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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / spawnpoints.qh
1 #pragma once
2
3 .vector spawnpoint_score;
4 float spawnpoint_nag;
5 bool SpawnEvent_Send(entity this, entity to, int sf);
6 entity Spawn_FilterOutBadSpots(entity firstspot, float mindist, float teamcheck);
7 entity SelectSpawnPoint (float anypoint);
8 spawnfunc(info_player_deathmatch);
9 void spawnpoint_use();