1 #include "weaponstats.qh"
4 #include "../g_world.qh"
6 #include "../../common/weapons/all.qh"
8 void WeaponStats_Init()
10 weaponstats_buffer = ((autocvar_sv_weaponstats_file != "") ? buf_create() : -1);
13 void WeaponStats_ready(entity fh, entity pass, float status)
15 float i, j, n, ibot, jbot, idx;
20 case URL_READY_CANWRITE:
22 prefix = strcat(autocvar_hostname, "\t", GetGametype(), "_", GetMapname(), "\t");
23 url_fputs(fh, "#begin statsfile\n");
24 url_fputs(fh, strcat("#date ", strftime(true, "%a %b %e %H:%M:%S %Z %Y"), "\n"));
26 url_fputs(fh, strcat("#version ", WATERMARK, "\n"));
28 url_fputs(fh, strcat("#config ", ftos(crc16(false, cvar_purechanges)), "\n"));
29 url_fputs(fh, strcat("#cvar_purechanges ", ftos(cvar_purechanges_count), "\n"));
30 n = tokenizebyseparator(cvar_purechanges, "\n");
31 for(i = 0; i < n; ++i)
32 url_fputs(fh, strcat("#cvar_purechange ", argv(i), "\n"));
33 for(i = WEP_FIRST; i <= WEP_LAST; ++i) for(ibot = 0; ibot <= 1; ++ibot)
34 for(j = WEP_FIRST; j <= WEP_LAST; ++j) for(jbot = 0; jbot <= 1; ++jbot)
36 idx = WEAPONSTATS_GETINDEX(i, ibot, j, jbot);
37 v = stov(bufstr_get(weaponstats_buffer, idx));
40 //vector is: kills hits damage
41 url_fputs(fh, sprintf("%s%d %d\t%d %d\t", prefix, i, ibot, j, jbot));
42 url_fputs(fh, sprintf("%d %d %g\n", v.x, v.y, v.z));
45 url_fputs(fh, "#end\n\n");
48 case URL_READY_CANREAD:
49 // url_fclose is processing, we got a response for writing the data
50 // this must come from HTTP
51 LOG_INFO("Got response from weapon stats server:\n");
52 while((s = url_fgets(fh)))
53 LOG_INFO(" ", s, "\n");
54 LOG_INFO("End of response.\n");
57 case URL_READY_CLOSED:
58 // url_fclose has finished
59 LOG_INFO("Weapon stats written\n");
60 buf_del(weaponstats_buffer);
61 weaponstats_buffer = -1;
65 LOG_INFO("Weapon stats writing failed: ", ftos(status), "\n");
66 buf_del(weaponstats_buffer);
67 weaponstats_buffer = -1;
72 void WeaponStats_Shutdown()
74 if(weaponstats_buffer < 0)
76 if(autocvar_sv_weaponstats_file != "")
78 url_multi_fopen(autocvar_sv_weaponstats_file, FILE_APPEND, WeaponStats_ready, world);
82 buf_del(weaponstats_buffer);
83 weaponstats_buffer = -1;
87 void WeaponStats_LogItem(float awep, float abot, float vwep, float vbot, vector item)
90 if(weaponstats_buffer < 0)
92 if(awep < WEP_FIRST || vwep < WEP_FIRST)
94 if(awep > WEP_LAST || vwep > WEP_LAST)
96 idx = WEAPONSTATS_GETINDEX(awep,abot,vwep,vbot);
97 bufstr_set(weaponstats_buffer, idx, vtos(stov(bufstr_get(weaponstats_buffer, idx)) + item));
100 void WeaponStats_LogDamage(float awep, float abot, float vwep, float vbot, float damage)
103 error("negative damage?");
104 WeaponStats_LogItem(awep, abot, vwep, vbot, '0 0 1' * damage + '0 1 0');
107 void WeaponStats_LogKill(float awep, float abot, float vwep, float vbot)
109 WeaponStats_LogItem(awep, abot, vwep, vbot, '1 0 0');