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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / gamecommand.qc
1 string GotoMap(string m);
2 void race_deleteTime(string map, float pos);
3
4 float FullTraceFraction(vector a, vector mi, vector ma, vector b)
5 {
6         vector c;
7         float white, black;
8
9         white = 0.001;
10         black = 0.001;
11
12         c = a;
13
14         float n, m;
15         n = m = 0;
16
17         while(vlen(c - b) > 1)
18         {
19                 ++m;
20
21                 tracebox(c, mi, ma, b, MOVE_WORLDONLY, world);
22                 ++n;
23
24                 if(!trace_startsolid)
25                 {
26                         black += vlen(trace_endpos - c);
27                         c = trace_endpos;
28                 }
29
30                 n += tracebox_inverted(c, mi, ma, b, MOVE_WORLDONLY, world);
31
32                 white += vlen(trace_endpos - c);
33                 c = trace_endpos;
34         }
35
36         if(n > 200)
37                 dprint("HOLY SHIT! FullTraceFraction: ", ftos(n), " total traces, ", ftos(m), " iterations\n");
38
39         return white / (black + white);
40 }
41
42 float RadarMapAtPoint_Trace(float x, float y, float w, float h, float zmin, float zsize, float q)
43 {
44         vector a, b, mi, ma;
45
46         mi = '0 0 0';
47         ma = '1 0 0' * w + '0 1 0' * h;
48         a = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
49         b = '1 0 0' * x + '0 1 0' * y + '0 0 1' * (zsize + zmin);
50
51         return FullTraceFraction(a, mi, ma, b);
52 }
53 float RadarMapAtPoint_LineBlock(float x, float y, float w, float h, float zmin, float zsize, float q)
54 {
55         vector o, mi, ma;
56         float i, r;
57         vector dz;
58
59         q = 256 * q - 1;
60         // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
61
62         mi = '0 0 0';
63         dz = (zsize / q) * '0 0 1';
64         ma = '1 0 0' * w + '0 1 0' * h + dz;
65         o = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
66
67         if(x < world.absmin_x - w)
68                 return 0;
69         if(y < world.absmin_y - h)
70                 return 0;
71         if(x > world.absmax_x)
72                 return 0;
73         if(y > world.absmax_y)
74                 return 0;
75
76         r = 0;
77         for(i = 0; i < q; ++i)
78         {
79                 vector v1, v2;
80                 v1 = v2 = o + dz * i + mi;
81                 v1_x += random() * (ma_x - mi_x);
82                 v1_y += random() * (ma_y - mi_y);
83                 v1_z += random() * (ma_z - mi_z);
84                 v2_x += random() * (ma_x - mi_x);
85                 v2_y += random() * (ma_y - mi_y);
86                 v2_z += random() * (ma_z - mi_z);
87                 traceline(v1, v2, MOVE_WORLDONLY, world);
88                 if(trace_startsolid || trace_fraction < 1)
89                         ++r;
90         }
91         return r / q;
92 }
93 float RadarMapAtPoint_Block(float x, float y, float w, float h, float zmin, float zsize, float q)
94 {
95         vector o, mi, ma;
96         float i, r;
97         vector dz;
98
99         q = 256 * q - 1;
100         // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
101
102         mi = '0 0 0';
103         dz = (zsize / q) * '0 0 1';
104         ma = '1 0 0' * w + '0 1 0' * h + dz;
105         o = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
106
107         if(x < world.absmin_x - w)
108                 return 0;
109         if(y < world.absmin_y - h)
110                 return 0;
111         if(x > world.absmax_x)
112                 return 0;
113         if(y > world.absmax_y)
114                 return 0;
115
116         r = 0;
117         for(i = 0; i < q; ++i)
118         {
119                 tracebox(o + dz * i, mi, ma, o + dz * i, MOVE_WORLDONLY, world);
120                 if(trace_startsolid)
121                         ++r;
122         }
123         return r / q;
124 }
125 float RadarMapAtPoint_Sample(float x, float y, float w, float h, float zmin, float zsize, float q)
126 {
127         vector a, b, mi, ma;
128
129         q *= 4; // choose q so it matches the regular algorithm in speed
130
131         q = 256 * q - 1;
132         // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
133
134         mi = '0 0 0';
135         ma = '1 0 0' * w + '0 1 0' * h;
136         a = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
137         b = '1 0 0' * w + '0 1 0' * h + '0 0 1' * zsize;
138
139         float c, i;
140         c = 0;
141
142         for(i = 0; i < q; ++i)
143         {
144                 vector v;
145                 v_x = a_x + random() * b_x;
146                 v_y = a_y + random() * b_y;
147                 v_z = a_z + random() * b_z;
148                 traceline(v, v, MOVE_WORLDONLY, world);
149                 if(trace_startsolid)
150                         ++c;
151         }
152
153         return c / q;
154 }
155
156 // FF is contained twice, to map 256 to FF too
157 // removes the need to bound()
158 string doublehex = "000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F202122232425262728292A2B2C2D2E2F303132333435363738393A3B3C3D3E3F404142434445464748494A4B4C4D4E4F505152535455565758595A5B5C5D5E5F606162636465666768696A6B6C6D6E6F707172737475767778797A7B7C7D7E7F808182838485868788898A8B8C8D8E8F909192939495969798999A9B9C9D9E9FA0A1A2A3A4A5A6A7A8A9AAABACADAEAFB0B1B2B3B4B5B6B7B8B9BABBBCBDBEBFC0C1C2C3C4C5C6C7C8C9CACBCCCDCECFD0D1D2D3D4D5D6D7D8D9DADBDCDDDEDFE0E1E2E3E4E5E6E7E8E9EAEBECEDEEEFF0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFFFF";
159
160 float RADAR_WIDTH_MAX = 512;
161 float RADAR_HEIGHT_MAX = 512;
162 float sharpen_buffer[RADAR_WIDTH_MAX * 3];
163
164 void sharpen_set(float x, float v)
165 {
166         sharpen_buffer[x + 2 * RADAR_WIDTH_MAX] = v;
167 }
168
169 float sharpen_getpixel(float x, float y)
170 {
171         if(x < 0)
172                 return 0;
173         if(x >= RADAR_WIDTH_MAX)
174                 return 0;
175         if(y < 0)
176                 return 0;
177         if(y > 2)
178                 return 0;
179         return sharpen_buffer[x + y * RADAR_WIDTH_MAX];
180 }
181
182 float sharpen_get(float x, float a)
183 {
184         float sum;
185         sum = sharpen_getpixel(x, 1);
186         if(a == 0)
187                 return sum;
188         sum *= (8 + 1/a);
189         sum -= sharpen_getpixel(x - 1, 0);
190         sum -= sharpen_getpixel(x - 1, 1);
191         sum -= sharpen_getpixel(x - 1, 2);
192         sum -= sharpen_getpixel(x + 1, 0);
193         sum -= sharpen_getpixel(x + 1, 1);
194         sum -= sharpen_getpixel(x + 1, 2);
195         sum -= sharpen_getpixel(x, 0);
196         sum -= sharpen_getpixel(x, 2);
197         return bound(0, sum * a, 1);
198 }
199
200 void sharpen_shift(float w)
201 {
202         float i;
203         for(i = 0; i < w; ++i)
204         {
205                 sharpen_buffer[i] = sharpen_buffer[i + RADAR_WIDTH_MAX];
206                 sharpen_buffer[i + RADAR_WIDTH_MAX] = sharpen_buffer[i + 2 * RADAR_WIDTH_MAX];
207                 sharpen_buffer[i + 2 * RADAR_WIDTH_MAX] = 0;
208         }
209 }
210
211 void sharpen_init(float w)
212 {
213         float i;
214         for(i = 0; i < w; ++i)
215         {
216                 sharpen_buffer[i] = 0;
217                 sharpen_buffer[i + RADAR_WIDTH_MAX] = 0;
218                 sharpen_buffer[i + 2 * RADAR_WIDTH_MAX] = 0;
219         }
220 }
221
222 entity radarmapper;
223 void RadarMap_Next()
224 {
225         if(radarmapper.count & 4)
226         {
227                 localcmd("quit\n");
228         }
229         else if(radarmapper.count & 2)
230         {
231                 localcmd(strcat("defer 1 \"sv_cmd radarmap --flags ", ftos(radarmapper.count), strcat(" --res ", ftos(radarmapper.size_x), " ", ftos(radarmapper.size_y), " --sharpen ", ftos(radarmapper.ltime), " --qual ", ftos(radarmapper.size_z)), "\"\n"));
232                 GotoNextMap();
233         }
234         remove(radarmapper);
235         radarmapper = world;
236 }
237
238 // rough map entity
239 //   cnt: current line
240 //   size: pixel width/height
241 //   maxs: cell width/height
242 //   frame: counter
243 void RadarMap_Think()
244 {
245         float i, x, l;
246         string si;
247
248         if(self.frame == 0)
249         {
250                 // initialize
251                 get_mi_min_max_texcoords(1);
252                 self.mins = mi_picmin;
253                 self.maxs_x = (mi_picmax_x - mi_picmin_x) / self.size_x;
254                 self.maxs_y = (mi_picmax_y - mi_picmin_y) / self.size_y;
255                 self.maxs_z = mi_max_z - mi_min_z;
256                 print("Picture mins/maxs: ", ftos(self.maxs_x), " and ", ftos(self.maxs_y), " should match\n");
257                 self.netname = strzone(strcat("gfx/", mi_shortname, "_radar.xpm"));
258                 if(!(self.count & 1))
259                 {
260                         self.cnt = fopen(self.netname, FILE_READ);
261                         if(self.cnt < 0)
262                                 self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.tga"), FILE_READ);
263                         if(self.cnt < 0)
264                                 self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.png"), FILE_READ);
265                         if(self.cnt < 0)
266                                 self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.jpg"), FILE_READ);
267                         if(self.cnt < 0)
268                                 self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.tga"), FILE_READ);
269                         if(self.cnt < 0)
270                                 self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.png"), FILE_READ);
271                         if(self.cnt < 0)
272                                 self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.jpg"), FILE_READ);
273                         if(self.cnt >= 0)
274                         {
275                                 fclose(self.cnt);
276
277                                 print(self.netname, " already exists, aborting (you may want to specify --force)\n");
278                                 RadarMap_Next();
279                                 return;
280                         }
281                 }
282                 self.cnt = fopen(self.netname, FILE_WRITE);
283                 if(self.cnt < 0)
284                 {
285                         print("Error writing ", self.netname, "\n");
286                         remove(self);
287                         radarmapper = world;
288                         return;
289                 }
290                 print("Writing to ", self.netname, "...\n");
291                 fputs(self.cnt, "/* XPM */\n");
292                 fputs(self.cnt, "static char *RadarMap[] = {\n");
293                 fputs(self.cnt, "/* columns rows colors chars-per-pixel */\n");
294                 fputs(self.cnt, strcat("\"", ftos(self.size_x), " ", ftos(self.size_y), " 256 2\",\n"));
295                 for(i = 0; i < 256; ++i)
296                 {
297                         si = substring(doublehex, i*2, 2);
298                         fputs(self.cnt, strcat("\"", si, " c #", si, si, si, "\",\n"));
299                 }
300                 self.frame += 1;
301                 self.nextthink = time;
302                 sharpen_init(self.size_x);
303         }
304         else if(self.frame <= self.size_y)
305         {
306                 // fill the sharpen buffer with this line
307                 sharpen_shift(self.size_x);
308                 i = self.count & 24;
309
310                 switch(i)
311                 {
312                         case 0:
313                         default:
314                                 for(x = 0; x < self.size_x; ++x)
315                                 {
316                                         l = RadarMapAtPoint_Block(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
317                                         sharpen_set(x, l);
318                                 }
319                                 break;
320                         case 8:
321                                 for(x = 0; x < self.size_x; ++x)
322                                 {
323                                         l = RadarMapAtPoint_Trace(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
324                                         sharpen_set(x, l);
325                                 }
326                                 break;
327                         case 16:
328                                 for(x = 0; x < self.size_x; ++x)
329                                 {
330                                         l = RadarMapAtPoint_Sample(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
331                                         sharpen_set(x, l);
332                                 }
333                                 break;
334                         case 24:
335                                 for(x = 0; x < self.size_x; ++x)
336                                 {
337                                         l = RadarMapAtPoint_LineBlock(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
338                                         sharpen_set(x, l);
339                                 }
340                                 break;
341                 }
342
343                 // do we have enough lines?
344                 if(self.frame >= 2)
345                 {
346                         // write a pixel line
347                         fputs(self.cnt, "\"");
348                         for(x = 0; x < self.size_x; ++x)
349                         {
350                                 l = sharpen_get(x, self.ltime);
351                                 fputs(self.cnt, substring(doublehex, 2 * floor(l * 256.0), 2));
352                         }
353                         if(self.frame == self.size_y)
354                                 fputs(self.cnt, "\"\n");
355                         else
356                         {
357                                 fputs(self.cnt, "\",\n");
358                                 print(ftos(self.size_y - self.frame), " lines left\n");
359                         }
360                 }
361
362                 // is this the last line? then write back the missing line
363                 if(self.frame == self.size_y)
364                 {
365                         sharpen_shift(self.size_x);
366                         // write a pixel line
367                         fputs(self.cnt, "\"");
368                         for(x = 0; x < self.size_x; ++x)
369                         {
370                                 l = sharpen_get(x, self.ltime);
371                                 fputs(self.cnt, substring(doublehex, 2 * floor(l * 256.0), 2));
372                         }
373                         if(self.frame == self.size_y)
374                                 fputs(self.cnt, "\"\n");
375                         else
376                         {
377                                 fputs(self.cnt, "\",\n");
378                                 print(ftos(self.size_y - self.frame), " lines left\n");
379                         }
380                 }
381
382                 self.frame += 1;
383                 self.nextthink = time;
384         }
385         else
386         {
387                 // close the file
388                 fputs(self.cnt, "};\n");
389                 fclose(self.cnt);
390                 print("Finished. Please edit data/", self.netname, " with an image editing application and place it in the TGA format in the gfx folder.\n");
391                 RadarMap_Next();
392         }
393 }
394
395 void RadarMap(float argc)
396 {
397         if(radarmapper)
398                 return;
399         float i;
400         radarmapper = spawn();
401         radarmapper.classname = "radarmapper";
402         radarmapper.think = RadarMap_Think;
403         radarmapper.nextthink = time;
404         radarmapper.count = 8; // default to the --trace method, as it is faster now
405         radarmapper.ltime = 1;
406         radarmapper.size_x = 512;
407         radarmapper.size_y = 512;
408         radarmapper.size_z = 1;
409
410         for(i = 1; i < argc; ++i)
411         {
412                 if(argv(i) == "--force")
413                         radarmapper.count |= 1;
414                 else if(argv(i) == "--loop")
415                         radarmapper.count |= 2;
416                 else if(argv(i) == "--quit")
417                         radarmapper.count |= 4;
418                 else if(argv(i) == "--block")
419                 {
420                         radarmapper.count &~= 24;
421                 }
422                 else if(argv(i) == "--trace")
423                 {
424                         radarmapper.count &~= 24;
425                         radarmapper.count |= 8;
426                 }
427                 else if(argv(i) == "--sample")
428                 {
429                         radarmapper.count &~= 24;
430                         radarmapper.count |= 16;
431                 }
432                 else if(argv(i) == "--lineblock")
433                 {
434                         radarmapper.count |= 24;
435                 }
436                 else if(argv(i) == "--flags") // for the recursive call
437                 {
438                         ++i;
439                         radarmapper.count = stof(argv(i));
440                 }
441                 else if(argv(i) == "--sharpen") // for the recursive call
442                 {
443                         ++i;
444                         radarmapper.ltime = stof(argv(i));
445                 }
446                 else if(argv(i) == "--res") // resolution
447                 {
448                         ++i;
449                         radarmapper.size_x = stof(argv(i));
450                         ++i;
451                         radarmapper.size_y = stof(argv(i));
452                 }
453                 else if(argv(i) == "--qual") // quality multiplier
454                 {
455                         ++i;
456                         radarmapper.size_z = stof(argv(i));
457                 }
458                 else
459                 {
460                         remove(radarmapper);
461                         radarmapper = world;
462                         print("Usage: sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n");
463                         print("The quality factor Q is roughly proportional to the time taken.\n");
464                         print("--trace supports no quality factor; its result should look like --block with infinite quality factor.\n");
465                         print("--block \n");
466                         return;
467                 }
468         }
469
470         print("Radarmap entity spawned.\n");
471 }
472
473 void make_mapinfo_Think()
474 {
475         if(MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
476         {
477                 print("Done rebuiling mapinfos.\n");
478                 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
479                 remove(self);
480         }
481         else
482         {
483                 self.think = make_mapinfo_Think;
484                 self.nextthink = time;
485         }
486 }
487
488 void changematchtime(float delta, float mi, float ma)
489 {
490         float cur;
491         float new;
492         float lim;
493
494         if(delta == 0)
495                 return;
496         if(autocvar_timelimit < 0)
497                 return;
498
499         if(mi <= 10)
500                 mi = 10; // at least ten sec in the future
501         cur = time - game_starttime;
502         if(cur > 0)
503                 mi += cur; // from current time!
504
505         lim = autocvar_timelimit * 60;
506
507         if(delta > 0)
508         {
509                 if(lim == 0)
510                         return; // cannot increase any further
511                 else if(lim < ma)
512                         new = min(ma, lim + delta);
513                 else // already above maximum: FAIL
514                         return;
515         }
516         else
517         {
518                 if(lim == 0) // infinite: try reducing to max, if we are allowed to
519                         new = max(mi, ma);
520                 else if(lim > mi) // above minimum: decrease
521                         new = max(mi, lim + delta);
522                 else // already below minimum: FAIL
523                         return;
524         }
525
526         cvar_set("timelimit", ftos(new / 60));
527 }
528
529 float g_clientmodel_genericsendentity (entity to, float sf);
530 void modelbug_make_svqc();
531 void modelbug_make_csqc()
532 {
533         Net_LinkEntity(self, TRUE, 0, g_clientmodel_genericsendentity);
534         self.think = modelbug_make_svqc;
535         self.nextthink = time + 1;
536         setorigin(self, self.origin - '0 0 8');
537 }
538 void modelbug_make_svqc()
539 {
540         self.SendEntity = func_null;
541         self.think = modelbug_make_csqc;
542         self.nextthink = time + 1;
543         setorigin(self, self.origin + '0 0 8');
544 }
545
546 void modelbug()
547 {
548         entity e;
549         e = spawn();
550         setorigin(e, nextent(world).origin);
551         precache_model("models_portal.md3");
552         setmodel(e, "models/portal.md3");
553         e.think = modelbug_make_svqc;
554         e.nextthink = time + 1;
555 }
556
557 // ===================
558 //  Command Functions
559 // ===================
560 #define GC_REQUEST_HELP 1
561 #define GC_REQUEST_COMMAND 2
562 #define GC_REQUEST_USAGE 3
563
564 void GameCommand_adminmsg(float request, string command)
565 {
566         entity client;
567         float argc = tokenize_console(command);
568         float entno = stof(argv(1)); 
569         float n, i;
570         string s;
571         
572         switch(request)
573         {
574                 case GC_REQUEST_HELP:
575                         print("  ^2adminmsg^7: Send an admin message to a client directly\n");
576                         return;
577                         
578                 case GC_REQUEST_COMMAND:
579                         if(argc >= 3 && argc <= 4) {
580                                 if((entno < 0) | (entno > maxclients)) {
581                                         print("Player ", argv(1), " doesn't exist\n");
582                                         return;
583                                 }
584                                 n = 0;
585                                 for(i = (entno ? entno : 1); i <= (entno ? entno : maxclients); ++i)
586                                 {
587                                         client = edict_num(i);
588                                         if(client.flags & FL_CLIENT)
589                                         {
590                                                 if(argc == 4)
591                                                 {
592                                                         s = argv(2);
593                                                         s = strreplace("\n", "", s);
594                                                         s = strreplace("\\", "\\\\", s);
595                                                         s = strreplace("$", "$$", s);
596                                                         s = strreplace("\"", "\\\"", s);
597                                                         stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", stof(argv(3)), s));
598                                                 }
599                                                 else
600                                                 {
601                                                         centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
602                                                         sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
603                                                 }
604                                                 dprint("Message sent to ", client.netname, "\n");
605                                                 ++n;
606                                         }
607                                 }
608                                 if(!n) { print("Client not found\n"); } 
609                                 return;
610                         } 
611                         
612                 default:
613                         print("Incorrect parameters for \"adminmsg\"\n");
614                 case GC_REQUEST_USAGE:
615                         print("\nUsage: sv_cmd adminmsg clientnumber \"message\" [infobartime]\n");
616                         print("  If infobartime is provided, the message will be sent to infobar.\n");
617                         print("  Otherwise, it will just be sent as a centerprint message.\n");
618                         print("Examples: adminmsg 4 \"this message will last for ten seconds\" 10\n");
619                         print("          adminmsg 2 \"this message will be a centerprint\"\n");
620                         return;
621         }
622 }
623
624 void GameCommand_allready(float request)
625 {
626         switch(request)
627         {
628                 case GC_REQUEST_HELP:
629                         print("  ^2allready^7: Restart the server and reset the players\n");
630                         return;
631                         
632                 case GC_REQUEST_COMMAND:
633                         ReadyRestart();
634                         return;
635                         
636                 default:
637                 case GC_REQUEST_USAGE:
638                         print("\nUsage: sv_cmd allready\n");
639                         print("  No arguments required.\n");
640                         return;
641         }
642 }
643
644 void GameCommand_allspec(float request) // todo: Add ability to provide a reason string
645 {
646         entity client;
647         float i;
648         switch(request)
649         {
650                 case GC_REQUEST_HELP:
651                         print("  ^2allspec^7: Force all players to spectate\n");
652                         return;
653                         
654                 case GC_REQUEST_COMMAND:
655                         FOR_EACH_PLAYER(client)
656                         {
657                                 PutObserverInServer();
658                                 ++i;
659                         }
660                         if(i) { bprint(strcat("Successfully forced all players to spectate (", ftos(i), ")\n")); } // should a message be added if no players were found? 
661                         return;
662                         
663                 default:
664                 case GC_REQUEST_USAGE:
665                         print("\nUsage: sv_cmd allspec\n");
666                         print("  No arguments required.\n");
667                         print("  See also: ^2^7\n"); // FIXME: movetoteam when done will go here
668                         return;
669         }
670 }
671
672 void GameCommand_anticheat(float request, string command) // FIXME: player entity is never found
673 {
674         entity client;
675         float argc = tokenize_console(command);
676         float entno = stof(argv(1)); 
677         
678         switch(request)
679         {
680                 case GC_REQUEST_HELP:
681                         print("  ^2anticheat^7: Create an anticheat report for a client\n");
682                         return;
683                         
684                 case GC_REQUEST_COMMAND:
685                         if((entno < 1) | (entno > maxclients)) {
686                                 print("Player ", argv(1), " doesn't exist\n");
687                                 return;
688                         }
689                         client = edict_num(entno);
690                         if(clienttype(client) != CLIENTTYPE_REAL && clienttype(client) != CLIENTTYPE_BOT) {
691                                 print("Player ", client.netname, " is not active\n");
692                                 return;
693                         }
694                         self = client;
695                         anticheat_report();
696                         return;
697                         
698                 default:
699                         print("Incorrect parameters for \"anticheat\"\n");
700                 case GC_REQUEST_USAGE:
701                         print("\nUsage: sv_cmd anticheat clientnumber\n");
702                         print("  where clientnumber is player entity number.\n");
703                         return;
704         }
705 }
706
707 void GameCommand_bbox(float request)
708 {
709         switch(request)
710         {
711                 case GC_REQUEST_HELP:
712                         print("  ^2bbox^7: Print detailed information about world size\n");
713                         return;
714                         
715                 case GC_REQUEST_COMMAND:
716                         print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
717                         print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
718                         print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
719                         print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
720                         print("Solid bounding box size:");
721
722                         tracebox('1 0 0' * world.absmin_x,
723                                                         '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
724                                                         '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
725                                                         '1 0 0' * world.absmax_x,
726                                         MOVE_WORLDONLY,
727                                         world);
728                         if(trace_startsolid)
729                                 print(" ", ftos(world.absmin_x));
730                         else
731                                 print(" ", ftos(trace_endpos_x));
732
733                         tracebox('0 1 0' * world.absmin_y,
734                                                         '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
735                                                         '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
736                                                         '0 1 0' * world.absmax_y,
737                                         MOVE_WORLDONLY,
738                                         world);
739                         if(trace_startsolid)
740                                 print(" ", ftos(world.absmin_y));
741                         else
742                                 print(" ", ftos(trace_endpos_y));
743
744                         tracebox('0 0 1' * world.absmin_z,
745                                                         '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
746                                                         '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
747                                                         '0 0 1' * world.absmax_z,
748                                         MOVE_WORLDONLY,
749                                         world);
750                         if(trace_startsolid)
751                                 print(" ", ftos(world.absmin_z));
752                         else
753                                 print(" ", ftos(trace_endpos_z));
754
755                         tracebox('1 0 0' * world.absmax_x,
756                                                         '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
757                                                         '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
758                                                         '1 0 0' * world.absmin_x,
759                                         MOVE_WORLDONLY,
760                                         world);
761                         if(trace_startsolid)
762                                 print(" ", ftos(world.absmax_x));
763                         else
764                                 print(" ", ftos(trace_endpos_x));
765
766                         tracebox('0 1 0' * world.absmax_y,
767                                                         '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
768                                                         '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
769                                                         '0 1 0' * world.absmin_y,
770                                         MOVE_WORLDONLY,
771                                         world);
772                         if(trace_startsolid)
773                                 print(" ", ftos(world.absmax_y));
774                         else
775                                 print(" ", ftos(trace_endpos_y));
776
777                         tracebox('0 0 1' * world.absmax_z,
778                                                         '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
779                                                         '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
780                                                         '0 0 1' * world.absmin_z,
781                                         MOVE_WORLDONLY,
782                                         world);
783                         if(trace_startsolid)
784                                 print(" ", ftos(world.absmax_z));
785                         else
786                                 print(" ", ftos(trace_endpos_z));
787                                 
788                         print("\n");
789                         return;
790                         
791                 default:
792                 case GC_REQUEST_USAGE:
793                         print("\nUsage: sv_cmd bbox\n");
794                         print("  No arguments required.\n");
795                         print("  See also: ^2gettaginfo^7\n");
796                         return;
797         }
798 }
799
800 void GameCommand_bot_cmd(float request, string command) // what a mess... old old code.
801 {
802         entity bot;
803         float argc = tokenize_console(command);
804         
805         switch(request)
806         {
807                 case GC_REQUEST_HELP:
808                         print("  ^2bot_cmd^7: Control and send commands to bots\n");
809                         return;
810                         
811                 case GC_REQUEST_COMMAND:
812                         if(argv(1) == "reset")
813                         {
814                                 bot_resetqueues();
815                                 return;
816                         }
817                         else if(argv(1) == "load" && argc == 3)
818                         {
819                                 float fh, i;
820                                 string s;
821                                 fh = fopen(argv(2), FILE_READ);
822                                 if(fh < 0)
823                                 {
824                                         print("cannot open the file\n");
825                                         return;
826                                 }
827
828                                 i = 0;
829                                 while((s = fgets(fh)))
830                                 {
831                                         argc = tokenize_console(s);
832
833                                         if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
834                                         {
835                                                 // let's start at token 2 so we can skip sv_cmd bot_cmd
836                                                 bot = find_bot_by_number(stof(argv(2)));
837                                                 if(bot == world)
838                                                         bot = find_bot_by_name(argv(2));
839                                                 if(bot)
840                                                         bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
841                                         }
842                                         else
843                                                 localcmd(strcat(s, "\n"));
844
845                                         ++i;
846                                 }
847                                 print(ftos(i), " commands read\n");
848                                 fclose(fh);
849                                 return;
850                         }
851                         else if(argv(1) == "help")
852                         {
853                                 if(argv(2))
854                                         bot_cmdhelp(argv(2));
855                                 else
856                                         bot_list_commands();
857                                 return;
858                         }
859                         else if(argc >= 3) // this comes last
860                         {
861                                 bot = find_bot_by_number(stof(argv(1)));
862                                 if(bot == world)
863                                         bot = find_bot_by_name(argv(1));
864                                 if(bot)
865                                 {
866                                         print(strcat("Command '", (argv(2), " ", argv(3)), "' sent to bot ", bot.netname, "\n"));
867                                         bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
868                                         return;
869                                 }
870                                 else
871                                         print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown
872                         }
873                         
874                 default:
875                         print("Incorrect parameters for \"bot_cmd\"\n");
876                 case GC_REQUEST_USAGE:
877                         print("\nUsage: sv_cmd bot_cmd client command [argument]\n");
878                         print("  'client' can be either the name or entity id of the bot\n");
879                         print("  For full list of commands, see bot_cmd help [command].\n");
880                         print("Examples: bot_cmd <id> cc \"say something\"\n");
881                         print("          bot_cmd <id> presskey jump\n");
882                         return;
883         }
884 }
885
886 void GameCommand_cointoss(float request) // todo: Perhaps add the ability to give your own arguments to pick between? (Like player names)
887 {
888         entity client;
889         float choice = (random() > 0.5);
890         
891         switch(request)
892         {
893                 case GC_REQUEST_HELP:
894                         print("  ^2cointoss^7: Flip a virtual coin and give random result\n");
895                         return;
896                         
897                 case GC_REQUEST_COMMAND:
898                         FOR_EACH_CLIENT(client)
899                                 centerprint(client, strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
900                         bprint(strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
901                         return;
902                         
903                 default:
904                 case GC_REQUEST_USAGE:
905                         print("\nUsage: sv_cmd cointoss\n");
906                         print("  No arguments required.\n");
907                         return;
908         }
909 }
910
911 void GameCommand_cvar_changes(float request)
912 {
913         switch(request)
914         {
915                 case GC_REQUEST_HELP:
916                         print("  ^2cvar_changes^7: Prints a list of all changed server cvars\n");
917                         return;
918                         
919                 case GC_REQUEST_COMMAND:
920                         print(cvar_changes);
921                         return;
922                         
923                 default:
924                 case GC_REQUEST_USAGE:
925                         print("\nUsage: sv_cmd \n");
926                         print("  No arguments required.\n");
927                         print("  See also: ^2cvar_purechanges^7\n");
928                         return;
929         }
930 }
931
932 void GameCommand_cvar_purechanges(float request)
933 {
934         switch(request)
935         {
936                 case GC_REQUEST_HELP:
937                         print("  ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n");
938                         return;
939                         
940                 case GC_REQUEST_COMMAND:
941                         print(cvar_purechanges);
942                         return;
943                         
944                 default:
945                 case GC_REQUEST_USAGE:
946                         print("\nUsage: sv_cmd cvar_purechanges\n");
947                         print("  No arguments required.\n");
948                         print("  See also: ^2cvar_changes^7\n");
949                         return;
950         }
951 }
952
953 void GameCommand_database(float request, string command)
954 {
955         float argc = tokenize_console(command);
956         
957         switch(request)
958         {
959                 case GC_REQUEST_HELP:
960                         print("  ^2database^7: Extra controls of the serverprogs database\n");
961                         return;
962                         
963                 case GC_REQUEST_COMMAND:
964                         if(argc == 3)
965                         {
966                                 if(argv(1) == "save")
967                                 {
968                                         db_save(ServerProgsDB, argv(2));
969                                         print(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n"));
970                                         return;
971                                 }
972                                 else if(argv(1) == "dump")
973                                 {
974                                         db_dump(ServerProgsDB, argv(2));
975                                         print("DB dumped.\n"); // wtf does this do?
976                                         return;
977                                 }
978                                 else if(argv(1) == "load")
979                                 {
980                                         db_close(ServerProgsDB);
981                                         ServerProgsDB = db_load(argv(2));
982                                         print(strcat("Loaded '", argv(2), "' as new serverprogs database.\n"));
983                                         return;
984                                 }
985                         }
986                         
987                 default:
988                         print("Incorrect parameters for \"database\"\n");
989                 case GC_REQUEST_USAGE:
990                         print("\nUsage: sv_cmd database action filename\n");
991                         print("  Where action is the command to complete,\n");
992                         print("  and filename is what it acts upon.\n");
993                         print("  Full list of commands here: \"save, dump, load.\"\n");
994                         return;
995         }
996 }
997
998 void GameCommand_defer_clear(float request, string command)
999 {
1000         entity client;
1001         float argc = tokenize_console(command);
1002         float entno = stof(argv(1));
1003         
1004         switch(request)
1005         {
1006                 case GC_REQUEST_HELP:
1007                         print("  ^2defer_clear^7: Clear all queued defer commands for client\n");
1008                         return;
1009                         
1010                 case GC_REQUEST_COMMAND:
1011                         if(argc == 2)
1012                         {
1013                                 // player_id is out of range
1014                                 if((entno < 1) | (entno > maxclients)) {
1015                                         print("Player ", argv(1), " doesn't exist\n");
1016                                         return;
1017                                 }
1018                                 client = edict_num(entno);
1019                                 if not(client.flags & FL_CLIENT) {
1020                                         print("Player ", argv(1), " doesn't exist\n");
1021                                         return;
1022                                 }
1023                                 if(clienttype(client) == CLIENTTYPE_BOT) {
1024                                         print("Player ", argv(1), " (", client.netname, ") is a bot\n");
1025                                         return;
1026                                 }
1027                                 stuffcmd(client, "defer clear\n");
1028                                 print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
1029                                 return;
1030                         }
1031                 
1032                 default:
1033                         print("Incorrect parameters for \"defer_clear\"\n");
1034                 case GC_REQUEST_USAGE:
1035                         print("\nUsage: sv_cmd defer_clear clientnumber\n");
1036                         print("  where clientnumber is player entity number.\n");
1037                         print("  See also: ^2defer_clear_all^7\n");
1038                         return;
1039         }
1040 }
1041
1042 void GameCommand_defer_clear_all(float request)
1043 {
1044         entity client;
1045         float i;
1046         
1047         switch(request)
1048         {
1049                 case GC_REQUEST_HELP:
1050                         print("  ^2defer_clear_all^7: Clear all queued defer commands for all clients\n");
1051                         return;
1052                         
1053                 case GC_REQUEST_COMMAND:
1054                         FOR_EACH_CLIENT(client)
1055                         {
1056                                 GameCommand_defer_clear(GC_REQUEST_COMMAND, strcat("defer_clear ", ftos(num_for_edict(client))));       
1057                                 ++i;
1058                         }
1059                         if(i) { bprint(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found? 
1060                         return;
1061                 
1062                 default:
1063                 case GC_REQUEST_USAGE:
1064                         print("\nUsage: sv_cmd defer_clear_all\n");
1065                         print("  No arguments required.\n");
1066                         print("  See also: ^2defer_clear^7\n");
1067                         return;
1068         }
1069 }
1070
1071 void GameCommand_delrec(float request, string command) // UNTESTED
1072 {
1073         float argc = tokenize_console(command);
1074
1075         switch(request)
1076         {
1077                 case GC_REQUEST_HELP:
1078                         print("  ^2delrec^7: Delete race time record for a map\n");
1079                         return;
1080                         
1081                 case GC_REQUEST_COMMAND:
1082                         if(argv(1))
1083                         {
1084                                 if(argv(2))
1085                                         race_deleteTime(argv(2), stof(argv(1)));
1086                                 else
1087                                         race_deleteTime(GetMapname(), stof(argv(1)));
1088                                 return;
1089                         }
1090                         
1091                 default:
1092                         print("Incorrect parameters for \"delrec\"\n");
1093                 case GC_REQUEST_USAGE:
1094                         print("\nUsage: sv_cmd delrec ranking [map]\n");
1095                         print("  ranking is which ranking level to clear up to, \n");
1096                         print("  it will clear all records up to nth place.\n");
1097                         print("  if map is not provided it will use current map.\n");
1098                         return;
1099         }
1100 }
1101
1102 void GameCommand_effectindexdump(float request)
1103 {
1104         float fh, d;
1105         string s;
1106         
1107         switch(request)
1108         {
1109                 case GC_REQUEST_HELP:
1110                         print("  ^2effectindexdump^7: Dump list of effects from code and effectinfo.txt\n");
1111                         return;
1112                         
1113                 case GC_REQUEST_COMMAND:
1114                         d = db_create();
1115                         print("begin of effects list\n");
1116                         db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n");
1117                         db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n");
1118                         db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n");
1119                         db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n");
1120                         db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n");
1121                         db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n");
1122                         db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n");
1123                         db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n");
1124                         db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n");
1125                         db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n");
1126                         db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n");
1127                         db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n");
1128                         db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n");
1129                         db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n");
1130                         db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n");
1131                         db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n");
1132                         db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n");
1133                         db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n");
1134                         db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n");
1135                         db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n");
1136                         db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n");
1137                         db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n");
1138                         db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n");
1139                         db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n");
1140                         db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n");
1141                         db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n");
1142                         db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n");
1143                         db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n");
1144                         db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n");
1145                         db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n");
1146                         db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n");
1147                         db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n");
1148                         db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n");
1149                         db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n");
1150                         db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n");
1151                         db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n");
1152
1153                         fh = fopen("effectinfo.txt", FILE_READ);
1154                         while((s = fgets(fh)))
1155                         {
1156                                 tokenize(s); // tokenize_console would hit the loop counter :(
1157                                 if(argv(0) == "effect")
1158                                 {
1159                                         if(db_get(d, argv(1)) != "1")
1160                                         {
1161                                                 if(particleeffectnum(argv(1)) >= 0)
1162                                                         print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n");
1163                                                 db_put(d, argv(1), "1");
1164                                         }
1165                                 }
1166                         }
1167                         print("end of effects list\n");
1168
1169                         db_close(d);
1170                         return;
1171                         
1172                 default:
1173                 case GC_REQUEST_USAGE:
1174                         print("\nUsage: sv_cmd effectindexdump\n");
1175                         print("  No arguments required.\n");
1176                         return;
1177         }
1178 }
1179
1180 void GameCommand_extendmatchtime(float request) // todo: Perhaps allows the user to send a specific time to extend it.
1181 {
1182         switch(request)
1183         {
1184                 case GC_REQUEST_HELP:
1185                         print("  ^2extendmatchtime^7: Increase the timelimit value incrementally\n");
1186                         return;
1187                         
1188                 case GC_REQUEST_COMMAND:
1189                         changematchtime(autocvar_timelimit_increment* 60, autocvar_timelimit_min*60, autocvar_timelimit_max*60);
1190                         return;
1191                         
1192                 default:
1193                 case GC_REQUEST_USAGE:
1194                         print("\nUsage: sv_cmd extendmatchtime\n");
1195                         print("  No arguments required.\n");
1196                         print("  See also: ^2reducematchtime^7\n");
1197                         return;
1198         }
1199 }
1200
1201 void GameCommand_find(float request, string command)
1202 {
1203         entity client;
1204         float argc = tokenize_console(command);
1205         
1206         switch(request)
1207         {
1208                 case GC_REQUEST_HELP:
1209                         print("  ^2find^7: Search through entities for matching classname\n");
1210                         return;
1211                         
1212                 case GC_REQUEST_COMMAND:
1213                         for(client = world; (client = find(client, classname, argv(1))); )
1214                                 print(etos(client), "\n");
1215                         return;
1216                         
1217                 default:
1218                         print("Incorrect parameters for \"find\"\n");
1219                 case GC_REQUEST_USAGE:
1220                         print("\nUsage: sv_cmd find classname\n");
1221                         print("  Where classname is the classname to search for.\n");
1222                         return;
1223         }
1224 }
1225
1226 void GameCommand_gametype(float request, string command)
1227 {
1228         float argc = tokenize_console(command);
1229         string s = argv(1);
1230         float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
1231         
1232         switch(request)
1233         {
1234                 case GC_REQUEST_HELP:
1235                         print("  ^2gametype^7: Simple command to change the active gametype\n");
1236                         return;
1237                         
1238                 case GC_REQUEST_COMMAND:
1239                         if(t)
1240                         {
1241                                 MapInfo_SwitchGameType(t);
1242                                 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
1243                                 if(MapInfo_count > 0)
1244                                         bprint("Game type successfully switched to ", s, "\n");
1245                                 else
1246                                 {
1247                                         bprint("Cannot use this game type: no map for it found\n");
1248                                         MapInfo_SwitchGameType(tsave);
1249                                         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
1250                                 }
1251                         }
1252                         else
1253                                 bprint("Game type switch to ", s, " failed: this type does not exist!\n");
1254                         return;
1255                         
1256                 default:
1257                         print("Incorrect parameters for \"gametype\"\n");
1258                 case GC_REQUEST_USAGE:
1259                         print("\nUsage: sv_cmd gametype mode\n");
1260                         print("  Where mode is the gametype mode to switch to.\n");
1261                         print("  See also: ^2gotomap^7\n");
1262                         return;
1263         }
1264 }
1265
1266 void GameCommand_gettaginfo(float request, string command) // UNTESTED // todo: finish usage description for it (but, must first learn this shit)
1267 {
1268         entity tmp_entity;
1269         float argc = tokenize_console(command), i;
1270         vector v;
1271         switch(request)
1272         {
1273                 case GC_REQUEST_HELP:
1274                         print("  ^2gettaginfo^7: Get specific information about a weapon model\n");
1275                         return;
1276                         
1277                 case GC_REQUEST_COMMAND:
1278                         if(argc >= 4)
1279                         {
1280                                 tmp_entity = spawn();
1281                                 if(argv(1) == "w")
1282                                         setmodel(tmp_entity, (nextent(world)).weaponentity.model);
1283                                 else
1284                                 {
1285                                         precache_model(argv(1));
1286                                         setmodel(tmp_entity, argv(1));
1287                                 }
1288                                 tmp_entity.frame = stof(argv(2));
1289                                 if(substring(argv(3), 0, 1) == "#")
1290                                         i = stof(substring(argv(3), 1, -1));
1291                                 else
1292                                         i = gettagindex(tmp_entity, argv(3));
1293                                 if(i)
1294                                 {
1295                                         v = gettaginfo(tmp_entity, i);
1296                                         print("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name);
1297                                         print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n");
1298                                         print(" vector = ", ftos(v_x), " ", ftos(v_y), " ", ftos(v_z), "\n");
1299                                         print(" offset = ", ftos(gettaginfo_offset_x), " ", ftos(gettaginfo_offset_y), " ", ftos(gettaginfo_offset_z), "\n");
1300                                         print(" forward = ", ftos(gettaginfo_forward_x), " ", ftos(gettaginfo_forward_y), " ", ftos(gettaginfo_forward_z), "\n");
1301                                         print(" right = ", ftos(gettaginfo_right_x), " ", ftos(gettaginfo_right_y), " ", ftos(gettaginfo_right_z), "\n");
1302                                         print(" up = ", ftos(gettaginfo_up_x), " ", ftos(gettaginfo_up_y), " ", ftos(gettaginfo_up_z), "\n");
1303                                         if(argc >= 6)
1304                                         {
1305                                                 v_y = -v_y;
1306                                                 localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
1307                                         }
1308                                 }
1309                                 else
1310                                         print("bone not found\n");
1311                                         
1312                                 remove(tmp_entity);
1313                                 return;
1314                         }
1315                         
1316                 default:
1317                         print("Incorrect parameters for \"gettaginfo\"\n");
1318                 case GC_REQUEST_USAGE:
1319                         print("\nUsage: sv_cmd gettaginfo\n");
1320                         print("  FIXME: Arguments currently unknown\n");
1321                         print("  See also: ^2bbox^7\n");
1322                         return;
1323         }
1324 }
1325
1326 void GameCommand_gotomap(float request, string command)
1327 {
1328         float argc = tokenize_console(command);
1329         
1330         switch(request)
1331         {
1332                 case GC_REQUEST_HELP:
1333                         print("  ^2gotomap^7: Simple command to switch to another map\n");
1334                         return;
1335                         
1336                 case GC_REQUEST_COMMAND:
1337                         if(argc == 2)
1338                         {
1339                                 print(GotoMap(argv(1)), "\n");
1340                                 return;
1341                         }
1342                         
1343                 default:
1344                 case GC_REQUEST_USAGE:
1345                         print("\nUsage: sv_cmd gotomap map\n");
1346                         print("  Where map is the *.bsp file to change to.\n");
1347                         print("  See also: ^2gametype^7\n");
1348                         return;
1349         }
1350 }
1351
1352 void GameCommand_ladder(float request)
1353 {
1354         switch(request)
1355         {
1356                 case GC_REQUEST_HELP:
1357                         print("  ^2ladder^7: Get information about top players if supported\n");
1358                         return;
1359                         
1360                 case GC_REQUEST_COMMAND:
1361                         print(ladder_reply);
1362                         return;
1363                         
1364                 default:
1365                 case GC_REQUEST_USAGE:
1366                         print("\nUsage: sv_cmd ladder\n");
1367                         print("  No arguments required.\n");
1368                         return;
1369         }
1370 }
1371
1372 void GameCommand_lockteams(float request)
1373 {
1374         switch(request)
1375         {
1376                 case GC_REQUEST_HELP:
1377                         print("  ^2lockteams^7: Disable the ability for players to switch or enter teams\n");
1378                         return;
1379                         
1380                 case GC_REQUEST_COMMAND:
1381                         if(teamplay)
1382                         {
1383                                 lockteams = 1;
1384                                 bprint("^1The teams are now locked.\n");
1385                         }
1386                         else
1387                                 bprint("That command can only be used in a team-based gamemode.\n");
1388                         return;
1389                         
1390                 default:
1391                 case GC_REQUEST_USAGE:
1392                         print("\nUsage: sv_cmd lockteams\n");
1393                         print("  No arguments required.\n");
1394                         return;
1395         }
1396 }
1397
1398 void GameCommand(string command)
1399 {
1400         // ===== TODO list =====
1401         
1402         // Finish adding the rest of the commands
1403         
1404         // Add ifdef to stuffto so that is can only be used when the game code is compiled for it 
1405         //(this way it's more obscure and harder to abuse on normal servers)
1406
1407         float search_request_type;
1408         float argc = tokenize_console(command);
1409
1410         if(argv(0) == "help") 
1411         {
1412                 if(argc == 1) 
1413                 {
1414                         print("\nUsage: sv_cmd COMMAND..., where possible commands are:\n");
1415                         GameCommand_adminmsg(GC_REQUEST_HELP, "");
1416                         GameCommand_allready(GC_REQUEST_HELP);
1417                         GameCommand_allspec(GC_REQUEST_HELP);
1418                         GameCommand_anticheat(GC_REQUEST_HELP, "");
1419                         GameCommand_bbox(GC_REQUEST_HELP);
1420                         GameCommand_bot_cmd(GC_REQUEST_HELP, "");
1421                         GameCommand_cointoss(GC_REQUEST_HELP);
1422                         GameCommand_cvar_changes(GC_REQUEST_HELP);
1423                         GameCommand_cvar_purechanges(GC_REQUEST_HELP);
1424                         GameCommand_database(GC_REQUEST_HELP, "");
1425                         GameCommand_defer_clear(GC_REQUEST_HELP, "");
1426                         GameCommand_defer_clear_all(GC_REQUEST_HELP);
1427                         GameCommand_delrec(GC_REQUEST_HELP, "");
1428                         GameCommand_effectindexdump(GC_REQUEST_HELP);
1429                         GameCommand_extendmatchtime(GC_REQUEST_HELP);
1430                         GameCommand_find(GC_REQUEST_HELP, "");
1431                         GameCommand_gametype(GC_REQUEST_HELP, "");
1432                         GameCommand_gettaginfo(GC_REQUEST_HELP, "");
1433                         GameCommand_gotomap(GC_REQUEST_HELP, "");
1434                         GameCommand_ladder(GC_REQUEST_HELP);
1435                         GameCommand_lockteams(GC_REQUEST_HELP);
1436                         print("  teamstatus\n");
1437                         print("  printstats\n");
1438                         print("  make_mapinfo\n");
1439                         print("  radarmap [--force] [--quit | --loop] [sharpness]\n");
1440                         print("  reducematchtime\n");
1441                         GameCommand_Vote("help", world);
1442                         GameCommand_Ban("help");
1443                         GameCommand_Generic("help");
1444                         print("For help about specific commands, type sv_cmd help COMMAND\n");
1445                         return;
1446                 } 
1447                 else
1448                         search_request_type = GC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it
1449         } 
1450         else if(GameCommand_Vote(command, world)) 
1451         {
1452                 return; // handled by server/vote.qc 
1453         }
1454         else if(GameCommand_Ban(command)) 
1455         {
1456                 return; // handled by server/ipban.qc
1457         }
1458         else if(GameCommand_Generic(command)) 
1459         {
1460                 return; // handled by common/gamecommand.qc
1461         }
1462         else
1463                 search_request_type = GC_REQUEST_COMMAND; // continue as usual and scan for normal commands
1464                 
1465         switch( ((argv(0) == "help") ? argv(1) : argv(0)) ) // if first argument is help, then search for the second argument. Else, search for first. 
1466         {
1467                 case "adminmsg": GameCommand_adminmsg(search_request_type, command); break;
1468                 case "allready": GameCommand_allready(search_request_type); break;
1469                 case "allspec": GameCommand_allspec(search_request_type); break;
1470                 case "anticheat": GameCommand_anticheat(search_request_type, command); break;
1471                 case "bbox": GameCommand_bbox(search_request_type); break;
1472                 case "bot_cmd": GameCommand_bot_cmd(search_request_type, command); break;
1473                 case "cointoss": GameCommand_cointoss(search_request_type); break; 
1474                 case "cvar_changes": GameCommand_cvar_changes(search_request_type); break; 
1475                 case "cvar_purechanges": GameCommand_cvar_purechanges(search_request_type); break; 
1476                 case "database": GameCommand_database(search_request_type, command); break;
1477                 case "defer_clear": GameCommand_defer_clear(search_request_type, command); break;
1478                 case "defer_clear_all": GameCommand_defer_clear_all(search_request_type); break;
1479                 case "delrec": GameCommand_delrec(search_request_type, command); break;
1480                 case "effectindexdump": GameCommand_effectindexdump(search_request_type); break;
1481                 case "extendmatchtime": GameCommand_extendmatchtime(search_request_type); break;
1482                 case "find": GameCommand_find(search_request_type, command); break; 
1483                 case "gametype": GameCommand_gametype(search_request_type, command); break;
1484                 case "gettaginfo": GameCommand_gettaginfo(search_request_type, command); break;
1485                 case "gotomap": GameCommand_gotomap(search_request_type, command); break;
1486                 case "ladder": GameCommand_ladder(search_request_type); break;
1487                 case "lockteams": GameCommand_lockteams(search_request_type); break;
1488                 
1489                 default:
1490                         print("Invalid command. For a list of supported commands, try sv_cmd help.\n");
1491         }
1492 }
1493