]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/player.qh
Merge branch 'master' into bones_was_here/q3compat
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / player.qh
1 #pragma once
2
3 .entity pusher;
4 .float pushltime;
5 .bool istypefrag;
6
7 .float CopyBody_nextthink;
8 .void(entity this) CopyBody_think;
9 void CopyBody_Think(entity this);
10 void CopyBody(entity this, float keepvelocity);
11
12 void player_setupanimsformodel(entity this);
13
14 void player_anim(entity this);
15
16 void PlayerCorpseDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force);
17
18 void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force);
19
20 bool PlayerHeal(entity targ, entity inflictor, float amount, float limit);