1 #define MAX_CHECKPOINTS 255
3 void spawnfunc_target_checkpoint();
6 .float race_penalty_accumulator;
7 .string race_penalty_reason;
8 .float race_checkpoint; // player: next checkpoint that has to be reached
10 .entity race_lastpenalty;
14 float race_checkpoint_records[MAX_CHECKPOINTS];
15 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
16 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
17 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
18 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
20 float race_highest_checkpoint;
21 float race_timed_checkpoint;
26 float race_NextCheckpoint(float f)
28 if(f >= race_highest_checkpoint)
34 float race_PreviousCheckpoint(float f)
39 return race_highest_checkpoint;
45 // 0 = common start/finish
48 float race_CheckpointNetworkID(float f)
50 if(race_timed_checkpoint)
54 else if(f == race_timed_checkpoint)
60 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
69 cp = e.race_checkpoint;
70 recordtime = race_checkpoint_records[cp];
71 recordholder = race_checkpoint_recordholders[cp];
72 if(recordholder == e.netname)
77 WRITESPECTATABLE_MSG_ONE({
78 WriteByte(MSG_ONE, SVC_TEMPENTITY);
79 WriteByte(MSG_ONE, TE_CSQC_RACE);
82 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
83 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
84 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
87 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
88 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
89 WriteInt24_t(MSG_ONE, recordtime);
90 WriteString(MSG_ONE, recordholder);
94 void race_InitSpectator()
97 if(msg_entity.enemy.race_laptime)
98 race_SendNextCheckpoint(msg_entity.enemy, 1);
101 void race_send_recordtime(float msg)
103 // send the server best time
104 WriteByte(msg, SVC_TEMPENTITY);
105 WriteByte(msg, TE_CSQC_RACE);
106 WriteByte(msg, RACE_NET_SERVER_RECORD);
107 WriteInt24_t(msg, race_readTime(GetMapname(), 1));
110 void race_SendRankings(float pos, float prevpos, float del, float msg)
112 WriteByte(msg, SVC_TEMPENTITY);
113 WriteByte(msg, TE_CSQC_RACE);
114 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
115 WriteShort(msg, pos);
116 WriteShort(msg, prevpos);
117 WriteShort(msg, del);
118 WriteString(msg, race_readName(GetMapname(), pos));
119 WriteInt24_t(msg, race_readTime(GetMapname(), pos));
122 void race_SendStatus(float id, entity e)
130 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
131 WriteByte(msg, SVC_TEMPENTITY);
132 WriteByte(msg, TE_CSQC_RACE);
133 WriteByte(msg, RACE_NET_SERVER_STATUS);
135 WriteString(msg, e.netname);
139 void race_setTime(string map, float t, string myuid, string mynetname, entity e) { // netname only used TEMPORARILY for printing
140 float newpos, player_prevpos;
141 newpos = race_readPos(map, t);
145 for(i = 1; i <= RANKINGS_CNT; ++i)
147 if(race_readUID(map, i) == myuid)
152 string recorddifference, oldrec_holder;
153 if (player_prevpos && (player_prevpos < newpos || !newpos))
155 oldrec = race_readTime(GetMapname(), player_prevpos);
156 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - oldrec), "]");
157 bprint(mynetname, "^7 couldn't break their ", race_placeName(player_prevpos), " place record of ", TIME_ENCODED_TOSTRING(oldrec), recorddifference, "\n");
158 race_SendStatus(0, e); // "fail"
159 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_FAIL, MSG_RACE);
161 } else if (!newpos) { // no ranking, time worse than the worst ranked
162 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - race_readTime(GetMapname(), RANKINGS_CNT)), "]");
163 bprint(mynetname, "^7 couldn't break the ", race_placeName(RANKINGS_CNT), " place record of ", TIME_ENCODED_TOSTRING(race_readTime(GetMapname(), RANKINGS_CNT)), recorddifference, "\n");
164 race_SendStatus(0, e); // "fail"
165 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_FAIL, MSG_RACE);
169 // if we didn't hit a return yet, we have a new record!
171 // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
174 bprint(mynetname, "^1 scored a new record with ^7", TIME_ENCODED_TOSTRING(t), "^1, but lacks a UID, so the record will unfortunately be lost.\n");
178 oldrec = race_readTime(GetMapname(), newpos);
179 oldrec_holder = race_readName(GetMapname(), newpos);
182 race_writeTime(GetMapname(), t, myuid);
185 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
186 race_send_recordtime(MSG_ALL);
189 race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
191 strunzone(rankings_reply);
192 rankings_reply = strzone(getrankings());
194 if(newpos == player_prevpos) {
195 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
196 bprint(mynetname, "^1 improved their 1st place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
197 } else if (oldrec == 0) {
198 bprint(mynetname, "^1 set the 1st place record with ", TIME_ENCODED_TOSTRING(t), "\n");
200 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
201 bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
203 race_SendStatus(3, e); // "new server record"
204 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_SERVER_RECORD, MSG_RACE);
206 if(newpos == player_prevpos) {
207 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
208 bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
209 race_SendStatus(1, e); // "new time"
210 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_TIME, MSG_RACE);
211 } else if (oldrec == 0) {
212 bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
213 race_SendStatus(2, e); // "new rank"
214 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_RANK, MSG_RACE);
216 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
217 bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
218 race_SendStatus(2, e); // "new rank"
219 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_TIME, MSG_RACE);
224 void race_deleteTime(string map, float pos) {
232 for (i = pos; i <= RANKINGS_CNT; ++i) {
233 if (i == RANKINGS_CNT) {
234 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), string_null);
235 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), string_null);
238 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
239 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
243 race_SendRankings(pos, 0, 1, MSG_ALL);
245 race_send_recordtime(MSG_ALL);
248 strunzone(rankings_reply);
249 rankings_reply = strzone(getrankings());
252 void race_SendTime(entity e, float cp, float t, float tvalid)
257 if(g_race_qualifying)
258 t += e.race_penalty_accumulator;
260 t = TIME_ENCODE(t); // make integer
261 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
264 if(cp == race_timed_checkpoint) // finish line
265 if not(e.race_completed)
268 if(g_race_qualifying)
270 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
272 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
276 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
278 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
280 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
281 snew = TIME_ENCODE(time - game_starttime);
282 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
283 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
285 if(autocvar_fraglimit)
286 if(l >= autocvar_fraglimit)
287 race_StartCompleting();
291 e.race_completed = 1;
292 MAKE_INDEPENDENT_PLAYER(e);
293 bprint(e.netname, "^7 has finished the race.\n");
301 if(g_race_qualifying)
305 recordtime = race_checkpoint_records[cp];
306 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
307 if(recordholder == e.netname)
311 if(cp == race_timed_checkpoint)
313 race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
314 if(g_cts && autocvar_g_cts_finish_kill_delay)
319 if(t < recordtime || recordtime == 0)
321 race_checkpoint_records[cp] = t;
322 if(race_checkpoint_recordholders[cp])
323 strunzone(race_checkpoint_recordholders[cp]);
324 race_checkpoint_recordholders[cp] = strzone(e.netname);
325 if(g_race_qualifying)
327 FOR_EACH_REALPLAYER(p)
328 if(p.race_checkpoint == cp)
329 race_SendNextCheckpoint(p, 0);
343 if(g_race_qualifying)
345 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
346 WriteByte(MSG_ONE, SVC_TEMPENTITY);
347 WriteByte(MSG_ONE, TE_CSQC_RACE);
348 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
349 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
350 WriteInt24_t(MSG_ONE, t); // time to that intermediate
351 WriteInt24_t(MSG_ONE, recordtime); // previously best time
352 WriteString(MSG_ONE, recordholder); // record holder
356 else // RACE! Not Qualifying
358 float lself, lother, othtime;
360 oth = race_checkpoint_lastplayers[cp];
363 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
364 lother = race_checkpoint_lastlaps[cp];
365 othtime = race_checkpoint_lasttimes[cp];
368 lself = lother = othtime = 0;
371 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
372 WriteByte(MSG_ONE, SVC_TEMPENTITY);
373 WriteByte(MSG_ONE, TE_CSQC_RACE);
374 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
375 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
378 WriteInt24_t(MSG_ONE, 0);
379 WriteByte(MSG_ONE, 0);
380 WriteString(MSG_ONE, "");
384 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
385 WriteByte(MSG_ONE, lself - lother);
386 WriteString(MSG_ONE, oth.netname); // record holder
390 race_checkpoint_lastplayers[cp] = e;
391 race_checkpoint_lasttimes[cp] = time;
392 race_checkpoint_lastlaps[cp] = lself;
395 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
396 WriteByte(MSG_ONE, SVC_TEMPENTITY);
397 WriteByte(MSG_ONE, TE_CSQC_RACE);
398 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
399 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
402 WriteInt24_t(MSG_ONE, 0);
403 WriteByte(MSG_ONE, 0);
404 WriteString(MSG_ONE, "");
408 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
409 WriteByte(MSG_ONE, lother - lself);
410 WriteString(MSG_ONE, e.netname); // record holder
416 void race_ClearTime(entity e)
418 e.race_checkpoint = 0;
420 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
421 e.race_penalty_accumulator = 0;
422 e.race_lastpenalty = world;
425 WRITESPECTATABLE_MSG_ONE({
426 WriteByte(MSG_ONE, SVC_TEMPENTITY);
427 WriteByte(MSG_ONE, TE_CSQC_RACE);
428 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
432 void dumpsurface(entity e)
436 print("Surfaces of ", etos(e), ":\n");
438 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
442 n = getsurfacenumpoints(e, si);
445 print(" Surface ", ftos(si), ":\n");
446 norm = getsurfacenormal(e, si);
447 print(" Normal = ", vtos(norm), "\n");
448 for(ni = 0; ni < n; ++ni)
450 vec = getsurfacepoint(e, si, ni);
451 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
456 void checkpoint_passed()
461 if(other.classname == "porto")
463 // do not allow portalling through checkpoints
464 trace_plane_normal = normalize(-1 * other.velocity);
473 if not((self.spawnflags & 2) && (other.classname == "player"))
476 oldmsg = self.message;
479 self.message = oldmsg;
482 if(other.classname != "player")
486 * Remove unauthorized equipment
488 Portal_ClearAll(other);
490 other.porto_forbidden = 2; // decreased by 1 each StartFrame
493 if(self.race_checkpoint == -2)
495 self.race_checkpoint = other.race_checkpoint;
498 float largest_cp_id = 0;
500 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
502 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
504 largest_cp_id = cp.race_checkpoint;
505 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
506 cp.race_checkpoint = largest_cp_id + 1; // finish line
507 race_highest_checkpoint = largest_cp_id + 1;
508 race_timed_checkpoint = largest_cp_id + 1;
510 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
511 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
517 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
518 cp.race_checkpoint = 1;
519 race_highest_checkpoint = 1;
520 race_timed_checkpoint = 1;
524 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
526 if(self.race_penalty)
528 if(other.race_lastpenalty != self)
530 other.race_lastpenalty = self;
531 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
535 if(other.race_penalty)
541 if(self.spawnflags & 2)
544 oldmsg = self.message;
547 self.message = oldmsg;
550 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
551 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
552 other.race_respawn_checkpoint = self.race_checkpoint;
553 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
554 other.race_started = 1;
556 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
558 if(!self.race_checkpoint) // start line
560 other.race_laptime = time;
561 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
562 other.race_penalty_accumulator = 0;
563 other.race_lastpenalty = world;
566 if(g_race_qualifying)
567 race_SendNextCheckpoint(other, 0);
569 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
572 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
575 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
576 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
581 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
587 if(self.spawnflags & 4)
588 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
592 void checkpoint_touch()
598 void checkpoint_use()
600 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
607 float race_waypointsprite_visible_for_player(entity e)
609 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
611 else if(e.race_checkpoint == self.owner.race_checkpoint)
618 void trigger_race_checkpoint_verify()
628 qual = g_race_qualifying;
632 self.classname = "player";
636 for(i = 0; i <= race_highest_checkpoint; ++i)
638 self.race_checkpoint = race_NextCheckpoint(i);
640 // race only (middle of the race)
641 g_race_qualifying = 0;
643 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
644 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
649 g_race_qualifying = 1;
650 self.race_place = race_lowest_place_spawn;
651 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
652 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
654 // race only (initial spawn)
655 g_race_qualifying = 0;
656 for(p = 1; p <= race_highest_place_spawn; ++p)
659 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
660 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
665 else if(!defrag_ents)
668 self.race_checkpoint = race_NextCheckpoint(0);
669 g_race_qualifying = 1;
670 self.race_place = race_lowest_place_spawn;
671 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, FALSE))
672 error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
676 self.race_checkpoint = race_NextCheckpoint(0);
677 g_race_qualifying = 1;
678 self.race_place = 0; // there's only one spawn on defrag maps
680 // check if a defragcp file already exists, then read it and apply the checkpoint order
685 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
688 while((l = fgets(fh)))
690 len = tokenize_console(l);
692 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
695 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
696 if(argv(0) == cp.targetname)
697 cp.race_checkpoint = stof(argv(1));
703 g_race_qualifying = qual;
705 if(race_timed_checkpoint) {
707 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
708 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
709 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
710 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
712 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
713 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
717 if(defragcpexists != -1){
718 float largest_cp_id = 0;
719 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
720 if(cp.race_checkpoint > largest_cp_id)
721 largest_cp_id = cp.race_checkpoint;
722 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
723 cp.race_checkpoint = largest_cp_id + 1; // finish line
724 race_highest_checkpoint = largest_cp_id + 1;
725 race_timed_checkpoint = largest_cp_id + 1;
727 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
728 cp.race_checkpoint = 255; // finish line
729 race_highest_checkpoint = 255;
730 race_timed_checkpoint = 255;
734 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
737 if(cp.race_checkpoint == 0)
738 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
739 else if(cp.race_checkpoint == race_timed_checkpoint)
740 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
746 entity trigger, targ;
747 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
748 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
749 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
755 // These just make the game crash on some maps with oddly shaped triggers.
756 // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
757 // and often one of them just passed through without being registered. Hope it's fixed in a better way now.
758 // (happened on item triggers too)
763 //setsize(targ, trigger.mins, trigger.maxs);
764 //setorigin(targ, trigger.origin);
772 vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
774 if(g_race_qualifying)
777 if(self.race_checkpoint != 0)
779 if(spot.race_place != race_lowest_place_spawn)
784 if(self.race_checkpoint != player.race_respawn_checkpoint)
786 // try reusing the previous spawn
787 if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
788 current_x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
789 if(self.race_checkpoint == 0)
792 pl = player.race_place;
793 if(pl > race_highest_place_spawn)
795 if(pl == 0 && !player.race_started)
796 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
797 if(spot.race_place != pl)
804 void spawnfunc_trigger_race_checkpoint()
807 if(!g_race && !g_cts)
815 self.use = checkpoint_use;
816 if not(self.spawnflags & 1)
817 self.touch = checkpoint_touch;
819 o = (self.absmin + self.absmax) * 0.5;
820 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
821 waypoint_spawnforitem_force(self, trace_endpos);
822 self.nearestwaypointtimeout = time + 1000000000;
824 if(self.message == "")
825 self.message = "went backwards";
826 if (self.message2 == "")
827 self.message2 = "was pushed backwards by";
828 if (self.race_penalty_reason == "")
829 self.race_penalty_reason = "missing a checkpoint";
831 self.race_checkpoint = self.cnt;
833 if(self.race_checkpoint > race_highest_checkpoint)
835 race_highest_checkpoint = self.race_checkpoint;
836 if(self.spawnflags & 8)
837 race_timed_checkpoint = self.race_checkpoint;
839 race_timed_checkpoint = 0;
842 if(!self.race_penalty)
844 if(self.race_checkpoint)
845 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
847 WaypointSprite_SpawnFixed("race-start-finish", o, self, sprite, RADARICON_NONE, '1 0.5 0');
850 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
851 self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
853 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
856 void spawnfunc_target_checkpoint() // defrag entity
859 if(!g_race && !g_cts)
868 self.use = checkpoint_use;
869 if not(self.spawnflags & 1)
870 self.touch = checkpoint_touch;
872 o = (self.absmin + self.absmax) * 0.5;
873 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
874 waypoint_spawnforitem_force(self, trace_endpos);
875 self.nearestwaypointtimeout = time + 1000000000;
877 if(self.message == "")
878 self.message = "went backwards";
879 if (self.message2 == "")
880 self.message2 = "was pushed backwards by";
881 if (self.race_penalty_reason == "")
882 self.race_penalty_reason = "missing a checkpoint";
884 if(self.classname == "target_startTimer")
885 self.race_checkpoint = 0;
887 self.race_checkpoint = -2;
889 race_timed_checkpoint = 1;
891 if(self.race_checkpoint == 0)
892 WaypointSprite_SpawnFixed("race-start", o, self, sprite, RADARICON_NONE, '1 0.5 0');
894 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
896 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
898 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
901 void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
902 void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
904 void race_AbandonRaceCheck(entity p)
906 if(race_completing && !p.race_completed)
908 p.race_completed = 1;
909 MAKE_INDEPENDENT_PLAYER(p);
910 bprint(p.netname, "^7 has abandoned the race.\n");
915 void race_StartCompleting()
920 if(p.deadflag != DEAD_NO)
921 race_AbandonRaceCheck(p);
924 void race_PreparePlayer()
926 race_ClearTime(self);
928 self.race_started = 0;
929 self.race_respawn_checkpoint = 0;
930 self.race_respawn_spotref = world;
933 void race_RetractPlayer()
935 if(!g_race && !g_cts)
937 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
938 race_ClearTime(self);
939 self.race_checkpoint = self.race_respawn_checkpoint;
944 if(!g_race && !g_cts)
947 race_AbandonRaceCheck(self);
952 if(!g_race && !g_cts)
954 if(self.killcount == -666 /* initial spawn */ || g_race_qualifying) // spawn
955 race_PreparePlayer();
957 race_RetractPlayer();
959 race_AbandonRaceCheck(self);
962 void race_PostSpawn(entity spot)
964 if(!g_race && !g_cts)
967 if(spot.target == "")
968 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
969 race_PreparePlayer();
971 // if we need to respawn, do it right
972 self.race_respawn_checkpoint = self.race_checkpoint;
973 self.race_respawn_spotref = spot;
978 void race_PreSpawnObserver()
980 if(!g_race && !g_cts)
982 race_PreparePlayer();
983 self.race_checkpoint = -1;
986 void spawnfunc_info_player_race (void)
988 if(!g_race && !g_cts)
994 spawnfunc_info_player_deathmatch();
996 if(self.race_place > race_highest_place_spawn)
997 race_highest_place_spawn = self.race_place;
998 if(self.race_place < race_lowest_place_spawn)
999 race_lowest_place_spawn = self.race_place;
1002 void race_ClearRecords()
1007 for(i = 0; i < MAX_CHECKPOINTS; ++i)
1009 race_checkpoint_records[i] = 0;
1010 if(race_checkpoint_recordholders[i])
1011 strunzone(race_checkpoint_recordholders[i]);
1012 race_checkpoint_recordholders[i] = string_null;
1016 FOR_EACH_CLIENT(self)
1019 p = self.race_place;
1020 race_PreparePlayer();
1021 self.race_place = p;
1026 void race_ReadyRestart()
1030 Score_NicePrint(world);
1032 race_ClearRecords();
1033 PlayerScore_Sort(race_place, 0, 1, 0);
1040 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
1044 print(e.netname, " = ", ftos(e.race_place), "\n");
1047 if(g_race_qualifying == 2)
1049 g_race_qualifying = 0;
1050 independent_players = 0;
1051 cvar_set("fraglimit", ftos(race_fraglimit));
1052 cvar_set("leadlimit", ftos(race_leadlimit));
1053 cvar_set("timelimit", ftos(race_timelimit));
1058 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1060 if(g_race_qualifying)
1062 pl.race_penalty_accumulator += penalty;
1064 WRITESPECTATABLE_MSG_ONE({
1065 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1066 WriteByte(MSG_ONE, TE_CSQC_RACE);
1067 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1068 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1069 WriteString(MSG_ONE, reason);
1074 pl.race_penalty = time + penalty;
1076 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
1077 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1078 WriteByte(MSG_ONE, TE_CSQC_RACE);
1079 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1080 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1081 WriteString(MSG_ONE, reason);
1086 void penalty_touch()
1089 if(other.race_lastpenalty != self)
1091 other.race_lastpenalty = self;
1092 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1098 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1101 void spawnfunc_trigger_race_penalty()
1105 self.use = penalty_use;
1106 if not(self.spawnflags & 1)
1107 self.touch = penalty_touch;
1109 if (self.race_penalty_reason == "")
1110 self.race_penalty_reason = "missing a checkpoint";
1111 if (!self.race_penalty)
1112 self.race_penalty = 5;
1115 float race_GetFractionalLapCount(entity e)
1117 // interesting metrics (idea by KrimZon) to maybe sort players in the
1118 // scoreboard, immediately updates when overtaking
1120 // requires the track to be built so you never get farther away from the
1121 // next checkpoint, though, and current Xonotic race maps are not built that
1124 // also, this code is slow and would need optimization (i.e. "next CP"
1125 // links on CP entities)
1128 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1129 if(e.race_completed)
1130 return l; // not fractional
1133 float bestfraction, fraction;
1134 entity lastcp, cp0, cp1;
1135 float nextcpindex, lastcpindex;
1137 nextcpindex = max(e.race_checkpoint, 0);
1138 lastcpindex = e.race_respawn_checkpoint;
1139 lastcp = e.race_respawn_spotref;
1141 if(nextcpindex == lastcpindex)
1145 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1147 if(cp0.race_checkpoint != lastcpindex)
1152 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1153 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1155 if(cp1.race_checkpoint != nextcpindex)
1157 o1 = (cp1.absmin + cp1.absmax) * 0.5;
1160 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1161 if(fraction < bestfraction)
1162 bestfraction = fraction;
1166 // we are at CP "nextcpindex - bestfraction"
1167 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1168 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1170 nc = race_highest_checkpoint + 1;
1171 c = (mod(nextcpindex - race_timed_checkpoint + nc + nc - 1, nc) + 1) - bestfraction;