3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
6 #include <common/command/_mod.qh>
11 #include "../bot/api.qh"
13 #include "../campaign.qh"
14 #include "../cheats.qh"
15 #include "../client.qh"
16 #include "../clientkill.qh"
17 #include "../player.qh"
18 #include "../ipban.qh"
19 #include "../mapvoting.qh"
20 #include "../scores.qh"
21 #include "../teamplay.qh"
23 #include <server/mutators/_mod.qh>
24 #include <common/gamemodes/_mod.qh>
27 #include <common/vehicles/all.qh>
30 #include <common/constants.qh>
31 #include <common/deathtypes/all.qh>
32 #include <common/effects/all.qh>
33 #include <common/mapinfo.qh>
34 #include <common/notifications/all.qh>
35 #include <common/physics/player.qh>
36 #include <common/teams.qh>
37 #include <common/util.qh>
38 #include <common/mapobjects/triggers.qh>
40 #include <common/minigames/sv_minigames.qh>
42 #include <common/monsters/_mod.qh>
43 #include <common/monsters/sv_spawn.qh>
44 #include <common/monsters/sv_monsters.qh>
46 #include <lib/warpzone/common.qh>
48 // =========================================================
49 // Server side networked commands code, reworked by Samual
50 // Last updated: December 28th, 2011
51 // =========================================================
53 bool SV_ParseClientCommand_floodcheck(entity this)
55 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
57 if (!timeout_status) // not while paused
59 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
61 store.cmd_floodcount += 1;
62 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
66 store.cmd_floodtime = time;
67 store.cmd_floodcount = 1;
70 return true; // continue, as we're not flooding yet
74 // =======================
75 // Command Sub-Functions
76 // =======================
78 void ClientCommand_autoswitch(entity caller, int request, int argc)
82 case CMD_REQUEST_COMMAND:
86 CS(caller).autoswitch = InterpretBoolean(argv(1));
87 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
93 sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
94 case CMD_REQUEST_USAGE:
96 sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
97 sprint(caller, " Where 'selection' controls if autoswitch is on or off.\n");
103 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
107 case CMD_REQUEST_COMMAND:
111 if (IS_CLIENT(caller))
113 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
115 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
117 CS(caller).version_mismatch = true;
118 ClientKill_TeamChange(caller, -2); // observe
120 else if (autocvar_g_campaign || autocvar_g_balance_teams)
122 // JoinBestTeam(caller, false, true);
124 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
126 TRANSMUTE(Observer, caller); // really?
127 stuffcmd(caller, "menu_showteamselect\n");
136 sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
137 case CMD_REQUEST_USAGE:
139 sprint(caller, "\nUsage:^3 cmd clientversion version\n");
140 sprint(caller, " Where 'version' is the game version reported by caller.\n");
146 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
150 case CMD_REQUEST_COMMAND:
154 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
161 sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
162 case CMD_REQUEST_USAGE:
164 sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
165 sprint(caller, " Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
171 void ClientCommand_wpeditor(entity caller, int request, int argc)
175 case CMD_REQUEST_COMMAND:
177 if (!autocvar_g_waypointeditor)
179 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
185 if (argv(1) == "spawn")
187 if (!IS_PLAYER(caller))
188 sprint(caller, "ERROR: this command works only if you are player\n");
190 waypoint_spawn_fromeditor(caller);
192 else if (argv(1) == "remove")
194 if (!IS_PLAYER(caller))
195 sprint(caller, "ERROR: this command works only if you are player\n");
197 waypoint_remove_fromeditor(caller);
199 else if (argv(1) == "unreachable")
201 if (!IS_PLAYER(caller))
202 sprint(caller, "ERROR: this command works only if you are player\n");
204 waypoint_unreachable(caller);
206 else if (argv(1) == "saveall")
208 else if (argv(1) == "relinkall")
209 waypoint_schedulerelinkall();
216 sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
217 case CMD_REQUEST_USAGE:
219 sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
220 sprint(caller, " Where 'action' can be: spawn, remove, unreachable, saveall, relinkall\n");
226 void ClientCommand_join(entity caller, int request)
230 case CMD_REQUEST_COMMAND:
233 if (IS_CLIENT(caller) && !IS_PLAYER(caller))
234 if (joinAllowed(caller))
237 return; // never fall through to usage
241 case CMD_REQUEST_USAGE:
243 sprint(caller, "\nUsage:^3 cmd join\n");
244 sprint(caller, " No arguments required.\n");
250 void ClientCommand_physics(entity caller, int request, int argc)
254 case CMD_REQUEST_COMMAND:
256 string command = strtolower(argv(1));
258 if (!autocvar_g_physics_clientselect)
260 sprint(caller, "Client physics selection is currently disabled.\n");
264 if (command == "list" || command == "help")
266 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
270 if (Physics_Valid(command) || command == "default")
272 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
273 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
279 sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
280 case CMD_REQUEST_USAGE:
282 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
283 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
284 sprint(caller, " Argument 'default' resets to standard physics.\n");
290 void ClientCommand_ready(entity caller, int request) // todo: anti-spam for toggling readyness
294 case CMD_REQUEST_COMMAND:
296 if (IS_CLIENT(caller))
298 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
300 if (!readyrestart_happened || sv_ready_restart_repeatable)
302 if (time < game_starttime) // game is already restarting
304 if (caller.ready) // toggle
306 caller.ready = false;
307 if(IS_PLAYER(caller) || caller.caplayer == 1)
308 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
313 if(IS_PLAYER(caller) || caller.caplayer == 1)
314 bprint(playername(caller, false), "^2 is ready\n");
317 // cannot reset the game while a timeout is active!
318 if (!timeout_status) ReadyCount();
322 sprint(caller, "^1Game has already been restarted\n");
326 return; // never fall through to usage
330 case CMD_REQUEST_USAGE:
332 sprint(caller, "\nUsage:^3 cmd ready\n");
333 sprint(caller, " No arguments required.\n");
339 void ClientCommand_say(entity caller, int request, int argc, string command)
343 case CMD_REQUEST_COMMAND:
345 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
346 return; // never fall through to usage
350 case CMD_REQUEST_USAGE:
352 sprint(caller, "\nUsage:^3 cmd say <message>\n");
353 sprint(caller, " Where 'message' is the string of text to say.\n");
359 void ClientCommand_say_team(entity caller, int request, int argc, string command)
363 case CMD_REQUEST_COMMAND:
366 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
367 return; // never fall through to usage
371 case CMD_REQUEST_USAGE:
373 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
374 sprint(caller, " Where 'message' is the string of text to say.\n");
381 void ClientCommand_selectteam(entity caller, int request, int argc)
385 case CMD_REQUEST_COMMAND:
391 if (!IS_CLIENT(caller))
397 sprint(caller, "^7selectteam can only be used in teamgames\n");
400 if (Player_GetForcedTeamIndex(caller) > 0)
402 sprint(caller, "^7selectteam can not be used as your team is forced\n");
407 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
415 selection = NUM_TEAM_1;
420 selection = NUM_TEAM_2;
425 selection = NUM_TEAM_3;
430 selection = NUM_TEAM_4;
443 if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
445 sprint(caller, "^7You already are on that team.\n");
448 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
450 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
453 if ((selection != -1) && autocvar_g_balance_teams &&
454 autocvar_g_balance_teams_prevent_imbalance)
456 entity balance = TeamBalance_CheckAllowedTeams(caller);
457 TeamBalance_GetTeamCounts(balance, caller);
458 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
459 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
461 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
462 TeamBalance_Destroy(balance);
465 TeamBalance_Destroy(balance);
467 ClientKill_TeamChange(caller, selection);
468 if (!IS_PLAYER(caller))
470 caller.team_selected = true; // avoids asking again for team selection on join
475 sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
476 case CMD_REQUEST_USAGE:
478 sprint(caller, "\nUsage:^3 cmd selectteam team\n");
479 sprint(caller, " Where 'team' is the prefered team to try and join.\n");
480 sprint(caller, " Full list of options here: \"red, blue, yellow, pink, auto\"\n");
486 void ClientCommand_selfstuff(entity caller, int request, string command)
490 case CMD_REQUEST_COMMAND:
494 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
500 sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
501 case CMD_REQUEST_USAGE:
503 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
504 sprint(caller, " Where 'command' is the string to be stuffed to your client.\n");
510 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
514 case CMD_REQUEST_COMMAND:
521 if (argc == 2) // undefined cvar: use the default value on the server then
523 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
527 GetCvars(caller, CS(caller), 1);
534 sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
535 case CMD_REQUEST_USAGE:
537 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
538 sprint(caller, " Where 'cvar' is the cvar plus arguments to send to the server.\n");
544 void ClientCommand_spectate(entity caller, int request)
548 case CMD_REQUEST_COMMAND:
550 if (!intermission_running && IS_CLIENT(caller))
552 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
554 entity client = GetFilteredEntity(argv(1));
555 int spec_accepted = VerifyClientEntity(client, false, false);
556 if(spec_accepted > 0 && IS_PLAYER(client))
558 if(Spectate(caller, client))
559 return; // fall back to regular handling
563 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
565 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
567 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
568 if (autocvar_sv_spectate == 1)
569 ClientKill_TeamChange(caller, -2); // observe
571 return; // never fall through to usage
575 case CMD_REQUEST_USAGE:
577 sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
578 sprint(caller, " Where 'client' can be the player to spectate.\n");
584 void ClientCommand_suggestmap(entity caller, int request, int argc)
588 case CMD_REQUEST_COMMAND:
592 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
598 sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
599 case CMD_REQUEST_USAGE:
601 sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
602 sprint(caller, " Where 'map' is the name of the map to suggest.\n");
608 void ClientCommand_tell(entity caller, int request, int argc, string command)
612 case CMD_REQUEST_COMMAND:
616 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
618 print_to(caller, "You can't ^2tell^7 a message while connecting.");
622 entity tell_to = GetIndexedEntity(argc, 1);
623 float tell_accepted = VerifyClientEntity(tell_to, true, false);
625 if (tell_accepted > 0) // the target is a real client
627 if (tell_to != caller) // and we're allowed to send to them :D
629 // workaround for argv indexes indexing ascii chars instead of utf8 chars
630 // In this case when the player name contains utf8 chars
631 // the message gets partially trimmed in the beginning.
632 // Potentially this bug affects any substring call that uses
633 // argv_start_index and argv_end_index.
635 string utf8_enable_save = cvar_string("utf8_enable");
636 cvar_set("utf8_enable", "0");
637 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
638 cvar_set("utf8_enable", utf8_enable_save);
640 Say(caller, false, tell_to, msg, true);
643 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
645 else if (argv(1) == "#0")
647 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
650 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
655 sprint(caller, "Incorrect parameters for ^2tell^7\n");
656 case CMD_REQUEST_USAGE:
658 sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
659 sprint(caller, " Where 'client' is the entity number or name of the player to send 'message' to.\n");
665 void ClientCommand_voice(entity caller, int request, int argc, string command)
669 case CMD_REQUEST_COMMAND:
673 entity e = GetVoiceMessage(argv(1));
676 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
681 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
682 VoiceMessage(caller, e, msg);
689 sprint(caller, "Incorrect parameters for ^2voice^7\n");
690 case CMD_REQUEST_USAGE:
692 sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
693 sprint(caller, " 'messagetype' is the type of broadcast to do, like team only or such,\n");
694 sprint(caller, " and 'soundname' is the string/filename of the sound/voice message to play.\n");
700 /* use this when creating a new command, making sure to place it in alphabetical order... also,
701 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
702 void ClientCommand_(entity caller, int request)
706 case CMD_REQUEST_COMMAND:
709 return; // never fall through to usage
713 case CMD_REQUEST_USAGE:
715 sprint(caller, "\nUsage:^3 cmd \n");
716 sprint(caller, " No arguments required.\n");
724 // =====================================
725 // Macro system for networked commands
726 // =====================================
728 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
729 #define CLIENT_COMMANDS(ent, request, arguments, command) \
730 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
731 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
732 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
733 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
734 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
735 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
736 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
737 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
738 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
739 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
740 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
741 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
742 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
743 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
744 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
745 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
746 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
749 void ClientCommand_macro_help(entity caller)
751 #define CLIENT_COMMAND(name, function, description) \
752 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
754 CLIENT_COMMANDS(NULL, 0, 0, "");
755 #undef CLIENT_COMMAND
758 float ClientCommand_macro_command(int argc, entity caller, string command)
760 #define CLIENT_COMMAND(name, function, description) \
761 { if (name == strtolower(argv(0))) { function; return true; } }
763 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
764 #undef CLIENT_COMMAND
769 float ClientCommand_macro_usage(int argc, entity caller)
771 #define CLIENT_COMMAND(name, function, description) \
772 { if (name == strtolower(argv(1))) { function; return true; } }
774 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
775 #undef CLIENT_COMMAND
780 void ClientCommand_macro_write_aliases(float fh)
782 #define CLIENT_COMMAND(name, function, description) \
783 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
785 CLIENT_COMMANDS(NULL, 0, 0, "");
786 #undef CLIENT_COMMAND
789 // ======================================
790 // Main Function Called By Engine (cmd)
791 // ======================================
792 // If this function exists, server game code parses clientcommand before the engine code gets it.
794 void SV_ParseClientCommand(entity this, string command)
796 // If invalid UTF-8, don't even parse it
797 string command2 = "";
798 float len = strlen(command);
800 for (i = 0; i < len; ++i)
801 command2 = strcat(command2, chr2str(str2chr(command, i)));
802 if (command != command2) return;
804 // if we're banned, don't even parse the command
805 if (Ban_MaybeEnforceBanOnce(this)) return;
807 int argc = tokenize_console(command);
809 // Guide for working with argc arguments by example:
810 // argc: 1 - 2 - 3 - 4
811 // argv: 0 - 1 - 2 - 3
812 // cmd vote - master - login - password
815 switch (strtolower(argv(0)))
817 // exempt commands which are not subject to floodcheck
818 case "begin": break; // handled by engine in host_cmd.c
819 case "download": break; // handled by engine in cl_parse.c
820 case "mv_getpicture": break; // handled by server in this file
821 case "wpeditor": break; // handled by server in this file
822 case "pause": break; // handled by engine in host_cmd.c
823 case "prespawn": break; // handled by engine in host_cmd.c
824 case "sentcvar": break; // handled by server in this file
825 case "spawn": break; // handled by engine in host_cmd.c
826 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
829 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
830 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
833 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
834 if (argv(0) == "help")
838 sprint(this, "\nClient networked commands:\n");
839 ClientCommand_macro_help(this);
841 sprint(this, "\nCommon networked commands:\n");
842 CommonCommand_macro_help(this);
844 sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
845 sprint(this, "For help about a specific command, type cmd help COMMAND\n");
848 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
852 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
857 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
859 return; // handled by a mutator
861 else if (CheatCommand(this, argc))
863 return; // handled by server/cheats.qc
865 else if (CommonCommand_macro_command(argc, this, command))
867 return; // handled by server/command/common.qc
869 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
871 return; // handled by one of the above ClientCommand_* functions
875 clientcommand(this, command);