]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if not(timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42                         
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n"); 
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64                         
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(self.flags & FL_CLIENT)
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87                                         
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         } 
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams) 
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         } 
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0)) 
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103                                 
104                                 return;
105                         }
106                 }
107                         
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)                                
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133                         
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request) 
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(self.flags & FL_CLIENT)
152                         {
153                                 if(self.classname != "player" && !lockteams && !g_arena)
154                                 {
155                                         if(nJoinAllowed(self)) 
156                                         {
157                                                 if(g_ca) { self.caplayer = 1; }
158                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
159                                                 
160                                                 self.classname = "player";
161                                                 PlayerScore_Clear(self);
162                                                 bprint ("^4", self.netname, "^4 is playing now\n");
163                                                 PutClientInServer();
164                                         }
165                                         else 
166                                         {
167                                                 //player may not join because of g_maxplayers is set
168                                                 centerprint(self, PREVENT_JOIN_TEXT);
169                                         }
170                                 }
171                         }
172                         return; // never fall through to usage
173                 }
174                         
175                 default:
176                 case CMD_REQUEST_USAGE:
177                 {
178                         sprint(self, "\nUsage:^3 cmd join\n");
179                         sprint(self, "  No arguments required.\n");
180                         return;
181                 }
182         }
183 }
184
185 void ClientCommand_mobspawn(float request, float argc)
186 {
187         switch(request)
188         {
189                 case CMD_REQUEST_COMMAND:
190                 {
191                         entity e;
192                         string tospawn, mname;
193                         float moveflag;
194                         
195                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
196                         tospawn = argv(1);
197                         mname = argv(3);
198                         
199                         if(tospawn == "list")
200                         {
201                                 sprint(self, "Available monsters:\n");
202                                 sprint(self, strcat(monsterlist(), "\n"));
203                                 return;
204                         }
205                         
206                         if(self.classname != STR_PLAYER) { sprint(self, "You can't spawn monsters while spectating.\n"); }
207                         else if(self.deadflag) { sprint(self, "You can't spawn monsters while dead.\n"); }
208                         else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
209                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
210                         else
211                         {
212                                 // all worked out, so continue
213                                 self.monstercount += 1;
214                                 totalspawned += 1;
215                         
216                                 makevectors(self.v_angle);
217                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
218                         
219                                 e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag);
220                                 if(mname != "") e.netname = strzone(mname);
221                         
222                                 sprint(self, strcat("Spawned 1 ", tospawn, "\n"));
223                         }
224                         
225                         return;
226                 }
227         
228                 default:
229                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
230                 case CMD_REQUEST_USAGE:
231                 {
232                         sprint(self, "\nUsage:^3 cmd mobspawn monster\n");
233                         sprint(self, "  See 'cmd mobspawn list' for available arguments.\n");
234                         return;
235                 }
236         }
237 }
238
239 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
240 {
241         switch(request)
242         {
243                 case CMD_REQUEST_COMMAND:
244                 {
245                         if(self.flags & FL_CLIENT)
246                         {
247                                 if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2)
248                                 {
249                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
250                                         {
251                                                 if (self.ready) // toggle
252                                                 {
253                                                         self.ready = FALSE;
254                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
255                                                 }
256                                                 else
257                                                 {
258                                                         self.ready = TRUE;
259                                                         bprint(self.netname, "^2 is ready\n");
260                                                 }
261
262                                                 // cannot reset the game while a timeout is active!
263                                                 if not(timeout_status)
264                                                         ReadyCount();
265                                         } else {
266                                                 sprint(self, "^1Game has already been restarted\n");
267                                         }
268                                 }
269                         }
270                         return; // never fall through to usage
271                 }
272                         
273                 default:
274                 case CMD_REQUEST_USAGE:
275                 {
276                         sprint(self, "\nUsage:^3 cmd ready\n");
277                         sprint(self, "  No arguments required.\n");
278                         return;
279                 }
280         }
281 }
282
283 void ClientCommand_say(float request, float argc, string command)
284 {
285         switch(request)
286         {
287                 case CMD_REQUEST_COMMAND:
288                 {
289                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
290                         return; // never fall through to usage
291                 }
292                         
293                 default:
294                 case CMD_REQUEST_USAGE:
295                 {
296                         sprint(self, "\nUsage:^3 cmd say <message>\n");
297                         sprint(self, "  Where 'message' is the string of text to say.\n");
298                         return;
299                 }
300         }
301 }
302
303 void ClientCommand_say_team(float request, float argc, string command)
304 {
305         switch(request)
306         {
307                 case CMD_REQUEST_COMMAND:
308                 {
309                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
310                         return; // never fall through to usage
311                 }
312                         
313                 default:
314                 case CMD_REQUEST_USAGE:
315                 {
316                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
317                         sprint(self, "  Where 'message' is the string of text to say.\n");
318                         return;
319                 }
320         }
321 }
322
323 void ClientCommand_selectteam(float request, float argc)
324 {
325         switch(request)
326         {
327                 case CMD_REQUEST_COMMAND:
328                 {
329                         if(argv(1) != "")
330                         {
331                                 if(self.flags & FL_CLIENT)
332                                 {
333                                         if(teamplay)
334                                                 if not(self.team_forced > 0) 
335                                                         if not(lockteams) 
336                                                         {
337                                                                 float selection;
338                                                                 
339                                                                 switch(argv(1))
340                                                                 {
341                                                                         case "red": selection = COLOR_TEAM1; break;
342                                                                         case "blue": selection = COLOR_TEAM2; break;
343                                                                         case "yellow": selection = COLOR_TEAM3; break;
344                                                                         case "pink": selection = COLOR_TEAM4; break;
345                                                                         case "auto": selection = (-1); break;
346                                                                         
347                                                                         default: selection = 0; break;
348                                                                 }
349                                                                 
350                                                                 if(selection)
351                                                                 {
352                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
353                                                                                 sprint(self, "^7You already are on that team.\n");
354                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
355                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
356                                                                         else
357                                                                                 ClientKill_TeamChange(selection);
358                                                                 }
359                                                         }
360                                                         else
361                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
362                                                 else
363                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
364                                         else
365                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
366                                 }
367                                 return; 
368                         }
369                 }
370
371                 default:
372                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
373                 case CMD_REQUEST_USAGE:
374                 {
375                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
376                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
377                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
378                         return;
379                 }
380         }
381 }
382
383 void ClientCommand_selfstuff(float request, string command)
384 {
385         switch(request)
386         {
387                 case CMD_REQUEST_COMMAND:
388                 {
389                         if(argv(1) != "")
390                         {
391                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
392                                 return;
393                         }
394                 }
395                         
396                 default:
397                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
398                 case CMD_REQUEST_USAGE:
399                 {
400                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
401                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
402                         return;
403                 }
404         }
405 }
406
407 void ClientCommand_sentcvar(float request, float argc, string command)
408 {
409         switch(request)
410         {
411                 case CMD_REQUEST_COMMAND:
412                 {
413                         if(argv(1) != "")
414                         {
415                                 //float tokens;
416                                 string s;
417                                 
418                                 if(argc == 2) // undefined cvar: use the default value on the server then
419                                 {
420                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
421                                         tokenize_console(s);
422                                 }
423                                 
424                                 GetCvars(1);
425                                 
426                                 return;
427                         }
428                 }
429                         
430                 default:
431                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
432                 case CMD_REQUEST_USAGE:
433                 {
434                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
435                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
436                         return;
437                 }
438         }
439 }
440
441 void ClientCommand_spectate(float request) 
442 {
443         switch(request)
444         {
445                 case CMD_REQUEST_COMMAND:
446                 {
447                         if(self.flags & FL_CLIENT)
448                         {
449                                 if(g_arena) { return; } 
450                                 if(g_lms)
451                                 {
452                                         if(self.lms_spectate_warning)
453                                         {
454                                                 // mark player as spectator
455                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
456                                         }
457                                         else
458                                         {
459                                                 self.lms_spectate_warning = 1;
460                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
461                                                 return;
462                                         }
463                                 }
464                                 
465                                 if(self.classname == "player" && autocvar_sv_spectate == 1) 
466                                         ClientKill_TeamChange(-2); // observe
467                                 
468                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
469                                 // note: if arena game mode is ever done properly, this needs to be removed.
470                                 if(g_ca && self.caplayer && (self.classname == "spectator" || self.classname == "observer"))
471                                 {
472                                         sprint(self, "WARNING: you will spectate in the next round.\n");
473                                         self.caplayer = 0;
474                                 }
475                         }
476                         return; // never fall through to usage
477                 }
478                         
479                 default:
480                 case CMD_REQUEST_USAGE:
481                 {
482                         sprint(self, "\nUsage:^3 cmd spectate\n");
483                         sprint(self, "  No arguments required.\n");
484                         return;
485                 }
486         }
487 }
488
489 void ClientCommand_suggestmap(float request, float argc)
490 {
491         switch(request)
492         {
493                 case CMD_REQUEST_COMMAND:
494                 {
495                         if(argv(1) != "")
496                         {
497                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
498                                 return;
499                         }
500                 }
501                         
502                 default:
503                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
504                 case CMD_REQUEST_USAGE:
505                 {
506                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
507                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
508                         return;
509                 }
510         }
511 }
512
513 void ClientCommand_tell(float request, float argc, string command)
514 {
515         switch(request)
516         {
517                 case CMD_REQUEST_COMMAND:
518                 {
519                         if(argc >= 3)
520                         {
521                                 entity tell_to = GetIndexedEntity(argc, 1);
522                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
523                                 
524                                 if(tell_accepted > 0) // the target is a real client
525                                 {
526                                         if(tell_to != self) // and we're allowed to send to them :D
527                                         {
528                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
529                                                 return;
530                                         }
531                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
532                                 }
533                                 else if(argv(1) == "#0") 
534                                 { 
535                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
536                                         return;
537                                 }
538                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
539                         }
540                 }
541                         
542                 default:
543                         sprint(self, "Incorrect parameters for ^2tell^7\n");
544                 case CMD_REQUEST_USAGE:
545                 {
546                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
547                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
548                         return;
549                 }
550         }
551 }
552
553 void ClientCommand_voice(float request, float argc, string command) 
554 {
555         switch(request)
556         {
557                 case CMD_REQUEST_COMMAND:
558                 {
559                         if(argv(1) != "")
560                         {
561                                 if(argc >= 3)
562                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
563                                 else
564                                         VoiceMessage(argv(1), "");
565                                         
566                                 return;
567                         }
568                 }
569                         
570                 default:
571                         sprint(self, "Incorrect parameters for ^2voice^7\n");
572                 case CMD_REQUEST_USAGE:
573                 {
574                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
575                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
576                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
577                         return;
578                 }
579         }
580 }
581
582 /* use this when creating a new command, making sure to place it in alphabetical order... also,
583 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
584 void ClientCommand_(float request)
585 {
586         switch(request)
587         {
588                 case CMD_REQUEST_COMMAND:
589                 {
590                         
591                         return; // never fall through to usage
592                 }
593                         
594                 default:
595                 case CMD_REQUEST_USAGE:
596                 {
597                         sprint(self, "\nUsage:^3 cmd \n");
598                         sprint(self, "  No arguments required.\n");
599                         return;
600                 }
601         }
602 }
603 */
604
605
606 // =====================================
607 //  Macro system for networked commands
608 // =====================================
609
610 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
611 #define CLIENT_COMMANDS(request,arguments,command) \
612         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
613         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
614         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
615         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
616         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
617         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
618         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
619         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
620         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
621         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
622         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
623         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
624         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
625         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
626         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
627         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
628         /* nothing */
629         
630 void ClientCommand_macro_help()
631 {
632         #define CLIENT_COMMAND(name,function,description) \
633                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
634                 
635         CLIENT_COMMANDS(0, 0, "")
636         #undef CLIENT_COMMAND
637         
638         return;
639 }
640
641 float ClientCommand_macro_command(float argc, string command)
642 {
643         #define CLIENT_COMMAND(name,function,description) \
644                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
645                 
646         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
647         #undef CLIENT_COMMAND
648         
649         return FALSE;
650 }
651
652 float ClientCommand_macro_usage(float argc)
653 {
654         #define CLIENT_COMMAND(name,function,description) \
655                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
656                 
657         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
658         #undef CLIENT_COMMAND
659         
660         return FALSE;
661 }
662
663 void ClientCommand_macro_write_aliases(float fh)
664 {
665         #define CLIENT_COMMAND(name,function,description) \
666                 { CMD_Write_Alias("qc_cmd_cmd", name, description); } 
667                 
668         CLIENT_COMMANDS(0, 0, "")
669         #undef CLIENT_COMMAND
670         
671         return;
672 }
673
674 // ======================================
675 //  Main Function Called By Engine (cmd)
676 // ======================================
677 // If this function exists, server game code parses clientcommand before the engine code gets it.
678
679 void SV_ParseClientCommand(string command)
680 {
681         // if we're banned, don't even parse the command
682         if(Ban_MaybeEnforceBanOnce(self))
683                 return;
684
685         float argc = tokenize_console(command);
686         
687         // for the mutator hook system
688         cmd_name = strtolower(argv(0));
689         cmd_argc = argc;
690         cmd_string = command;
691         
692         // Guide for working with argc arguments by example:
693         // argc:   1    - 2      - 3     - 4
694         // argv:   0    - 1      - 2     - 3 
695         // cmd     vote - master - login - password
696         
697         // for floodcheck
698         switch(strtolower(argv(0)))
699         {
700                 // exempt commands which are not subject to floodcheck
701                 case "begin": break; // handled by engine in host_cmd.c
702                 case "download": break; // handled by engine in cl_parse.c
703                 case "mv_getpicture": break; // handled by server in this file
704                 case "pause": break; // handled by engine in host_cmd.c
705                 case "prespawn": break; // handled by engine in host_cmd.c
706                 case "sentcvar": break; // handled by server in this file
707                 case "spawn": break; // handled by engine in host_cmd.c
708                 
709                 default: 
710                         if(SV_ParseClientCommand_floodcheck())
711                                 break; // "TRUE": continue, as we're not flooding yet
712                         else
713                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
714         }
715         
716         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
717         if(argv(0) == "help") 
718         {
719                 if(argc == 1) 
720                 {
721                         sprint(self, "\nClient networked commands:\n");
722                         ClientCommand_macro_help();
723                         
724                         sprint(self, "\nCommon networked commands:\n");
725                         CommonCommand_macro_help(self);
726                         
727                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
728                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
729                         return;
730                 } 
731                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
732                 {
733                         return;
734                 }
735                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
736                 {
737                         return;
738                 }
739         } 
740         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
741         {
742                 return; // handled by a mutator
743         }
744         else if(CheatCommand(argc)) 
745         {
746                 return; // handled by server/cheats.qc
747         }
748         else if(CommonCommand_macro_command(argc, self, command))
749         {
750                 return; // handled by server/command/common.qc
751         }
752         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
753         {
754                 return; // handled by one of the above ClientCommand_* functions
755         }
756         else
757                 clientcommand(self, command);
758 }