1 // =================================================
2 // Declarations for server side game commands
3 // Last updated: December 25th, 2011
4 // =================================================
6 string GotoMap(string m);
8 void race_deleteTime(string map, float pos);
10 #define SHUFFLETEAMS_MAX_PLAYERS 255
11 #define SHUFFLETEAMS_MAX_TEAMS 4
12 float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
13 float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
15 // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
16 void GameCommand_macro_write_aliases(float fh);