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Fix custom gametype name not correctly displayed as scoreboard title and as gametype...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qc
1 #include "scores.qh"
2
3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
18
19 .entity scorekeeper;
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26 var .float scores_secondary;
27 float scores_flags_secondary;
28
29 // returns cmp value
30 int ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, int previous)
31 {
32         if(fieldflags & SFL_NOT_SORTABLE) // column does not sort
33                 return previous;
34         if (t1.(field) == t2.(field))
35                 return previous;
36
37         if(fieldflags & SFL_ZERO_IS_WORST)
38         {
39                 if (t1.(field) == 0)
40                 {
41                         previous = -1;
42                         return previous;
43                 }
44                 else if (t2.(field) == 0)
45                 {
46                         previous = +1;
47                         return previous;
48                 }
49         }
50
51         if (fieldflags & SFL_LOWER_IS_BETTER)
52                 previous = (t2.(field) - t1.(field));
53         else
54                 previous = (t1.(field) - t2.(field));
55
56         return previous;
57 }
58
59 /*
60  * teamscore entities
61  */
62
63 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
64 {
65         float i, longflags;
66
67         WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
68         int t = this.team - 1;
69         assert(t, eprint(this));
70         WriteByte(MSG_ENTITY, t);
71
72         longflags = 0;
73         for(i = 0; i < MAX_TEAMSCORE; ++i)
74                 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
75                         longflags |= BIT(i);
76
77 #if MAX_TEAMSCORE <= 8
78         WriteByte(MSG_ENTITY, sendflags);
79         WriteByte(MSG_ENTITY, longflags);
80 #else
81         WriteShort(MSG_ENTITY, sendflags);
82         WriteShort(MSG_ENTITY, longflags);
83 #endif
84         for(i = 0; i < MAX_TEAMSCORE; ++i)
85                 if(sendflags & BIT(i))
86                 {
87                         if(longflags & BIT(i))
88                                 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
89                         else
90                                 WriteChar(MSG_ENTITY, this.(teamscores(i)));
91                 }
92
93         return true;
94 }
95
96 void TeamScore_Spawn(float t, string name)
97 {
98         entity ts = new_pure(csqc_score_team);
99         ts.netname = name; // not used yet, FIXME
100         ts.team = t;
101         Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
102         teamscorekeepers[t - 1] = ts;
103         ++teamscores_entities_count;
104         PlayerStats_GameReport_AddTeam(t);
105 }
106
107 float TeamScore_AddToTeam(int t, float scorefield, float score)
108 {
109         entity s;
110
111         if(game_stopped)
112         {
113                 score = 0;
114         }
115
116         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
117         if(t <= 0 || t >= 16)
118         {
119                 if(game_stopped)
120                         return 0;
121                 error("Adding score to invalid team!");
122         }
123         s = teamscorekeepers[t - 1];
124         if(!s)
125         {
126                 if(game_stopped)
127                         return 0;
128                 error("Adding score to unknown team!");
129         }
130         if(score)
131                 if(teamscores_label(scorefield) != "")
132                         s.SendFlags |= BIT(scorefield);
133         return (s.(teamscores(scorefield)) += score);
134 }
135
136 float TeamScore_Add(entity player, float scorefield, float score)
137 {
138         return TeamScore_AddToTeam(player.team, scorefield, score);
139 }
140
141 // strict: compare others fields too besides primary and secondary
142 int TeamScore_Compare(entity t1, entity t2, bool strict)
143 {
144         if(!t1 || !t2) return (!t2) - !t1;
145
146         // supporting MAX_TEAMSCORE > 2 requires keeping track of primary and secondary teamscore
147         if (MAX_TEAMSCORE > 2)
148                 error("MAX_TEAMSCORE > 2 not supported");
149
150         // first compare primary, then others (don't check secondary flag since there are only 2 teamscores)
151         int result = 0;
152         int i = boolean(teamscores_primary && teamscores_primary == teamscores(1));
153         result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
154         if (result == 0 && strict)
155         {
156                 i = (i + 1) % MAX_TEAMSCORE;
157                 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
158                 if (result == 0)
159                         result = t1.team - t2.team;
160         }
161
162         return result;
163 }
164
165 /*
166  * the scoreinfo entity
167  */
168
169 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
170 {
171         scores_label(i) = label;
172         scores_flags(i) = scoreflags;
173         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
174         {
175                 scores_primary = scores(i);
176                 scores_flags_primary = scoreflags;
177         }
178         else if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
179         {
180                 scores_secondary = scores(i);
181                 scores_flags_secondary = scoreflags;
182         }
183         if(label != "")
184         {
185                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
186                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
187         }
188 }
189
190 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
191 {
192         teamscores_label(i) = label;
193         teamscores_flags(i) = scoreflags;
194         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
195         {
196                 teamscores_primary = teamscores(i);
197                 teamscores_flags_primary = scoreflags;
198         }
199         if(label != "")
200         {
201                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
202                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
203         }
204 }
205
206 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
207 {
208         float i;
209         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
210         WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
211         string gt_name = "";
212         if (gametype_custom_string != "")
213                 gt_name = cvar_string(strcat("sv_vote_gametype_", gametype_custom_string, "_name"));
214         WriteString(MSG_ENTITY, gt_name);
215         FOREACH(Scores, true, {
216                 WriteString(MSG_ENTITY, scores_label(it));
217                 WriteByte(MSG_ENTITY, scores_flags(it));
218         });
219         for(i = 0; i < MAX_TEAMSCORE; ++i)
220         {
221                 WriteString(MSG_ENTITY, teamscores_label(i));
222                 WriteByte(MSG_ENTITY, teamscores_flags(i));
223         }
224         // prevent sending the welcome message again when score types are sent again because the scoring system has changed
225         // it can happen in some game modes like Race when the qualyfing session ends and the race starts
226         bool welcome_msg_too = (!CS(to) || time < CS(to).jointime + 5);
227         WriteByte(MSG_ENTITY, welcome_msg_too);
228         // welcome message is sent here because it needs to know the gametype
229         if (welcome_msg_too)
230                 SendWelcomeMessage(to, MSG_ENTITY);
231         return true;
232 }
233
234 void ScoreInfo_Init(int teams)
235 {
236         if(scores_initialized)
237         {
238                 scores_initialized.SendFlags |= 1; // force a resend
239         }
240         else
241         {
242                 scores_initialized = new_pure(ent_client_scoreinfo);
243                 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
244         }
245         if(teams & BIT(0))
246                 TeamScore_Spawn(NUM_TEAM_1, "Red");
247         if(teams & BIT(1))
248                 TeamScore_Spawn(NUM_TEAM_2, "Blue");
249         if(teams & BIT(2))
250                 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
251         if(teams & BIT(3))
252                 TeamScore_Spawn(NUM_TEAM_4, "Pink");
253 }
254
255 /*
256  * per-player score entities
257  */
258
259 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
260 {
261         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
262         WriteByte(MSG_ENTITY, etof(this.owner));
263
264         int longflags = 0;
265         FOREACH(Scores, true, {
266             int p = 1 << (i % 16);
267                 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
268                         longflags |= p;
269     });
270
271         WriteShort(MSG_ENTITY, sendflags);
272         WriteShort(MSG_ENTITY, longflags);
273         FOREACH(Scores, true, {
274             int p = 1 << (i % 16);
275                 if (sendflags & p)
276                 {
277                         if(longflags & p)
278                                 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
279                         else
280                                 WriteChar(MSG_ENTITY, this.(scores(it)));
281                 }
282     });
283
284         return true;
285 }
286
287 float PlayerScore_Clear(entity player)
288 {
289         entity sk;
290
291         if(teamscores_entities_count)
292                 return 0;
293
294         if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
295
296         sk = CS(player).scorekeeper;
297         FOREACH(Scores, true, {
298                 if(sk.(scores(it)) != 0)
299                         if(scores_label(it) != "")
300                                 sk.SendFlags |= BIT(i % 16);
301                 if(i != SP_ELO.m_id)
302                         sk.(scores(it)) = 0;
303         });
304
305         return 1;
306 }
307
308 void Score_ClearAll()
309 {
310         entity sk;
311         float t;
312         FOREACH_CLIENTSLOT(true, {
313                 sk = CS(it).scorekeeper;
314                 if (!sk) continue;
315                 FOREACH(Scores, true, {
316                         if(sk.(scores(it)) != 0)
317                                 if(scores_label(it) != "")
318                                         sk.SendFlags |= BIT(i % 16);
319                         if(i != SP_ELO.m_id)
320                                 sk.(scores(it)) = 0;
321                 });
322         });
323         for(t = 0; t < 16; ++t)
324         {
325                 sk = teamscorekeepers[t];
326                 if(!sk)
327                         continue;
328                 for(int j = 0; j < MAX_TEAMSCORE; ++j)
329                 {
330                         if(sk.(teamscores(j)) != 0)
331                                 if(teamscores_label(j) != "")
332                                         sk.SendFlags |= BIT(j);
333                         sk.(teamscores(j)) = 0;
334                 }
335         }
336 }
337
338 void PlayerScore_Attach(entity player)
339 {
340         if(CS(player).scorekeeper)
341                 error("player already has a scorekeeper");
342         entity sk = new_pure(scorekeeper);
343         sk.owner = player;
344         Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
345         CS(player).scorekeeper = sk;
346 }
347
348 void PlayerScore_Detach(entity player)
349 {
350         if(!CS(player).scorekeeper)
351                 error("player has no scorekeeper");
352         delete(CS(player).scorekeeper);
353         CS(player).scorekeeper = NULL;
354 }
355
356 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
357 {
358         bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
359         score = M_ARGV(1, float);
360
361         if(!mutator_returnvalue && game_stopped)
362         {
363                 score = 0;
364         }
365
366         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
367         entity s = CS(player).scorekeeper;
368         if(!s)
369         {
370                 if(game_stopped)
371                         return 0;
372                 LOG_WARN("Adding score to unknown player!");
373                 return 0;
374         }
375         if(!score)
376         {
377                 return s.(scores(scorefield));
378         }
379         if(scores_label(scorefield) != "")
380                 s.SendFlags |= BIT(scorefield.m_id % 16);
381         if(!warmup_stage)
382                 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
383         s.(scores(scorefield)) += score;
384         MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
385         return s.(scores(scorefield));
386 }
387
388 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
389 {
390         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
391         entity s = CS(player).scorekeeper;
392         if(!s)
393         {
394                 if(game_stopped)
395                         return 0;
396                 LOG_WARN("Setting score of unknown player!");
397                 return 0;
398         }
399
400         float oldscore = s.(scores(scorefield));
401         if(oldscore == score)
402                 return oldscore;
403
404         if(scores_label(scorefield) != "")
405                 s.SendFlags |= BIT(scorefield.m_id % 16);
406         s.(scores(scorefield)) = score;
407         return s.(scores(scorefield));
408 }
409
410 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
411 {
412         float r;
413         r = PlayerScore_Add(player, pscorefield, score);
414         if(teamscores_entities_count) // only for teamplay
415                 r = TeamScore_Add(player, tscorefield, score);
416         return r;
417 }
418
419 // strict: compare others fields too besides primary and secondary
420 float PlayerScore_Compare(entity t1, entity t2, bool strict)
421 {
422         if(!t1 || !t2) return (!t2) - !t1;
423
424         int result = 0;
425         result = ScoreField_Compare(t1, t2, scores_primary, scores_flags_primary, result);
426         // NOTE: if (scores_secondary) doesn't work because it's a field pointer
427         if (result == 0 && scores_flags_secondary)
428                 result = ScoreField_Compare(t1, t2, scores_secondary, scores_flags_secondary, result);
429
430         if (result == 0 && strict)
431         {
432                 FOREACH(Scores, true, {
433                         if (scores_flags(it) & SFL_SORT_PRIO_MASK)
434                                 continue;
435                         if (scores_label(it) == "")
436                                 continue;
437                         var .float f = scores(it);
438                         result = ScoreField_Compare(t1, t2, f, scores_flags(it), result);
439                         if (result) break;
440                 });
441                 if (result == 0)
442                         result = t1.owner.playerid - t2.owner.playerid;
443         }
444
445         return result;
446 }
447
448 void WinningConditionHelper(entity this)
449 {
450         float c;
451         string s;
452         float fullstatus;
453         entity winnerscorekeeper;
454         entity secondscorekeeper;
455         entity sk;
456
457         // format:
458         // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
459         // score labels always start with a symbol or with lower case
460         // so to match pure, match for :P0:
461         // to match full, match for :S0:
462
463         fullstatus = autocvar_g_full_getstatus_responses;
464
465         s = GetGametype();
466         s = strcat(s, ":", autocvar_g_xonoticversion);
467         s = strcat(s, ":P", ftos(cvar_purechanges_count));
468         s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
469         s = strcat(s, ":F", ftos(serverflags));
470         s = strcat(s, ":T", sv_termsofservice_url_escaped);
471         s = strcat(s, ":M", modname);
472         s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
473
474         if(teamscores_entities_count)
475         {
476                 float t;
477
478                 s = strcat(s, ":", GetTeamScoreString(0, 1));
479                 for(t = 0; t < 16; ++t)
480                         if(teamscorekeepers[t])
481                                 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
482
483                 WinningConditionHelper_winnerteam = -1;
484                 WinningConditionHelper_secondteam = -1;
485                 winnerscorekeeper = NULL;
486                 secondscorekeeper = NULL;
487                 for(t = 0; t < 16; ++t)
488                 {
489                         sk = teamscorekeepers[t];
490                         c = TeamScore_Compare(winnerscorekeeper, sk, true);
491                         if(c < 0)
492                         {
493                                 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
494                                 WinningConditionHelper_winnerteam = t + 1;
495                                 secondscorekeeper = winnerscorekeeper;
496                                 winnerscorekeeper = sk;
497                         }
498                         else
499                         {
500                                 c = TeamScore_Compare(secondscorekeeper, sk, true);
501                                 if(c < 0)
502                                 {
503                                         WinningConditionHelper_secondteam = t + 1;
504                                         secondscorekeeper = sk;
505                                 }
506                         }
507                 }
508
509                 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
510                 if(WinningConditionHelper_equality)
511                         WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
512
513                 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
514                 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
515                 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
516                 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
517
518                 WinningConditionHelper_winner = NULL; // not supported in teamplay
519                 WinningConditionHelper_second = NULL; // not supported in teamplay
520         }
521         else
522         {
523                 WinningConditionHelper_winner = NULL;
524                 WinningConditionHelper_second = NULL;
525                 winnerscorekeeper = NULL;
526                 secondscorekeeper = NULL;
527                 FOREACH_CLIENT(IS_PLAYER(it), {
528                         sk = CS(it).scorekeeper;
529                         c = PlayerScore_Compare(winnerscorekeeper, sk, true);
530                         if(c < 0)
531                         {
532                                 WinningConditionHelper_second = WinningConditionHelper_winner;
533                                 WinningConditionHelper_winner = it;
534                                 secondscorekeeper = winnerscorekeeper;
535                                 winnerscorekeeper = sk;
536                         }
537                         else
538                         {
539                                 c = PlayerScore_Compare(secondscorekeeper, sk, true);
540                                 if(c < 0)
541                                 {
542                                         WinningConditionHelper_second = it;
543                                         secondscorekeeper = sk;
544                                 }
545                         }
546                 });
547
548                 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
549                 if(WinningConditionHelper_equality)
550                         WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
551
552                 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
553                 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
554                 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
555                 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
556
557                 WinningConditionHelper_winnerteam = -1; // no teamplay
558                 WinningConditionHelper_secondteam = -1; // no teamplay
559         }
560
561         if(WinningConditionHelper_topscore == 0)
562         {
563                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
564                 {
565                         if(WinningConditionHelper_lowerisbetter)
566                                 WinningConditionHelper_topscore = 999999999;
567                         else
568                                 WinningConditionHelper_topscore = -999999999;
569                 }
570                 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
571                         WinningConditionHelper_equality = 0;
572         }
573
574         if(WinningConditionHelper_secondscore == 0)
575         {
576                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
577                 {
578                         if(WinningConditionHelper_lowerisbetter)
579                                 WinningConditionHelper_secondscore = 999999999;
580                         else
581                                 WinningConditionHelper_secondscore = -999999999;
582                 }
583         }
584
585         strcpy(worldstatus, s);
586
587         FOREACH_CLIENT(true, {
588                 string s = "";
589                 if(fullstatus)
590                 {
591                         s = GetPlayerScoreString(it, 1);
592                         s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
593                         if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
594                                 s = strcat(s, ":spectator");
595                 }
596                 else
597                 {
598                         if (IS_PLAYER(it) || INGAME_JOINED(it))
599                                 s = GetPlayerScoreString(it, 2);
600                         else
601                                 s = "-666";
602                 }
603
604                 strcpy(it.clientstatus, s);
605         });
606 }
607
608 string GetScoreLogLabel(string label, float fl)
609 {
610         if(fl & SFL_LOWER_IS_BETTER)
611                 label = strcat(label, "<");
612         if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
613                 label = strcat(label, "!!");
614         else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
615                 label = strcat(label, "!");
616         return label;
617 }
618
619 string GetPlayerScoreString(entity pl, float shortString)
620 {
621         string out;
622         entity sk;
623         float f;
624         string l;
625
626         out = "";
627         if(!pl)
628         {
629                 // label
630                 FOREACH(Scores, true, {
631                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
632                         {
633                                 f = scores_flags(it);
634                                 l = scores_label(it);
635                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
636                         }
637         });
638                 if(shortString < 2)
639                 FOREACH(Scores, true, {
640                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
641                         {
642                                 f = scores_flags(it);
643                                 l = scores_label(it);
644                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
645                         }
646         });
647                 if(shortString < 1)
648                 FOREACH(Scores, true, {
649                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
650                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
651                         {
652                                 f = scores_flags(it);
653                                 l = scores_label(it);
654                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
655                         }
656         });
657                 out = substring(out, 0, strlen(out) - 1);
658         }
659         else if((sk = CS(pl).scorekeeper))
660         {
661                 FOREACH(Scores, true, {
662                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
663                                 out = strcat(out, ftos(sk.(scores(it))), ",");
664         });
665                 if(shortString < 2)
666                 FOREACH(Scores, true, {
667                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
668                                 out = strcat(out, ftos(sk.(scores(it))), ",");
669         });
670                 if(shortString < 1)
671                 FOREACH(Scores, true, {
672                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
673                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
674                                 out = strcat(out, ftos(sk.(scores(it))), ",");
675         });
676                 out = substring(out, 0, strlen(out) - 1);
677         }
678         return out;
679 }
680
681 string GetTeamScoreString(float tm, float shortString)
682 {
683         string out;
684         entity sk;
685         float i, f;
686         string l;
687
688         out = "";
689         if(tm == 0)
690         {
691                 // label
692                 for(i = 0; i < MAX_TEAMSCORE; ++i)
693                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
694                         {
695                                 f = teamscores_flags(i);
696                                 l = teamscores_label(i);
697                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
698                         }
699                 if(shortString < 2)
700                 for(i = 0; i < MAX_TEAMSCORE; ++i)
701                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
702                         {
703                                 f = teamscores_flags(i);
704                                 l = teamscores_label(i);
705                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
706                         }
707                 if(shortString < 1)
708                 for(i = 0; i < MAX_TEAMSCORE; ++i)
709                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
710                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
711                         {
712                                 f = teamscores_flags(i);
713                                 l = teamscores_label(i);
714                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
715                         }
716                 out = substring(out, 0, strlen(out) - 1);
717         }
718         else if((sk = teamscorekeepers[tm - 1]))
719         {
720                 for(i = 0; i < MAX_TEAMSCORE; ++i)
721                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
722                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
723                 if(shortString < 2)
724                 for(i = 0; i < MAX_TEAMSCORE; ++i)
725                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
726                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
727                 if(shortString < 1)
728                 for(i = 0; i < MAX_TEAMSCORE; ++i)
729                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
730                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
731                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
732                 out = substring(out, 0, strlen(out) - 1);
733         }
734         return out;
735 }
736
737 // strict: compare others fields too besides primary and secondary
738 int PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
739 {
740         if(teams && teamscores_entities_count)
741         {
742                 if(p1.team != p2.team)
743                 {
744                         entity t1, t2;
745                         float r;
746                         t1 = teamscorekeepers[p1.team - 1];
747                         t2 = teamscorekeepers[p2.team - 1];
748                         r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
749                         return r;
750                 }
751                 if(teams < 0)
752                         return 0;
753         }
754
755         return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
756 }
757
758 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
759 {
760         entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
761         float i, j;
762
763         plist = NULL;
764
765         FOREACH_CLIENT(true, { it.(field) = 0; });
766
767         FOREACH_CLIENT(CS(it).scorekeeper,
768         {
769                 if(nospectators)
770                         if(it.frags == FRAGS_SPECTATOR)
771                                 continue;
772
773                 it.chain = plist;
774                 plist = it;
775         });
776         // Now plist points to the whole list.
777
778         pfirst = plast = NULL;
779
780         i = j = 0;
781         while(plist)
782         {
783                 pprev = pbestprev = NULL;
784                 pbest = plist;
785                 for(p = plist; (pprev = p), (p = p.chain); )
786                 {
787                         if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
788                         {
789                                 pbest = p;
790                                 pbestprev = pprev;
791                         }
792                 }
793
794                 // remove pbest out of the chain
795                 if(pbestprev == NULL)
796                         plist = pbest.chain;
797                 else
798                         pbestprev.chain = pbest.chain;
799                 pbest.chain = NULL;
800
801                 ++i;
802                 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
803                         j = i;
804
805                 pbest.(field) = j;
806
807                 if (!pfirst)
808                         pfirst = pbest;
809                 if(plast)
810                         plast.chain = pbest;
811                 plast = pbest;
812         }
813
814         return pfirst;
815 }
816
817 float TeamScore_GetCompareValue(float t)
818 {
819         float s;
820         entity sk;
821
822         if(t <= 0 || t >= 16)
823         {
824                 if(game_stopped)
825                         return 0;
826                 error("Reading score of invalid team!");
827         }
828
829         sk = teamscorekeepers[t - 1];
830         if (!sk)
831                 return -999999999;
832         s = sk.teamscores_primary;
833         if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
834                 if(!s)
835                         return -999999999;
836         if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
837                 s = -s;
838         return s;
839 }
840
841 const float NAMEWIDTH = 22;
842 const float SCORESWIDTH = 58;
843 // TODO put this somewhere in common?
844 string Score_NicePrint_ItemColor(float vflags)
845 {
846         if(vflags & SFL_SORT_PRIO_PRIMARY)
847                 return "^3";
848         else if(vflags & SFL_SORT_PRIO_SECONDARY)
849                 return "^5";
850         else
851                 return "^7";
852 }
853
854 void Score_NicePrint_Team(entity to, float t, float w)
855 {
856         string s, s2;
857         float i;
858         entity sk;
859         float fl, sc;
860         s = "";
861
862         sk = teamscorekeepers[t - 1];
863         if(sk)
864         {
865                 s = strcat(s, Team_ColoredFullName(t));
866                 for(i = 0; i < MAX_TEAMSCORE; ++i)
867                         if(teamscores_label(i) != "")
868                         {
869                                 fl = teamscores_flags(i);
870                                 sc = sk.(teamscores(i));
871                                 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc, 0));
872                         }
873         }
874         else
875                 s = "Scores:";
876
877         s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
878
879         FOREACH(Scores, true, {
880                 if(scores_label(it) != "")
881                 {
882                         fl = scores_flags(it);
883                         s2 = scores_label(it);
884                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
885                 }
886     });
887
888         print_to(to, s);
889 }
890
891 void Score_NicePrint_Player(entity to, entity p, float w)
892 {
893         string s;
894         float i;
895         entity sk;
896         float fl, sc;
897         s = "  ";
898
899         sk = CS(p).scorekeeper;
900
901         s = strcat(s, playername(p.netname, p.team, false));
902         for (;;)
903         {
904                 i = strlennocol(s) - NAMEWIDTH;
905                 if(i > 0)
906                         s = substring(s, 0, strlen(s) - i);
907                 else
908                 {
909                         s = strcat(s, strpad(i, ""));
910                         break;
911                 }
912         }
913
914         FOREACH(Scores, true, {
915                 if(scores_label(it) != "")
916                 {
917                         fl = scores_flags(it);
918                         sc = sk.(scores(it));
919                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc, 0)));
920                 }
921     });
922
923         print_to(to, s);
924 }
925
926 void Score_NicePrint_Spectators(entity to)
927 {
928         print_to(to, "Spectators:");
929 }
930
931 void Score_NicePrint_Spectator(entity to, entity p)
932 {
933         print_to(to, strcat("  ", playername(p.netname, p.team, false)));
934 }
935
936 .float score_dummyfield;
937 void Score_NicePrint(entity to)
938 {
939         entity p;
940         float w;
941
942         int t = 0;
943         FOREACH(Scores, true, {
944                 if(scores_label(it) != "")
945                         ++t;
946     });
947         w = bound(6, floor(SCORESWIDTH / t - 1), 9);
948
949         p = PlayerScore_Sort(score_dummyfield, 1, true, false);
950         t = -1;
951
952         if(!teamscores_entities_count)
953                 Score_NicePrint_Team(to, t, w);
954         while(p)
955         {
956                 if(teamscores_entities_count)
957                         if(t != p.team)
958                                 Score_NicePrint_Team(to, p.team, w);
959                 Score_NicePrint_Player(to, p, w);
960                 t = p.team;
961                 p = p.chain;
962         }
963
964         t = 0;
965         FOREACH_CLIENT(!IS_PLAYER(it), {
966                 if (!t)
967                         Score_NicePrint_Spectators(to);
968                 Score_NicePrint_Spectator(to, it);
969                 t = 1;
970         });
971 }
972
973 void PlayerScore_PlayerStats(entity p)
974 {
975         entity s = CS(p).scorekeeper;
976         FOREACH(Scores, true, {
977                 if(s.(scores(it)) != 0 && scores_label(it) != "")
978                         PlayerStats_GameReport_Event_Player(s.owner,
979                                 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
980         });
981 }
982
983 void PlayerScore_TeamStats()
984 {
985         entity sk;
986         float t, i;
987         for(t = 0; t < 16; ++t)
988         {
989                 sk = teamscorekeepers[t];
990                 if(!sk)
991                         continue;
992                 for(i = 0; i < MAX_TEAMSCORE; ++i)
993                         if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
994                                 // the +1 is important here!
995                                 PlayerStats_GameReport_Event_Team(t+1,
996                                         strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));
997         }
998 }