3 #include <common/command/_mod.qh>
4 #include <common/deathtypes/all.qh>
5 #include <common/monsters/_mod.qh>
6 #include <common/notifications/all.qh>
7 #include <common/stats.qh>
8 #include <common/vehicles/all.qh>
9 #include <common/weapons/_all.qh>
10 #include <lib/warpzone/common.qh>
11 #include <server/campaign.qh>
12 #include <server/chat.qh>
13 #include <server/client.qh>
14 #include <server/command/common.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/scores.qh>
18 #include <server/world.qh>
21 // ====================================================
22 // Shared code for server commands, written by Samual
23 // Last updated: December 27th, 2011
24 // ====================================================
26 // select the proper prefix for usage and other messages
27 string GetCommandPrefix(entity caller)
29 if (caller) return "cmd";
33 // if client return player nickname, or if server return admin nickname
34 string GetCallerName(entity caller)
36 if (caller) return playername(caller.netname, caller.team, false);
37 else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"); // autocvar_hostname
40 // verify that the client provided is acceptable for kicking
41 float VerifyKickableEntity(entity client)
43 if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
44 return CLIENT_ACCEPTABLE;
47 // verify that the client provided is acceptable for use
48 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
50 if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
51 else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
52 else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
54 return CLIENT_ACCEPTABLE;
57 // if the client is not acceptable, return a string to be used for error messages
58 string GetClientErrorString_color(float clienterror, string original_input, string col)
62 case CLIENT_DOESNT_EXIST:
63 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
66 { return strcat(col, "Client '", original_input, col, "' is not real");
69 { return strcat(col, "Client '", original_input, col, "' is not a bot");
72 { return "Incorrect usage of GetClientErrorString";
77 // is this entity number even in the possible range of entities?
78 float VerifyClientNumber(float tmp_number)
80 if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
84 entity GetIndexedEntity(int argc, float start_index)
87 float tmp_number, index;
94 if (argc > start_index)
96 if (substring(argv(index), 0, 1) == "#")
98 tmp_string = substring(argv(index), 1, -1);
101 if (tmp_string != "") // is it all one token? like #1
103 tmp_number = stof(tmp_string);
105 else if (argc > index) // no, it's two tokens? # 1
107 tmp_number = stof(argv(index));
115 else // maybe it's ONLY a number?
117 tmp_number = stof(argv(index));
121 if (VerifyClientNumber(tmp_number))
123 selection = edict_num(tmp_number); // yes, it was a number
125 else // no, maybe it's a name?
127 FOREACH_CLIENT(true, {
128 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
131 break; // no reason to keep looking
135 index = (start_index + 1);
140 // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
144 // find a player which matches the input string, and return their entity
145 entity GetFilteredEntity(string input)
150 if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
151 else tmp_number = stof(input);
153 if (VerifyClientNumber(tmp_number))
155 selection = edict_num(tmp_number);
160 FOREACH_CLIENT(true, {
161 if(strdecolorize(it.netname) == strdecolorize(input))
164 break; // no reason to keep looking
172 // switch between sprint and print depending on whether the receiver is the server or a player
173 void print_to(entity to, string input)
175 if (to) sprint(to, strcat(input, "\n"));
176 else print(input, "\n");
179 // ==========================================
180 // Supporting functions for common commands
181 // ==========================================
183 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
184 void timeout_handler_reset(entity this)
186 timeout_caller = NULL;
188 timeout_leadtime = 0;
193 void timeout_handler_think(entity this)
195 switch (timeout_status)
199 if (timeout_time > 0) // countdown is still going
201 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
203 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
204 Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_PREPARE);
206 //this.nextthink = time + TIMEOUT_SLOWMO_VALUE; // think again in one second
207 this.nextthink = time + 1;
208 timeout_time -= 1; // decrease the time counter
210 else if (timeout_time == -1) // infinite timer
212 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ONGOING);
213 this.nextthink = time + TIMEOUT_SLOWMO_VALUE;
215 else // time to end the timeout
217 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEIN);
218 timeout_status = TIMEOUT_INACTIVE;
219 float total_time = time - timeout_last;
221 // reset the slowmo value back to normal
223 //cvar_set("slowmo", ftos(orig_slowmo));
225 // Disable timeout and fix times
226 game_timeout = false;
227 timeout_total_time += total_time;
228 game_starttime += total_time;
230 round_starttime += total_time;
231 if(round_handler && round_handler_GetEndTime() > 0)
232 round_handler.round_endtime += total_time;
234 LOG_INFOF("Timeout lasted %d secs", total_time);
237 // unlock the view for players so they can move around again
238 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
242 timeout_handler_reset(this);
248 case TIMEOUT_LEADTIME:
250 if (timeout_leadtime > 0) // countdown is still going
252 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
254 this.nextthink = time + 1; // think again in one second
255 timeout_leadtime -= 1; // decrease the time counter
257 else // time to begin the timeout
259 timeout_status = TIMEOUT_ACTIVE;
261 // set the slowmo value to the timeout default slowmo value
262 //cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
266 // play timeout sound
267 sound(NULL, CH_INFO, SND_TIMEOUT, VOL_BASE, ATTN_NONE);
269 // reset all the flood variables
270 FOREACH_CLIENT(true, {
271 it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
272 it.floodcontrol_chatteam = it.floodcontrol_chattell =
273 it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
276 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
277 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
278 it.lastV_angle = it.v_angle;
281 this.nextthink = time; // think again next frame to handle it under TIMEOUT_ACTIVE code
288 case TIMEOUT_INACTIVE:
291 timeout_handler_reset(this);
298 // ===================================================
299 // Common commands used in both sv_cmd.qc and cmd.qc
300 // ===================================================
302 void CommonCommand_cvar_changes(int request, entity caller)
306 case CMD_REQUEST_COMMAND:
308 print_to(caller, cvar_changes);
309 return; // never fall through to usage
313 case CMD_REQUEST_USAGE:
315 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
316 print_to(caller, " No arguments required.");
317 print_to(caller, "See also: ^2cvar_purechanges^7");
323 void CommonCommand_cvar_purechanges(int request, entity caller)
327 case CMD_REQUEST_COMMAND:
329 print_to(caller, cvar_purechanges);
330 return; // never fall through to usage
334 case CMD_REQUEST_USAGE:
336 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
337 print_to(caller, " No arguments required.");
338 print_to(caller, "See also: ^2cvar_changes^7");
344 void CommonCommand_editmob(int request, entity caller, int argc)
348 case CMD_REQUEST_COMMAND:
350 if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
351 // no checks for g_monsters here, as it may be toggled mid match which existing monsters
355 makevectors(caller.v_angle);
356 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
359 entity mon = trace_ent;
360 bool is_visible = IS_MONSTER(mon);
361 string argument = argv(2);
367 if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
368 if (!argument) break; // escape to usage
369 if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
370 if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
371 if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
373 string mon_oldname = mon.monster_name;
375 mon.monster_name = argument;
376 if (mon.sprite) WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
377 print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
382 if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
383 if (!argv(2)) break; // escape to usage
385 int moveflag, tmp_moncount = 0;
386 string arg_lower = strtolower(argument);
387 moveflag = (argv(3)) ? stof(argv(3)) : 1; // follow owner if not defined
389 if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
391 IL_EACH(g_monsters, it.realowner == caller,
396 if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
397 if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
398 if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
399 if (MUTATOR_CALLHOOK(AllowMobSpawning, caller)) { print_to(caller, M_ARGV(1, string)); return; }
400 if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
401 if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
402 if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
403 if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
404 if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
407 FOREACH(Monsters, it != MON_Null && it.netname == arg_lower,
413 if (!found && arg_lower != "random" && arg_lower != "anyrandom") { print_to(caller, "Invalid monster"); return; }
416 WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
417 mon = spawnmonster(spawn(), arg_lower, MON_Null, caller, caller, trace_endpos, false, false, moveflag);
418 print_to(caller, strcat("Spawned ", mon.monster_name));
423 if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
424 if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
425 if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
427 Damage(mon, NULL, NULL, GetResource(mon, RES_HEALTH) + mon.max_health + 200, DEATH_KILL.m_id, DMG_NOWEP, mon.origin, '0 0 0');
428 print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
433 if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
434 if (!argument) break; // escape to usage
435 if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
436 if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
437 if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
438 if (mon.monsterdef == MON_MAGE) { print_to(caller, "Mage skins can't be changed"); return; } // TODO
440 mon.skin = stof(argument);
441 print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
446 if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
447 if (!argument) break; // escape to usage
448 if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
449 if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
450 if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
452 mon.monster_moveflags = stof(argument);
453 print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
458 if (caller) { print_to(caller, "This command is not available to players"); return; }
459 if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(M_ARGV(0, string)); return; }
461 int tmp_remcount = 0;
463 IL_EACH(g_monsters, true,
468 IL_CLEAR(g_monsters);
470 monsters_total = monsters_killed = totalspawned = 0;
472 print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
479 case CMD_REQUEST_USAGE:
481 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob <command> [<arguments>]"));
482 print_to(caller, " Where <command> can be butcher spawn skin movetarget kill name");
483 print_to(caller, " spawn, skin, movetarget and name require <arguments>");
484 print_to(caller, " spawn also takes arguments list and random");
485 print_to(caller, " Monster will follow owner if third argument of spawn command is not defined");
491 void CommonCommand_info(int request, entity caller, int argc)
495 case CMD_REQUEST_COMMAND:
497 string command = cvar_string(strcat("sv_info_", argv(1)));
499 if (command) wordwrap_sprint(caller, command, 1000);
500 else print_to(caller, "ERROR: unsupported info command");
502 return; // never fall through to usage
506 case CMD_REQUEST_USAGE:
508 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info <request>"));
509 print_to(caller, " Where <request> is the suffixed string appended onto the request for cvar.");
515 void CommonCommand_ladder(int request, entity caller)
519 case CMD_REQUEST_COMMAND:
521 print_to(caller, ladder_reply);
522 return; // never fall through to usage
526 case CMD_REQUEST_USAGE:
528 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
529 print_to(caller, " No arguments required.");
535 void CommonCommand_lsmaps(int request, entity caller)
539 case CMD_REQUEST_COMMAND:
541 print_to(caller, lsmaps_reply);
542 return; // never fall through to usage
546 case CMD_REQUEST_USAGE:
548 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
549 print_to(caller, " No arguments required.");
555 void CommonCommand_printmaplist(int request, entity caller)
559 case CMD_REQUEST_COMMAND:
561 print_to(caller, maplist_reply);
562 return; // never fall through to usage
566 case CMD_REQUEST_USAGE:
568 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
569 print_to(caller, " No arguments required.");
575 void CommonCommand_rankings(int request, entity caller)
579 case CMD_REQUEST_COMMAND:
581 print_to(caller, rankings_reply);
582 return; // never fall through to usage
586 case CMD_REQUEST_USAGE:
588 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
589 print_to(caller, " No arguments required.");
595 void CommonCommand_records(int request, entity caller)
599 case CMD_REQUEST_COMMAND:
601 int num = stoi(argv(1));
602 if(num > 0 && num <= 10 && records_reply[num - 1] != "")
603 print_to(caller, records_reply[num - 1]);
606 for (int i = 0; i < 10; ++i)
607 if (records_reply[i] != "") print_to(caller, records_reply[i]);
610 return; // never fall through to usage
614 case CMD_REQUEST_USAGE:
616 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records [<pagenum>]"));
617 print_to(caller, " Without arguments it prints all records (all pages) for the current gametype,");
618 print_to(caller, " otherwise if there are multiple pages it only prints page <pagenum> (1..10),");
624 void CommonCommand_teamstatus(int request, entity caller)
628 case CMD_REQUEST_COMMAND:
630 Score_NicePrint(caller);
631 return; // never fall through to usage
635 case CMD_REQUEST_USAGE:
637 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
638 print_to(caller, " No arguments required.");
644 void CommonCommand_time(int request, entity caller)
648 case CMD_REQUEST_COMMAND:
650 print_to(caller, strcat("time = ", ftos(time)));
651 print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
652 print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
653 print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
654 print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
655 print_to(caller, strcat("localtime = ", strftime(true, "%a %b %d %H:%M:%S %Z %Y")));
656 print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %d %H:%M:%S %Z %Y")));
661 case CMD_REQUEST_USAGE:
663 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
664 print_to(caller, " No arguments required.");
670 void CommonCommand_timein(int request, entity caller)
674 case CMD_REQUEST_COMMAND:
676 if (!caller || autocvar_sv_timeout)
678 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
679 else if (caller && (caller != timeout_caller))
681 print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
684 else // everything should be okay, continue aborting timeout
686 switch (timeout_status)
688 case TIMEOUT_LEADTIME:
690 timeout_status = TIMEOUT_INACTIVE;
692 timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
693 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEOUT);
694 bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
700 timeout_time = autocvar_sv_timeout_resumetime;
701 timeout_handler.nextthink = time; // timeout_handler has to take care of it immediately
702 bprint(strcat("\{1}^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
706 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
711 else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
713 return; // never fall through to usage
717 case CMD_REQUEST_USAGE:
719 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
720 print_to(caller, " No arguments required.");
726 void CommonCommand_timeout(int request, entity caller) // DEAR GOD THIS COMMAND IS TERRIBLE.
730 case CMD_REQUEST_COMMAND:
732 if (!caller || autocvar_sv_timeout)
734 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
736 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
737 else if (vote_called)
739 print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
741 else if (warmup_stage && !autocvar_g_warmup_allow_timeout)
743 print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
745 else if (time < game_starttime)
747 print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
749 else if (caller && (CS(caller).allowed_timeouts < 1))
751 print_to(caller, "^7Error: You already used all your timeout calls for this map.");
753 else if (caller && !IS_PLAYER(caller))
755 print_to(caller, "^7Error: You must be a player to call a timeout.");
757 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
759 print_to(caller, "^7Error: It is too late to call a timeout now!");
762 else // everything should be okay, proceed with starting the timeout
764 if (caller) CS(caller).allowed_timeouts -= 1;
765 // write a bprint who started the timeout (and how many they have left)
766 bprint("\{1}", GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(CS(caller).allowed_timeouts), " timeout(s) left)") : ""), "!\n");
768 timeout_status = TIMEOUT_LEADTIME;
769 timeout_caller = caller;
770 timeout_time = autocvar_sv_timeout_length;
771 timeout_leadtime = autocvar_sv_timeout_leadtime;
773 timeout_handler = new(timeout_handler);
774 setthink(timeout_handler, timeout_handler_think);
775 timeout_handler.nextthink = time; // always let the entity think asap
777 Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_TIMEOUT);
780 else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
782 return; // never fall through to usage
786 case CMD_REQUEST_USAGE:
788 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
789 print_to(caller, " No arguments required.");
795 void CommonCommand_who(int request, entity caller, int argc)
799 case CMD_REQUEST_COMMAND:
801 float total_listed_players, is_bot;
803 float privacy = (caller && autocvar_sv_status_privacy);
804 string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
805 string tmp_netaddress, tmp_crypto_idfp;
807 print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
808 print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
809 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
811 total_listed_players = 0;
812 FOREACH_CLIENT(true, {
813 is_bot = (IS_BOT_CLIENT(it));
817 tmp_netaddress = "null/botclient";
818 tmp_crypto_idfp = "null/botclient";
822 tmp_netaddress = "hidden";
823 tmp_crypto_idfp = "hidden";
827 tmp_netaddress = it.netaddress;
828 tmp_crypto_idfp = it.crypto_idfp;
831 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
835 CS(it).ping_packetloss,
836 process_time(1, time - CS(it).jointime),
840 ++total_listed_players;
843 print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
845 return; // never fall through to usage
849 case CMD_REQUEST_USAGE:
851 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [<separator>]"));
852 print_to(caller, " Where <separator> is the optional string to separate the values with, default is a space.");
858 /* use this when creating a new command, making sure to place it in alphabetical order... also,
859 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
860 void CommonCommand_(int request, entity caller)
864 case CMD_REQUEST_COMMAND:
867 return; // never fall through to usage
871 case CMD_REQUEST_USAGE:
873 print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
874 print_to(caller, " No arguments required.");