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Added round number in countdown
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qc
1 #include "scores.qh"
2
3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
18
19 .entity scorekeeper;
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26
27 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous, bool strict) // returns: cmp value, best prio
28 {
29         if(!strict && !(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
30                 return previous;
31         if((fieldflags & SFL_SORT_PRIO_MASK) < previous.y)
32                 return previous;
33         if (t1.(field) == t2.(field))
34                 return previous;
35
36         previous.y = fieldflags & SFL_SORT_PRIO_MASK;
37
38         if(fieldflags & SFL_ZERO_IS_WORST)
39         {
40                 if (t1.(field) == 0)
41                 {
42                         previous.x = -1;
43                         return previous;
44                 }
45                 else if (t2.(field) == 0)
46                 {
47                         previous.x = +1;
48                         return previous;
49                 }
50         }
51
52         if (fieldflags & SFL_LOWER_IS_BETTER)
53                 previous.x = (t2.(field) - t1.(field));
54         else
55                 previous.x = (t1.(field) - t2.(field));
56
57         return previous;
58 }
59
60 /*
61  * teamscore entities
62  */
63
64 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
65 {
66         float i, longflags;
67
68         WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
69         int t = this.team - 1;
70         assert(t, eprint(this));
71         WriteByte(MSG_ENTITY, t);
72
73         longflags = 0;
74         for(i = 0; i < MAX_TEAMSCORE; ++i)
75                 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
76                         longflags |= BIT(i);
77
78 #if MAX_TEAMSCORE <= 8
79         WriteByte(MSG_ENTITY, sendflags);
80         WriteByte(MSG_ENTITY, longflags);
81 #else
82         WriteShort(MSG_ENTITY, sendflags);
83         WriteShort(MSG_ENTITY, longflags);
84 #endif
85         for(i = 0; i < MAX_TEAMSCORE; ++i)
86                 if(sendflags & BIT(i))
87                 {
88                         if(longflags & BIT(i))
89                                 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
90                         else
91                                 WriteChar(MSG_ENTITY, this.(teamscores(i)));
92                 }
93
94         return true;
95 }
96
97 void TeamScore_Spawn(float t, string name)
98 {
99         entity ts = new_pure(csqc_score_team);
100         ts.netname = name; // not used yet, FIXME
101         ts.team = t;
102         Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
103         teamscorekeepers[t - 1] = ts;
104         ++teamscores_entities_count;
105         PlayerStats_GameReport_AddTeam(t);
106 }
107
108 float TeamScore_AddToTeam(int t, float scorefield, float score)
109 {
110         entity s;
111
112         if(game_stopped)
113         {
114                 score = 0;
115         }
116
117         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
118         if(t <= 0 || t >= 16)
119         {
120                 if(game_stopped)
121                         return 0;
122                 error("Adding score to invalid team!");
123         }
124         s = teamscorekeepers[t - 1];
125         if(!s)
126         {
127                 if(game_stopped)
128                         return 0;
129                 error("Adding score to unknown team!");
130         }
131         if(score)
132                 if(teamscores_label(scorefield) != "")
133                         s.SendFlags |= BIT(scorefield);
134         return (s.(teamscores(scorefield)) += score);
135 }
136
137 float TeamScore_Add(entity player, float scorefield, float score)
138 {
139         return TeamScore_AddToTeam(player.team, scorefield, score);
140 }
141
142 float TeamScore_Compare(entity t1, entity t2, bool strict)
143 {
144         if(!t1 || !t2) return (!t2) - !t1;
145
146         vector result = '0 0 0';
147         float i;
148         for(i = 0; i < MAX_TEAMSCORE; ++i)
149         {
150                 var .float f;
151                 f = teamscores(i);
152                 result = ScoreField_Compare(t1, t2, f, teamscores_flags(i), result, strict);
153         }
154
155         if (result.x == 0 && strict)
156                 result.x = t1.team - t2.team;
157
158         return result.x;
159 }
160
161 /*
162  * the scoreinfo entity
163  */
164
165 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
166 {
167         scores_label(i) = label;
168         scores_flags(i) = scoreflags;
169         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
170         {
171                 scores_primary = scores(i);
172                 scores_flags_primary = scoreflags;
173         }
174         if(label != "")
175         {
176                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
177                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
178         }
179 }
180
181 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
182 {
183         teamscores_label(i) = label;
184         teamscores_flags(i) = scoreflags;
185         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
186         {
187                 teamscores_primary = teamscores(i);
188                 teamscores_flags_primary = scoreflags;
189         }
190         if(label != "")
191         {
192                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
193                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
194         }
195 }
196
197 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
198 {
199         float i;
200         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
201         WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
202         FOREACH(Scores, true, {
203                 WriteString(MSG_ENTITY, scores_label(it));
204                 WriteByte(MSG_ENTITY, scores_flags(it));
205         });
206         for(i = 0; i < MAX_TEAMSCORE; ++i)
207         {
208                 WriteString(MSG_ENTITY, teamscores_label(i));
209                 WriteByte(MSG_ENTITY, teamscores_flags(i));
210         }
211         return true;
212 }
213
214 void ScoreInfo_Init(int teams)
215 {
216         if(scores_initialized)
217         {
218                 scores_initialized.SendFlags |= 1; // force a resend
219         }
220         else
221         {
222                 scores_initialized = new_pure(ent_client_scoreinfo);
223                 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
224         }
225         if(teams & BIT(0))
226                 TeamScore_Spawn(NUM_TEAM_1, "Red");
227         if(teams & BIT(1))
228                 TeamScore_Spawn(NUM_TEAM_2, "Blue");
229         if(teams & BIT(2))
230                 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
231         if(teams & BIT(3))
232                 TeamScore_Spawn(NUM_TEAM_4, "Pink");
233 }
234
235 /*
236  * per-player score entities
237  */
238
239 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
240 {
241         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
242         WriteByte(MSG_ENTITY, etof(this.owner));
243
244         int longflags = 0;
245         FOREACH(Scores, true, {
246             int p = 1 << (i % 16);
247                 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
248                         longflags |= p;
249     });
250
251         WriteShort(MSG_ENTITY, sendflags);
252         WriteShort(MSG_ENTITY, longflags);
253         FOREACH(Scores, true, {
254             int p = 1 << (i % 16);
255                 if (sendflags & p)
256                 {
257                         if(longflags & p)
258                                 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
259                         else
260                                 WriteChar(MSG_ENTITY, this.(scores(it)));
261                 }
262     });
263
264         return true;
265 }
266
267 float PlayerScore_Clear(entity player)
268 {
269         entity sk;
270
271         if(teamscores_entities_count)
272                 return 0;
273
274         if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
275
276         sk = CS(player).scorekeeper;
277         FOREACH(Scores, true, {
278                 if(sk.(scores(it)) != 0)
279                         if(scores_label(it) != "")
280                                 sk.SendFlags |= BIT(i % 16);
281                 if(i != SP_ELO.m_id)
282                         sk.(scores(it)) = 0;
283         });
284
285         return 1;
286 }
287
288 void Score_ClearAll()
289 {
290         entity sk;
291         float t;
292         FOREACH_CLIENTSLOT(true, {
293                 sk = CS(it).scorekeeper;
294                 if (!sk) continue;
295                 FOREACH(Scores, true, {
296                         if(sk.(scores(it)) != 0)
297                                 if(scores_label(it) != "")
298                                         sk.SendFlags |= BIT(i % 16);
299                         if(i != SP_ELO.m_id)
300                                 sk.(scores(it)) = 0;
301                 });
302         });
303         for(t = 0; t < 16; ++t)
304         {
305                 sk = teamscorekeepers[t];
306                 if(!sk)
307                         continue;
308                 for(int j = 0; j < MAX_TEAMSCORE; ++j)
309                 {
310                         if(sk.(teamscores(j)) != 0)
311                                 if(teamscores_label(j) != "")
312                                         sk.SendFlags |= BIT(j);
313                         sk.(teamscores(j)) = 0;
314                 }
315         }
316 }
317
318 void PlayerScore_Attach(entity player)
319 {
320         if(CS(player).scorekeeper)
321                 error("player already has a scorekeeper");
322         entity sk = new_pure(scorekeeper);
323         sk.owner = player;
324         Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
325         CS(player).scorekeeper = sk;
326 }
327
328 void PlayerScore_Detach(entity player)
329 {
330         if(!CS(player).scorekeeper)
331                 error("player has no scorekeeper");
332         delete(CS(player).scorekeeper);
333         CS(player).scorekeeper = NULL;
334 }
335
336 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
337 {
338         bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
339         score = M_ARGV(1, float);
340
341         if(!mutator_returnvalue && game_stopped)
342         {
343                 score = 0;
344         }
345
346         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
347         entity s = CS(player).scorekeeper;
348         if(!s)
349         {
350                 if(game_stopped)
351                         return 0;
352                 LOG_WARN("Adding score to unknown player!");
353                 return 0;
354         }
355         if(!score)
356         {
357                 return s.(scores(scorefield));
358         }
359         if(scores_label(scorefield) != "")
360                 s.SendFlags |= BIT(scorefield.m_id % 16);
361         if(!warmup_stage)
362                 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
363         s.(scores(scorefield)) += score;
364         MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
365         return s.(scores(scorefield));
366 }
367
368 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
369 {
370         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
371         entity s = CS(player).scorekeeper;
372         if(!s)
373         {
374                 if(game_stopped)
375                         return 0;
376                 LOG_WARN("Setting score of unknown player!");
377                 return 0;
378         }
379
380         float oldscore = s.(scores(scorefield));
381         if(oldscore == score)
382                 return oldscore;
383
384         if(scores_label(scorefield) != "")
385                 s.SendFlags |= BIT(scorefield.m_id % 16);
386         s.(scores(scorefield)) = score;
387         return s.(scores(scorefield));
388 }
389
390 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
391 {
392         float r;
393         r = PlayerScore_Add(player, pscorefield, score);
394         if(teamscores_entities_count) // only for teamplay
395                 r = TeamScore_Add(player, tscorefield, score);
396         return r;
397 }
398
399 float PlayerScore_Compare(entity t1, entity t2, bool strict)
400 {
401         if(!t1 || !t2) return (!t2) - !t1;
402
403         vector result = '0 0 0';
404         FOREACH(Scores, true, {
405                 var .float f = scores(it);
406                 result = ScoreField_Compare(t1, t2, f, scores_flags(it), result, strict);
407         });
408
409         if (result.x == 0 && strict)
410                 result.x = t1.owner.playerid - t2.owner.playerid;
411
412         return result.x;
413 }
414
415 void WinningConditionHelper(entity this)
416 {
417         float c;
418         string s;
419         float fullstatus;
420         entity winnerscorekeeper;
421         entity secondscorekeeper;
422         entity sk;
423
424         // format:
425         // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
426         // score labels always start with a symbol or with lower case
427         // so to match pure, match for :P0:
428         // to match full, match for :S0:
429
430         fullstatus = autocvar_g_full_getstatus_responses;
431
432         s = GetGametype();
433         s = strcat(s, ":", autocvar_g_xonoticversion);
434         s = strcat(s, ":P", ftos(cvar_purechanges_count));
435         s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
436         s = strcat(s, ":F", ftos(serverflags));
437         s = strcat(s, ":T", sv_termsofservice_url_escaped);
438         s = strcat(s, ":M", modname);
439         s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
440
441         if(teamscores_entities_count)
442         {
443                 float t;
444
445                 s = strcat(s, ":", GetTeamScoreString(0, 1));
446                 for(t = 0; t < 16; ++t)
447                         if(teamscorekeepers[t])
448                                 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
449
450                 WinningConditionHelper_winnerteam = -1;
451                 WinningConditionHelper_secondteam = -1;
452                 winnerscorekeeper = NULL;
453                 secondscorekeeper = NULL;
454                 for(t = 0; t < 16; ++t)
455                 {
456                         sk = teamscorekeepers[t];
457                         c = TeamScore_Compare(winnerscorekeeper, sk, 1);
458                         if(c < 0)
459                         {
460                                 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
461                                 WinningConditionHelper_winnerteam = t + 1;
462                                 secondscorekeeper = winnerscorekeeper;
463                                 winnerscorekeeper = sk;
464                         }
465                         else
466                         {
467                                 c = TeamScore_Compare(secondscorekeeper, sk, 1);
468                                 if(c < 0)
469                                 {
470                                         WinningConditionHelper_secondteam = t + 1;
471                                         secondscorekeeper = sk;
472                                 }
473                         }
474                 }
475
476                 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, 0) == 0);
477                 if(WinningConditionHelper_equality)
478                         WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
479
480                 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
481                 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
482                 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
483                 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
484
485                 WinningConditionHelper_winner = NULL; // not supported in teamplay
486                 WinningConditionHelper_second = NULL; // not supported in teamplay
487         }
488         else
489         {
490                 WinningConditionHelper_winner = NULL;
491                 WinningConditionHelper_second = NULL;
492                 winnerscorekeeper = NULL;
493                 secondscorekeeper = NULL;
494                 FOREACH_CLIENT(IS_PLAYER(it), {
495                         sk = CS(it).scorekeeper;
496                         c = PlayerScore_Compare(winnerscorekeeper, sk, true);
497                         if(c < 0)
498                         {
499                                 WinningConditionHelper_second = WinningConditionHelper_winner;
500                                 WinningConditionHelper_winner = it;
501                                 secondscorekeeper = winnerscorekeeper;
502                                 winnerscorekeeper = sk;
503                         }
504                         else
505                         {
506                                 c = PlayerScore_Compare(secondscorekeeper, sk, true);
507                                 if(c < 0)
508                                 {
509                                         WinningConditionHelper_second = it;
510                                         secondscorekeeper = sk;
511                                 }
512                         }
513                 });
514
515                 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
516                 if(WinningConditionHelper_equality)
517                         WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
518
519                 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
520                 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
521                 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
522                 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
523
524                 WinningConditionHelper_winnerteam = -1; // no teamplay
525                 WinningConditionHelper_secondteam = -1; // no teamplay
526         }
527
528         if(WinningConditionHelper_topscore == 0)
529         {
530                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
531                 {
532                         if(WinningConditionHelper_lowerisbetter)
533                                 WinningConditionHelper_topscore = 999999999;
534                         else
535                                 WinningConditionHelper_topscore = -999999999;
536                 }
537                 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
538                         WinningConditionHelper_equality = 0;
539         }
540
541         if(WinningConditionHelper_secondscore == 0)
542         {
543                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
544                 {
545                         if(WinningConditionHelper_lowerisbetter)
546                                 WinningConditionHelper_secondscore = 999999999;
547                         else
548                                 WinningConditionHelper_secondscore = -999999999;
549                 }
550         }
551
552         strcpy(worldstatus, s);
553
554         FOREACH_CLIENT(true, {
555                 string s = "";
556                 if(fullstatus)
557                 {
558                         s = GetPlayerScoreString(it, 1);
559                         s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
560                         if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
561                                 s = strcat(s, ":spectator");
562                 }
563                 else
564                 {
565                         if (IS_PLAYER(it) || INGAME_JOINED(it))
566                                 s = GetPlayerScoreString(it, 2);
567                         else
568                                 s = "-666";
569                 }
570
571                 strcpy(it.clientstatus, s);
572         });
573 }
574
575 string GetScoreLogLabel(string label, float fl)
576 {
577         if(fl & SFL_LOWER_IS_BETTER)
578                 label = strcat(label, "<");
579         if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
580                 label = strcat(label, "!!");
581         else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
582                 label = strcat(label, "!");
583         return label;
584 }
585
586 string GetPlayerScoreString(entity pl, float shortString)
587 {
588         string out;
589         entity sk;
590         float f;
591         string l;
592
593         out = "";
594         if(!pl)
595         {
596                 // label
597                 FOREACH(Scores, true, {
598                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
599                         {
600                                 f = scores_flags(it);
601                                 l = scores_label(it);
602                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
603                         }
604         });
605                 if(shortString < 2)
606                 FOREACH(Scores, true, {
607                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
608                         {
609                                 f = scores_flags(it);
610                                 l = scores_label(it);
611                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
612                         }
613         });
614                 if(shortString < 1)
615                 FOREACH(Scores, true, {
616                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
617                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
618                         {
619                                 f = scores_flags(it);
620                                 l = scores_label(it);
621                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
622                         }
623         });
624                 out = substring(out, 0, strlen(out) - 1);
625         }
626         else if((sk = CS(pl).scorekeeper))
627         {
628                 FOREACH(Scores, true, {
629                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
630                                 out = strcat(out, ftos(sk.(scores(it))), ",");
631         });
632                 if(shortString < 2)
633                 FOREACH(Scores, true, {
634                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
635                                 out = strcat(out, ftos(sk.(scores(it))), ",");
636         });
637                 if(shortString < 1)
638                 FOREACH(Scores, true, {
639                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
640                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
641                                 out = strcat(out, ftos(sk.(scores(it))), ",");
642         });
643                 out = substring(out, 0, strlen(out) - 1);
644         }
645         return out;
646 }
647
648 string GetTeamScoreString(float tm, float shortString)
649 {
650         string out;
651         entity sk;
652         float i, f;
653         string l;
654
655         out = "";
656         if(tm == 0)
657         {
658                 // label
659                 for(i = 0; i < MAX_TEAMSCORE; ++i)
660                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
661                         {
662                                 f = teamscores_flags(i);
663                                 l = teamscores_label(i);
664                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
665                         }
666                 if(shortString < 2)
667                 for(i = 0; i < MAX_TEAMSCORE; ++i)
668                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
669                         {
670                                 f = teamscores_flags(i);
671                                 l = teamscores_label(i);
672                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
673                         }
674                 if(shortString < 1)
675                 for(i = 0; i < MAX_TEAMSCORE; ++i)
676                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
677                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
678                         {
679                                 f = teamscores_flags(i);
680                                 l = teamscores_label(i);
681                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
682                         }
683                 out = substring(out, 0, strlen(out) - 1);
684         }
685         else if((sk = teamscorekeepers[tm - 1]))
686         {
687                 for(i = 0; i < MAX_TEAMSCORE; ++i)
688                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
689                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
690                 if(shortString < 2)
691                 for(i = 0; i < MAX_TEAMSCORE; ++i)
692                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
693                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
694                 if(shortString < 1)
695                 for(i = 0; i < MAX_TEAMSCORE; ++i)
696                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
697                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
698                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
699                 out = substring(out, 0, strlen(out) - 1);
700         }
701         return out;
702 }
703
704 float PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
705 {
706         if(teams && teamscores_entities_count)
707         {
708                 if(p1.team != p2.team)
709                 {
710                         entity t1, t2;
711                         float r;
712                         t1 = teamscorekeepers[p1.team - 1];
713                         t2 = teamscorekeepers[p2.team - 1];
714                         r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
715                         return r;
716                 }
717                 if(teams < 0)
718                         return 0;
719         }
720
721         return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
722 }
723
724 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
725 {
726         entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
727         float i, j;
728
729         plist = NULL;
730
731         FOREACH_CLIENT(true, { it.(field) = 0; });
732
733         FOREACH_CLIENT(CS(it).scorekeeper,
734         {
735                 if(nospectators)
736                         if(it.frags == FRAGS_SPECTATOR)
737                                 continue;
738
739                 it.chain = plist;
740                 plist = it;
741         });
742         // Now plist points to the whole list.
743
744         pfirst = plast = NULL;
745
746         i = j = 0;
747         while(plist)
748         {
749                 pprev = pbestprev = NULL;
750                 pbest = plist;
751                 for(p = plist; (pprev = p), (p = p.chain); )
752                 {
753                         if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
754                         {
755                                 pbest = p;
756                                 pbestprev = pprev;
757                         }
758                 }
759
760                 // remove pbest out of the chain
761                 if(pbestprev == NULL)
762                         plist = pbest.chain;
763                 else
764                         pbestprev.chain = pbest.chain;
765                 pbest.chain = NULL;
766
767                 ++i;
768                 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
769                         j = i;
770
771                 pbest.(field) = j;
772
773                 if (!pfirst)
774                         pfirst = pbest;
775                 if(plast)
776                         plast.chain = pbest;
777                 plast = pbest;
778         }
779
780         return pfirst;
781 }
782
783 float TeamScore_GetCompareValue(float t)
784 {
785         float s;
786         entity sk;
787
788         if(t <= 0 || t >= 16)
789         {
790                 if(game_stopped)
791                         return 0;
792                 error("Reading score of invalid team!");
793         }
794
795         sk = teamscorekeepers[t - 1];
796         if (!sk)
797                 return -999999999;
798         s = sk.teamscores_primary;
799         if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
800                 if(!s)
801                         return -999999999;
802         if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
803                 s = -s;
804         return s;
805 }
806
807 const float NAMEWIDTH = 22;
808 const float SCORESWIDTH = 58;
809 // TODO put this somewhere in common?
810 string Score_NicePrint_ItemColor(float vflags)
811 {
812         if(vflags & SFL_SORT_PRIO_PRIMARY)
813                 return "^3";
814         else if(vflags & SFL_SORT_PRIO_SECONDARY)
815                 return "^5";
816         else
817                 return "^7";
818 }
819
820 void Score_NicePrint_Team(entity to, float t, float w)
821 {
822         string s, s2;
823         float i;
824         entity sk;
825         float fl, sc;
826         s = "";
827
828         sk = teamscorekeepers[t - 1];
829         if(sk)
830         {
831                 s = strcat(s, Team_ColoredFullName(t));
832                 for(i = 0; i < MAX_TEAMSCORE; ++i)
833                         if(teamscores_label(i) != "")
834                         {
835                                 fl = teamscores_flags(i);
836                                 sc = sk.(teamscores(i));
837                                 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
838                         }
839         }
840         else
841                 s = "Scores:";
842
843         s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
844
845         FOREACH(Scores, true, {
846                 if(scores_label(it) != "")
847                 {
848                         fl = scores_flags(it);
849                         s2 = scores_label(it);
850                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
851                 }
852     });
853
854         print_to(to, s);
855 }
856
857 void Score_NicePrint_Player(entity to, entity p, float w)
858 {
859         string s;
860         float i;
861         entity sk;
862         float fl, sc;
863         s = "  ";
864
865         sk = CS(p).scorekeeper;
866
867         s = strcat(s, playername(p.netname, p.team, false));
868         for (;;)
869         {
870                 i = strlennocol(s) - NAMEWIDTH;
871                 if(i > 0)
872                         s = substring(s, 0, strlen(s) - i);
873                 else
874                 {
875                         s = strcat(s, strpad(i, ""));
876                         break;
877                 }
878         }
879
880         FOREACH(Scores, true, {
881                 if(scores_label(it) != "")
882                 {
883                         fl = scores_flags(it);
884                         sc = sk.(scores(it));
885                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
886                 }
887     });
888
889         print_to(to, s);
890 }
891
892 void Score_NicePrint_Spectators(entity to)
893 {
894         print_to(to, "Spectators:");
895 }
896
897 void Score_NicePrint_Spectator(entity to, entity p)
898 {
899         print_to(to, strcat("  ", playername(p.netname, p.team, false)));
900 }
901
902 .float score_dummyfield;
903 void Score_NicePrint(entity to)
904 {
905         entity p;
906         float w;
907
908         int t = 0;
909         FOREACH(Scores, true, {
910                 if(scores_label(it) != "")
911                         ++t;
912     });
913         w = bound(6, floor(SCORESWIDTH / t - 1), 9);
914
915         p = PlayerScore_Sort(score_dummyfield, 1, true, false);
916         t = -1;
917
918         if(!teamscores_entities_count)
919                 Score_NicePrint_Team(to, t, w);
920         while(p)
921         {
922                 if(teamscores_entities_count)
923                         if(t != p.team)
924                                 Score_NicePrint_Team(to, p.team, w);
925                 Score_NicePrint_Player(to, p, w);
926                 t = p.team;
927                 p = p.chain;
928         }
929
930         t = 0;
931         FOREACH_CLIENT(!IS_PLAYER(it), {
932                 if (!t)
933                         Score_NicePrint_Spectators(to);
934                 Score_NicePrint_Spectator(to, it);
935                 t = 1;
936         });
937 }
938
939 void PlayerScore_PlayerStats(entity p)
940 {
941         entity s = CS(p).scorekeeper;
942         FOREACH(Scores, true, {
943                 if(s.(scores(it)) != 0 && scores_label(it) != "")
944                         PlayerStats_GameReport_Event_Player(s.owner,
945                                 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
946         });
947 }
948
949 void PlayerScore_TeamStats()
950 {
951         entity sk;
952         float t, i;
953         for(t = 0; t < 16; ++t)
954         {
955                 sk = teamscorekeepers[t];
956                 if(!sk)
957                         continue;
958                 for(i = 0; i < MAX_TEAMSCORE; ++i)
959                         if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
960                                 // the +1 is important here!
961                                 PlayerStats_GameReport_Event_Team(t+1,
962                                         strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));
963         }
964 }