3 #include <common/mapobjects/triggers.qh>
4 #include <common/weapons/_all.qh>
5 #include <common/stats.qh>
6 #include <server/miscfunctions.qh>
12 vector pathlib_wateroutnode(entity this, vector start, vector end, float doedge)
16 pathlib_movenode_goodnode = false;
18 end.x = fsnap(end.x, pathlib_gridsize);
19 end.y = fsnap(end.y, pathlib_gridsize);
21 traceline(end + ('0 0 0.25' * pathlib_gridsize),end - ('0 0 1' * pathlib_gridsize),MOVE_WORLDONLY,this);
24 if (!(pointcontents(end - '0 0 1') == CONTENT_SOLID))
27 for(surface = start ; surface.z < (end.z + 32); ++surface.z)
29 if(pointcontents(surface) == CONTENT_EMPTY)
33 if(pointcontents(surface + '0 0 1') != CONTENT_EMPTY)
36 tracebox(start + '0 0 64', movenode_boxmin,movenode_boxmax, end + '0 0 64', MOVE_WORLDONLY, this);
37 if(trace_fraction == 1)
38 pathlib_movenode_goodnode = true;
40 if(fabs(surface.z - end.z) > 32)
41 pathlib_movenode_goodnode = false;
46 vector pathlib_swimnode(entity this, vector start, vector end, float doedge)
48 pathlib_movenode_goodnode = false;
50 if(pointcontents(start) != CONTENT_WATER)
53 end.x = fsnap(end.x, pathlib_gridsize);
54 end.y = fsnap(end.y, pathlib_gridsize);
56 if(pointcontents(end) == CONTENT_EMPTY)
57 return pathlib_wateroutnode(this, start, end, doedge);
59 tracebox(start, movenode_boxmin,movenode_boxmax, end, MOVE_WORLDONLY, this);
60 if(trace_fraction == 1)
61 pathlib_movenode_goodnode = true;
66 vector pathlib_flynode(entity this, vector start, vector end, float doedge)
68 pathlib_movenode_goodnode = false;
70 end.x = fsnap(end.x, pathlib_gridsize);
71 end.y = fsnap(end.y, pathlib_gridsize);
73 tracebox(start, movenode_boxmin,movenode_boxmax, end, MOVE_WORLDONLY, this);
74 if(trace_fraction == 1)
75 pathlib_movenode_goodnode = true;
80 void a_think(entity this)
82 te_lightning1(this,this.origin, this.pos1);
86 this.nextthink = time + 0.2;
89 vector pathlib_walknode(entity this, vector start, vector end, float doedge)
93 LOG_DEBUG("Walking node from ", vtos(start), " to ", vtos(end));
95 pathlib_movenode_goodnode = false;
97 end.x = fsnap(end.x,pathlib_gridsize);
98 end.y = fsnap(end.y,pathlib_gridsize);
99 start.x = fsnap(start.x,pathlib_gridsize);
100 start.y = fsnap(start.y,pathlib_gridsize);
103 traceline(start + movenode_stepup, start - movenode_maxdrop, MOVE_WORLDONLY, this);
104 if(trace_fraction == 1.0)
108 setthink(a, a_think);
110 setorigin(a, start + movenode_stepup);
111 a.pos1 = trace_endpos;
112 //start - movenode_maxdrop
115 LOG_TRACE("I cant walk on air!");
119 start = trace_endpos;
121 // Find the direcion, without Z
125 vector direction = normalize(e - s);
127 float distance = vlen(start - end);
128 int steps = rint(distance / movenode_stepsize);
130 vector last_point = start;
131 for(int i = 1; i < steps; ++i)
133 point = last_point + (direction * movenode_stepsize);
134 traceline(point + movenode_stepup,point - movenode_maxdrop,MOVE_WORLDONLY,this);
135 if(trace_fraction == 1.0)
138 last_point = trace_endpos;
141 point = last_point + (direction * movenode_stepsize);
142 point.x = fsnap(point.x,pathlib_gridsize);
143 point.y = fsnap(point.y,pathlib_gridsize);
145 //dprint("end_x: ",ftos(end_x), " end_y: ",ftos(end_y),"\n");
146 //dprint("point_x:",ftos(point_x)," point_y:",ftos(point_y),"\n\n");
148 traceline(point + movenode_stepup, point - movenode_maxdrop,MOVE_WORLDONLY,this);
149 if(trace_fraction == 1.0)
152 last_point = trace_endpos;
154 tracebox(start + movenode_boxup, movenode_boxmin,movenode_boxmax, last_point + movenode_boxup, MOVE_WORLDONLY, this);
155 if(trace_fraction != 1.0)
158 pathlib_movenode_goodnode = true;