1 string GotoMap(string m);
2 void race_deleteTime(string map, float pos);
4 float FullTraceFraction(vector a, vector mi, vector ma, vector b)
17 while(vlen(c - b) > 1)
21 tracebox(c, mi, ma, b, MOVE_WORLDONLY, world);
26 black += vlen(trace_endpos - c);
30 n += tracebox_inverted(c, mi, ma, b, MOVE_WORLDONLY, world);
32 white += vlen(trace_endpos - c);
37 dprint("HOLY SHIT! FullTraceFraction: ", ftos(n), " total traces, ", ftos(m), " iterations\n");
39 return white / (black + white);
42 float RadarMapAtPoint_Trace(float x, float y, float w, float h, float zmin, float zsize, float q)
47 ma = '1 0 0' * w + '0 1 0' * h;
48 a = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
49 b = '1 0 0' * x + '0 1 0' * y + '0 0 1' * (zsize + zmin);
51 return FullTraceFraction(a, mi, ma, b);
53 float RadarMapAtPoint_LineBlock(float x, float y, float w, float h, float zmin, float zsize, float q)
60 // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
63 dz = (zsize / q) * '0 0 1';
64 ma = '1 0 0' * w + '0 1 0' * h + dz;
65 o = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
67 if(x < world.absmin_x - w)
69 if(y < world.absmin_y - h)
71 if(x > world.absmax_x)
73 if(y > world.absmax_y)
77 for(i = 0; i < q; ++i)
80 v1 = v2 = o + dz * i + mi;
81 v1_x += random() * (ma_x - mi_x);
82 v1_y += random() * (ma_y - mi_y);
83 v1_z += random() * (ma_z - mi_z);
84 v2_x += random() * (ma_x - mi_x);
85 v2_y += random() * (ma_y - mi_y);
86 v2_z += random() * (ma_z - mi_z);
87 traceline(v1, v2, MOVE_WORLDONLY, world);
88 if(trace_startsolid || trace_fraction < 1)
93 float RadarMapAtPoint_Block(float x, float y, float w, float h, float zmin, float zsize, float q)
100 // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
103 dz = (zsize / q) * '0 0 1';
104 ma = '1 0 0' * w + '0 1 0' * h + dz;
105 o = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
107 if(x < world.absmin_x - w)
109 if(y < world.absmin_y - h)
111 if(x > world.absmax_x)
113 if(y > world.absmax_y)
117 for(i = 0; i < q; ++i)
119 tracebox(o + dz * i, mi, ma, o + dz * i, MOVE_WORLDONLY, world);
125 float RadarMapAtPoint_Sample(float x, float y, float w, float h, float zmin, float zsize, float q)
129 q *= 4; // choose q so it matches the regular algorithm in speed
132 // 256q-1 is the ideal sample count to map equal amount of sample values to one pixel value
135 ma = '1 0 0' * w + '0 1 0' * h;
136 a = '1 0 0' * x + '0 1 0' * y + '0 0 1' * zmin;
137 b = '1 0 0' * w + '0 1 0' * h + '0 0 1' * zsize;
142 for(i = 0; i < q; ++i)
145 v_x = a_x + random() * b_x;
146 v_y = a_y + random() * b_y;
147 v_z = a_z + random() * b_z;
148 traceline(v, v, MOVE_WORLDONLY, world);
156 // FF is contained twice, to map 256 to FF too
157 // removes the need to bound()
158 string doublehex = "000102030405060708090A0B0C0D0E0F101112131415161718191A1B1C1D1E1F202122232425262728292A2B2C2D2E2F303132333435363738393A3B3C3D3E3F404142434445464748494A4B4C4D4E4F505152535455565758595A5B5C5D5E5F606162636465666768696A6B6C6D6E6F707172737475767778797A7B7C7D7E7F808182838485868788898A8B8C8D8E8F909192939495969798999A9B9C9D9E9FA0A1A2A3A4A5A6A7A8A9AAABACADAEAFB0B1B2B3B4B5B6B7B8B9BABBBCBDBEBFC0C1C2C3C4C5C6C7C8C9CACBCCCDCECFD0D1D2D3D4D5D6D7D8D9DADBDCDDDEDFE0E1E2E3E4E5E6E7E8E9EAEBECEDEEEFF0F1F2F3F4F5F6F7F8F9FAFBFCFDFEFFFF";
160 float RADAR_WIDTH_MAX = 512;
161 float RADAR_HEIGHT_MAX = 512;
162 float sharpen_buffer[RADAR_WIDTH_MAX * 3];
164 void sharpen_set(float x, float v)
166 sharpen_buffer[x + 2 * RADAR_WIDTH_MAX] = v;
169 float sharpen_getpixel(float x, float y)
173 if(x >= RADAR_WIDTH_MAX)
179 return sharpen_buffer[x + y * RADAR_WIDTH_MAX];
182 float sharpen_get(float x, float a)
185 sum = sharpen_getpixel(x, 1);
189 sum -= sharpen_getpixel(x - 1, 0);
190 sum -= sharpen_getpixel(x - 1, 1);
191 sum -= sharpen_getpixel(x - 1, 2);
192 sum -= sharpen_getpixel(x + 1, 0);
193 sum -= sharpen_getpixel(x + 1, 1);
194 sum -= sharpen_getpixel(x + 1, 2);
195 sum -= sharpen_getpixel(x, 0);
196 sum -= sharpen_getpixel(x, 2);
197 return bound(0, sum * a, 1);
200 void sharpen_shift(float w)
203 for(i = 0; i < w; ++i)
205 sharpen_buffer[i] = sharpen_buffer[i + RADAR_WIDTH_MAX];
206 sharpen_buffer[i + RADAR_WIDTH_MAX] = sharpen_buffer[i + 2 * RADAR_WIDTH_MAX];
207 sharpen_buffer[i + 2 * RADAR_WIDTH_MAX] = 0;
211 void sharpen_init(float w)
214 for(i = 0; i < w; ++i)
216 sharpen_buffer[i] = 0;
217 sharpen_buffer[i + RADAR_WIDTH_MAX] = 0;
218 sharpen_buffer[i + 2 * RADAR_WIDTH_MAX] = 0;
225 if(radarmapper.count & 4)
229 else if(radarmapper.count & 2)
231 localcmd(strcat("defer 1 \"sv_cmd radarmap --flags ", ftos(radarmapper.count), strcat(" --res ", ftos(radarmapper.size_x), " ", ftos(radarmapper.size_y), " --sharpen ", ftos(radarmapper.ltime), " --qual ", ftos(radarmapper.size_z)), "\"\n"));
240 // size: pixel width/height
241 // maxs: cell width/height
243 void RadarMap_Think()
251 get_mi_min_max_texcoords(1);
252 self.mins = mi_picmin;
253 self.maxs_x = (mi_picmax_x - mi_picmin_x) / self.size_x;
254 self.maxs_y = (mi_picmax_y - mi_picmin_y) / self.size_y;
255 self.maxs_z = mi_max_z - mi_min_z;
256 print("Picture mins/maxs: ", ftos(self.maxs_x), " and ", ftos(self.maxs_y), " should match\n");
257 self.netname = strzone(strcat("gfx/", mi_shortname, "_radar.xpm"));
258 if(!(self.count & 1))
260 self.cnt = fopen(self.netname, FILE_READ);
262 self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.tga"), FILE_READ);
264 self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.png"), FILE_READ);
266 self.cnt = fopen(strcat("gfx/", mi_shortname, "_radar.jpg"), FILE_READ);
268 self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.tga"), FILE_READ);
270 self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.png"), FILE_READ);
272 self.cnt = fopen(strcat("gfx/", mi_shortname, "_mini.jpg"), FILE_READ);
277 print(self.netname, " already exists, aborting (you may want to specify --force)\n");
282 self.cnt = fopen(self.netname, FILE_WRITE);
285 print("Error writing ", self.netname, "\n");
290 print("Writing to ", self.netname, "...\n");
291 fputs(self.cnt, "/* XPM */\n");
292 fputs(self.cnt, "static char *RadarMap[] = {\n");
293 fputs(self.cnt, "/* columns rows colors chars-per-pixel */\n");
294 fputs(self.cnt, strcat("\"", ftos(self.size_x), " ", ftos(self.size_y), " 256 2\",\n"));
295 for(i = 0; i < 256; ++i)
297 si = substring(doublehex, i*2, 2);
298 fputs(self.cnt, strcat("\"", si, " c #", si, si, si, "\",\n"));
301 self.nextthink = time;
302 sharpen_init(self.size_x);
304 else if(self.frame <= self.size_y)
306 // fill the sharpen buffer with this line
307 sharpen_shift(self.size_x);
314 for(x = 0; x < self.size_x; ++x)
316 l = RadarMapAtPoint_Block(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
321 for(x = 0; x < self.size_x; ++x)
323 l = RadarMapAtPoint_Trace(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
328 for(x = 0; x < self.size_x; ++x)
330 l = RadarMapAtPoint_Sample(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
335 for(x = 0; x < self.size_x; ++x)
337 l = RadarMapAtPoint_LineBlock(self.mins_x + x * self.maxs_x, self.mins_y + (self.size_y - self.frame) * self.maxs_y, self.maxs_x, self.maxs_y, self.mins_z, self.maxs_z, self.size_z);
343 // do we have enough lines?
346 // write a pixel line
347 fputs(self.cnt, "\"");
348 for(x = 0; x < self.size_x; ++x)
350 l = sharpen_get(x, self.ltime);
351 fputs(self.cnt, substring(doublehex, 2 * floor(l * 256.0), 2));
353 if(self.frame == self.size_y)
354 fputs(self.cnt, "\"\n");
357 fputs(self.cnt, "\",\n");
358 print(ftos(self.size_y - self.frame), " lines left\n");
362 // is this the last line? then write back the missing line
363 if(self.frame == self.size_y)
365 sharpen_shift(self.size_x);
366 // write a pixel line
367 fputs(self.cnt, "\"");
368 for(x = 0; x < self.size_x; ++x)
370 l = sharpen_get(x, self.ltime);
371 fputs(self.cnt, substring(doublehex, 2 * floor(l * 256.0), 2));
373 if(self.frame == self.size_y)
374 fputs(self.cnt, "\"\n");
377 fputs(self.cnt, "\",\n");
378 print(ftos(self.size_y - self.frame), " lines left\n");
383 self.nextthink = time;
388 fputs(self.cnt, "};\n");
390 print("Finished. Please edit data/", self.netname, " with an image editing application and place it in the TGA format in the gfx folder.\n");
395 void RadarMap(float argc)
400 radarmapper = spawn();
401 radarmapper.classname = "radarmapper";
402 radarmapper.think = RadarMap_Think;
403 radarmapper.nextthink = time;
404 radarmapper.count = 8; // default to the --trace method, as it is faster now
405 radarmapper.ltime = 1;
406 radarmapper.size_x = 512;
407 radarmapper.size_y = 512;
408 radarmapper.size_z = 1;
410 for(i = 1; i < argc; ++i)
412 if(argv(i) == "--force")
413 radarmapper.count |= 1;
414 else if(argv(i) == "--loop")
415 radarmapper.count |= 2;
416 else if(argv(i) == "--quit")
417 radarmapper.count |= 4;
418 else if(argv(i) == "--block")
420 radarmapper.count &~= 24;
422 else if(argv(i) == "--trace")
424 radarmapper.count &~= 24;
425 radarmapper.count |= 8;
427 else if(argv(i) == "--sample")
429 radarmapper.count &~= 24;
430 radarmapper.count |= 16;
432 else if(argv(i) == "--lineblock")
434 radarmapper.count |= 24;
436 else if(argv(i) == "--flags") // for the recursive call
439 radarmapper.count = stof(argv(i));
441 else if(argv(i) == "--sharpen") // for the recursive call
444 radarmapper.ltime = stof(argv(i));
446 else if(argv(i) == "--res") // resolution
449 radarmapper.size_x = stof(argv(i));
451 radarmapper.size_y = stof(argv(i));
453 else if(argv(i) == "--qual") // quality multiplier
456 radarmapper.size_z = stof(argv(i));
462 print("Usage: sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n");
463 print("The quality factor Q is roughly proportional to the time taken.\n");
464 print("--trace supports no quality factor; its result should look like --block with infinite quality factor.\n");
470 print("Radarmap entity spawned.\n");
473 void make_mapinfo_Think()
475 if(MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
477 print("Done rebuiling mapinfos.\n");
478 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
483 self.think = make_mapinfo_Think;
484 self.nextthink = time;
488 void changematchtime(float delta, float mi, float ma)
496 if(autocvar_timelimit < 0)
500 mi = 10; // at least ten sec in the future
501 cur = time - game_starttime;
503 mi += cur; // from current time!
505 lim = autocvar_timelimit * 60;
510 return; // cannot increase any further
512 new = min(ma, lim + delta);
513 else // already above maximum: FAIL
518 if(lim == 0) // infinite: try reducing to max, if we are allowed to
520 else if(lim > mi) // above minimum: decrease
521 new = max(mi, lim + delta);
522 else // already below minimum: FAIL
526 cvar_set("timelimit", ftos(new / 60));
529 float g_clientmodel_genericsendentity (entity to, float sf);
530 void modelbug_make_svqc();
531 void modelbug_make_csqc()
533 Net_LinkEntity(self, TRUE, 0, g_clientmodel_genericsendentity);
534 self.think = modelbug_make_svqc;
535 self.nextthink = time + 1;
536 setorigin(self, self.origin - '0 0 8');
538 void modelbug_make_svqc()
540 self.SendEntity = func_null;
541 self.think = modelbug_make_csqc;
542 self.nextthink = time + 1;
543 setorigin(self, self.origin + '0 0 8');
550 setorigin(e, nextent(world).origin);
551 precache_model("models_portal.md3");
552 setmodel(e, "models/portal.md3");
553 e.think = modelbug_make_svqc;
554 e.nextthink = time + 1;
557 // ===================
559 // ===================
560 #define GC_REQUEST_HELP 1
561 #define GC_REQUEST_COMMAND 2
562 #define GC_REQUEST_USAGE 3
564 void GameCommand_adminmsg(float request, string command)
567 float argc = tokenize_console(command);
568 float entno = stof(argv(1));
574 case GC_REQUEST_HELP:
575 print(" ^2adminmsg^7: Send an admin message to a client directly\n");
578 case GC_REQUEST_COMMAND:
579 if(argc >= 3 && argc <= 4) {
580 if((entno < 0) | (entno > maxclients)) {
581 print("Player ", argv(1), " doesn't exist\n");
585 for(i = (entno ? entno : 1); i <= (entno ? entno : maxclients); ++i)
587 client = edict_num(i);
588 if(client.flags & FL_CLIENT)
593 s = strreplace("\n", "", s);
594 s = strreplace("\\", "\\\\", s);
595 s = strreplace("$", "$$", s);
596 s = strreplace("\"", "\\\"", s);
597 stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", stof(argv(3)), s));
601 centerprint_atprio(client, CENTERPRIO_ADMIN, strcat("^3", admin_name(), ":\n\n^7", argv(2)));
602 sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", argv(2), "\n"));
604 dprint("Message sent to ", client.netname, "\n");
608 if(!n) { print("Client not found\n"); }
613 print("Incorrect parameters for \"adminmsg\"\n");
614 case GC_REQUEST_USAGE:
615 print("\nUsage:^3 sv_cmd adminmsg clientnumber \"message\" [infobartime]\n");
616 print(" If infobartime is provided, the message will be sent to infobar.\n");
617 print(" Otherwise, it will just be sent as a centerprint message.\n");
618 print("Examples: adminmsg 4 \"this message will last for ten seconds\" 10\n");
619 print(" adminmsg 2 \"this message will be a centerprint\"\n");
624 void GameCommand_allready(float request)
628 case GC_REQUEST_HELP:
629 print(" ^2allready^7: Restart the server and reset the players\n");
632 case GC_REQUEST_COMMAND:
637 case GC_REQUEST_USAGE:
638 print("\nUsage:^3 sv_cmd allready\n");
639 print(" No arguments required.\n");
644 void GameCommand_allspec(float request) // todo: Add ability to provide a reason string?
650 case GC_REQUEST_HELP:
651 print(" ^2allspec^7: Force all players to spectate\n");
654 case GC_REQUEST_COMMAND:
655 FOR_EACH_PLAYER(client)
658 PutObserverInServer();
661 if(i) { bprint(strcat("Successfully forced all players to spectate (", ftos(i), ")\n")); } // should a message be added if no players were found?
665 case GC_REQUEST_USAGE:
666 print("\nUsage:^3 sv_cmd allspec\n");
667 print(" No arguments required.\n");
668 print(" See also: ^2moveplayer^7\n");
673 void GameCommand_anticheat(float request, string command) // FIXME: player entity is never found
676 float argc = tokenize_console(command);
677 float entno = stof(argv(1));
681 case GC_REQUEST_HELP:
682 print(" ^2anticheat^7: Create an anticheat report for a client\n");
685 case GC_REQUEST_COMMAND:
686 if((entno < 1) | (entno > maxclients)) {
687 print("Player ", argv(1), " doesn't exist\n");
690 client = edict_num(entno);
691 if(clienttype(client) != CLIENTTYPE_REAL && clienttype(client) != CLIENTTYPE_BOT) {
692 print("Player ", client.netname, " is not active\n");
700 print("Incorrect parameters for \"anticheat\"\n");
701 case GC_REQUEST_USAGE:
702 print("\nUsage:^3 sv_cmd anticheat clientnumber\n");
703 print(" where clientnumber is player entity number.\n");
708 void GameCommand_bbox(float request)
712 case GC_REQUEST_HELP:
713 print(" ^2bbox^7: Print detailed information about world size\n");
716 case GC_REQUEST_COMMAND:
717 print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
718 print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
719 print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
720 print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
721 print("Solid bounding box size:");
723 tracebox('1 0 0' * world.absmin_x,
724 '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
725 '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
726 '1 0 0' * world.absmax_x,
730 print(" ", ftos(world.absmin_x));
732 print(" ", ftos(trace_endpos_x));
734 tracebox('0 1 0' * world.absmin_y,
735 '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
736 '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
737 '0 1 0' * world.absmax_y,
741 print(" ", ftos(world.absmin_y));
743 print(" ", ftos(trace_endpos_y));
745 tracebox('0 0 1' * world.absmin_z,
746 '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
747 '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
748 '0 0 1' * world.absmax_z,
752 print(" ", ftos(world.absmin_z));
754 print(" ", ftos(trace_endpos_z));
756 tracebox('1 0 0' * world.absmax_x,
757 '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
758 '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
759 '1 0 0' * world.absmin_x,
763 print(" ", ftos(world.absmax_x));
765 print(" ", ftos(trace_endpos_x));
767 tracebox('0 1 0' * world.absmax_y,
768 '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
769 '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
770 '0 1 0' * world.absmin_y,
774 print(" ", ftos(world.absmax_y));
776 print(" ", ftos(trace_endpos_y));
778 tracebox('0 0 1' * world.absmax_z,
779 '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
780 '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
781 '0 0 1' * world.absmin_z,
785 print(" ", ftos(world.absmax_z));
787 print(" ", ftos(trace_endpos_z));
793 case GC_REQUEST_USAGE:
794 print("\nUsage:^3 sv_cmd bbox\n");
795 print(" No arguments required.\n");
796 print(" See also: ^2gettaginfo^7\n");
801 void GameCommand_bot_cmd(float request, string command) // what a mess... old old code.
804 float argc = tokenize_console(command);
808 case GC_REQUEST_HELP:
809 print(" ^2bot_cmd^7: Control and send commands to bots\n");
812 case GC_REQUEST_COMMAND:
813 if(argv(1) == "reset")
818 else if(argv(1) == "load" && argc == 3)
822 fh = fopen(argv(2), FILE_READ);
825 print("cannot open the file\n");
830 while((s = fgets(fh)))
832 argc = tokenize_console(s);
834 if(argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
836 // let's start at token 2 so we can skip sv_cmd bot_cmd
837 bot = find_bot_by_number(stof(argv(2)));
839 bot = find_bot_by_name(argv(2));
841 bot_queuecommand(bot, strcat(argv(3), " ", argv(4)));
844 localcmd(strcat(s, "\n"));
848 print(ftos(i), " commands read\n");
852 else if(argv(1) == "help")
855 bot_cmdhelp(argv(2));
860 else if(argc >= 3) // this comes last
862 bot = find_bot_by_number(stof(argv(1)));
864 bot = find_bot_by_name(argv(1));
867 print(strcat("Command '", (argv(2), " ", argv(3)), "' sent to bot ", bot.netname, "\n"));
868 bot_queuecommand(bot, strcat(argv(2), " ", argv(3)));
872 print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown
876 print("Incorrect parameters for \"bot_cmd\"\n");
877 case GC_REQUEST_USAGE:
878 print("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n");
879 print(" 'client' can be either the name or entity id of the bot\n");
880 print(" For full list of commands, see bot_cmd help [command].\n");
881 print("Examples: bot_cmd <id> cc \"say something\"\n");
882 print(" bot_cmd <id> presskey jump\n");
887 void GameCommand_cointoss(float request) // todo: Perhaps add the ability to give your own arguments to pick between? (Like player names)
890 float choice = (random() > 0.5);
894 case GC_REQUEST_HELP:
895 print(" ^2cointoss^7: Flip a virtual coin and give random result\n");
898 case GC_REQUEST_COMMAND:
899 FOR_EACH_CLIENT(client)
900 centerprint(client, strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
901 bprint(strcat("^3Throwing coin... Result: ", (choice ? "^1HEADS^3!\n" : "^4TAILS^3!\n")));
905 case GC_REQUEST_USAGE:
906 print("\nUsage:^3 sv_cmd cointoss\n");
907 print(" No arguments required.\n");
912 void GameCommand_cvar_changes(float request)
916 case GC_REQUEST_HELP:
917 print(" ^2cvar_changes^7: Prints a list of all changed server cvars\n");
920 case GC_REQUEST_COMMAND:
925 case GC_REQUEST_USAGE:
926 print("\nUsage:^3 sv_cmd \n");
927 print(" No arguments required.\n");
928 print(" See also: ^2cvar_purechanges^7\n");
933 void GameCommand_cvar_purechanges(float request)
937 case GC_REQUEST_HELP:
938 print(" ^2cvar_purechanges^7: Prints a list of all changed gameplay cvars\n");
941 case GC_REQUEST_COMMAND:
942 print(cvar_purechanges);
946 case GC_REQUEST_USAGE:
947 print("\nUsage:^3 sv_cmd cvar_purechanges\n");
948 print(" No arguments required.\n");
949 print(" See also: ^2cvar_changes^7\n");
954 void GameCommand_database(float request, string command)
956 float argc = tokenize_console(command);
960 case GC_REQUEST_HELP:
961 print(" ^2database^7: Extra controls of the serverprogs database\n");
964 case GC_REQUEST_COMMAND:
967 if(argv(1) == "save")
969 db_save(ServerProgsDB, argv(2));
970 print(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n"));
973 else if(argv(1) == "dump")
975 db_dump(ServerProgsDB, argv(2));
976 print("DB dumped.\n"); // wtf does this do?
979 else if(argv(1) == "load")
981 db_close(ServerProgsDB);
982 ServerProgsDB = db_load(argv(2));
983 print(strcat("Loaded '", argv(2), "' as new serverprogs database.\n"));
989 print("Incorrect parameters for \"database\"\n");
990 case GC_REQUEST_USAGE:
991 print("\nUsage:^3 sv_cmd database action filename\n");
992 print(" Where 'action' is the command to complete,\n");
993 print(" and 'filename' is what it acts upon.\n");
994 print(" Full list of commands here: \"save, dump, load.\"\n");
999 void GameCommand_defer_clear(float request, string command)
1002 float argc = tokenize_console(command);
1003 float entno = stof(argv(1));
1007 case GC_REQUEST_HELP:
1008 print(" ^2defer_clear^7: Clear all queued defer commands for client\n");
1011 case GC_REQUEST_COMMAND:
1014 // player_id is out of range
1015 if((entno < 1) | (entno > maxclients)) {
1016 print("Player ", argv(1), " doesn't exist\n");
1019 client = edict_num(entno);
1020 if not(client.flags & FL_CLIENT) {
1021 print("Player ", argv(1), " doesn't exist\n");
1024 if(clienttype(client) == CLIENTTYPE_BOT) {
1025 print("Player ", argv(1), " (", client.netname, ") is a bot\n");
1028 stuffcmd(client, "defer clear\n");
1029 print("defer clear stuffed to ", argv(1), " (", client.netname, ")\n");
1034 print("Incorrect parameters for \"defer_clear\"\n");
1035 case GC_REQUEST_USAGE:
1036 print("\nUsage:^3 sv_cmd defer_clear clientnumber\n");
1037 print(" where 'clientnumber' is player entity number.\n");
1038 print(" See also: ^2defer_clear_all^7\n");
1043 void GameCommand_defer_clear_all(float request)
1050 case GC_REQUEST_HELP:
1051 print(" ^2defer_clear_all^7: Clear all queued defer commands for all clients\n");
1054 case GC_REQUEST_COMMAND:
1055 FOR_EACH_CLIENT(client)
1057 GameCommand_defer_clear(GC_REQUEST_COMMAND, strcat("defer_clear ", ftos(num_for_edict(client))));
1060 if(i) { bprint(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found?
1064 case GC_REQUEST_USAGE:
1065 print("\nUsage:^3 sv_cmd defer_clear_all\n");
1066 print(" No arguments required.\n");
1067 print(" See also: ^2defer_clear^7\n");
1072 void GameCommand_delrec(float request, string command) // UNTESTED
1074 float argc = tokenize_console(command);
1078 case GC_REQUEST_HELP:
1079 print(" ^2delrec^7: Delete race time record for a map\n");
1082 case GC_REQUEST_COMMAND:
1086 race_deleteTime(argv(2), stof(argv(1)));
1088 race_deleteTime(GetMapname(), stof(argv(1)));
1093 print("Incorrect parameters for \"delrec\"\n");
1094 case GC_REQUEST_USAGE:
1095 print("\nUsage:^3 sv_cmd delrec ranking [map]\n");
1096 print(" 'ranking' is which ranking level to clear up to, \n");
1097 print(" it will clear all records up to nth place.\n");
1098 print(" if 'map' is not provided it will use current map.\n");
1103 void GameCommand_effectindexdump(float request)
1110 case GC_REQUEST_HELP:
1111 print(" ^2effectindexdump^7: Dump list of effects from code and effectinfo.txt\n");
1114 case GC_REQUEST_COMMAND:
1116 print("begin of effects list\n");
1117 db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n");
1118 db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n");
1119 db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n");
1120 db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n");
1121 db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n");
1122 db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n");
1123 db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n");
1124 db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n");
1125 db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n");
1126 db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n");
1127 db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n");
1128 db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n");
1129 db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n");
1130 db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n");
1131 db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n");
1132 db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n");
1133 db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n");
1134 db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n");
1135 db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n");
1136 db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n");
1137 db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n");
1138 db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n");
1139 db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n");
1140 db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n");
1141 db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n");
1142 db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n");
1143 db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n");
1144 db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n");
1145 db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n");
1146 db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n");
1147 db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n");
1148 db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n");
1149 db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n");
1150 db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n");
1151 db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n");
1152 db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n");
1154 fh = fopen("effectinfo.txt", FILE_READ);
1155 while((s = fgets(fh)))
1157 tokenize(s); // tokenize_console would hit the loop counter :(
1158 if(argv(0) == "effect")
1160 if(db_get(d, argv(1)) != "1")
1162 if(particleeffectnum(argv(1)) >= 0)
1163 print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n");
1164 db_put(d, argv(1), "1");
1168 print("end of effects list\n");
1174 case GC_REQUEST_USAGE:
1175 print("\nUsage:^3 sv_cmd effectindexdump\n");
1176 print(" No arguments required.\n");
1181 void GameCommand_extendmatchtime(float request) // todo: Perhaps allows the user to send a specific time to extend it.
1185 case GC_REQUEST_HELP:
1186 print(" ^2extendmatchtime^7: Increase the timelimit value incrementally\n");
1189 case GC_REQUEST_COMMAND:
1190 changematchtime(autocvar_timelimit_increment* 60, autocvar_timelimit_min*60, autocvar_timelimit_max*60);
1194 case GC_REQUEST_USAGE:
1195 print("\nUsage:^3 sv_cmd extendmatchtime\n");
1196 print(" No arguments required.\n");
1197 print(" See also: ^2reducematchtime^7\n");
1202 void GameCommand_find(float request, string command)
1205 float argc = tokenize_console(command);
1209 case GC_REQUEST_HELP:
1210 print(" ^2find^7: Search through entities for matching classname\n");
1213 case GC_REQUEST_COMMAND:
1214 for(client = world; (client = find(client, classname, argv(1))); )
1215 print(etos(client), "\n");
1219 print("Incorrect parameters for \"find\"\n");
1220 case GC_REQUEST_USAGE:
1221 print("\nUsage:^3 sv_cmd find classname\n");
1222 print(" Where 'classname' is the classname to search for.\n");
1227 void GameCommand_gametype(float request, string command)
1229 float argc = tokenize_console(command);
1231 float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
1235 case GC_REQUEST_HELP:
1236 print(" ^2gametype^7: Simple command to change the active gametype\n");
1239 case GC_REQUEST_COMMAND:
1242 MapInfo_SwitchGameType(t);
1243 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
1244 if(MapInfo_count > 0)
1245 bprint("Game type successfully switched to ", s, "\n");
1248 bprint("Cannot use this game type: no map for it found\n");
1249 MapInfo_SwitchGameType(tsave);
1250 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
1254 bprint("Game type switch to ", s, " failed: this type does not exist!\n");
1258 print("Incorrect parameters for \"gametype\"\n");
1259 case GC_REQUEST_USAGE:
1260 print("\nUsage:^3 sv_cmd gametype mode\n");
1261 print(" Where 'mode' is the gametype mode to switch to.\n");
1262 print(" See also: ^2gotomap^7\n");
1267 void GameCommand_gettaginfo(float request, string command) // UNTESTED // todo: finish usage description for it (but, must first learn this shit)
1270 float argc = tokenize_console(command), i;
1274 case GC_REQUEST_HELP:
1275 print(" ^2gettaginfo^7: Get specific information about a weapon model\n");
1278 case GC_REQUEST_COMMAND:
1281 tmp_entity = spawn();
1283 setmodel(tmp_entity, (nextent(world)).weaponentity.model);
1286 precache_model(argv(1));
1287 setmodel(tmp_entity, argv(1));
1289 tmp_entity.frame = stof(argv(2));
1290 if(substring(argv(3), 0, 1) == "#")
1291 i = stof(substring(argv(3), 1, -1));
1293 i = gettagindex(tmp_entity, argv(3));
1296 v = gettaginfo(tmp_entity, i);
1297 print("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name);
1298 print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n");
1299 print(" vector = ", ftos(v_x), " ", ftos(v_y), " ", ftos(v_z), "\n");
1300 print(" offset = ", ftos(gettaginfo_offset_x), " ", ftos(gettaginfo_offset_y), " ", ftos(gettaginfo_offset_z), "\n");
1301 print(" forward = ", ftos(gettaginfo_forward_x), " ", ftos(gettaginfo_forward_y), " ", ftos(gettaginfo_forward_z), "\n");
1302 print(" right = ", ftos(gettaginfo_right_x), " ", ftos(gettaginfo_right_y), " ", ftos(gettaginfo_right_z), "\n");
1303 print(" up = ", ftos(gettaginfo_up_x), " ", ftos(gettaginfo_up_y), " ", ftos(gettaginfo_up_z), "\n");
1307 localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
1311 print("bone not found\n");
1318 print("Incorrect parameters for \"gettaginfo\"\n");
1319 case GC_REQUEST_USAGE:
1320 print("\nUsage:^3 sv_cmd gettaginfo\n");
1321 print(" FIXME: Arguments currently unknown\n");
1322 print(" See also: ^2bbox^7\n");
1327 void GameCommand_gotomap(float request, string command)
1329 float argc = tokenize_console(command);
1333 case GC_REQUEST_HELP:
1334 print(" ^2gotomap^7: Simple command to switch to another map\n");
1337 case GC_REQUEST_COMMAND:
1340 print(GotoMap(argv(1)), "\n");
1345 print("Incorrect parameters for \"gotomap\"\n");
1346 case GC_REQUEST_USAGE:
1347 print("\nUsage:^3 sv_cmd gotomap map\n");
1348 print(" Where 'map' is the *.bsp file to change to.\n");
1349 print(" See also: ^2gametype^7\n");
1354 void GameCommand_ladder(float request)
1358 case GC_REQUEST_HELP:
1359 print(" ^2ladder^7: Get information about top players if supported\n");
1362 case GC_REQUEST_COMMAND:
1363 print(ladder_reply);
1367 case GC_REQUEST_USAGE:
1368 print("\nUsage:^3 sv_cmd ladder\n");
1369 print(" No arguments required.\n");
1374 void GameCommand_lockteams(float request)
1378 case GC_REQUEST_HELP:
1379 print(" ^2lockteams^7: Disable the ability for players to switch or enter teams\n");
1382 case GC_REQUEST_COMMAND:
1386 bprint("^1The teams are now locked.\n");
1389 bprint("That command can only be used in a team-based gamemode.\n");
1393 case GC_REQUEST_USAGE:
1394 print("\nUsage:^3 sv_cmd lockteams\n");
1395 print(" No arguments required.\n");
1396 print(" See also: ^2unlockteams^7\n");
1401 void GameCommand_make_mapinfo(float request) // UNTESTED
1407 case GC_REQUEST_HELP:
1408 print(" ^2make_mapinfo^7: Automatically rebuild mapinfo files\n");
1411 case GC_REQUEST_COMMAND:
1412 tmp_entity = spawn();
1413 tmp_entity.classname = "make_mapinfo";
1414 tmp_entity.think = make_mapinfo_Think;
1415 tmp_entity.nextthink = time; // this sucks... todo: re-write this -- Use initializeentity later
1416 MapInfo_Enumerate();
1420 case GC_REQUEST_USAGE:
1421 print("\nUsage:^3 sv_cmd make_mapinfo\n");
1422 print(" No arguments required.\n");
1427 void GameCommand_modelbug(float request) // UNTESTED // is this even needed anymore?
1431 case GC_REQUEST_HELP:
1432 print(" ^2modelbug^7: foobar\n");
1435 case GC_REQUEST_COMMAND:
1440 case GC_REQUEST_USAGE:
1441 print("\nUsage:^3 sv_cmd modelbug\n");
1442 print(" No arguments required.\n");
1447 void GameCommand_moveplayer(float request, string command)
1451 argc = tokenize_console(command); // we can only have one argc, so we store the information from it to other strings
1452 string targets = argv(1);
1453 string destination = argv(2);
1454 string notify = argv(3);
1455 argc = tokenizebyseparator(targets, ","); // and re-use it later for the target selection.
1459 case GC_REQUEST_HELP:
1460 print(" ^2moveplayer^7: Change the team/status of a player\n");
1463 case GC_REQUEST_COMMAND:
1464 // lets see if the target(s) even actually exist.
1465 if((targets) && (destination))
1467 for(i = 0; i < argc; ++i)
1469 // Check to see if the player is a valid target
1470 if((stof(argv(i)) < 1) | (stof(argv(i)) > maxclients)) // player_id is out of range
1472 print(strcat("Player ", argv(i), " doesn't exist", (((i + 1) < argc) ? ", skipping to next player.\n" : ".\n")));
1475 client = edict_num(stof(argv(i)));
1476 if not(client.flags & FL_CLIENT) // player entity is not a client
1478 print(strcat("Player ", argv(i), " doesn't exist", (((i + 1) < argc) ? ", skipping to next player.\n" : ".\n")));
1482 // Where are we putting this player?
1483 if(destination == "spec" || destination == "spectator")
1485 if(client.classname != "spectator" && client.classname != "observer")
1488 PutObserverInServer();
1492 print("Player ", argv(i), " (", client.netname, ") is already spectating.\n");
1498 if(client.classname != "spectator" && client.classname != "observer")
1504 float save = client.team_forced;
1505 client.team_forced = 0;
1507 // find the team to move the player to
1508 team_color = ColourToNumber(destination);
1509 if(team_color == client.team) // already on the destination team
1511 // keep the forcing undone
1512 print("Player ", argv(i), " (", client.netname, ") is already on the ", ColoredTeamName(client.team), ".\n");
1515 else if(team_color == 0) // auto team
1517 team_color = NumberToTeamNumber(FindSmallestTeam(client, FALSE));
1521 CheckAllowedTeams(client);
1523 client.team_forced = save;
1525 // Check to see if the destination team is even available
1530 print("Sorry, can't move player to red team if it doesn't exist.\n");
1537 print("Sorry, can't move player to blue team if it doesn't exist.\n");
1544 print("Sorry, can't move player to yellow team if it doesn't exist.\n");
1551 print("Sorry, can't move player to pink team if it doesn't exist.\n");
1557 print("Sorry, can't move player here if team ", destination, " doesn't exist.\n");
1561 // If so, lets continue and finally move the player
1562 client.team_forced = 0;
1563 MoveToTeam(client, team_color, 6, stof(notify));
1564 print("Player ", argv(i), " (", client.netname, ") has been moved to the ", ColoredTeamName(team_color), ".\n");
1569 print("Can't change teams when currently not playing a team game.\n");
1575 print("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P
1580 print("No acceptable players given, aborting.\n");
1581 return; // still correct parameters so return to avoid usage print
1585 print("Incorrect parameters for \"moveplayer\"\n");
1586 case GC_REQUEST_USAGE:
1587 print("\nUsage:^3 sv_cmd moveplayer clientnumbers destination [notify]\n");
1588 print(" 'clientnumbers' is a list (separated by commas) of player entity ID's\n");
1589 print(" 'destination' is what to send the player to, be it team or spectating\n");
1590 print(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"\n");
1591 print(" 'notify' is whether or not to send messages notifying of the move. Detail below.\n");
1592 print(" 0 (00) automove centerprint, admin message; 1 (01) automove centerprint, no admin message\n");
1593 print(" 2 (10) no centerprint, admin message; 3 (11) no centerprint, no admin message\n");
1594 print("Examples: moveplayer 1,3,5 red 3\n");
1595 print(" moveplayer 2 spec \n");
1596 print(" See also: ^2allspec^7\n");
1601 void GameCommand_nospectators(float request)
1605 case GC_REQUEST_HELP:
1606 print(" ^2nospectators^7: Automatically remove spectators from a match\n");
1609 case GC_REQUEST_COMMAND:
1610 blockSpectators = 1;
1612 FOR_EACH_CLIENT(plr) //give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
1614 if(plr.classname == "spectator" || plr.classname == "observer")
1616 plr.spectatortime = time;
1617 sprint(plr, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n"));
1620 bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
1624 case GC_REQUEST_USAGE:
1625 print("\nUsage:^3 sv_cmd nospectators\n");
1626 print(" No arguments required.\n");
1631 void GameCommand_onslaught_updatelinks(float request) // UNTESTED // should this be here? Perhaps some mutatorhook call instead....
1635 case GC_REQUEST_HELP:
1636 print(" ^2onslaught_updatelinks^7: Refresh link status for onslaught\n");
1639 case GC_REQUEST_COMMAND:
1640 onslaught_updatelinks();
1641 print("ONS links updated\n");
1645 case GC_REQUEST_USAGE:
1646 print("\nUsage:^3 sv_cmd onslaught_updatelinks\n");
1647 print(" No arguments required.\n");
1652 void GameCommand_playerdemo(float request, string command) // UNTESTED
1655 float argc = tokenize_console(command), i, n, entno;
1660 case GC_REQUEST_HELP:
1661 print(" ^2playerdemo^7: Control the ability to save demos of players\n");
1664 case GC_REQUEST_COMMAND:
1665 if(argv(1) == "read")
1667 // TODO: Create a general command for looking this up, save a lot of space everywhere in this file
1668 entno = stof(argv(2));
1669 if((entno < 1) | (entno > maxclients)) {
1670 print("Player ", argv(2), " doesn't exist\n");
1673 client = edict_num(entno);
1674 if(clienttype(client) != CLIENTTYPE_BOT) {
1675 print("Player ", client.netname, " is not a bot\n");
1679 playerdemo_open_read(argv(3));
1682 else if(argv(1) == "write")
1684 entno = stof(argv(2));
1685 if((entno < 1) | (entno > maxclients)) {
1686 print("Player ", argv(2), " doesn't exist\n");
1689 client = edict_num(entno);
1691 playerdemo_open_write(argv(3));
1694 else if(argv(1) == "auto_read_and_write")
1698 cvar_set("bot_number", ftos(n));
1699 localcmd("wait; wait; wait\n");
1700 for(i = 0; i < n; ++i)
1701 localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", s, ftos(i+1), "\n");
1702 localcmd("sv_cmd playerdemo write 1 ", ftos(n+1), "\n");
1705 else if(argv(1) == "auto_read")
1709 cvar_set("bot_number", ftos(n));
1710 localcmd("wait; wait; wait\n");
1711 for(i = 0; i < n; ++i)
1712 localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", s, ftos(i+1), "\n");
1718 case GC_REQUEST_USAGE:
1719 print("\nUsage:^3 sv_cmd \n");
1720 print(" No arguments required.\n");
1721 print(" FIXME: Arguments currently unknown\n");
1726 void GameCommand(string command)
1728 // ===== TODO list =====
1730 // Finish adding the rest of the commands
1732 // Add ifdef to stuffto so that is can only be used when the game code is compiled for it
1733 //(this way it's more obscure and harder to abuse on normal servers)
1735 float search_request_type;
1736 float argc = tokenize_console(command);
1738 if(argv(0) == "help")
1742 print("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are:\n");
1743 GameCommand_adminmsg(GC_REQUEST_HELP, "");
1744 GameCommand_allready(GC_REQUEST_HELP);
1745 GameCommand_allspec(GC_REQUEST_HELP);
1746 GameCommand_anticheat(GC_REQUEST_HELP, "");
1747 GameCommand_bbox(GC_REQUEST_HELP);
1748 GameCommand_bot_cmd(GC_REQUEST_HELP, "");
1749 GameCommand_cointoss(GC_REQUEST_HELP);
1750 GameCommand_cvar_changes(GC_REQUEST_HELP);
1751 GameCommand_cvar_purechanges(GC_REQUEST_HELP);
1752 GameCommand_database(GC_REQUEST_HELP, "");
1753 GameCommand_defer_clear(GC_REQUEST_HELP, "");
1754 GameCommand_defer_clear_all(GC_REQUEST_HELP);
1755 GameCommand_delrec(GC_REQUEST_HELP, "");
1756 GameCommand_effectindexdump(GC_REQUEST_HELP);
1757 GameCommand_extendmatchtime(GC_REQUEST_HELP);
1758 GameCommand_find(GC_REQUEST_HELP, "");
1759 GameCommand_gametype(GC_REQUEST_HELP, "");
1760 GameCommand_gettaginfo(GC_REQUEST_HELP, "");
1761 GameCommand_gotomap(GC_REQUEST_HELP, "");
1762 GameCommand_ladder(GC_REQUEST_HELP);
1763 GameCommand_lockteams(GC_REQUEST_HELP);
1764 GameCommand_make_mapinfo(GC_REQUEST_HELP);
1765 GameCommand_modelbug(GC_REQUEST_HELP);
1766 GameCommand_moveplayer(GC_REQUEST_HELP, "");
1767 GameCommand_nospectators(GC_REQUEST_HELP);
1768 GameCommand_onslaught_updatelinks(GC_REQUEST_HELP);
1769 GameCommand_playerdemo(GC_REQUEST_HELP, "");
1770 GameCommand_Vote("help", world);
1771 GameCommand_Ban("help");
1772 GameCommand_Generic("help");
1773 print("For help about specific commands, type sv_cmd help COMMAND\n");
1777 search_request_type = GC_REQUEST_USAGE; // Instead of trying to call a command, we're going to see detailed information about it
1779 else if(GameCommand_Vote(command, world))
1781 return; // handled by server/vote.qc
1783 else if(GameCommand_Ban(command))
1785 return; // handled by server/ipban.qc
1787 else if(GameCommand_Generic(command))
1789 return; // handled by common/gamecommand.qc
1792 search_request_type = GC_REQUEST_COMMAND; // continue as usual and scan for normal commands
1794 switch( ((argv(0) == "help") ? argv(1) : argv(0)) ) // if first argument is help, then search for the second argument. Else, search for first.
1796 case "adminmsg": GameCommand_adminmsg(search_request_type, command); break;
1797 case "allready": GameCommand_allready(search_request_type); break;
1798 case "allspec": GameCommand_allspec(search_request_type); break;
1799 case "anticheat": GameCommand_anticheat(search_request_type, command); break;
1800 case "bbox": GameCommand_bbox(search_request_type); break;
1801 case "bot_cmd": GameCommand_bot_cmd(search_request_type, command); break;
1802 case "cointoss": GameCommand_cointoss(search_request_type); break;
1803 case "cvar_changes": GameCommand_cvar_changes(search_request_type); break;
1804 case "cvar_purechanges": GameCommand_cvar_purechanges(search_request_type); break;
1805 case "database": GameCommand_database(search_request_type, command); break;
1806 case "defer_clear": GameCommand_defer_clear(search_request_type, command); break;
1807 case "defer_clear_all": GameCommand_defer_clear_all(search_request_type); break;
1808 case "delrec": GameCommand_delrec(search_request_type, command); break;
1809 case "effectindexdump": GameCommand_effectindexdump(search_request_type); break;
1810 case "extendmatchtime": GameCommand_extendmatchtime(search_request_type); break;
1811 case "find": GameCommand_find(search_request_type, command); break;
1812 case "gametype": GameCommand_gametype(search_request_type, command); break;
1813 case "gettaginfo": GameCommand_gettaginfo(search_request_type, command); break;
1814 case "gotomap": GameCommand_gotomap(search_request_type, command); break;
1815 case "ladder": GameCommand_ladder(search_request_type); break;
1816 case "lockteams": GameCommand_lockteams(search_request_type); break;
1817 case "make_mapinfo": GameCommand_make_mapinfo(search_request_type); break;
1818 case "modelbug": GameCommand_modelbug(search_request_type); break;
1819 case "moveplayer": GameCommand_moveplayer(search_request_type, command); break;
1820 case "nospectators": GameCommand_nospectators(search_request_type); break;
1821 case "onslaught_updatelinks": GameCommand_onslaught_updatelinks(search_request_type); break;
1822 case "playerdemo": GameCommand_playerdemo(search_request_type, command); break;
1825 print("Invalid command. For a list of supported commands, try sv_cmd help.\n");