2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads()
94 return !string_empty(g_pGameDescription->getKeyValue("show_wads"));
97 void TextureBrowser_queueDraw(TextureBrowser& textureBrowser);
99 bool string_equal_start(const char* string, StringRange start)
101 return string_equal_n(string, start.first, start.last - start.first);
104 typedef std::set<CopiedString> TextureGroups;
106 void TextureGroups_addWad(TextureGroups& groups, const char* archive)
108 if(extension_equal(path_get_extension(archive), "wad"))
111 groups.insert(archive);
113 CopiedString archiveBaseName(path_get_filename_start(archive), path_get_filename_base_end(archive));
114 groups.insert(archiveBaseName);
118 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
120 void TextureGroups_addShader(TextureGroups& groups, const char* shaderName)
122 const char* texture = path_make_relative(shaderName, "textures/");
123 if(texture != shaderName)
125 const char* last = path_remove_directory(texture);
126 if(!string_empty(last))
128 groups.insert(CopiedString(StringRange(texture, --last)));
132 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
134 void TextureGroups_addDirectory(TextureGroups& groups, const char* directory)
136 groups.insert(directory);
138 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
142 bool g_TextureBrowser_shaderlistOnly = false;
145 class DeferredAdjustment
149 typedef void (*ValueChangedFunction)(void* data, gdouble value);
150 ValueChangedFunction m_function;
153 static gboolean deferred_value_changed(gpointer data)
155 reinterpret_cast<DeferredAdjustment*>(data)->m_function(
156 reinterpret_cast<DeferredAdjustment*>(data)->m_data,
157 reinterpret_cast<DeferredAdjustment*>(data)->m_value
159 reinterpret_cast<DeferredAdjustment*>(data)->m_handler = 0;
160 reinterpret_cast<DeferredAdjustment*>(data)->m_value = 0;
164 DeferredAdjustment(ValueChangedFunction function, void* data) : m_value(0), m_handler(0), m_function(function), m_data(data)
171 g_source_remove(m_handler);
172 deferred_value_changed(this);
175 void value_changed(gdouble value)
180 m_handler = g_idle_add(deferred_value_changed, this);
183 static void adjustment_value_changed(GtkAdjustment *adjustment, DeferredAdjustment* self)
185 self->value_changed(adjustment->value);
191 class TextureBrowser;
193 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
195 void TextureBrowser_scrollChanged(void* data, gdouble value);
200 STARTUPSHADERS_NONE = 0,
201 STARTUPSHADERS_COMMON,
204 void TextureBrowser_hideUnusedExport(const BoolImportCallback& importer);
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
207 void TextureBrowser_showShadersExport(const BoolImportCallback& importer);
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
210 void TextureBrowser_showShaderlistOnly(const BoolImportCallback& importer);
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showshaderlistonly_item;
248 guint m_exposeHandler;
250 bool m_heightChanged;
251 bool m_originInvalid;
253 DeferredAdjustment m_scrollAdjustment;
254 FreezePointer m_freezePointer;
256 Vector3 color_textureback;
257 // the increment step we use against the wheel mouse
258 std::size_t m_mouseWheelScrollIncrement;
259 std::size_t m_textureScale;
260 // make the texture increments match the grid changes
262 bool m_showTextureScrollbar;
263 StartupShaders m_startupShaders;
264 // if true, the texture window will only display in-use shaders
265 // if false, all the shaders in memory are displayed
273 m_hideunused_item(TextureBrowserHideUnusedExport()),
274 m_showshaders_item(TextureBrowserShowShadersExport()),
275 m_showshaderlistonly_item(TextureBrowserShowShaderlistOnlyExport()),
276 m_heightChanged(true),
277 m_originInvalid(true),
278 m_scrollAdjustment(TextureBrowser_scrollChanged, this),
279 color_textureback(0.25f, 0.25f, 0.25f),
280 m_mouseWheelScrollIncrement(64),
283 m_showTextureScrollbar(true),
284 m_startupShaders(STARTUPSHADERS_NONE),
286 m_rmbSelected(false),
287 m_searchedTags(false),
293 void(*TextureBrowser_textureSelected)(const char* shader);
296 void TextureBrowser_updateScroll(TextureBrowser& textureBrowser);
299 const char* TextureBrowser_getComonShadersName()
301 const char* value = g_pGameDescription->getKeyValue("common_shaders_name");
302 if(!string_empty(value))
309 const char* TextureBrowser_getComonShadersDir()
311 const char* value = g_pGameDescription->getKeyValue("common_shaders_dir");
312 if(!string_empty(value))
319 inline int TextureBrowser_fontHeight(TextureBrowser& textureBrowser)
321 return GlobalOpenGL().m_fontHeight;
324 const char* TextureBrowser_GetSelectedShader(TextureBrowser& textureBrowser)
326 return textureBrowser.shader.c_str();
329 void TextureBrowser_SetStatus(TextureBrowser& textureBrowser, const char* name)
331 IShader* shader = QERApp_Shader_ForName( name);
332 qtexture_t* q = shader->getTexture();
333 StringOutputStream strTex(256);
334 strTex << name << " W: " << Unsigned(q->width) << " H: " << Unsigned(q->height);
336 g_pParentWnd->SetStatusText(g_pParentWnd->m_texture_status, strTex.c_str());
339 void TextureBrowser_Focus(TextureBrowser& textureBrowser, const char* name);
341 void TextureBrowser_SetSelectedShader(TextureBrowser& textureBrowser, const char* shader)
343 textureBrowser.shader = shader;
344 TextureBrowser_SetStatus(textureBrowser, shader);
345 TextureBrowser_Focus(textureBrowser, shader);
347 if(FindTextureDialog_isOpen())
349 FindTextureDialog_selectTexture(shader);
352 // disable the menu item "shader info" if no shader was selected
353 IShader* ishader = QERApp_Shader_ForName(shader);
354 CopiedString filename = ishader->getShaderFileName();
358 gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, FALSE);
360 gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, TRUE);
367 CopiedString g_TextureBrowser_currentDirectory;
370 ============================================================================
374 TTimo: now based on a rundown through all the shaders
375 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
376 otherwise we may need to rely on a list instead of an array storage
377 ============================================================================
383 // texture layout functions
384 // TTimo: now based on shaders
385 int current_x, current_y, current_row;
388 void Texture_StartPos(TextureLayout& layout)
390 layout.current_x = 8;
391 layout.current_y = -8;
392 layout.current_row = 0;
395 void Texture_NextPos(TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y)
397 qtexture_t* q = current_texture;
399 int nWidth = (int)(q->width * ((float)textureBrowser.m_textureScale / 100));
400 int nHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100));
401 if (layout.current_x + nWidth > textureBrowser.width-8 && layout.current_row)
402 { // go to the next row unless the texture is the first on the row
403 layout.current_x = 8;
404 layout.current_y -= layout.current_row + TextureBrowser_fontHeight(textureBrowser) + 4;
405 layout.current_row = 0;
408 *x = layout.current_x;
409 *y = layout.current_y;
411 // Is our texture larger than the row? If so, grow the
412 // row height to match it
414 if (layout.current_row < nHeight)
415 layout.current_row = nHeight;
417 // never go less than 64, or the names get all crunched up
418 layout.current_x += nWidth < 64 ? 64 : nWidth;
419 layout.current_x += 8;
422 bool TextureSearch_IsShown(const char* name)
424 std::set<CopiedString>::iterator iter;
426 iter = GlobalTextureBrowser().m_found_shaders.find(name);
428 if(iter == GlobalTextureBrowser().m_found_shaders.end())
436 // if texture_showinuse jump over non in-use textures
437 bool Texture_IsShown(IShader* shader, bool show_shaders, bool hideUnused)
439 if(g_TextureBrowser_currentDirectory == "Untagged")
441 std::set<CopiedString>::iterator iter;
443 iter = GlobalTextureBrowser().m_found_shaders.find(shader->getName());
445 if(iter == GlobalTextureBrowser().m_found_shaders.end())
453 if(!shader_equal_prefix(shader->getName(), "textures/"))
456 if (!show_shaders && !shader->IsDefault())
459 if(hideUnused && !shader->IsInUse())
462 if(GlobalTextureBrowser().m_searchedTags)
464 if(!TextureSearch_IsShown(shader->getName()))
471 if(!shader_equal_prefix(shader_get_textureName(shader->getName()), g_TextureBrowser_currentDirectory.c_str()))
480 void TextureBrowser_heightChanged(TextureBrowser& textureBrowser)
482 textureBrowser.m_heightChanged = true;
484 TextureBrowser_updateScroll(textureBrowser);
485 TextureBrowser_queueDraw(textureBrowser);
488 void TextureBrowser_evaluateHeight(TextureBrowser& textureBrowser)
490 if(textureBrowser.m_heightChanged)
492 textureBrowser.m_heightChanged = false;
494 textureBrowser.m_nTotalHeight = 0;
496 TextureLayout layout;
497 Texture_StartPos(layout);
498 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
500 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
502 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
506 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
507 textureBrowser.m_nTotalHeight = std::max(textureBrowser.m_nTotalHeight, abs(layout.current_y) + TextureBrowser_fontHeight(textureBrowser) + (int)(shader->getTexture()->height * ((float)textureBrowser.m_textureScale / 100)) + 4);
512 int TextureBrowser_TotalHeight(TextureBrowser& textureBrowser)
514 TextureBrowser_evaluateHeight(textureBrowser);
515 return textureBrowser.m_nTotalHeight;
518 inline const int& min_int(const int& left, const int& right)
520 return std::min(left, right);
523 void TextureBrowser_clampOriginY(TextureBrowser& textureBrowser)
525 if(textureBrowser.originy > 0)
527 textureBrowser.originy = 0;
529 int lower = min_int(textureBrowser.height - TextureBrowser_TotalHeight(textureBrowser), 0);
530 if(textureBrowser.originy < lower)
532 textureBrowser.originy = lower;
536 int TextureBrowser_getOriginY(TextureBrowser& textureBrowser)
538 if(textureBrowser.m_originInvalid)
540 textureBrowser.m_originInvalid = false;
541 TextureBrowser_clampOriginY(textureBrowser);
542 TextureBrowser_updateScroll(textureBrowser);
544 return textureBrowser.originy;
547 void TextureBrowser_setOriginY(TextureBrowser& textureBrowser, int originy)
549 textureBrowser.originy = originy;
550 TextureBrowser_clampOriginY(textureBrowser);
551 TextureBrowser_updateScroll(textureBrowser);
552 TextureBrowser_queueDraw(textureBrowser);
556 Signal0 g_activeShadersChangedCallbacks;
558 void TextureBrowser_addActiveShadersChangedCallback(const SignalHandler& handler)
560 g_activeShadersChangedCallbacks.connectLast(handler);
563 class ShadersObserver : public ModuleObserver
565 Signal0 m_realiseCallbacks;
569 m_realiseCallbacks();
574 void insert(const SignalHandler& handler)
576 m_realiseCallbacks.connectLast(handler);
582 ShadersObserver g_ShadersObserver;
585 void TextureBrowser_addShadersRealiseCallback(const SignalHandler& handler)
587 g_ShadersObserver.insert(handler);
590 void TextureBrowser_activeShadersChanged(TextureBrowser& textureBrowser)
592 TextureBrowser_heightChanged(textureBrowser);
593 textureBrowser.m_originInvalid = true;
595 g_activeShadersChangedCallbacks();
598 void TextureBrowser_importShowScrollbar(TextureBrowser& textureBrowser, bool value)
600 textureBrowser.m_showTextureScrollbar = value;
601 if(textureBrowser.m_texture_scroll != 0)
603 widget_set_visible(textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar);
604 TextureBrowser_updateScroll(textureBrowser);
607 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
612 TextureBrowser_ShowDirectory
613 relies on texture_directory global for the directory to use
614 1) Load the shaders for the given directory
615 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
616 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
617 available through the IShaders interface
618 NOTE: for texture window layout:
619 all shaders are stored with alphabetical order after load
620 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
621 ( the GL textures are not flushed though)
624 bool texture_name_ignore(const char* name)
626 StringOutputStream strTemp(string_length(name));
627 strTemp << LowerCase(name);
629 return strstr(strTemp.c_str(), ".specular") != 0 ||
630 strstr(strTemp.c_str(), ".glow") != 0 ||
631 strstr(strTemp.c_str(), ".bump") != 0 ||
632 strstr(strTemp.c_str(), ".diffuse") != 0 ||
633 strstr(strTemp.c_str(), ".blend") != 0 ||
634 strstr(strTemp.c_str(), ".alpha") != 0;
637 class LoadShaderVisitor : public Archive::Visitor
640 void visit(const char* name)
642 IShader* shader = QERApp_Shader_ForName(CopiedString(StringRange(name, path_get_filename_base_end(name))).c_str());
647 void TextureBrowser_SetHideUnused(TextureBrowser& textureBrowser, bool hideUnused);
649 GtkWidget* g_page_textures;
651 void TextureBrowser_toggleShow()
653 GroupDialog_showPage(g_page_textures);
657 void TextureBrowser_updateTitle()
659 GroupDialog_updatePageTitle(g_page_textures);
664 class TextureCategoryLoadShader
666 const char* m_directory;
667 std::size_t& m_count;
669 typedef const char* first_argument_type;
671 TextureCategoryLoadShader(const char* directory, std::size_t& count)
672 : m_directory(directory), m_count(count)
676 void operator()(const char* name) const
678 if(shader_equal_prefix(name, "textures/")
679 && shader_equal_prefix(name + string_length("textures/"), m_directory))
682 // request the shader, this will load the texture if needed
683 // this Shader_ForName call is a kind of hack
684 IShader *pFoo = QERApp_Shader_ForName(name);
690 void TextureDirectory_loadTexture(const char* directory, const char* texture)
692 StringOutputStream name(256);
693 name << directory << StringRange(texture, path_get_filename_base_end(texture));
695 if(texture_name_ignore(name.c_str()))
700 if (!shader_valid(name.c_str()))
702 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
706 // if a texture is already in use to represent a shader, ignore it
707 IShader* shader = QERApp_Shader_ForName(name.c_str());
710 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
712 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
714 const char* m_dirstring;
716 LoadTexturesByTypeVisitor(const char* dirstring)
717 : m_dirstring(dirstring)
720 void visit(const char* minor, const _QERPlugImageTable& table) const
722 GlobalFileSystem().forEachFile(m_dirstring, minor, TextureDirectoryLoadTextureCaller(m_dirstring));
726 void TextureBrowser_ShowDirectory(TextureBrowser& textureBrowser, const char* directory)
728 if(TextureBrowser_showWads())
730 Archive* archive = GlobalFileSystem().getArchive(directory);
731 ASSERT_NOTNULL(archive);
732 LoadShaderVisitor visitor;
733 archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, 0), "textures/");
737 g_TextureBrowser_currentDirectory = directory;
738 TextureBrowser_heightChanged(textureBrowser);
740 std::size_t shaders_count;
741 GlobalShaderSystem().foreachShaderName(makeCallback1(TextureCategoryLoadShader(directory, shaders_count)));
742 globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
744 if(g_pGameDescription->mGameType != "doom3")
746 // load remaining texture files
748 StringOutputStream dirstring(64);
749 dirstring << "textures/" << directory;
751 Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str()));
755 // we'll display the newly loaded textures + all the ones already in use
756 TextureBrowser_SetHideUnused(textureBrowser, false);
758 TextureBrowser_updateTitle();
761 void TextureBrowser_ShowTagSearchResult(TextureBrowser& textureBrowser, const char* directory)
763 g_TextureBrowser_currentDirectory = directory;
764 TextureBrowser_heightChanged(textureBrowser);
766 std::size_t shaders_count;
767 GlobalShaderSystem().foreachShaderName(makeCallback1(TextureCategoryLoadShader(directory, shaders_count)));
768 globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
770 if(g_pGameDescription->mGameType != "doom3")
772 // load remaining texture files
773 StringOutputStream dirstring(64);
774 dirstring << "textures/" << directory;
777 LoadTexturesByTypeVisitor visitor(dirstring.c_str());
778 Radiant_getImageModules().foreachModule(visitor);
782 // we'll display the newly loaded textures + all the ones already in use
783 TextureBrowser_SetHideUnused(textureBrowser, false);
787 bool TextureBrowser_hideUnused();
789 void TextureBrowser_hideUnusedExport(const BoolImportCallback& importer)
791 importer(TextureBrowser_hideUnused());
793 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
795 void TextureBrowser_showShadersExport(const BoolImportCallback& importer)
797 importer(GlobalTextureBrowser().m_showShaders);
799 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
801 void TextureBrowser_showShaderlistOnly(const BoolImportCallback& importer)
803 importer(g_TextureBrowser_shaderlistOnly);
805 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
807 void TextureBrowser_SetHideUnused(TextureBrowser& textureBrowser, bool hideUnused)
811 textureBrowser.m_hideUnused = true;
815 textureBrowser.m_hideUnused = false;
818 textureBrowser.m_hideunused_item.update();
820 TextureBrowser_heightChanged(textureBrowser);
821 textureBrowser.m_originInvalid = true;
824 void TextureBrowser_ShowStartupShaders(TextureBrowser& textureBrowser)
826 if(textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON)
828 TextureBrowser_ShowDirectory(textureBrowser, TextureBrowser_getComonShadersDir());
833 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
834 // it might need to be split in parts or moved out .. dunno
835 // scroll origin so the specified texture is completely on screen
836 // if current texture is not displayed, nothing is changed
837 void TextureBrowser_Focus(TextureBrowser& textureBrowser, const char* name)
839 TextureLayout layout;
840 // scroll origin so the texture is completely on screen
841 Texture_StartPos(layout);
843 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
845 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
847 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
851 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
852 qtexture_t* q = shader->getTexture();
856 // we have found when texdef->name and the shader name match
857 // NOTE: as everywhere else for our comparisons, we are not case sensitive
858 if (shader_equal(name, shader->getName()))
860 int textureHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100))
861 + 2 * TextureBrowser_fontHeight(textureBrowser);
863 int originy = TextureBrowser_getOriginY(textureBrowser);
869 if (y - textureHeight < originy - textureBrowser.height)
871 originy = (y - textureHeight) + textureBrowser.height;
874 TextureBrowser_setOriginY(textureBrowser, originy);
880 IShader* Texture_At(TextureBrowser& textureBrowser, int mx, int my)
882 my += TextureBrowser_getOriginY(textureBrowser) - textureBrowser.height;
884 TextureLayout layout;
885 Texture_StartPos(layout);
886 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
888 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
890 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
894 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
895 qtexture_t *q = shader->getTexture();
899 int nWidth = (int)(q->width * ((float)textureBrowser.m_textureScale / 100));
900 int nHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100));
901 if (mx > x && mx - x < nWidth
902 && my < y && y - my < nHeight + TextureBrowser_fontHeight(textureBrowser))
918 void SelectTexture(TextureBrowser& textureBrowser, int mx, int my, bool bShift)
920 IShader* shader = Texture_At(textureBrowser, mx, my);
925 if (shader->IsDefault())
926 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
928 ViewShader( shader->getShaderFileName(), shader->getName() );
932 TextureBrowser_SetSelectedShader(textureBrowser, shader->getName());
933 TextureBrowser_textureSelected(shader->getName());
935 if (!FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected)
937 UndoableCommand undo("textureNameSetSelected");
938 Select_SetShader(shader->getName());
945 ============================================================================
949 ============================================================================
952 void TextureBrowser_trackingDelta(int x, int y, unsigned int state, void* data)
954 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>(data);
959 if(state & GDK_SHIFT_MASK)
962 int originy = TextureBrowser_getOriginY(textureBrowser);
963 originy += y * scale;
964 TextureBrowser_setOriginY(textureBrowser, originy);
968 void TextureBrowser_Tracking_MouseDown(TextureBrowser& textureBrowser)
970 textureBrowser.m_freezePointer.freeze_pointer(textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser);
973 void TextureBrowser_Tracking_MouseUp(TextureBrowser& textureBrowser)
975 textureBrowser.m_freezePointer.unfreeze_pointer(textureBrowser.m_parent);
978 void TextureBrowser_Selection_MouseDown(TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy)
980 SelectTexture(textureBrowser, pointx, textureBrowser.height - 1 - pointy, (flags & GDK_SHIFT_MASK) != 0);
984 ============================================================================
988 ============================================================================
994 TTimo: relying on the shaders list to display the textures
995 we must query all qtexture_t* to manage and display through the IShaders interface
996 this allows a plugin to completely override the texture system
999 void Texture_Draw(TextureBrowser& textureBrowser)
1001 int originy = TextureBrowser_getOriginY(textureBrowser);
1003 glClearColor(textureBrowser.color_textureback[0],
1004 textureBrowser.color_textureback[1],
1005 textureBrowser.color_textureback[2],
1007 glViewport(0, 0, textureBrowser.width, textureBrowser.height);
1008 glMatrixMode(GL_PROJECTION);
1011 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
1012 glDisable (GL_DEPTH_TEST);
1013 glDisable(GL_BLEND);
1014 glOrtho (0, textureBrowser.width, originy-textureBrowser.height, originy, -100, 100);
1015 glEnable (GL_TEXTURE_2D);
1017 glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
1019 int last_y = 0, last_height = 0;
1021 TextureLayout layout;
1022 Texture_StartPos(layout);
1023 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
1025 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1027 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
1031 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
1032 qtexture_t *q = shader->getTexture();
1036 int nWidth = (int)(q->width * ((float)textureBrowser.m_textureScale / 100));
1037 int nHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100));
1044 last_height = std::max (nHeight, last_height);
1046 // Is this texture visible?
1047 if ((y-nHeight-TextureBrowser_fontHeight(textureBrowser) < originy)
1048 && (y > originy - textureBrowser.height))
1051 // if it's the current texture, draw a thick red line, else:
1052 // shaders have a white border, simple textures don't
1053 // if !texture_showinuse: (some textures displayed may not be in use)
1054 // draw an additional square around with 0.5 1 0.5 color
1055 if (shader_equal(TextureBrowser_GetSelectedShader(textureBrowser), shader->getName()))
1058 if(textureBrowser.m_rmbSelected)
1064 glDisable (GL_TEXTURE_2D);
1066 glBegin (GL_LINE_LOOP);
1067 glVertex2i (x-4,y-TextureBrowser_fontHeight(textureBrowser)+4);
1068 glVertex2i (x-4,y-TextureBrowser_fontHeight(textureBrowser)-nHeight-4);
1069 glVertex2i (x+4+nWidth,y-TextureBrowser_fontHeight(textureBrowser)-nHeight-4);
1070 glVertex2i (x+4+nWidth,y-TextureBrowser_fontHeight(textureBrowser)+4);
1073 glEnable (GL_TEXTURE_2D);
1080 if (!shader->IsDefault())
1083 glDisable (GL_TEXTURE_2D);
1085 glBegin (GL_LINE_LOOP);
1086 glVertex2i (x-1,y+1-TextureBrowser_fontHeight(textureBrowser));
1087 glVertex2i (x-1,y-nHeight-1-TextureBrowser_fontHeight(textureBrowser));
1088 glVertex2i (x+1+nWidth,y-nHeight-1-TextureBrowser_fontHeight(textureBrowser));
1089 glVertex2i (x+1+nWidth,y+1-TextureBrowser_fontHeight(textureBrowser));
1091 glEnable (GL_TEXTURE_2D);
1094 // highlight in-use textures
1095 if (!textureBrowser.m_hideUnused && shader->IsInUse())
1097 glColor3f (0.5,1,0.5);
1098 glDisable (GL_TEXTURE_2D);
1099 glBegin (GL_LINE_LOOP);
1100 glVertex2i (x-3,y+3-TextureBrowser_fontHeight(textureBrowser));
1101 glVertex2i (x-3,y-nHeight-3-TextureBrowser_fontHeight(textureBrowser));
1102 glVertex2i (x+3+nWidth,y-nHeight-3-TextureBrowser_fontHeight(textureBrowser));
1103 glVertex2i (x+3+nWidth,y+3-TextureBrowser_fontHeight(textureBrowser));
1105 glEnable (GL_TEXTURE_2D);
1110 glBindTexture (GL_TEXTURE_2D, q->texture_number);
1111 GlobalOpenGL_debugAssertNoErrors();
1115 glVertex2i (x,y-TextureBrowser_fontHeight(textureBrowser));
1117 glVertex2i (x+nWidth,y-TextureBrowser_fontHeight(textureBrowser));
1119 glVertex2i (x+nWidth,y-TextureBrowser_fontHeight(textureBrowser)-nHeight);
1121 glVertex2i (x,y-TextureBrowser_fontHeight(textureBrowser)-nHeight);
1124 // draw the texture name
1125 glDisable (GL_TEXTURE_2D);
1128 glRasterPos2i (x, y-TextureBrowser_fontHeight(textureBrowser)+2);
1130 // don't draw the directory name
1131 const char* name = shader->getName();
1132 name += strlen(name);
1133 while(name != shader->getName() && *(name-1) != '/' && *(name-1) != '\\')
1136 GlobalOpenGL().drawString(name);
1137 glEnable (GL_TEXTURE_2D);
1140 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1144 // reset the current texture
1145 glBindTexture(GL_TEXTURE_2D, 0);
1149 void TextureBrowser_queueDraw(TextureBrowser& textureBrowser)
1151 if(textureBrowser.m_gl_widget != 0)
1153 gtk_widget_queue_draw(textureBrowser.m_gl_widget);
1158 void TextureBrowser_setScale(TextureBrowser& textureBrowser, std::size_t scale)
1160 textureBrowser.m_textureScale = scale;
1162 TextureBrowser_queueDraw(textureBrowser);
1166 void TextureBrowser_MouseWheel(TextureBrowser& textureBrowser, bool bUp)
1168 int originy = TextureBrowser_getOriginY(textureBrowser);
1172 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1176 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1179 TextureBrowser_setOriginY(textureBrowser, originy);
1182 XmlTagBuilder TagBuilder;
1190 void BuildStoreAssignedTags(GtkListStore* store, const char* shader, TextureBrowser* textureBrowser)
1194 gtk_list_store_clear(store);
1196 std::vector<CopiedString> assigned_tags;
1197 TagBuilder.GetShaderTags(shader, assigned_tags);
1199 for (size_t i = 0; i < assigned_tags.size(); i++)
1201 gtk_list_store_append (store, &iter);
1202 gtk_list_store_set (store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1);
1206 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1207 GtkListStore* storeAssigned,
1208 const std::set<CopiedString>& allTags,
1209 TextureBrowser* textureBrowser)
1211 GtkTreeIter iterAssigned;
1212 GtkTreeIter iterAvailable;
1213 std::set<CopiedString>::const_iterator iterAll;
1214 gchar* tag_assigned;
1216 gtk_list_store_clear(storeAvailable);
1218 bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(storeAssigned), &iterAssigned) != 0;
1220 if(!row) // does the shader have tags assigned?
1222 for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll)
1224 gtk_list_store_append (storeAvailable, &iterAvailable);
1225 gtk_list_store_set (storeAvailable, &iterAvailable, TAG_COLUMN, (*iterAll).c_str(), -1);
1230 while(row) // available tags = all tags - assigned tags
1232 gtk_tree_model_get(GTK_TREE_MODEL(storeAssigned), &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
1234 for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll)
1236 if(strcmp((char*)tag_assigned, (*iterAll).c_str()) != 0)
1238 gtk_list_store_append (storeAvailable, &iterAvailable);
1239 gtk_list_store_set (storeAvailable, &iterAvailable, TAG_COLUMN, (*iterAll).c_str(), -1);
1243 row = gtk_tree_model_iter_next(GTK_TREE_MODEL(storeAssigned), &iterAssigned) != 0;
1247 gtk_tree_model_get(GTK_TREE_MODEL(storeAssigned), &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
1255 gboolean TextureBrowser_button_press(GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser)
1257 if(event->type == GDK_BUTTON_PRESS)
1259 if(event->button == 3)
1261 if(GlobalTextureBrowser().m_tags)
1263 textureBrowser->m_rmbSelected = true;
1264 TextureBrowser_Selection_MouseDown (*textureBrowser, event->state, static_cast<int>(event->x), static_cast<int>(event->y));
1266 BuildStoreAssignedTags(textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser);
1267 BuildStoreAvailableTags(textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser);
1268 textureBrowser->m_heightChanged = true;
1269 gtk_widget_show(textureBrowser->m_tag_frame);
1273 TextureBrowser_Focus(*textureBrowser, textureBrowser->shader.c_str());
1277 TextureBrowser_Tracking_MouseDown(*textureBrowser);
1280 else if(event->button == 1)
1282 TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>(event->x), static_cast<int>(event->y));
1284 if(GlobalTextureBrowser().m_tags)
1286 textureBrowser->m_rmbSelected = false;
1287 gtk_widget_hide(textureBrowser->m_tag_frame);
1294 gboolean TextureBrowser_button_release(GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser)
1296 if(event->type == GDK_BUTTON_RELEASE)
1298 if(event->button == 3)
1300 if(!GlobalTextureBrowser().m_tags)
1302 TextureBrowser_Tracking_MouseUp(*textureBrowser);
1309 gboolean TextureBrowser_motion(GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser)
1314 gboolean TextureBrowser_scroll(GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser)
1316 if(event->direction == GDK_SCROLL_UP)
1318 TextureBrowser_MouseWheel(*textureBrowser, true);
1320 else if(event->direction == GDK_SCROLL_DOWN)
1322 TextureBrowser_MouseWheel(*textureBrowser, false);
1327 void TextureBrowser_scrollChanged(void* data, gdouble value)
1329 //globalOutputStream() << "vertical scroll\n";
1330 TextureBrowser_setOriginY(*reinterpret_cast<TextureBrowser*>(data), -(int)value);
1333 static void TextureBrowser_verticalScroll(GtkAdjustment *adjustment, TextureBrowser* textureBrowser)
1335 textureBrowser->m_scrollAdjustment.value_changed(adjustment->value);
1338 void TextureBrowser_updateScroll(TextureBrowser& textureBrowser)
1340 if(textureBrowser.m_showTextureScrollbar)
1342 int totalHeight = TextureBrowser_TotalHeight(textureBrowser);
1344 totalHeight = std::max(totalHeight, textureBrowser.height);
1346 GtkAdjustment *vadjustment = gtk_range_get_adjustment(GTK_RANGE(textureBrowser.m_texture_scroll));
1348 vadjustment->value = -TextureBrowser_getOriginY(textureBrowser);
1349 vadjustment->page_size = textureBrowser.height;
1350 vadjustment->page_increment = textureBrowser.height/2;
1351 vadjustment->step_increment = 20;
1352 vadjustment->lower = 0;
1353 vadjustment->upper = totalHeight;
1355 g_signal_emit_by_name(G_OBJECT (vadjustment), "changed");
1359 gboolean TextureBrowser_size_allocate(GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser)
1361 textureBrowser->width = allocation->width;
1362 textureBrowser->height = allocation->height;
1363 TextureBrowser_heightChanged(*textureBrowser);
1364 textureBrowser->m_originInvalid = true;
1365 TextureBrowser_queueDraw(*textureBrowser);
1369 gboolean TextureBrowser_expose(GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser)
1371 if(glwidget_make_current(textureBrowser->m_gl_widget) != FALSE)
1373 GlobalOpenGL_debugAssertNoErrors();
1374 TextureBrowser_evaluateHeight(*textureBrowser);
1375 Texture_Draw(*textureBrowser);
1376 GlobalOpenGL_debugAssertNoErrors();
1377 glwidget_swap_buffers(textureBrowser->m_gl_widget);
1383 TextureBrowser g_TextureBrowser;
1385 TextureBrowser& GlobalTextureBrowser()
1387 return g_TextureBrowser;
1390 bool TextureBrowser_hideUnused()
1392 return g_TextureBrowser.m_hideUnused;
1395 void TextureBrowser_ToggleHideUnused()
1397 if(g_TextureBrowser.m_hideUnused)
1399 TextureBrowser_SetHideUnused(g_TextureBrowser, false);
1403 TextureBrowser_SetHideUnused(g_TextureBrowser, true);
1407 void TextureGroups_constructTreeModel(TextureGroups groups, GtkTreeStore* store)
1409 // put the information from the old textures menu into a treeview
1410 GtkTreeIter iter, child;
1412 TextureGroups::const_iterator i = groups.begin();
1413 while (i != groups.end())
1415 const char* dirName = (*i).c_str();
1416 const char* firstUnderscore = strchr(dirName, '_');
1417 StringRange dirRoot (dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
1419 TextureGroups::const_iterator next = i;
1421 if(firstUnderscore != 0
1422 && next != groups.end()
1423 && string_equal_start((*next).c_str(), dirRoot))
1425 gtk_tree_store_append(store, &iter, NULL);
1426 gtk_tree_store_set (store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore)).c_str(), -1);
1429 while (i != groups.end() && string_equal_start((*i).c_str(), dirRoot))
1431 gtk_tree_store_append(store, &child, &iter);
1432 gtk_tree_store_set (store, &child, 0, (*i).c_str(), -1);
1438 gtk_tree_store_append(store, &iter, NULL);
1439 gtk_tree_store_set (store, &iter, 0, dirName, -1);
1445 TextureGroups TextureGroups_constructTreeView()
1447 TextureGroups groups;
1449 if (TextureBrowser_showWads())
1451 GlobalFileSystem().forEachArchive (TextureGroupsAddWadCaller (groups));
1455 // scan texture dirs and pak files only if not restricting to shaderlist
1456 if (g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly)
1458 GlobalFileSystem().forEachDirectory ("textures/", TextureGroupsAddDirectoryCaller(groups));
1461 GlobalShaderSystem().foreachShaderName(TextureGroupsAddShaderCaller(groups));
1467 void TextureBrowser_constructTreeStore()
1469 TextureGroups groups = TextureGroups_constructTreeView();
1470 GtkTreeStore* store = gtk_tree_store_new(1, G_TYPE_STRING);
1471 TextureGroups_constructTreeModel(groups, store);
1472 std::set<CopiedString>::iterator iter;
1474 GtkTreeModel* model = GTK_TREE_MODEL(store);
1476 gtk_tree_view_set_model(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), model);
1478 g_object_unref(G_OBJECT(store));
1481 void TextureBrowser_constructTreeStoreTags()
1483 TextureGroups groups;
1484 GtkTreeStore* store = gtk_tree_store_new(1, G_TYPE_STRING);
1485 GtkTreeModel* model = GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list);
1487 gtk_tree_view_set_model(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), model);
1489 g_object_unref(G_OBJECT(store));
1492 void TreeView_onRowActivated(GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata)
1496 GtkTreeModel* model = gtk_tree_view_get_model(GTK_TREE_VIEW(treeview));
1498 if (gtk_tree_model_get_iter (model, &iter, path))
1501 gtk_tree_model_get(model, &iter, 0, &dirName, -1);
1503 g_TextureBrowser.m_searchedTags = false;
1505 if(!TextureBrowser_showWads())
1508 strcpy(buffer, dirName);
1509 strcat(buffer, "/");
1513 ScopeDisableScreenUpdates disableScreenUpdates(dirName, "Loading Textures");
1514 TextureBrowser_ShowDirectory(GlobalTextureBrowser (), dirName);
1515 TextureBrowser_queueDraw(GlobalTextureBrowser ());
1519 void TextureBrowser_createTreeViewTree()
1521 GtkCellRenderer* renderer;
1522 g_TextureBrowser.m_treeViewTree = GTK_WIDGET(gtk_tree_view_new());
1524 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), FALSE);
1525 g_signal_connect(g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL);
1527 renderer = gtk_cell_renderer_text_new();
1528 gtk_tree_view_insert_column_with_attributes(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), -1, "", renderer, "text", 0, NULL);
1530 TextureBrowser_constructTreeStore();
1533 void TextureBrowser_addTag();
1534 void TextureBrowser_renameTag();
1535 void TextureBrowser_deleteTag();
1537 void TextureBrowser_createContextMenu(GtkWidget *treeview, GdkEventButton *event)
1539 GtkWidget* menu = gtk_menu_new();
1541 GtkWidget* menuitem = gtk_menu_item_new_with_label("Add tag");
1542 g_signal_connect(menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview);
1543 gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
1545 menuitem = gtk_menu_item_new_with_label("Rename tag");
1546 g_signal_connect(menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview);
1547 gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
1549 menuitem = gtk_menu_item_new_with_label("Delete tag");
1550 g_signal_connect(menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview);
1551 gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
1553 gtk_widget_show_all(menu);
1555 gtk_menu_popup(GTK_MENU(menu), NULL, NULL, NULL, NULL,
1556 (event != NULL) ? event->button : 0,
1557 gdk_event_get_time((GdkEvent*)event));
1560 gboolean TreeViewTags_onButtonPressed(GtkWidget *treeview, GdkEventButton *event)
1562 if (event->type == GDK_BUTTON_PRESS && event->button == 3)
1565 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview));
1567 if(gtk_tree_view_get_path_at_pos(GTK_TREE_VIEW(treeview), event->x, event->y, &path, NULL, NULL, NULL))
1569 gtk_tree_selection_unselect_all(selection);
1570 gtk_tree_selection_select_path(selection, path);
1571 gtk_tree_path_free(path);
1574 TextureBrowser_createContextMenu(treeview, event);
1580 void TextureBrowser_createTreeViewTags()
1582 GtkCellRenderer* renderer;
1583 g_TextureBrowser.m_treeViewTags = GTK_WIDGET(gtk_tree_view_new());
1585 g_signal_connect(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL);
1587 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), FALSE);
1589 renderer = gtk_cell_renderer_text_new();
1590 gtk_tree_view_insert_column_with_attributes(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), -1, "", renderer, "text", 0, NULL);
1592 TextureBrowser_constructTreeStoreTags();
1595 GtkMenuItem* TextureBrowser_constructViewMenu(GtkMenu* menu)
1597 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("_View");
1599 if(g_Layout_enableDetachableMenus.m_value)
1600 menu_tearoff (menu);
1602 create_check_menu_item_with_mnemonic(menu, "Hide _Unused", "ShowInUse");
1603 create_menu_item_with_mnemonic(menu, "Show All", "ShowAllTextures");
1605 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1606 if(g_pGameDescription->mGameType == "doom3" || !string_empty(g_pGameDescription->getKeyValue("show_wads")))
1608 g_TextureBrowser.m_showShaders = true;
1612 create_check_menu_item_with_mnemonic(menu, "Show shaders", "ToggleShowShaders");
1615 if(g_pGameDescription->mGameType != "doom3" && string_empty(g_pGameDescription->getKeyValue("show_wads")))
1617 create_check_menu_item_with_mnemonic (menu, "Shaders Only", "ToggleShowShaderlistOnly");
1619 if(g_TextureBrowser.m_tags)
1621 create_menu_item_with_mnemonic(menu, "Show Untagged", "ShowUntagged");
1624 if(string_empty(g_pGameDescription->getKeyValue("show_wads")))
1626 menu_separator(menu);
1627 g_TextureBrowser.m_shader_info_item = GTK_WIDGET(create_menu_item_with_mnemonic(menu, "Shader Info", "ShaderInfo"));
1628 gtk_widget_set_sensitive(g_TextureBrowser.m_shader_info_item, FALSE);
1631 return textures_menu_item;
1634 GtkMenuItem* TextureBrowser_constructToolsMenu(GtkMenu* menu)
1636 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("_Tools");
1638 if (g_Layout_enableDetachableMenus.m_value)
1639 menu_tearoff (menu);
1641 create_menu_item_with_mnemonic(menu, "Flush & Reload Shaders", "RefreshShaders");
1642 create_menu_item_with_mnemonic(menu, "Find / Replace...", "FindReplaceTextures");
1644 return textures_menu_item;
1647 GtkMenuItem* TextureBrowser_constructTagsMenu(GtkMenu* menu)
1649 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("T_ags");
1651 if (g_Layout_enableDetachableMenus.m_value)
1652 menu_tearoff (menu);
1654 create_menu_item_with_mnemonic(menu, "Add tag", "AddTag");
1655 create_menu_item_with_mnemonic(menu, "Rename tag", "RenameTag");
1656 create_menu_item_with_mnemonic(menu, "Delete tag", "DeleteTag");
1657 menu_separator(menu);
1658 create_menu_item_with_mnemonic(menu, "Copy tags from selected", "CopyTag");
1659 create_menu_item_with_mnemonic(menu, "Paste tags to selected", "PasteTag");
1661 return textures_menu_item;
1664 gboolean TextureBrowser_tagMoveHelper(GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected)
1666 g_assert(selected != NULL);
1668 GtkTreeRowReference* rowref = gtk_tree_row_reference_new (model, path);
1669 *selected = g_slist_append(*selected, rowref);
1674 void TextureBrowser_assignTags()
1676 GSList* selected = NULL;
1678 gchar* tag_assigned;
1680 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
1682 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
1684 if(selected != NULL)
1686 for (node = selected; node != NULL; node = node->next)
1688 GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
1694 if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_available_store), &iter, path))
1696 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_available_store), &iter, TAG_COLUMN, &tag_assigned, -1);
1697 if(!TagBuilder.CheckShaderTag(g_TextureBrowser.shader.c_str()))
1699 // create a custom shader/texture entry
1700 IShader* ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
1701 CopiedString filename = ishader->getShaderFileName();
1703 if(filename.empty())
1706 TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE);
1709 TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, SHADER);
1713 TagBuilder.AddShaderTag(g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG);
1715 gtk_list_store_remove(g_TextureBrowser.m_available_store, &iter);
1716 gtk_list_store_append (g_TextureBrowser.m_assigned_store, &iter);
1717 gtk_list_store_set (g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1);
1722 g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
1725 TagBuilder.SaveXmlDoc();
1727 g_slist_free(selected);
1730 void TextureBrowser_removeTags()
1732 GSList* selected = NULL;
1736 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_assigned_tree));
1738 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
1740 if(selected != NULL)
1742 for (node = selected; node != NULL; node = node->next)
1744 GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
1750 if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_assigned_store), &iter, path))
1752 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_assigned_store), &iter, TAG_COLUMN, &tag, -1);
1753 TagBuilder.DeleteShaderTag(g_TextureBrowser.shader.c_str(), tag);
1754 gtk_list_store_remove(g_TextureBrowser.m_assigned_store, &iter);
1759 g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
1761 // Update the "available tags list"
1762 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
1765 TagBuilder.SaveXmlDoc();
1767 g_slist_free(selected);
1770 void TextureBrowser_buildTagList()
1772 GtkTreeIter treeIter;
1773 gtk_list_store_clear(g_TextureBrowser.m_all_tags_list);
1775 std::set<CopiedString>::iterator iter;
1777 for (iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter)
1779 gtk_list_store_append(g_TextureBrowser.m_all_tags_list, &treeIter);
1780 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, (*iter).c_str(), -1);
1784 void TextureBrowser_searchTags()
1786 GSList* selected = NULL;
1790 char tags_searched[256];
1792 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
1794 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
1796 if(selected != NULL)
1798 strcpy(buffer, "/root/*/*[tag='");
1799 strcpy(tags_searched, "[TAGS] ");
1801 for (node = selected; node != NULL; node = node->next)
1803 GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
1809 if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iter, path))
1811 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iter, TAG_COLUMN, &tag, -1);
1813 strcat(buffer, tag);
1814 strcat(tags_searched, tag);
1815 if(node != g_slist_last(node))
1817 strcat(buffer, "' and tag='");
1818 strcat(tags_searched, ", ");
1824 strcat(buffer, "']");
1826 g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
1828 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1829 TagBuilder.TagSearch(buffer, g_TextureBrowser.m_found_shaders);
1831 if(!g_TextureBrowser.m_found_shaders.empty()) // found something
1833 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1835 globalOutputStream() << "Found " << shaders_found << " textures and shaders with " << tags_searched << "\n";
1836 ScopeDisableScreenUpdates disableScreenUpdates("Searching...", "Loading Textures");
1838 std::set<CopiedString>::iterator iter;
1840 for(iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++)
1842 std::string path = (*iter).c_str();
1843 size_t pos = path.find_last_of("/", path.size());
1844 std::string name = path.substr(pos + 1, path.size());
1845 path = path.substr(0, pos + 1);
1846 TextureDirectory_loadTexture(path.c_str(), name.c_str());
1849 g_TextureBrowser.m_searchedTags = true;
1850 g_TextureBrowser_currentDirectory = tags_searched;
1852 g_TextureBrowser.m_nTotalHeight = 0;
1853 TextureBrowser_setOriginY(g_TextureBrowser, 0);
1854 TextureBrowser_heightChanged(g_TextureBrowser);
1855 TextureBrowser_updateTitle();
1857 g_slist_free(selected);
1860 void TextureBrowser_toggleSearchButton()
1862 gint page = gtk_notebook_get_current_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook));
1864 if(page == 0) // tag page
1866 gtk_widget_show_all(g_TextureBrowser.m_search_button);
1868 gtk_widget_hide_all(g_TextureBrowser.m_search_button);
1872 void TextureBrowser_constructTagNotebook()
1874 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1875 GtkWidget* labelTags = gtk_label_new("Tags");
1876 GtkWidget* labelTextures = gtk_label_new("Textures");
1878 gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tree, labelTextures);
1879 gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tags, labelTags);
1881 g_signal_connect(G_OBJECT(g_TextureBrowser.m_tag_notebook), "switch-page", G_CALLBACK(TextureBrowser_toggleSearchButton), NULL);
1883 gtk_widget_show_all(g_TextureBrowser.m_tag_notebook);
1886 void TextureBrowser_constructSearchButton()
1888 GtkTooltips* tooltips = gtk_tooltips_new();
1890 GtkWidget* image = gtk_image_new_from_stock(GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR);
1891 g_TextureBrowser.m_search_button = gtk_button_new();
1892 g_signal_connect(G_OBJECT(g_TextureBrowser.m_search_button), "clicked", G_CALLBACK(TextureBrowser_searchTags), NULL);
1893 gtk_tooltips_set_tip(GTK_TOOLTIPS(tooltips), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags");
1894 gtk_container_add(GTK_CONTAINER(g_TextureBrowser.m_search_button), image);
1897 void TextureBrowser_checkTagFile()
1899 const char SHADERTAG_FILE[] = "shadertags.xml";
1900 CopiedString default_filename, rc_filename;
1901 StringOutputStream stream(256);
1903 stream << LocalRcPath_get();
1904 stream << SHADERTAG_FILE;
1905 rc_filename = stream.c_str();
1907 if(file_exists(rc_filename.c_str()))
1909 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(rc_filename.c_str());
1911 if(g_TextureBrowser.m_tags)
1913 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1918 // load default tagfile
1920 stream << g_pGameDescription->mGameToolsPath.c_str();
1921 stream << SHADERTAG_FILE;
1922 default_filename = stream.c_str();
1924 if(file_exists(default_filename.c_str()))
1926 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(default_filename.c_str(), rc_filename.c_str());
1928 if(g_TextureBrowser.m_tags)
1930 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1935 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1940 GtkWidget* TextureBrowser_constructWindow(GtkWindow* toplevel)
1942 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1943 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1944 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1945 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1947 TextureBrowser_checkTagFile();
1949 GlobalShaderSystem().setActiveShadersChangedNotify(ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>(g_TextureBrowser));
1951 g_TextureBrowser.m_parent = toplevel;
1953 GtkWidget* table = gtk_table_new(3, 3, FALSE);
1954 GtkWidget* frame_table = NULL;
1955 GtkWidget* vbox = gtk_vbox_new(FALSE, 0);
1956 gtk_table_attach(GTK_TABLE(table), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
1957 gtk_widget_show(vbox);
1959 GtkWidget* menu_bar;
1962 menu_bar = gtk_menu_bar_new();
1963 GtkWidget* menu_view = gtk_menu_new();
1964 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu(GTK_MENU(menu_view));
1965 gtk_menu_item_set_submenu(GTK_MENU_ITEM(view_item), menu_view);
1966 gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), view_item);
1968 GtkWidget* menu_tools = gtk_menu_new();
1969 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu(GTK_MENU(menu_tools));
1970 gtk_menu_item_set_submenu(GTK_MENU_ITEM(tools_item), menu_tools);
1971 gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), tools_item);
1973 gtk_table_attach(GTK_TABLE (table), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0);
1974 gtk_widget_show(menu_bar);
1976 { // Texture TreeView
1977 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new(NULL, NULL);
1978 gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tree), 0);
1980 // vertical only scrolling for treeview
1981 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
1983 gtk_widget_show(g_TextureBrowser.m_scr_win_tree);
1985 TextureBrowser_createTreeViewTree();
1987 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_WIDGET(g_TextureBrowser.m_treeViewTree));
1988 gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_treeViewTree));
1990 { // gl_widget scrollbar
1991 GtkWidget* w = gtk_vscrollbar_new(GTK_ADJUSTMENT(gtk_adjustment_new (0,0,0,1,1,1)));
1992 gtk_table_attach(GTK_TABLE (table), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0);
1994 g_TextureBrowser.m_texture_scroll = w;
1996 GtkAdjustment *vadjustment = gtk_range_get_adjustment (GTK_RANGE (g_TextureBrowser.m_texture_scroll));
1997 g_signal_connect(G_OBJECT(vadjustment), "value_changed", G_CALLBACK(TextureBrowser_verticalScroll), &g_TextureBrowser);
1999 widget_set_visible(g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar);
2002 g_TextureBrowser.m_gl_widget = glwidget_new(FALSE);
2003 gtk_widget_ref(g_TextureBrowser.m_gl_widget);
2005 gtk_widget_set_events(g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
2006 GTK_WIDGET_SET_FLAGS(g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS);
2008 gtk_table_attach_defaults(GTK_TABLE(table), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2);
2009 gtk_widget_show(g_TextureBrowser.m_gl_widget);
2011 g_TextureBrowser.m_sizeHandler = g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "size_allocate", G_CALLBACK(TextureBrowser_size_allocate), &g_TextureBrowser);
2012 g_TextureBrowser.m_exposeHandler = g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "expose_event", G_CALLBACK(TextureBrowser_expose), &g_TextureBrowser);
2014 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "button_press_event", G_CALLBACK(TextureBrowser_button_press), &g_TextureBrowser);
2015 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "button_release_event", G_CALLBACK(TextureBrowser_button_release), &g_TextureBrowser);
2016 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "motion_notify_event", G_CALLBACK(TextureBrowser_motion), &g_TextureBrowser);
2017 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "scroll_event", G_CALLBACK(TextureBrowser_scroll), &g_TextureBrowser);
2021 if(g_TextureBrowser.m_tags)
2023 { // fill tag GtkListStore
2024 g_TextureBrowser.m_all_tags_list = gtk_list_store_new(N_COLUMNS, G_TYPE_STRING);
2025 GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_all_tags_list);
2026 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2028 TagBuilder.GetAllTags(g_TextureBrowser.m_all_tags);
2029 TextureBrowser_buildTagList();
2032 GtkWidget* menu_tags = gtk_menu_new();
2033 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu(GTK_MENU(menu_tags));
2034 gtk_menu_item_set_submenu(GTK_MENU_ITEM(tags_item), menu_tags);
2035 gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), tags_item);
2038 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new(NULL, NULL);
2039 gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tags), 0);
2041 // vertical only scrolling for treeview
2042 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2044 TextureBrowser_createTreeViewTags();
2046 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
2047 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
2049 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW (g_TextureBrowser.m_scr_win_tags), GTK_WIDGET (g_TextureBrowser.m_treeViewTags));
2050 gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_treeViewTags));
2052 { // Texture/Tag notebook
2053 TextureBrowser_constructTagNotebook();
2054 gtk_box_pack_start(GTK_BOX(vbox), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0);
2056 { // Tag search button
2057 TextureBrowser_constructSearchButton();
2058 gtk_box_pack_end(GTK_BOX(vbox), g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
2061 frame_table = gtk_table_new(3, 3, FALSE);
2063 g_TextureBrowser.m_tag_frame = gtk_frame_new("Tag assignment");
2064 gtk_frame_set_label_align(GTK_FRAME(g_TextureBrowser.m_tag_frame), 0.5, 0.5);
2065 gtk_frame_set_shadow_type(GTK_FRAME(g_TextureBrowser.m_tag_frame), GTK_SHADOW_NONE);
2067 gtk_table_attach(GTK_TABLE(table), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0);
2069 gtk_widget_show(frame_table);
2071 gtk_container_add (GTK_CONTAINER(g_TextureBrowser.m_tag_frame), frame_table);
2073 { // assigned tag list
2074 GtkWidget* scrolled_win = gtk_scrolled_window_new(NULL, NULL);
2075 gtk_container_set_border_width(GTK_CONTAINER (scrolled_win), 0);
2076 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW (scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2078 g_TextureBrowser.m_assigned_store = gtk_list_store_new(N_COLUMNS, G_TYPE_STRING);
2080 GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_assigned_store);
2081 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2083 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2085 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model(GTK_TREE_MODEL (g_TextureBrowser.m_assigned_store));
2086 g_object_unref(G_OBJECT (g_TextureBrowser.m_assigned_store));
2087 g_signal_connect(g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL);
2088 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW (g_TextureBrowser.m_assigned_tree), FALSE);
2090 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_assigned_tree));
2091 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
2093 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("", renderer, "text", TAG_COLUMN, NULL);
2094 gtk_tree_view_append_column(GTK_TREE_VIEW (g_TextureBrowser.m_assigned_tree), column);
2095 gtk_widget_show(g_TextureBrowser.m_assigned_tree);
2097 gtk_widget_show(scrolled_win);
2098 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW (scrolled_win), GTK_WIDGET (g_TextureBrowser.m_assigned_tree));
2100 gtk_table_attach(GTK_TABLE(frame_table), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
2102 { // available tag list
2103 GtkWidget* scrolled_win = gtk_scrolled_window_new (NULL, NULL);
2104 gtk_container_set_border_width (GTK_CONTAINER (scrolled_win), 0);
2105 gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW (scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2107 g_TextureBrowser.m_available_store = gtk_list_store_new (N_COLUMNS, G_TYPE_STRING);
2108 GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_available_store);
2109 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2111 GtkCellRenderer* renderer = gtk_cell_renderer_text_new ();
2113 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model (GTK_TREE_MODEL (g_TextureBrowser.m_available_store));
2114 g_object_unref (G_OBJECT (g_TextureBrowser.m_available_store));
2115 g_signal_connect(g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL);
2116 gtk_tree_view_set_headers_visible (GTK_TREE_VIEW (g_TextureBrowser.m_available_tree), FALSE);
2118 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
2119 gtk_tree_selection_set_mode (selection, GTK_SELECTION_MULTIPLE);
2121 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes ("", renderer, "text", TAG_COLUMN, NULL);
2122 gtk_tree_view_append_column (GTK_TREE_VIEW (g_TextureBrowser.m_available_tree), column);
2123 gtk_widget_show (g_TextureBrowser.m_available_tree);
2125 gtk_widget_show (scrolled_win);
2126 gtk_scrolled_window_add_with_viewport (GTK_SCROLLED_WINDOW (scrolled_win), GTK_WIDGET (g_TextureBrowser.m_available_tree));
2128 gtk_table_attach (GTK_TABLE (frame_table), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
2130 { // tag arrow buttons
2131 GtkWidget* m_btn_left = gtk_button_new();
2132 GtkWidget* m_btn_right = gtk_button_new();
2133 GtkWidget* m_arrow_left = gtk_arrow_new(GTK_ARROW_LEFT, GTK_SHADOW_OUT);
2134 GtkWidget* m_arrow_right = gtk_arrow_new(GTK_ARROW_RIGHT, GTK_SHADOW_OUT);
2135 gtk_container_add(GTK_CONTAINER(m_btn_left), m_arrow_left);
2136 gtk_container_add(GTK_CONTAINER(m_btn_right), m_arrow_right);
2138 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2139 gtk_widget_set_size_request(m_arrow_left, -1, 68);
2140 gtk_widget_set_size_request(m_arrow_right, -1, 68);
2142 gtk_table_attach(GTK_TABLE(frame_table), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0);
2143 gtk_table_attach(GTK_TABLE(frame_table), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0);
2145 g_signal_connect(G_OBJECT (m_btn_left), "clicked", G_CALLBACK(TextureBrowser_assignTags), NULL);
2146 g_signal_connect(G_OBJECT (m_btn_right), "clicked", G_CALLBACK(TextureBrowser_removeTags), NULL);
2148 gtk_widget_show(m_btn_left);
2149 gtk_widget_show(m_btn_right);
2150 gtk_widget_show(m_arrow_left);
2151 gtk_widget_show(m_arrow_right);
2153 { // tag fram labels
2154 GtkWidget* m_lbl_assigned = gtk_label_new ("Assigned");
2155 GtkWidget* m_lbl_unassigned = gtk_label_new ("Available");
2157 gtk_table_attach (GTK_TABLE (frame_table), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0);
2158 gtk_table_attach (GTK_TABLE (frame_table), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0);
2160 gtk_widget_show (m_lbl_assigned);
2161 gtk_widget_show (m_lbl_unassigned);
2163 } else { // no tag support, show the texture tree only
2164 gtk_box_pack_start(GTK_BOX(vbox), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0);
2167 // TODO do we need this?
2168 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2173 void TextureBrowser_destroyWindow()
2175 GlobalShaderSystem().setActiveShadersChangedNotify(Callback());
2177 g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_sizeHandler);
2178 g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_exposeHandler);
2180 gtk_widget_unref(g_TextureBrowser.m_gl_widget);
2183 const Vector3& TextureBrowser_getBackgroundColour(TextureBrowser& textureBrowser)
2185 return textureBrowser.color_textureback;
2188 void TextureBrowser_setBackgroundColour(TextureBrowser& textureBrowser, const Vector3& colour)
2190 textureBrowser.color_textureback = colour;
2191 TextureBrowser_queueDraw(textureBrowser);
2194 void TextureBrowser_selectionHelper(GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected)
2196 g_assert(selected != NULL);
2199 gtk_tree_model_get(model, iter, TAG_COLUMN, &name, -1);
2200 *selected = g_slist_append(*selected, name);
2203 void TextureBrowser_shaderInfo()
2205 const char* name = TextureBrowser_GetSelectedShader(g_TextureBrowser);
2206 IShader* shader = QERApp_Shader_ForName(name);
2208 DoShaderInfoDlg(name, shader->getShaderFileName(), "Shader Info");
2213 void TextureBrowser_addTag()
2217 EMessageBoxReturn result = DoShaderTagDlg(&tag, "Add shader tag");
2219 if (result == eIDOK && !tag.empty())
2221 GtkTreeIter iter, iter2;
2222 g_TextureBrowser.m_all_tags.insert(tag.c_str());
2223 gtk_list_store_append(g_TextureBrowser.m_available_store, &iter);
2224 gtk_list_store_set(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1);
2226 // Select the currently added tag in the available list
2227 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
2228 gtk_tree_selection_select_iter(selection, &iter);
2230 gtk_list_store_append(g_TextureBrowser.m_all_tags_list, &iter2);
2231 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1);
2235 void TextureBrowser_renameTag()
2237 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2238 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2239 we need to count the number of selected rows first and use
2240 gtk_tree_selection_selected_foreach() then to go through the list of selected
2241 rows (which always containins a single row).
2244 GSList* selected = NULL;
2246 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
2247 gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper), &selected);
2249 if(g_slist_length(selected) == 1) // we only rename a single tag
2251 CopiedString newTag;
2252 EMessageBoxReturn result = DoShaderTagDlg(&newTag, "Rename shader tag");
2254 if (result == eIDOK && !newTag.empty())
2256 GtkTreeIter iterList;
2258 gchar* oldTag = (char*)selected->data;
2260 bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList) != 0;
2264 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList, TAG_COLUMN, &rowTag, -1);
2266 if(strcmp(rowTag, oldTag) == 0)
2268 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1);
2270 row = gtk_tree_model_iter_next(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList) != 0;
2273 TagBuilder.RenameShaderTag(oldTag, newTag.c_str());
2275 g_TextureBrowser.m_all_tags.erase((CopiedString)oldTag);
2276 g_TextureBrowser.m_all_tags.insert(newTag);
2278 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser);
2279 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2284 gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Select a single tag for renaming.");
2288 void TextureBrowser_deleteTag()
2290 GSList* selected = NULL;
2292 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
2293 gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper), &selected);
2295 if(g_slist_length(selected) == 1) // we only delete a single tag
2297 EMessageBoxReturn result = gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION);
2299 if(result == eIDYES)
2301 GtkTreeIter iterSelected;
2304 gchar* tagSelected = (char*)selected->data;
2306 bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected) != 0;
2310 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected, TAG_COLUMN, &rowTag, -1);
2312 if(strcmp(rowTag, tagSelected) == 0)
2314 gtk_list_store_remove(g_TextureBrowser.m_all_tags_list, &iterSelected);
2317 row = gtk_tree_model_iter_next(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected) != 0;
2320 TagBuilder.DeleteTag(tagSelected);
2321 g_TextureBrowser.m_all_tags.erase((CopiedString)tagSelected);
2323 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser);
2324 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2327 gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Select a single tag for deletion.");
2331 void TextureBrowser_copyTag()
2333 g_TextureBrowser.m_copied_tags.clear();
2334 TagBuilder.GetShaderTags(g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags);
2337 void TextureBrowser_pasteTag()
2339 IShader* ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
2340 CopiedString shader = g_TextureBrowser.shader.c_str();
2342 if(!TagBuilder.CheckShaderTag(shader.c_str()))
2344 CopiedString shaderFile = ishader->getShaderFileName();
2345 if(shaderFile.empty())
2348 TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, TEXTURE);
2353 TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, SHADER);
2356 for(size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i)
2358 TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
2363 for(size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i)
2365 if(!TagBuilder.CheckShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str()))
2367 // the tag doesn't exist - let's add it
2368 TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
2375 TagBuilder.SaveXmlDoc();
2376 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser);
2377 BuildStoreAvailableTags (g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2380 void RefreshShaders()
2382 ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Shaders");
2383 GlobalShaderSystem().refresh();
2387 void TextureBrowser_ToggleShowShaders()
2389 g_TextureBrowser.m_showShaders ^= 1;
2390 g_TextureBrowser.m_showshaders_item.update();
2391 TextureBrowser_queueDraw(g_TextureBrowser);
2394 void TextureBrowser_ToggleShowShaderListOnly()
2396 g_TextureBrowser_shaderlistOnly ^= 1;
2397 g_TextureBrowser.m_showshaderlistonly_item.update();
2399 TextureBrowser_constructTreeStore();
2402 void TextureBrowser_showAll()
2404 g_TextureBrowser_currentDirectory = "";
2405 g_TextureBrowser.m_searchedTags = false;
2406 TextureBrowser_heightChanged(g_TextureBrowser);
2407 TextureBrowser_updateTitle();
2410 void TextureBrowser_showUntagged()
2412 EMessageBoxReturn result = gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING);
2414 if(result == eIDYES)
2416 g_TextureBrowser.m_found_shaders.clear();
2417 TagBuilder.GetUntagged(g_TextureBrowser.m_found_shaders);
2418 std::set<CopiedString>::iterator iter;
2420 ScopeDisableScreenUpdates disableScreenUpdates("Searching untagged textures...", "Loading Textures");
2422 for(iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++)
2424 std::string path = (*iter).c_str();
2425 size_t pos = path.find_last_of("/", path.size());
2426 std::string name = path.substr(pos + 1, path.size());
2427 path = path.substr(0, pos + 1);
2428 TextureDirectory_loadTexture(path.c_str(), name.c_str());
2429 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2432 g_TextureBrowser_currentDirectory = "Untagged";
2433 TextureBrowser_queueDraw(GlobalTextureBrowser());
2434 TextureBrowser_heightChanged(g_TextureBrowser);
2435 TextureBrowser_updateTitle();
2439 void TextureBrowser_exportTitle(const StringImportCallback& importer)
2441 StringOutputStream buffer(64);
2442 buffer << "Textures: ";
2443 if(!string_empty(g_TextureBrowser_currentDirectory.c_str()))
2445 buffer << g_TextureBrowser_currentDirectory.c_str();
2451 importer(buffer.c_str());
2455 void TextureScaleImport(TextureBrowser& textureBrowser, int value)
2460 TextureBrowser_setScale(textureBrowser, 10);
2463 TextureBrowser_setScale(textureBrowser, 25);
2466 TextureBrowser_setScale(textureBrowser, 50);
2469 TextureBrowser_setScale(textureBrowser, 100);
2472 TextureBrowser_setScale(textureBrowser, 200);
2476 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2478 void TextureScaleExport(TextureBrowser& textureBrowser, const IntImportCallback& importer)
2480 switch(textureBrowser.m_textureScale)
2499 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2501 void TextureBrowser_constructPreferences(PreferencesPage& page)
2503 page.appendCheckBox(
2504 "", "Texture scrollbar",
2505 TextureBrowserImportShowScrollbarCaller(GlobalTextureBrowser()),
2506 BoolExportCaller(GlobalTextureBrowser().m_showTextureScrollbar)
2509 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2511 "Texture Thumbnail Scale",
2512 STRING_ARRAY_RANGE(texture_scale),
2513 IntImportCallback(TextureScaleImportCaller(GlobalTextureBrowser())),
2514 IntExportCallback(TextureScaleExportCaller(GlobalTextureBrowser()))
2517 page.appendEntry("Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement);
2519 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2520 page.appendCombo("Load Shaders at Startup", reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders), STRING_ARRAY_RANGE(startup_shaders));
2523 void TextureBrowser_constructPage(PreferenceGroup& group)
2525 PreferencesPage page(group.createPage("Texture Browser", "Texture Browser Preferences"));
2526 TextureBrowser_constructPreferences(page);
2528 void TextureBrowser_registerPreferencesPage()
2530 PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>());
2534 #include "preferencesystem.h"
2535 #include "stringio.h"
2537 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2541 void TextureClipboard_textureSelected(const char* shader);
2543 void TextureBrowser_Construct()
2545 GlobalCommands_insert("ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>());
2546 GlobalCommands_insert("ShowUntagged", FreeCaller<TextureBrowser_showUntagged>());
2547 GlobalCommands_insert("AddTag", FreeCaller<TextureBrowser_addTag>());
2548 GlobalCommands_insert("RenameTag", FreeCaller<TextureBrowser_renameTag>());
2549 GlobalCommands_insert("DeleteTag", FreeCaller<TextureBrowser_deleteTag>());
2550 GlobalCommands_insert("CopyTag", FreeCaller<TextureBrowser_copyTag>());
2551 GlobalCommands_insert("PasteTag", FreeCaller<TextureBrowser_pasteTag>());
2552 GlobalCommands_insert("RefreshShaders", FreeCaller<RefreshShaders>());
2553 GlobalToggles_insert("ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hideunused_item), Accelerator('U'));
2554 GlobalCommands_insert("ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator('A', (GdkModifierType)GDK_CONTROL_MASK));
2555 GlobalCommands_insert("ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator('T'));
2556 GlobalToggles_insert("ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaders_item));
2557 GlobalToggles_insert("ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaderlistonly_item));
2559 GlobalPreferenceSystem().registerPreference("TextureScale",
2560 makeSizeStringImportCallback(TextureBrowserSetScaleCaller(g_TextureBrowser)),
2561 SizeExportStringCaller(g_TextureBrowser.m_textureScale)
2563 GlobalPreferenceSystem().registerPreference("TextureScrollbar",
2564 makeBoolStringImportCallback(TextureBrowserImportShowScrollbarCaller(g_TextureBrowser)),
2565 BoolExportStringCaller(GlobalTextureBrowser().m_showTextureScrollbar)
2567 GlobalPreferenceSystem().registerPreference("ShowShaders", BoolImportStringCaller(GlobalTextureBrowser().m_showShaders), BoolExportStringCaller(GlobalTextureBrowser().m_showShaders));
2568 GlobalPreferenceSystem().registerPreference("ShowShaderlistOnly", BoolImportStringCaller(g_TextureBrowser_shaderlistOnly), BoolExportStringCaller(g_TextureBrowser_shaderlistOnly));
2569 GlobalPreferenceSystem().registerPreference("LoadShaders", IntImportStringCaller(reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders)), IntExportStringCaller(reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders)));
2570 GlobalPreferenceSystem().registerPreference("WheelMouseInc", SizeImportStringCaller(GlobalTextureBrowser().m_mouseWheelScrollIncrement), SizeExportStringCaller(GlobalTextureBrowser().m_mouseWheelScrollIncrement));
2571 GlobalPreferenceSystem().registerPreference("SI_Colors0", Vector3ImportStringCaller(GlobalTextureBrowser().color_textureback), Vector3ExportStringCaller(GlobalTextureBrowser().color_textureback));
2573 g_TextureBrowser.shader = texdef_name_default();
2575 Textures_setModeChangedNotify(ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>(g_TextureBrowser));
2577 TextureBrowser_registerPreferencesPage();
2579 GlobalShaderSystem().attach(g_ShadersObserver);
2581 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2583 void TextureBrowser_Destroy()
2585 GlobalShaderSystem().detach(g_ShadersObserver);
2587 Textures_setModeChangedNotify(Callback());