         selection = NUM_TEAM_3;
517                                         break;
518                                 }
519                                 case "pink":
520                                 {
521                                         selection = NUM_TEAM_4;
522                                         break;
523                                 }
524                                 case "auto":
525                                 {
526                                         selection = (-1);
527                                         break;
528                                 }
529                                 default:
530                                 {
531                                         return;
532                                 }
533                         }
534                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
535                         {
536                                 sprint(caller, "^7You already are on that team.\n");
537                                 return;
538                         }
539                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
540                         {
541                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
542                                 return;
543                         }
544                         if ((selection != -1) && autocvar_g_balance_teams &&
545                                 autocvar_g_balance_teams_prevent_imbalance)
546                         {
547                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
548                                 TeamBalance_GetTeamCounts(balance, caller);
549                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
550                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
551                                 {
552                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
553                                         TeamBalance_Destroy(balance);
554                                         return;
555                                 }
556                                 TeamBalance_Destroy(balance);
557                         }
558                         ClientKill_TeamChange(caller, selection);
559                         if (!IS_PLAYER(caller))
560                         {
561                                 caller.team_selected = true; // avoids asking again for team selection on join
562                         }
563                         return;
564                 }
565                 default:
566                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
567                 case CMD_REQUEST_USAGE:
568                 {
569                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
570                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
571                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
572                         return;
573                 }
574         }
575 }
576
577 void ClientCommand_selfstuff(entity caller, int request, string command)
578 {
579         switch (request)
580         {
581                 case CMD_REQUEST_COMMAND:
582                 {
583                         if (argv(1) != "")
584                         {
585                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
586                                 return;
587                         }
588                 }
589
590                 default:
591                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
592                 case CMD_REQUEST_USAGE:
593                 {
594                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
595                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
596                         return;
597                 }
598         }
599 }
600
601 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
602 {
603         switch (request)
604         {
605                 case CMD_REQUEST_COMMAND:
606                 {
607                         if (argv(1) != "")
608                         {
609                                 // float tokens;
610                                 string s;
611
612                                 if (argc == 2)  // undefined cvar: use the default value on the server then
613                                 {
614                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
615                                         tokenize_console(s);
616                                 }
617
618                                 GetCvars(caller, CS(caller), 1);
619
620                                 return;
621                         }
622                 }
623
624                 default:
625                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
626                 case CMD_REQUEST_USAGE:
627                 {
628                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
629                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
630                         return;
631                 }
632         }
633 }
634
635 void ClientCommand_spectate(entity caller, int request)
636 {
637         switch (request)
638         {
639                 case CMD_REQUEST_COMMAND:
640                 {
641                         if (!intermission_running && IS_CLIENT(caller))
642                         {
643                                 if(argv(1) != "")
644                                 {
645                                         if(IS_SPEC(caller) || IS_OBSERVER(caller))
646                                         {
647                                                 entity client = GetFilteredEntity(argv(1));
648                                                 int spec_accepted = VerifyClientEntity(client, false, false);
649                                                 if(spec_accepted > 0 && IS_PLAYER(client))
650                                                 {
651                                                         Spectate(caller, client);
652                                                 }
653                                                 else
654                                                         sprint(caller, "can't spectate ", argv(1), "^7\n");
655                                         }
656                                         else
657                                                 sprint(caller, "cmd spectate client only works when you are spectator/observer\n");
658                                         return;
659                                 }
660
661                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
662
663                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
664
665                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
666                                 if (autocvar_sv_spectate == 1)
667                                         ClientKill_TeamChange(caller, -2); // observe
668                         }
669                         return; // never fall through to usage
670                 }
671
672                 default:
673                 case CMD_REQUEST_USAGE:
674                 {
675                         sprint(caller, "\nUsage:^3 cmd spectate [client]\n");
676                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
677                         return;
678                 }
679         }
680 }
681
682 void ClientCommand_suggestmap(entity caller, int request, int argc)
683 {
684         switch (request)
685         {
686                 case CMD_REQUEST_COMMAND:
687                 {
688                         if (argv(1) != "")
689                         {
690                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
691                                 return;
692                         }
693                 }
694
695                 default:
696                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
697                 case CMD_REQUEST_USAGE:
698                 {
699                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
700                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
701                         return;
702                 }
703         }
704 }
705
706 void ClientCommand_tell(entity caller, int request, int argc, string command)
707 {
708         switch (request)
709         {
710                 case CMD_REQUEST_COMMAND:
711                 {
712                         if (argc >= 3)
713                         {
714                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
715                                 {
716                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
717                                         return;
718                                 }
719
720                                 entity tell_to = GetIndexedEntity(argc, 1);
721                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
722
723                                 if (tell_accepted > 0)   // the target is a real client
724                                 {
725                                         if (tell_to != caller) // and we're allowed to send to them :D
726                                         {
727                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
728                                                 // In this case when the player name contains utf8 chars
729                                                 // the message gets partially trimmed in the beginning.
730                                                 // Potentially this bug affects any substring call that uses
731                                                 // argv_start_index and argv_end_index.
732
733                                                 string utf8_enable_save = cvar_string("utf8_enable");
734                                                 cvar_set("utf8_enable", "0");
735                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
736                                                 cvar_set("utf8_enable", utf8_enable_save);
737
738                                                 Say(caller, false, tell_to, msg, true);
739                                                 return;
740                                         }
741                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
742                                 }
743                                 else if (argv(1) == "#0")
744                                 {
745                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
746                                         return;
747                                 }
748                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
749                         }
750                 }
751
752                 default:
753                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
754                 case CMD_REQUEST_USAGE:
755                 {
756                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
757                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
758                         return;
759                 }
760         }
761 }
762
763 void ClientCommand_voice(entity caller, int request, int argc, string command)
764 {
765         switch (request)
766         {
767                 case CMD_REQUEST_COMMAND:
768                 {
769                         if (argv(1) != "")
770                         {
771                                 entity e = GetVoiceMessage(argv(1));
772                                 if (!e)
773                                 {
774                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
775                                         return;
776                                 }
777                                 if (IS_DEAD(caller))
778                                 {
779                                         // don't warn the caller when trying to taunt while dead, just don't play any sounds!
780                                         // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
781                                         return;
782                                 }
783                                 if (IS_SPEC(caller) || IS_OBSERVER(caller))
784                                 {
785                                         // observers/spectators have no player model of their own to play taunts from
786                                         // again, allow them to see warnings
787                                         return;
788                                 }
789                                 string msg = "";
790                                 if (argc >= 3)
791                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
792                                 VoiceMessage(caller, e, msg);
793
794                                 return;
795                         }
796                 }
797
798                 default:
799                         sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
800                 case CMD_REQUEST_USAGE:
801                 {
802                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
803                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
804                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
805                         return;
806                 }
807         }
808 }
809
810 /* use this when creating a new command, making sure to place it in alphabetical order... also,
811 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
812 void ClientCommand_(entity caller, int request)
813 {
814     switch(request)
815     {
816         case CMD_REQUEST_COMMAND:
817         {
818
819             return; // never fall through to usage
820         }
821
822         default:
823         case CMD_REQUEST_USAGE:
824         {
825             sprint(caller, "\nUsage:^3 cmd \n");
826             sprint(caller, "  No arguments required.\n");
827             return;
828         }
829     }
830 }
831 */
832
833
834 // =====================================
835 //  Macro system for networked commands
836 // =====================================
837
838 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
839 #define CLIENT_COMMANDS(ent, request, arguments, command) \
840         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
841         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
842         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
843         CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
844         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
845         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
846         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
847         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
848         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
849         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
850         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
851         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
852         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
853         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
854         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
855         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
856         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
857         CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
858         /* nothing */
859
860 void ClientCommand_macro_help(entity caller)
861 {
862         #define CLIENT_COMMAND(name, function, description) \
863                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
864
865         CLIENT_COMMANDS(NULL, 0, 0, "");
866 #undef CLIENT_COMMAND
867 }
868
869 float ClientCommand_macro_command(int argc, entity caller, string command)
870 {
871         #define CLIENT_COMMAND(name, function, description) \
872                 { if (name == strtolower(argv(0))) { function; return true; } }
873
874         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
875 #undef CLIENT_COMMAND
876
877         return false;
878 }
879
880 float ClientCommand_macro_usage(int argc, entity caller)
881 {
882         #define CLIENT_COMMAND(name, function, description) \
883                 { if (name == strtolower(argv(1))) { function; return true; } }
884
885         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
886 #undef CLIENT_COMMAND
887
888         return false;
889 }
890
891 void ClientCommand_macro_write_aliases(float fh)
892 {
893         #define CLIENT_COMMAND(name, function, description) \
894                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
895
896         CLIENT_COMMANDS(NULL, 0, 0, "");
897 #undef CLIENT_COMMAND
898 }
899
900 // ======================================
901 //  Main Function Called By Engine (cmd)
902 // ======================================
903 // If this function exists, server game code parses clientcommand before the engine code gets it.
904
905 void SV_ParseClientCommand(entity this, string command)
906 {
907         // If invalid UTF-8, don't even parse it
908         string command2 = "";
909         float len = strlen(command);
910         float i;
911         for (i = 0; i < len; ++i)
912                 command2 = strcat(command2, chr2str(str2chr(command, i)));
913         if (command != command2) return;
914
915         // if we're banned, don't even parse the command
916         if (Ban_MaybeEnforceBanOnce(this)) return;
917
918         int argc = tokenize_console(command);
919
920         // Guide for working with argc arguments by example:
921         // argc:   1    - 2      - 3     - 4
922         // argv:   0    - 1      - 2     - 3
923         // cmd     vote - master - login - password
924
925         // for floodcheck
926         switch (strtolower(argv(0)))
927         {
928                 // exempt commands which are not subject to floodcheck
929                 case "begin": break;                               // handled by engine in host_cmd.c
930                 case "download": break;                            // handled by engine in cl_parse.c
931                 case "mv_getpicture": break;                       // handled by server in this file
932                 case "wpeditor": break;                            // handled by server in this file
933                 case "pause": break;                               // handled by engine in host_cmd.c
934                 case "prespawn": break;                            // handled by engine in host_cmd.c
935                 case "sentcvar": break;                            // handled by server in this file
936                 case "spawn": break;                               // handled by engine in host_cmd.c
937                 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
938                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
939
940                 default:
941                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
942                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
943         }
944
945         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
946         if (argv(0) == "help")
947         {
948                 if (argc == 1)
949                 {
950                         sprint(this, "\nClient networked commands:\n");
951                         ClientCommand_macro_help(this);
952
953                         sprint(this, "\nCommon networked commands:\n");
954                         CommonCommand_macro_help(this);
955
956                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
957                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
958                         return;
959                 }
960                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
961                 {
962                         return;
963                 }
964                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
965                 {
966                         return;
967                 }
968         }
969         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
970         {
971                 return;  // handled by a mutator
972         }
973         else if (CheatCommand(this, argc))
974         {
975                 return;  // handled by server/cheats.qc
976         }
977         else if (CommonCommand_macro_command(argc, this, command))
978         {
979                 return;                                          // handled by server/command/common.qc
980         }
981         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
982         {
983                 return;                                          // handled by one of the above ClientCommand_* functions
984         }
985         else
986         {
987                 clientcommand(this, command);
988         }
989 }