3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
6 #include <common/command/_mod.qh>
11 #include "../bot/api.qh"
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
27 #include <common/vehicles/all.qh>
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
40 #include <common/minigames/sv_minigames.qh>
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
46 #include <lib/warpzone/common.qh>
48 // =========================================================
49 // Server side networked commands code, reworked by Samual
50 // Last updated: December 28th, 2011
51 // =========================================================
53 bool SV_ParseClientCommand_floodcheck(entity this)
55 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
57 if (!timeout_status) // not while paused
59 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
61 store.cmd_floodcount += 1;
62 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
66 store.cmd_floodtime = time;
67 store.cmd_floodcount = 1;
70 return true; // continue, as we're not flooding yet
74 // =======================
75 // Command Sub-Functions
76 // =======================
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
82 case CMD_REQUEST_COMMAND:
86 CS(caller).autoswitch = InterpretBoolean(argv(1));
87 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
93 sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
94 case CMD_REQUEST_USAGE:
96 sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97 sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
103 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
107 case CMD_REQUEST_COMMAND:
111 if (IS_CLIENT(caller))
113 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
115 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
117 CS(caller).version_mismatch = true;
118 ClientKill_TeamChange(caller, -2); // observe
120 else if (autocvar_g_campaign || autocvar_g_balance_teams)
122 // JoinBestTeam(caller, false, true);
124 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
126 TRANSMUTE(Observer, caller); // really?
127 stuffcmd(caller, "menu_showteamselect\n");
136 sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
137 case CMD_REQUEST_USAGE:
139 sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140 sprint(caller, " Where 'version' is the game version reported by caller.\n");
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
150 case CMD_REQUEST_COMMAND:
154 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
161 sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
162 case CMD_REQUEST_USAGE:
164 sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165 sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
175 case CMD_REQUEST_COMMAND:
177 if (!autocvar_g_waypointeditor)
179 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
185 if (argv(1) == "spawn")
188 if (!IS_PLAYER(caller))
189 sprint(caller, "ERROR: this command works only if you are player\n");
191 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
194 else if (argv(1) == "remove")
196 if (!IS_PLAYER(caller))
197 sprint(caller, "ERROR: this command works only if you are player\n");
199 waypoint_remove_fromeditor(caller);
202 else if (argv(1) == "hardwire")
205 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
208 else if (argv(1) == "lock")
210 waypoint_lock(caller);
213 else if (argv(1) == "unreachable")
215 if (!IS_PLAYER(caller))
216 sprint(caller, "ERROR: this command works only if you are player\n");
218 waypoint_unreachable(caller);
221 else if (argv(1) == "saveall")
226 else if (argv(1) == "relinkall")
228 waypoint_schedulerelinkall();
231 else if (argv(1) == "symaxis")
233 if (argv(2) == "set" || argv(2) == "get")
235 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
239 else if (argv(1) == "symorigin")
241 if (argv(2) == "set" || argv(2) == "get")
243 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
251 sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
252 case CMD_REQUEST_USAGE:
254 sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
255 sprint(caller, " Where 'action' can be:\n");
256 sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
257 sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
258 sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
259 sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
260 sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
261 sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
262 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
263 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
264 sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
265 sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
266 sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
267 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
268 sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
269 sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
270 sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
271 sprint(caller, " ^5symorigin get|set\n");
272 sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
273 sprint(caller, " ^5symaxis get|set p1 p2\n");
274 sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
275 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
276 sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
282 void ClientCommand_join(entity caller, int request)
286 case CMD_REQUEST_COMMAND:
289 if (IS_CLIENT(caller) && !IS_PLAYER(caller))
290 if (joinAllowed(caller))
293 return; // never fall through to usage
297 case CMD_REQUEST_USAGE:
299 sprint(caller, "\nUsage:^3 cmd join\n");
300 sprint(caller, " No arguments required.\n");
306 void ClientCommand_kill(entity caller, int request)
310 case CMD_REQUEST_COMMAND:
312 if(IS_SPEC(caller) || IS_OBSERVER(caller))
313 return; // no point warning about this, command does nothing
315 if(GetResource(caller, RES_HEALTH) <= 0)
317 sprint(caller, "Can't die - you are already dead!\n");
323 return; // never fall through to usage
327 case CMD_REQUEST_USAGE:
329 sprint(caller, "\nUsage:^3 cmd kill\n");
330 sprint(caller, " No arguments required.\n");
336 void ClientCommand_physics(entity caller, int request, int argc)
340 case CMD_REQUEST_COMMAND:
342 string command = strtolower(argv(1));
344 if (!autocvar_g_physics_clientselect)
346 sprint(caller, "Client physics selection is currently disabled.\n");
350 if (command == "list" || command == "help")
352 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
356 if (Physics_Valid(command) || command == "default")
358 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
359 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
365 sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
366 case CMD_REQUEST_USAGE:
368 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
369 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
370 sprint(caller, " Argument 'default' resets to standard physics.\n");
376 void ClientCommand_ready(entity caller, int request) // todo: anti-spam for toggling readyness
380 case CMD_REQUEST_COMMAND:
382 if (IS_CLIENT(caller))
384 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
386 if (!readyrestart_happened || sv_ready_restart_repeatable)
388 if (time < game_starttime) // game is already restarting
390 if (caller.ready) // toggle
392 caller.ready = false;
393 if(IS_PLAYER(caller) || caller.caplayer == 1)
394 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
399 if(IS_PLAYER(caller) || caller.caplayer == 1)
400 bprint(playername(caller, false), "^2 is ready\n");
403 // cannot reset the game while a timeout is active!
404 if (!timeout_status) ReadyCount();
408 sprint(caller, "^1Game has already been restarted\n");
412 return; // never fall through to usage
416 case CMD_REQUEST_USAGE:
418 sprint(caller, "\nUsage:^3 cmd ready\n");
419 sprint(caller, " No arguments required.\n");
425 void ClientCommand_say(entity caller, int request, int argc, string command)
429 case CMD_REQUEST_COMMAND:
431 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
432 return; // never fall through to usage
436 case CMD_REQUEST_USAGE:
438 sprint(caller, "\nUsage:^3 cmd say <message>\n");
439 sprint(caller, " Where 'message' is the string of text to say.\n");
445 void ClientCommand_say_team(entity caller, int request, int argc, string command)
449 case CMD_REQUEST_COMMAND:
452 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
453 return; // never fall through to usage
457 case CMD_REQUEST_USAGE:
459 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
460 sprint(caller, " Where 'message' is the string of text to say.\n");
467 void ClientCommand_selectteam(entity caller, int request, int argc)
471 case CMD_REQUEST_COMMAND:
477 if (!IS_CLIENT(caller))
483 sprint(caller, "^7selectteam can only be used in teamgames\n");
486 if (Player_GetForcedTeamIndex(caller) > 0)
488 sprint(caller, "^7selectteam can not be used as your team is forced\n");
493 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
501 selection = NUM_TEAM_1;
506 selection = NUM_TEAM_2;
511 selection = NUM_TEAM_3;
516 selection = NUM_TEAM_4;
529 if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
531 sprint(caller, "^7You already are on that team.\n");
534 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
536 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
539 if ((selection != -1) && autocvar_g_balance_teams &&
540 autocvar_g_balance_teams_prevent_imbalance)
542 entity balance = TeamBalance_CheckAllowedTeams(caller);
543 TeamBalance_GetTeamCounts(balance, caller);
544 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
545 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
547 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
548 TeamBalance_Destroy(balance);
551 TeamBalance_Destroy(balance);
553 ClientKill_TeamChange(caller, selection);
554 if (!IS_PLAYER(caller))
556 caller.team_selected = true; // avoids asking again for team selection on join
561 sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
562 case CMD_REQUEST_USAGE:
564 sprint(caller, "\nUsage:^3 cmd selectteam team\n");
565 sprint(caller, " Where 'team' is the prefered team to try and join.\n");
566 sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
572 void ClientCommand_selfstuff(entity caller, int request, string command)
576 case CMD_REQUEST_COMMAND:
580 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
586 sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
587 case CMD_REQUEST_USAGE:
589 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
590 sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
596 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
600 case CMD_REQUEST_COMMAND:
607 if (argc == 2) // undefined cvar: use the default value on the server then
609 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
613 GetCvars(caller, CS(caller), 1);
620 sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
621 case CMD_REQUEST_USAGE:
623 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
624 sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
630 void ClientCommand_spectate(entity caller, int request)
634 case CMD_REQUEST_COMMAND:
636 if (!intermission_running && IS_CLIENT(caller))
638 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
640 entity client = GetFilteredEntity(argv(1));
641 int spec_accepted = VerifyClientEntity(client, false, false);
642 if(spec_accepted > 0 && IS_PLAYER(client))
644 if(Spectate(caller, client))
645 return; // fall back to regular handling
649 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
651 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
653 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
654 if (autocvar_sv_spectate == 1)
655 ClientKill_TeamChange(caller, -2); // observe
657 return; // never fall through to usage
661 case CMD_REQUEST_USAGE:
663 sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
664 sprint(caller, " Where 'client' can be the player to spectate.\n");
670 void ClientCommand_suggestmap(entity caller, int request, int argc)
674 case CMD_REQUEST_COMMAND:
678 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
684 sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
685 case CMD_REQUEST_USAGE:
687 sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
688 sprint(caller, " Where 'map' is the name of the map to suggest.\n");
694 void ClientCommand_tell(entity caller, int request, int argc, string command)
698 case CMD_REQUEST_COMMAND:
702 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
704 print_to(caller, "You can't ^2tell^7 a message while connecting.");
708 entity tell_to = GetIndexedEntity(argc, 1);
709 float tell_accepted = VerifyClientEntity(tell_to, true, false);
711 if (tell_accepted > 0) // the target is a real client
713 if (tell_to != caller) // and we're allowed to send to them :D
715 // workaround for argv indexes indexing ascii chars instead of utf8 chars
716 // In this case when the player name contains utf8 chars
717 // the message gets partially trimmed in the beginning.
718 // Potentially this bug affects any substring call that uses
719 // argv_start_index and argv_end_index.
721 string utf8_enable_save = cvar_string("utf8_enable");
722 cvar_set("utf8_enable", "0");
723 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
724 cvar_set("utf8_enable", utf8_enable_save);
726 Say(caller, false, tell_to, msg, true);
729 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
731 else if (argv(1) == "#0")
733 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
736 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
741 sprint(caller, "Incorrect parameters for ^2tell^7\n");
742 case CMD_REQUEST_USAGE:
744 sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
745 sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
751 void ClientCommand_voice(entity caller, int request, int argc, string command)
755 case CMD_REQUEST_COMMAND:
759 entity e = GetVoiceMessage(argv(1));
762 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
767 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
768 VoiceMessage(caller, e, msg);
775 sprint(caller, "Incorrect parameters for ^2voice^7\n");
776 case CMD_REQUEST_USAGE:
778 sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
779 sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
780 sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
786 /* use this when creating a new command, making sure to place it in alphabetical order... also,
787 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
788 void ClientCommand_(entity caller, int request)
792 case CMD_REQUEST_COMMAND:
795 return; // never fall through to usage
799 case CMD_REQUEST_USAGE:
801 sprint(caller, "\nUsage:^3 cmd \n");
802 sprint(caller, " No arguments required.\n");
810 // =====================================
811 // Macro system for networked commands
812 // =====================================
814 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
815 #define CLIENT_COMMANDS(ent, request, arguments, command) \
816 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
817 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
818 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
819 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
820 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
821 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
822 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
823 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
824 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
825 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
826 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
827 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
828 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
829 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
830 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
831 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
832 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
833 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
836 void ClientCommand_macro_help(entity caller)
838 #define CLIENT_COMMAND(name, function, description) \
839 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
841 CLIENT_COMMANDS(NULL, 0, 0, "");
842 #undef CLIENT_COMMAND
845 float ClientCommand_macro_command(int argc, entity caller, string command)
847 #define CLIENT_COMMAND(name, function, description) \
848 { if (name == strtolower(argv(0))) { function; return true; } }
850 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
851 #undef CLIENT_COMMAND
856 float ClientCommand_macro_usage(int argc, entity caller)
858 #define CLIENT_COMMAND(name, function, description) \
859 { if (name == strtolower(argv(1))) { function; return true; } }
861 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
862 #undef CLIENT_COMMAND
867 void ClientCommand_macro_write_aliases(float fh)
869 #define CLIENT_COMMAND(name, function, description) \
870 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
872 CLIENT_COMMANDS(NULL, 0, 0, "");
873 #undef CLIENT_COMMAND
876 // ======================================
877 // Main Function Called By Engine (cmd)
878 // ======================================
879 // If this function exists, server game code parses clientcommand before the engine code gets it.
881 void SV_ParseClientCommand(entity this, string command)
883 // If invalid UTF-8, don't even parse it
884 string command2 = "";
885 float len = strlen(command);
887 for (i = 0; i < len; ++i)
888 command2 = strcat(command2, chr2str(str2chr(command, i)));
889 if (command != command2) return;
891 // if we're banned, don't even parse the command
892 if (Ban_MaybeEnforceBanOnce(this)) return;
894 int argc = tokenize_console(command);
896 // Guide for working with argc arguments by example:
897 // argc: 1 - 2 - 3 - 4
898 // argv: 0 - 1 - 2 - 3
899 // cmd vote - master - login - password
902 switch (strtolower(argv(0)))
904 // exempt commands which are not subject to floodcheck
905 case "begin": break; // handled by engine in host_cmd.c
906 case "download": break; // handled by engine in cl_parse.c
907 case "mv_getpicture": break; // handled by server in this file
908 case "wpeditor": break; // handled by server in this file
909 case "pause": break; // handled by engine in host_cmd.c
910 case "prespawn": break; // handled by engine in host_cmd.c
911 case "sentcvar": break; // handled by server in this file
912 case "spawn": break; // handled by engine in host_cmd.c
913 case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
914 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
917 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
918 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
921 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
922 if (argv(0) == "help")
926 sprint(this, "\nClient networked commands:\n");
927 ClientCommand_macro_help(this);
929 sprint(this, "\nCommon networked commands:\n");
930 CommonCommand_macro_help(this);
932 sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
933 sprint(this, "For help about a specific command, type cmd help COMMAND\n");
936 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
940 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
945 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
947 return; // handled by a mutator
949 else if (CheatCommand(this, argc))
951 return; // handled by server/cheats.qc
953 else if (CommonCommand_macro_command(argc, this, command))
955 return; // handled by server/command/common.qc
957 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
959 return; // handled by one of the above ClientCommand_* functions
963 clientcommand(this, command);