1 ../../progs.dat // output filename
6 ../dpdefs/dpextensions.qc
9 ../warpzonelib/anglestransform.qh
10 ../warpzonelib/mathlib.qh
11 ../warpzonelib/common.qh
12 ../warpzonelib/util_server.qh
13 ../warpzonelib/server.qh
15 ../common/constants.qh
21 ../common/explosion_equation.qh
23 ../common/command/markup.qh
24 ../common/command/rpn.qh
25 ../common/command/generic.qh
26 ../common/command/shared_defs.qh
27 ../common/net_notice.qh
28 ../common/animdecide.qh
30 ../common/monsters/monsters.qh
31 ../common/monsters/sv_monsters.qh
32 ../common/monsters/spawn.qh
37 defs.qh // Should rename this, it has fields and globals
39 ../common/notifications.qh // must be after autocvars
40 ../common/deathtypes.qh // must be after notifications
44 mutators/gamemode_assault.qh
45 mutators/gamemode_ca.qh
46 mutators/gamemode_ctf.qh
47 mutators/gamemode_domination.qh
48 mutators/gamemode_keyhunt.qh // TODO fix this
49 mutators/gamemode_keepaway.qh
50 mutators/gamemode_nexball.qh
51 mutators/gamemode_lms.qh
52 mutators/gamemode_invasion.qh
53 mutators/mutator_dodging.qh
54 mutators/mutator_nades.qh
56 //// tZork Turrets ////
57 tturrets/include/turrets_early.qh
58 vehicles/vehicles_def.qh
61 ../common/campaign_common.qh
74 ../common/csqcmodel_settings.qh
75 ../csqcmodellib/common.qh
76 ../csqcmodellib/sv_model.qh
103 // singleplayer stuff
144 // singleplayer stuff
173 ../common/campaign_file.qc
174 ../common/campaign_setup.qc
177 ../common/command/markup.qc
178 ../common/command/rpn.qc
179 ../common/command/generic.qc
180 ../common/net_notice.qc
186 command/getreplies.qc
203 //// tZork Turrets ////
204 tturrets/include/turrets.qh
221 ../csqcmodellib/sv_model.qc
232 ../common/explosion_equation.qc
234 ../common/monsters/sv_monsters.qc
235 ../common/monsters/monsters.qc
237 ../common/monsters/spawn.qc
240 mutators/gamemode_assault.qc
241 mutators/gamemode_ca.qc
242 mutators/gamemode_ctf.qc
243 mutators/gamemode_domination.qc
244 mutators/gamemode_freezetag.qc
245 mutators/gamemode_keyhunt.qc
246 mutators/gamemode_keepaway.qc
247 mutators/gamemode_nexball.qc
248 mutators/gamemode_onslaught.qc
249 mutators/gamemode_lms.qc
250 mutators/gamemode_invasion.qc
251 mutators/mutator_invincibleproj.qc
252 mutators/mutator_new_toys.qc
253 mutators/mutator_nix.qc
254 mutators/mutator_dodging.qc
255 mutators/mutator_rocketflying.qc
256 mutators/mutator_vampire.qc
257 mutators/mutator_spawn_near_teammate.qc
258 mutators/mutator_physical_items.qc
260 mutators/mutator_superspec.qc
261 mutators/mutator_minstagib.qc
262 mutators/mutator_touchexplode.qc
263 mutators/mutator_pinata.qc
264 mutators/mutator_midair.qc
265 mutators/mutator_bloodloss.qc
266 mutators/mutator_random_gravity.qc
267 mutators/mutator_multijump.qc
268 mutators/mutator_melee_only.qc
269 mutators/mutator_nades.qc
270 mutators/mutator_campcheck.qc
272 ../warpzonelib/anglestransform.qc
273 ../warpzonelib/mathlib.qc
274 ../warpzonelib/common.qc
275 ../warpzonelib/util_server.qc
276 ../warpzonelib/server.qc
278 ../common/animdecide.qc
281 ../common/notifications.qc