2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
61 #include "gtkutil/cursor.h"
65 #include "brushmanip.h"
66 #include "selection.h"
68 #include "camwindow.h"
69 #include "texwindow.h"
70 #include "mainframe.h"
71 #include "preferences.h"
75 #include "windowobservers.h"
77 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
80 extern bool g_brush_always_caulk;
86 Vector3 m_ptClip; // the 3d point
93 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
107 /*! Draw clip/path point with rasterized number label */
108 void Draw( int num, float scale );
109 /*! Draw clip/path point with rasterized string label */
110 void Draw( const char *label, float scale );
113 VIEWTYPE g_clip_viewtype;
114 bool g_bSwitch = true;
115 bool g_clip_useCaulk = false;
116 bool g_quick_clipper = false;
120 ClipPoint* g_pMovingClip = 0;
122 /* Drawing clip points */
123 void ClipPoint::Draw( int num, float scale ){
124 StringOutputStream label( 4 );
126 Draw( label.c_str(), scale );
129 void ClipPoint::Draw( const char *label, float scale ){
132 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
133 glBegin( GL_POINTS );
134 glVertex3fv( vector3_to_array( m_ptClip ) );
138 float offset = 2.0f / scale;
141 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
142 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
145 float fDiff( float f1, float f2 ){
154 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
155 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
156 int nDim2 = ( viewtype == XY ) ? 1 : 2;
157 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
158 if ( screenDistanceSquared < 8 * 8 ) {
159 return screenDistanceSquared;
164 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
166 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
167 if ( distance < bestDistance ) {
168 bestDistance = distance;
174 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
175 double bestDistance = FLT_MAX;
176 ClipPoint* bestClip = 0;
177 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
179 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
183 inline void GlobalClipPoints_Draw( float scale ){
185 if ( g_Clip1.Set() ) {
186 g_Clip1.Draw( 1, scale );
188 if ( g_Clip2.Set() ) {
189 g_Clip2.Draw( 2, scale );
191 if ( g_Clip3.Set() ) {
192 g_Clip3.Draw( 3, scale );
196 inline bool GlobalClipPoints_valid(){
197 return g_Clip1.Set() && g_Clip2.Set();
200 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
201 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
202 planepts[0] = g_Clip1.m_ptClip;
203 planepts[1] = g_Clip2.m_ptClip;
204 planepts[2] = g_Clip3.m_ptClip;
205 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
206 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
207 if ( !g_Clip3.Set() ) {
208 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
209 int x = ( n == 0 ) ? 1 : 0;
210 int y = ( n == 2 ) ? 1 : 2;
212 if ( n == 1 ) { // on viewtype XZ, flip clip points
213 planepts[0][n] = maxs[n];
214 planepts[1][n] = maxs[n];
215 planepts[2][x] = g_Clip1.m_ptClip[x];
216 planepts[2][y] = g_Clip1.m_ptClip[y];
217 planepts[2][n] = mins[n];
221 planepts[0][n] = mins[n];
222 planepts[1][n] = mins[n];
223 planepts[2][x] = g_Clip1.m_ptClip[x];
224 planepts[2][y] = g_Clip1.m_ptClip[y];
225 planepts[2][n] = maxs[n];
232 if ( !GlobalClipPoints_valid() ) {
233 planepts[0] = Vector3( 0, 0, 0 );
234 planepts[1] = Vector3( 0, 0, 0 );
235 planepts[2] = Vector3( 0, 0, 0 );
236 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
240 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
241 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
243 std::swap( planepts[0], planepts[1] );
245 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
247 ClipperChangeNotify();
250 const char* Clip_getShader(){
251 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
255 if ( ClipMode() && GlobalClipPoints_valid() ) {
257 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
258 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
259 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
264 ClipperChangeNotify();
265 if( g_quick_clipper ){
266 g_quick_clipper = false;
273 if ( ClipMode() && GlobalClipPoints_valid() ) {
275 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
276 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
277 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
282 ClipperChangeNotify();
283 if( g_quick_clipper ){
284 g_quick_clipper = false;
291 g_bSwitch = !g_bSwitch;
293 ClipperChangeNotify();
296 void OnClipMode( bool enabled ){
301 if ( !enabled && g_pMovingClip ) {
306 ClipperChangeNotify();
310 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
313 void NewClipPoint( const Vector3& point ){
314 if ( g_Clip1.Set() == false ) {
315 g_Clip1.m_ptClip = point;
318 else if ( g_Clip2.Set() == false ) {
319 g_Clip2.m_ptClip = point;
322 else if ( g_Clip3.Set() == false ) {
323 g_Clip3.m_ptClip = point;
331 g_Clip1.m_ptClip = point;
336 ClipperChangeNotify();
341 struct xywindow_globals_private_t
345 // these are in the View > Show menu with Show coordinates
347 bool show_coordinates;
363 xywindow_globals_private_t() :
367 show_coordinates( false ),
369 show_outline( true ),
372 d_show_work( false ),
374 show_blocks( false ),
376 m_bCamXYUpdate( true ),
377 m_bChaseMouse( true ),
378 m_bSizePaint( true ),
380 g_bCrossHairs( false ){
385 xywindow_globals_t g_xywindow_globals;
386 xywindow_globals_private_t g_xywindow_globals_private;
388 const unsigned int RAD_NONE = 0x00;
389 const unsigned int RAD_SHIFT = 0x01;
390 const unsigned int RAD_ALT = 0x02;
391 const unsigned int RAD_CONTROL = 0x04;
392 const unsigned int RAD_PRESS = 0x08;
393 const unsigned int RAD_LBUTTON = 0x10;
394 const unsigned int RAD_MBUTTON = 0x20;
395 const unsigned int RAD_RBUTTON = 0x40;
397 inline ButtonIdentifier button_for_flags( unsigned int flags ){
398 if ( flags & RAD_LBUTTON ) {
401 if ( flags & RAD_RBUTTON ) {
402 return c_buttonRight;
404 if ( flags & RAD_MBUTTON ) {
405 return c_buttonMiddle;
407 return c_buttonInvalid;
410 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
411 ModifierFlags modifiers = c_modifierNone;
412 if ( flags & RAD_SHIFT ) {
413 modifiers |= c_modifierShift;
415 if ( flags & RAD_CONTROL ) {
416 modifiers |= c_modifierControl;
418 if ( flags & RAD_ALT ) {
419 modifiers |= c_modifierAlt;
424 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
425 unsigned int buttons = 0;
427 switch ( button.get() )
429 case ButtonEnumeration::INVALID: break;
430 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
431 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
432 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
435 if ( bitfield_enabled( flags, c_modifierControl ) ) {
436 buttons |= RAD_CONTROL;
439 if ( bitfield_enabled( flags, c_modifierShift ) ) {
440 buttons |= RAD_SHIFT;
443 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
450 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
451 unsigned int flags = 0;
453 switch ( event->button )
455 case 1: flags |= RAD_LBUTTON; break;
456 case 2: flags |= RAD_MBUTTON; break;
457 case 3: flags |= RAD_RBUTTON; break;
460 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
461 flags |= RAD_CONTROL;
464 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
468 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
475 inline unsigned int buttons_for_state( guint state ){
476 unsigned int flags = 0;
478 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
479 flags |= RAD_LBUTTON;
482 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
483 flags |= RAD_MBUTTON;
486 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
487 flags |= RAD_RBUTTON;
490 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
491 flags |= RAD_CONTROL;
494 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
498 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
506 void XYWnd::SetScale( float f ){
510 XYWnd_Update( *this );
513 void XYWnd::ZoomIn(){
514 float max_scale = 64;
515 float scale = Scale() * 5.0f / 4.0f;
516 if ( scale > max_scale ) {
517 if ( Scale() != max_scale ) {
518 SetScale( max_scale );
528 // NOTE: the zoom out factor is 4/5, we could think about customizing it
529 // we don't go below a zoom factor corresponding to 10% of the max world size
530 // (this has to be computed against the window size)
531 void XYWnd::ZoomOut(){
532 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
533 float scale = Scale() * 4.0f / 5.0f;
534 if ( scale < min_scale ) {
535 if ( Scale() != min_scale ) {
536 SetScale( min_scale );
545 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
546 float old_scale = Scale();
548 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
549 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
550 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
551 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
552 Vector3 origin = GetOrigin();
553 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
554 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
559 void XYWnd::Redraw() {
560 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
561 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
562 GlobalOpenGL_debugAssertNoErrors();
564 GlobalOpenGL_debugAssertNoErrors();
566 m_XORRectangle.set( rectangle_t() );
568 glwidget_swap_buffers( m_gl_widget );
572 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
573 ASSERT_NOTNULL( g_pParentWnd );
574 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
575 return g_pParentWnd->ActiveXY()->GetViewType();
578 // =============================================================================
581 ui::Menu XYWnd::m_mnuDrop(ui::null);
583 // this is disabled, and broken
584 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
588 width = g_pParentWnd->ActiveXY()->Width();
589 height = g_pParentWnd->ActiveXY()->Height();
591 const char* filename;
593 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
598 g_pParentWnd->ActiveXY()->MakeCurrent();
599 img = (unsigned char*)malloc( width * height * 3 );
600 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
603 fp = fopen( filename, "wb" );
606 unsigned long cmap, bfSize;
610 bfSize = 54 + width * height * 3;
612 long byteswritten = 0;
613 long pixoff = 54 + cmap * 4;
615 char m1 = 'B', m2 = 'M';
616 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
617 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
618 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
619 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
620 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
621 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
623 unsigned long biSize = 40, compress = 0, size = 0;
625 unsigned short planes = 1;
626 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
627 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
628 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
629 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
630 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
631 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
632 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
633 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
634 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
635 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
636 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
638 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
639 long row, row_size = width * 3;
640 for ( row = 0; row < height; row++ )
642 unsigned char* buf = img + row * row_size;
646 for ( col = 0; col < row_size; col += 3 )
648 putc( buf[col + 2], fp );
649 putc( buf[col + 1], fp );
650 putc( buf[col], fp );
652 byteswritten += row_size;
655 for ( count = row_size; count < widthDW; count++ )
657 putc( 0, fp ); // dummy
672 Timer g_chasemouse_timer;
674 void XYWnd::ChaseMouse(){
675 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
676 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
678 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
680 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
681 g_chasemouse_timer.start();
684 gboolean xywnd_chasemouse( gpointer data ){
685 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
689 inline const int& min_int( const int& left, const int& right ){
690 return std::min( left, right );
693 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
694 m_chasemouse_delta_x = 0;
695 m_chasemouse_delta_y = 0;
697 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
698 const int epsilon = 16;
700 if ( pointx < epsilon ) {
701 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
703 else if ( ( pointx - m_nWidth ) > -epsilon ) {
704 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
707 if ( pointy < epsilon ) {
708 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
710 else if ( ( pointy - m_nHeight ) > -epsilon ) {
711 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
714 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
715 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
716 m_chasemouse_current_x = pointx;
717 m_chasemouse_current_y = pointy;
718 if ( m_chasemouse_handler == 0 ) {
719 //globalOutputStream() << "chasemouse timer start... ";
720 g_chasemouse_timer.start();
721 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
727 if ( m_chasemouse_handler != 0 ) {
728 //globalOutputStream() << "chasemouse cancel\n";
729 g_source_remove( m_chasemouse_handler );
730 m_chasemouse_handler = 0;
736 if ( m_chasemouse_handler != 0 ) {
737 //globalOutputStream() << "chasemouse cancel\n";
738 g_source_remove( m_chasemouse_handler );
739 m_chasemouse_handler = 0;
745 // =============================================================================
747 Shader* XYWnd::m_state_selected = 0;
749 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
750 if ( self.GetWidget().visible() ) {
751 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
752 // int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
753 // int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
754 // rect.x /= self.Scale();
755 // rect.y /= self.Scale();
756 // rect.w /= self.Scale();
757 // rect.h /= self.Scale();
758 // rect.x += self.GetOrigin()[nDim1];
759 // rect.y += self.GetOrigin()[nDim2];
760 self.m_XORRectangle.set( rect );
764 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
765 if ( event->type == GDK_BUTTON_PRESS ) {
766 if( !xywnd->Active() ){
767 g_pParentWnd->SetActiveXY( xywnd );
770 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
772 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
777 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
778 if ( event->type == GDK_BUTTON_RELEASE ) {
779 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
781 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
786 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
787 if ( event->type == GDK_FOCUS_CHANGE ) {
789 if( !xywnd->Active() ){
790 g_pParentWnd->SetActiveXY( xywnd );
797 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
798 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
801 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
804 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
805 if( !xywnd->Active() ){
806 g_pParentWnd->SetActiveXY( xywnd );
808 if ( event->direction == GDK_SCROLL_UP ) {
809 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
811 else if ( event->direction == GDK_SCROLL_DOWN ) {
817 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
818 xywnd->m_nWidth = allocation->width;
819 xywnd->m_nHeight = allocation->height;
820 xywnd->updateProjection();
821 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
825 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
830 void XYWnd_CameraMoved( XYWnd& xywnd ){
831 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
832 //XYWnd_Update( xywnd );
833 xywnd.UpdateCameraIcon();
838 m_gl_widget( glwidget_new( FALSE ) ),
839 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
840 m_deferred_motion( xywnd_motion, this ),
841 m_parent( ui::null ),
842 m_window_observer( NewWindowObserver() ),
843 m_XORRectangle( m_gl_widget ),
844 m_chasemouse_handler( 0 ){
849 m_bNewBrushDrag = false;
850 m_move_started = false;
851 m_zoom_started = false;
862 m_backgroundActivated = false;
869 m_entityCreate = false;
871 m_mnuDrop = ui::Menu(ui::null);
873 GlobalWindowObservers_add( m_window_observer );
874 GlobalWindowObservers_connectWidget( m_gl_widget );
876 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
877 m_window_observer->setView( m_view );
879 g_object_ref( m_gl_widget._handle );
881 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
882 gtk_widget_set_can_focus( m_gl_widget, true );
884 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
885 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
887 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
888 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
889 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
890 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
892 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
894 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
896 // This reconstruct=false argument is used to avoid a circular dependency
897 // between modelview and projection initialization and a valgrind complaint
898 updateProjection( false );
899 updateModelview( false );
900 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
902 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
903 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
905 PressedButtons_connect( g_pressedButtons, m_gl_widget );
907 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
915 m_mnuDrop = ui::Menu(ui::null);
918 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
919 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
923 m_window_observer->release();
926 void XYWnd::captureStates(){
927 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
930 void XYWnd::releaseStates(){
931 GlobalShaderCache().release( "$XY_OVERLAY" );
934 const Vector3& XYWnd::GetOrigin(){
938 void XYWnd::SetOrigin( const Vector3& origin ){
943 void XYWnd::Scroll( int x, int y ){
944 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
945 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
946 m_vOrigin[nDim1] += x / m_fScale;
947 m_vOrigin[nDim2] += y / m_fScale;
952 unsigned int Clipper_buttons(){
956 unsigned int Clipper_quick_buttons(){
957 return RAD_LBUTTON | RAD_CONTROL;
960 void XYWnd::DropClipPoint( int pointx, int pointy ){
963 XY_ToPoint( pointx, pointy, point );
966 Select_GetMid( mid );
967 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
968 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
969 point[nDim] = mid[nDim];
970 vector3_snap( point, GetSnapGridSize() );
971 NewClipPoint( point );
974 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
975 Vector3 mousePosition;
976 XY_ToPoint( x, y, mousePosition );
977 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
978 if ( !g_pMovingClip ) {
979 DropClipPoint( x, y );
983 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
984 if ( g_pMovingClip ) {
989 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
990 if ( g_pMovingClip ) {
991 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
992 XY_SnapToGrid( g_pMovingClip->m_ptClip );
994 ClipperChangeNotify();
998 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
999 Vector3 mousePosition;
1000 XY_ToPoint( x, y, mousePosition );
1001 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
1002 set_cursor ( m_gl_widget, GDK_CROSSHAIR );
1006 default_cursor( m_gl_widget );
1010 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
1012 XY_ToPoint( pointx, pointy, point );
1013 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1014 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1015 //vector3_snap( point, GetSnapGridSize() );
1016 point[nDim] = 999999;
1018 GlobalSelectionSystem().setCustomPivotOrigin( point );
1019 SceneChangeNotify();
1022 unsigned int MoveCamera_buttons(){
1023 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1026 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1027 Vector3 origin( Camera_getOrigin( camwnd ) );
1028 xywnd->XY_ToPoint( x, y, origin );
1029 xywnd->XY_SnapToGrid( origin );
1030 Camera_setOrigin( camwnd, origin );
1033 unsigned int OrientCamera_buttons(){
1034 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1035 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1040 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1041 Vector3 point = g_vector3_identity;
1042 xywnd->XY_ToPoint( x, y, point );
1043 xywnd->XY_SnapToGrid( point );
1044 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1046 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1047 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1048 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1049 if ( point[n1] || point[n2] ) {
1050 Vector3 angles( Camera_getAngles( camwnd ) );
1051 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1052 Camera_setAngles( camwnd, angles );
1056 unsigned int SetCustomPivotOrigin_buttons(){
1057 return RAD_MBUTTON | RAD_SHIFT;
1065 unsigned int NewBrushDrag_buttons(){
1069 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1071 m_nNewBrushPressx = x;
1072 m_nNewBrushPressy = y;
1074 m_bNewBrushDrag = true;
1075 GlobalUndoSystem().start();
1078 void XYWnd::NewBrushDrag_End( int x, int y ){
1079 if ( m_NewBrushDrag != 0 ) {
1080 GlobalUndoSystem().finish( "brushDragNew" );
1084 void XYWnd::NewBrushDrag( int x, int y ){
1086 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1087 XY_SnapToGrid( mins );
1088 XY_ToPoint( x, y, maxs );
1089 XY_SnapToGrid( maxs );
1091 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1093 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1094 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1096 if ( maxs[nDim] <= mins[nDim] ) {
1097 maxs[nDim] = mins[nDim] + GetGridSize();
1100 for ( int i = 0 ; i < 3 ; i++ )
1102 if ( mins[i] == maxs[i] ) {
1103 return; // don't create a degenerate brush
1105 if ( mins[i] > maxs[i] ) {
1106 float temp = mins[i];
1112 if ( m_NewBrushDrag == 0 ) {
1113 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1114 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1116 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1117 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1118 brushpath.push( makeReference( node.get() ) );
1119 selectPath( brushpath, true );
1121 m_NewBrushDrag = node.get_pointer();
1125 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1126 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1127 g_brush_always_caulk ?
1128 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1131 void entitycreate_activated( ui::Widget item ){
1132 scene::Node* world_node = Map_FindWorldspawn( g_map );
1133 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1135 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1136 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1139 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(),
1140 "There's already a worldspawn in your map!",
1147 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1148 auto item = ui::MenuItem( name );
1149 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1151 menu_add_item( menu, item );
1154 class EntityClassMenuInserter : public EntityClassVisitor
1156 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1157 typedef std::vector<MenuPair> MenuStack;
1159 CopiedString m_previous;
1161 EntityClassMenuInserter( ui::Menu menu ){
1162 m_stack.reserve( 2 );
1163 m_stack.push_back( MenuPair( menu, "" ) );
1165 ~EntityClassMenuInserter(){
1166 if ( !string_empty( m_previous.c_str() ) ) {
1167 addItem( m_previous.c_str(), "" );
1170 void visit( EntityClass* e ){
1171 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1172 if ( !string_empty( m_previous.c_str() ) ) {
1173 addItem( m_previous.c_str(), e->name() );
1175 m_previous = e->name();
1177 void pushMenu( const CopiedString& name ){
1178 auto item = ui::MenuItem( name.c_str() );
1180 m_stack.back().first.add(item);
1182 auto submenu = ui::Menu(ui::New);
1183 gtk_menu_item_set_submenu( item, submenu );
1185 m_stack.push_back( MenuPair( submenu, name ) );
1190 void addItem( const char* name, const char* next ){
1191 const char* underscore = strchr( name, '_' );
1193 if ( underscore != 0 && underscore != name ) {
1194 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1195 const char* parent = m_stack.back().second.c_str();
1197 if ( !string_empty( parent )
1198 && string_length( parent ) == std::size_t( underscore - name )
1199 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1201 else if ( nextEqual ) {
1202 if ( m_stack.size() == 2 ) {
1205 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1207 else if ( m_stack.size() == 2 ) {
1211 else if ( m_stack.size() == 2 ) {
1215 EntityClassMenu_addItem( m_stack.back().first, name );
1219 void XYWnd::OnContextMenu(){
1220 if ( g_xywindow_globals.m_bRightClick == false ) {
1224 if ( !m_mnuDrop ) { // first time, load it up
1225 auto menu = m_mnuDrop = ui::Menu(ui::New);
1227 EntityClassMenuInserter inserter( menu );
1228 GlobalEntityClassManager().forEach( inserter );
1231 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1234 FreezePointer g_xywnd_freezePointer;
1236 unsigned int Move_buttons(){
1240 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1241 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1242 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1245 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1250 void XYWnd::Move_Begin(){
1251 if ( m_move_started ) {
1254 m_move_started = true;
1255 /* NetRadiantCustom did this instead:
1256 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this ); */
1257 g_xywnd_freezePointer.freeze_pointer( m_gl_widget, XYWnd_moveDelta, this );
1258 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1261 void XYWnd::Move_End(){
1262 m_move_started = false;
1263 /* NetRadiant did this instead:
1264 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false ); */
1265 g_xywnd_freezePointer.unfreeze_pointer( m_gl_widget, false );
1266 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1269 unsigned int Zoom_buttons(){
1270 return RAD_RBUTTON | RAD_ALT;
1275 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1278 while ( abs( g_dragZoom ) > 8 )
1280 if ( g_dragZoom > 0 ) {
1281 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1286 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1293 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1298 void XYWnd::Zoom_Begin(){
1299 if ( m_zoom_started ) {
1302 m_zoom_started = true;
1304 /* NetRadiantCustom did this instead:
1305 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this ); */
1306 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1307 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1310 void XYWnd::Zoom_End(){
1311 m_zoom_started = false;
1312 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1313 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1316 // makes sure the selected brush or camera is in view
1317 void XYWnd::PositionView( const Vector3& position ){
1318 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1319 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1321 m_vOrigin[nDim1] = position[nDim1];
1322 m_vOrigin[nDim2] = position[nDim2];
1326 XYWnd_Update( *this );
1329 void XYWnd::SetViewType( VIEWTYPE viewType ){
1330 m_viewType = viewType;
1334 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1339 inline WindowVector WindowVector_forInteger( int x, int y ){
1340 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1343 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1344 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1346 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1347 if ( buttons == Move_buttons() ) {
1349 EntityCreate_MouseDown( x, y );
1351 else if ( buttons == Zoom_buttons() ) {
1354 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1355 Clipper_OnLButtonDown( x, y );
1357 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1359 g_quick_clipper = true;
1360 Clipper_OnLButtonDown( x, y );
1362 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1363 NewBrushDrag_Begin( x, y );
1365 // control mbutton = move camera
1366 else if ( buttons == MoveCamera_buttons() ) {
1367 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1369 // mbutton = angle camera
1370 else if ( buttons == OrientCamera_buttons() ) {
1371 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1373 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1374 SetCustomPivotOrigin( x, y );
1378 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1382 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1383 if ( m_move_started ) {
1385 EntityCreate_MouseUp( x, y );
1387 else if ( m_zoom_started ) {
1390 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1391 Clipper_OnLButtonUp( x, y );
1393 else if ( m_bNewBrushDrag ) {
1394 m_bNewBrushDrag = false;
1395 NewBrushDrag_End( x, y );
1396 if ( m_NewBrushDrag == 0 ) {
1397 //L button w/o created brush = tunnel selection
1398 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1403 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1407 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1408 // rbutton = drag xy origin
1409 if ( m_move_started ) {
1412 else if ( m_zoom_started ) {
1415 else if ( ClipMode() && g_pMovingClip != 0 ) {
1416 Clipper_OnMouseMoved( x, y );
1418 // lbutton without selection = drag new brush
1419 else if ( m_bNewBrushDrag ) {
1420 NewBrushDrag( x, y );
1423 // control mbutton = move camera
1424 else if ( getButtonState() == MoveCamera_buttons() ) {
1425 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1428 // mbutton = angle camera
1429 else if ( getButtonState() == OrientCamera_buttons() ) {
1430 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1433 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1434 SetCustomPivotOrigin( x, y );
1439 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1441 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1442 XY_ToPoint( x, y, m_mousePosition );
1443 XY_SnapToGrid( m_mousePosition );
1445 StringOutputStream status( 64 );
1446 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1447 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1448 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1449 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1451 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1452 XYWnd_Update( *this );
1455 Clipper_Crosshair_OnMouseMoved( x, y );
1459 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1460 m_entityCreate = true;
1461 m_entityCreate_x = x;
1462 m_entityCreate_y = y;
1465 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1466 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1467 m_entityCreate = false;
1471 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1472 if ( m_entityCreate ) {
1473 m_entityCreate = false;
1478 inline float screen_normalised( int pos, unsigned int size ){
1479 return ( ( 2.0f * pos ) / size ) - 1.0f;
1482 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1483 return world_origin + normalised * normalised2world_scale;
1487 // TTimo: watch it, this doesn't init one of the 3 coords
1488 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1489 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1490 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1491 if ( m_viewType == XY ) {
1492 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1493 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1495 else if ( m_viewType == YZ ) {
1496 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1497 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1501 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1502 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1506 void XYWnd::XY_SnapToGrid( Vector3& point ){
1507 if ( m_viewType == XY ) {
1508 point[0] = float_snapped( point[0], GetSnapGridSize() );
1509 point[1] = float_snapped( point[1], GetSnapGridSize() );
1511 else if ( m_viewType == YZ ) {
1512 point[1] = float_snapped( point[1], GetSnapGridSize() );
1513 point[2] = float_snapped( point[2], GetSnapGridSize() );
1517 point[0] = float_snapped( point[0], GetSnapGridSize() );
1518 point[2] = float_snapped( point[2], GetSnapGridSize() );
1522 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1523 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1524 if ( relative == name ) {
1525 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1528 char fileNameWithoutExt[512];
1529 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1530 fileNameWithoutExt[512 - 1] = '\0';
1531 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1533 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1535 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1538 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1539 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1540 globalOutputStream() << "Loaded background texture " << relative << "\n";
1541 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1544 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1561 Select_GetBounds( min, max );
1562 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1563 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1564 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1565 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1568 void XYWnd::XY_DisableBackground( void ){
1569 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1570 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1571 free( g_pParentWnd->ActiveXY()->m_tex );
1573 g_pParentWnd->ActiveXY()->m_tex = NULL;
1576 void WXY_BackgroundSelect( void ){
1577 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1579 ui::Window main_window = MainFrame_getWindow();
1581 if ( !brushesSelected ) {
1582 ui::alert( main_window, "You have to select some brushes to get the bounding box for.\n",
1583 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1587 const char *filename = main_window.file_dialog( TRUE, "Background Image", NULL, NULL );
1589 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1592 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1595 // Draw the background image immediately (do not wait for user input).
1596 g_pParentWnd->ActiveXY()->Redraw();
1600 ============================================================================
1604 ============================================================================
1613 double two_to_the_power( int power ){
1614 return pow( 2.0f, power );
1617 void XYWnd::XY_DrawAxis( void ){
1618 if ( g_xywindow_globals_private.show_axis ) {
1619 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1620 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1621 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1622 const int w = ( m_nWidth / 2 / m_fScale );
1623 const int h = ( m_nHeight / 2 / m_fScale );
1625 Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1626 Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1628 float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
1629 float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
1630 colourX[0] = colourX[1] = colourX[2] = grayX;
1631 colourY[0] = colourY[1] = colourY[2] = grayY;
1634 // draw two lines with corresponding axis colors to highlight current view
1635 // horizontal line: nDim1 color
1637 glBegin( GL_LINES );
1638 glColor3fv( vector3_to_array( colourX ) );
1639 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1640 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1642 glVertex2f( 32 / m_fScale, 0 );
1643 glColor3fv( vector3_to_array( colourY ) );
1644 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1645 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1647 glVertex2f( 0, 32 / m_fScale );
1650 // now print axis symbols
1651 glColor3fv( vector3_to_array( colourX ) );
1652 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1653 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1654 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1655 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1656 glColor3fv( vector3_to_array( colourY ) );
1657 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1658 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1659 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1660 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1664 void XYWnd::RenderActive( void ){
1665 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
1666 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
1667 GlobalOpenGL_debugAssertNoErrors();
1668 glDrawBuffer( GL_FRONT );
1670 if ( g_xywindow_globals_private.show_outline ) {
1671 glMatrixMode( GL_PROJECTION );
1673 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1675 glMatrixMode( GL_MODELVIEW );
1678 if( !Active() ){ //sorta erase
1679 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
1681 // four view mode doesn't colorize
1682 else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
1683 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1687 switch ( m_viewType )
1690 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
1693 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
1696 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
1700 glBegin( GL_LINE_LOOP );
1701 glVertex2f( 0.5, 0.5 );
1702 glVertex2f( m_nWidth - 0.5, 1 );
1703 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
1704 glVertex2f( 0.5, m_nHeight - 0.5 );
1707 // we do this part (the old way) only if show_axis is disabled
1708 if ( !g_xywindow_globals_private.show_axis ) {
1709 glMatrixMode( GL_PROJECTION );
1711 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1713 glMatrixMode( GL_MODELVIEW );
1717 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1720 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1723 glDisable( GL_BLEND );
1724 glRasterPos2f( 35, m_nHeight - 20 );
1726 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1730 glViewport( 0, 0, m_nWidth, m_nHeight );
1732 glMatrixMode( GL_PROJECTION );
1733 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
1735 glMatrixMode( GL_MODELVIEW );
1737 glScalef( m_fScale, m_fScale, 1 );
1738 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1739 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1740 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
1742 glDisable( GL_LINE_STIPPLE );
1743 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
1744 glDisableClientState( GL_NORMAL_ARRAY );
1745 glDisableClientState( GL_COLOR_ARRAY );
1746 glDisable( GL_TEXTURE_2D );
1747 glDisable( GL_LIGHTING );
1748 glDisable( GL_COLOR_MATERIAL );
1749 glDisable( GL_DEPTH_TEST );
1750 glDisable( GL_TEXTURE_1D );
1751 glDisable( GL_BLEND );
1753 XYWnd::XY_DrawAxis();
1756 glDrawBuffer( GL_BACK );
1757 GlobalOpenGL_debugAssertNoErrors();
1758 glwidget_make_current( m_gl_widget );
1763 void XYWnd::XY_DrawBackground( void ){
1764 glPushAttrib( GL_ALL_ATTRIB_BITS );
1766 glEnable( GL_TEXTURE_2D );
1767 glEnable( GL_BLEND );
1768 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1769 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1770 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1771 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1773 glPolygonMode( GL_FRONT, GL_FILL );
1775 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1776 glBegin( GL_QUADS );
1778 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1779 glTexCoord2f( 0.0, 1.0 );
1780 glVertex2f( m_xmin, m_ymin );
1782 glTexCoord2f( 1.0, 1.0 );
1783 glVertex2f( m_xmax, m_ymin );
1785 glTexCoord2f( 1.0, 0.0 );
1786 glVertex2f( m_xmax, m_ymax );
1788 glTexCoord2f( 0.0, 0.0 );
1789 glVertex2f( m_xmin, m_ymax );
1792 glBindTexture( GL_TEXTURE_2D, 0 );
1797 void XYWnd::XY_DrawGrid( void ) {
1798 float x, y, xb, xe, yb, ye;
1801 float step, minor_step, stepx, stepy;
1802 step = minor_step = stepx = stepy = GetGridSize();
1804 int minor_power = Grid_getPower();
1807 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1811 int power = minor_power;
1812 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1814 step = float(two_to_the_power( power ) );
1816 mask = ( 1 << ( power - minor_power ) ) - 1;
1817 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1819 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1822 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1824 glDisable( GL_TEXTURE_2D );
1825 glDisable( GL_TEXTURE_1D );
1826 glDisable( GL_DEPTH_TEST );
1827 glDisable( GL_BLEND );
1830 w = ( m_nWidth / 2 / m_fScale );
1831 h = ( m_nHeight / 2 / m_fScale );
1833 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1834 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1836 xb = m_vOrigin[nDim1] - w;
1837 if ( xb < region_mins[nDim1] ) {
1838 xb = region_mins[nDim1];
1840 xb = step * floor( xb / step );
1842 xe = m_vOrigin[nDim1] + w;
1843 if ( xe > region_maxs[nDim1] ) {
1844 xe = region_maxs[nDim1];
1846 xe = step * ceil( xe / step );
1848 yb = m_vOrigin[nDim2] - h;
1849 if ( yb < region_mins[nDim2] ) {
1850 yb = region_mins[nDim2];
1852 yb = step * floor( yb / step );
1854 ye = m_vOrigin[nDim2] + h;
1855 if ( ye > region_maxs[nDim2] ) {
1856 ye = region_maxs[nDim2];
1858 ye = step * ceil( ye / step );
1860 #define COLORS_DIFFER( a,b ) \
1861 ( ( a )[0] != ( b )[0] || \
1862 ( a )[1] != ( b )[1] || \
1863 ( a )[2] != ( b )[2] )
1866 // draw minor blocks
1867 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1869 glEnable( GL_BLEND );
1872 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1873 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1875 glBegin( GL_LINES );
1877 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1878 if ( ( i & mask ) != 0 ) {
1879 glVertex2f( x, yb );
1880 glVertex2f( x, ye );
1884 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1885 if ( ( i & mask ) != 0 ) {
1886 glVertex2f( xb, y );
1887 glVertex2f( xe, y );
1893 // draw major blocks
1894 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1895 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1897 glBegin( GL_LINES );
1898 for ( x = xb ; x <= xe ; x += step ) {
1899 glVertex2f( x, yb );
1900 glVertex2f( x, ye );
1902 for ( y = yb ; y <= ye ; y += step ) {
1903 glVertex2f( xb, y );
1904 glVertex2f( xe, y );
1910 glDisable( GL_BLEND );
1914 // draw coordinate text if needed
1915 if ( g_xywindow_globals_private.show_coordinates ) {
1916 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1917 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1918 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1919 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1920 glRasterPos2f( x, offx );
1921 sprintf( text, "%g", x );
1922 GlobalOpenGL().drawString( text );
1924 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1925 glRasterPos2f( offy, y );
1926 sprintf( text, "%g", y );
1927 GlobalOpenGL().drawString( text );
1931 // we do this part (the old way) only if show_axis is disabled
1932 if ( !g_xywindow_globals_private.show_axis ) {
1934 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1937 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1940 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1942 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1945 XYWnd::XY_DrawAxis();
1947 // show current work zone?
1948 // the work zone is used to place dropped points and brushes
1949 if ( g_xywindow_globals_private.d_show_work ) {
1950 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1951 glBegin( GL_LINES );
1952 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1953 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1954 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1955 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1956 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1957 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1958 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1959 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1969 void XYWnd::XY_DrawBlockGrid(){
1970 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1973 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1974 if ( strlen( value ) ) {
1975 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1978 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1979 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1980 g_xywindow_globals_private.blockSize = 1024;
1983 float x, y, xb, xe, yb, ye;
1987 glDisable( GL_TEXTURE_2D );
1988 glDisable( GL_TEXTURE_1D );
1989 glDisable( GL_DEPTH_TEST );
1990 glDisable( GL_BLEND );
1992 w = ( m_nWidth / 2 / m_fScale );
1993 h = ( m_nHeight / 2 / m_fScale );
1995 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1996 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1998 xb = m_vOrigin[nDim1] - w;
1999 if ( xb < region_mins[nDim1] ) {
2000 xb = region_mins[nDim1];
2002 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
2004 xe = m_vOrigin[nDim1] + w;
2005 if ( xe > region_maxs[nDim1] ) {
2006 xe = region_maxs[nDim1];
2008 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
2010 yb = m_vOrigin[nDim2] - h;
2011 if ( yb < region_mins[nDim2] ) {
2012 yb = region_mins[nDim2];
2014 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
2016 ye = m_vOrigin[nDim2] + h;
2017 if ( ye > region_maxs[nDim2] ) {
2018 ye = region_maxs[nDim2];
2020 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
2022 // draw major blocks
2024 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
2027 glBegin( GL_LINES );
2029 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
2031 glVertex2f( x, yb );
2032 glVertex2f( x, ye );
2035 if ( m_viewType == XY ) {
2036 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
2038 glVertex2f( xb, y );
2039 glVertex2f( xe, y );
2046 // draw coordinate text if needed
2048 if ( m_viewType == XY && m_fScale > .1 ) {
2049 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
2050 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
2052 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
2053 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
2054 GlobalOpenGL().drawString( text );
2058 glColor4f( 0, 0, 0, 0 );
2061 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
2062 Cam.fov = 48 / m_fScale;
2063 Cam.box = 16 / m_fScale;
2065 if ( m_viewType == XY ) {
2068 Cam.a = degrees_to_radians( angles[CAMERA_YAW] );
2070 else if ( m_viewType == YZ ) {
2073 Cam.a = degrees_to_radians( angles[CAMERA_PITCH] );
2079 Cam.a = degrees_to_radians( angles[CAMERA_PITCH] );
2082 //glColor3f( 0.0, 0.0, 1.0 );
2083 glColor3f( 1.0, 1.0, 1.0 );
2084 glBegin( GL_LINE_STRIP );
2085 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2086 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2087 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2088 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2089 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2090 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2093 glBegin( GL_LINE_STRIP );
2094 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2095 glVertex3f( Cam.x, Cam.y, 0 );
2096 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2101 void XYWnd::UpdateCameraIcon( void ){
2102 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
2103 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
2104 GlobalOpenGL_debugAssertNoErrors();
2105 glDrawBuffer( GL_FRONT );
2108 glViewport( 0, 0, m_nWidth, m_nHeight );
2110 glMatrixMode( GL_PROJECTION );
2111 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2113 glMatrixMode( GL_MODELVIEW );
2115 glScalef( m_fScale, m_fScale, 1 );
2116 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2117 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2118 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2120 glDisable( GL_LINE_STIPPLE );
2121 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2122 glDisableClientState( GL_NORMAL_ARRAY );
2123 glDisableClientState( GL_COLOR_ARRAY );
2124 glDisable( GL_TEXTURE_2D );
2125 glDisable( GL_LIGHTING );
2126 glDisable( GL_COLOR_MATERIAL );
2127 glDisable( GL_DEPTH_TEST );
2128 glDisable( GL_TEXTURE_1D );
2130 glEnable( GL_BLEND );
2131 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2133 //glColor3f( 0.0, 0.0, 1.0 );
2134 glColor3f( 1.0, 1.0, 1.0 );
2135 glBegin( GL_LINE_STRIP );
2136 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2137 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2138 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2139 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2140 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2141 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2144 glBegin( GL_LINE_STRIP );
2145 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2146 glVertex3f( Cam.x, Cam.y, 0 );
2147 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2150 XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2152 glDisable( GL_BLEND );
2155 glDrawBuffer( GL_BACK );
2156 GlobalOpenGL_debugAssertNoErrors();
2157 glwidget_make_current( m_gl_widget );
2163 float Betwixt( float f1, float f2 ){
2165 return f2 + ( ( f1 - f2 ) / 2 );
2168 return f1 + ( ( f2 - f1 ) / 2 );
2173 // can be greatly simplified but per usual i am in a hurry
2174 // which is not an excuse, just a fact
2175 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
2176 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
2179 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
2180 typedef const char* OrgStrings[2];
2181 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
2183 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
2185 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
2186 g_xywindow_globals.color_selbrushes[1] * .65f,
2187 g_xywindow_globals.color_selbrushes[2] * .65f );
2189 StringOutputStream dimensions( 16 );
2191 if ( m_viewType == XY ) {
2192 glBegin( GL_LINES );
2194 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2195 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2197 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2198 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2200 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2201 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2204 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2205 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2207 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2208 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2210 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2211 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2215 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2216 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2217 GlobalOpenGL().drawString( dimensions.c_str() );
2220 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2221 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2222 GlobalOpenGL().drawString( dimensions.c_str() );
2225 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2226 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2227 GlobalOpenGL().drawString( dimensions.c_str() );
2229 else if ( m_viewType == XZ ) {
2230 glBegin( GL_LINES );
2232 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2233 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2235 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2236 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2238 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2239 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2242 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2243 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2245 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2246 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2248 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2249 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2253 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2254 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2255 GlobalOpenGL().drawString( dimensions.c_str() );
2258 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2259 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2260 GlobalOpenGL().drawString( dimensions.c_str() );
2263 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2264 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2265 GlobalOpenGL().drawString( dimensions.c_str() );
2269 glBegin( GL_LINES );
2271 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2272 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2274 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2275 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2277 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2278 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2281 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2282 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2284 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2285 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2287 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2288 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2292 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2293 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2294 GlobalOpenGL().drawString( dimensions.c_str() );
2297 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2298 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2299 GlobalOpenGL().drawString( dimensions.c_str() );
2302 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2303 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2304 GlobalOpenGL().drawString( dimensions.c_str() );
2308 class XYRenderer : public Renderer
2316 unsigned int m_highlight;
2320 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2321 m_globalstate( globalstate ),
2322 m_state_selected( selected ){
2323 ASSERT_NOTNULL( selected );
2324 m_state_stack.push_back( state_type() );
2327 void SetState( Shader* state, EStyle style ){
2328 ASSERT_NOTNULL( state );
2329 if ( style == eWireframeOnly ) {
2330 m_state_stack.back().m_state = state;
2333 EStyle getStyle() const {
2334 return eWireframeOnly;
2337 m_state_stack.push_back( m_state_stack.back() );
2340 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2341 m_state_stack.pop_back();
2343 void Highlight( EHighlightMode mode, bool bEnable = true ){
2345 ? m_state_stack.back().m_highlight |= mode
2346 : m_state_stack.back().m_highlight &= ~mode;
2348 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2349 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2350 m_state_selected->addRenderable( renderable, localToWorld );
2354 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2358 void render( const Matrix4& modelview, const Matrix4& projection ){
2359 GlobalShaderCache().render( m_globalstate, modelview, projection );
2362 std::vector<state_type> m_state_stack;
2363 RenderStateFlags m_globalstate;
2364 Shader* m_state_selected;
2367 void XYWnd::updateProjection( bool reconstruct ){
2368 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2369 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2370 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2372 m_projection[12] = 0.0f;
2373 m_projection[13] = 0.0f;
2374 m_projection[14] = -1.0f;
2386 m_projection[11] = 0.0f;
2388 m_projection[15] = 1.0f;
2391 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2395 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2396 void XYWnd::updateModelview( bool reconstruct ){
2397 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2398 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2401 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2402 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2403 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2406 switch ( m_viewType )
2409 m_modelview[0] = m_fScale;
2414 m_modelview[5] = m_fScale;
2419 m_modelview[10] = -m_fScale;
2422 m_modelview[0] = m_fScale;
2428 m_modelview[6] = m_fScale;
2431 m_modelview[9] = m_fScale;
2432 m_modelview[10] = 0;
2437 m_modelview[2] = -m_fScale;
2439 m_modelview[4] = m_fScale;
2444 m_modelview[9] = m_fScale;
2445 m_modelview[10] = 0;
2449 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2450 m_modelview[15] = 1;
2453 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2463 //#define DBG_SCENEDUMP
2465 void XYWnd::XY_Draw(){
2469 glViewport( 0, 0, m_nWidth, m_nHeight );
2470 glClearColor( g_xywindow_globals.color_gridback[0],
2471 g_xywindow_globals.color_gridback[1],
2472 g_xywindow_globals.color_gridback[2],0 );
2474 glClear( GL_COLOR_BUFFER_BIT );
2480 glMatrixMode( GL_PROJECTION );
2481 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2483 glMatrixMode( GL_MODELVIEW );
2485 glScalef( m_fScale, m_fScale, 1 );
2486 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2487 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2488 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2490 glDisable( GL_LINE_STIPPLE );
2492 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2493 glDisableClientState( GL_NORMAL_ARRAY );
2494 glDisableClientState( GL_COLOR_ARRAY );
2495 glDisable( GL_TEXTURE_2D );
2496 glDisable( GL_LIGHTING );
2497 glDisable( GL_COLOR_MATERIAL );
2498 glDisable( GL_DEPTH_TEST );
2500 if ( m_backgroundActivated ) {
2501 XY_DrawBackground();
2505 if ( g_xywindow_globals_private.show_blocks ) {
2509 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2511 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2512 if ( !g_xywindow_globals.m_bNoStipple ) {
2513 globalstate |= RENDER_LINESTIPPLE;
2517 XYRenderer renderer( globalstate, m_state_selected );
2519 Scene_Render( renderer, m_view );
2521 GlobalOpenGL_debugAssertNoErrors();
2522 renderer.render( m_modelview, m_projection );
2523 GlobalOpenGL_debugAssertNoErrors();
2526 glDepthMask( GL_FALSE );
2528 GlobalOpenGL_debugAssertNoErrors();
2530 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2532 GlobalOpenGL_debugAssertNoErrors();
2533 glDisable( GL_LINE_STIPPLE );
2534 GlobalOpenGL_debugAssertNoErrors();
2536 GlobalOpenGL_debugAssertNoErrors();
2537 if ( GlobalOpenGL().GL_1_3() ) {
2538 glActiveTexture( GL_TEXTURE0 );
2539 glClientActiveTexture( GL_TEXTURE0 );
2541 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2542 GlobalOpenGL_debugAssertNoErrors();
2543 glDisableClientState( GL_NORMAL_ARRAY );
2544 GlobalOpenGL_debugAssertNoErrors();
2545 glDisableClientState( GL_COLOR_ARRAY );
2546 GlobalOpenGL_debugAssertNoErrors();
2547 glDisable( GL_TEXTURE_2D );
2548 GlobalOpenGL_debugAssertNoErrors();
2549 glDisable( GL_LIGHTING );
2550 GlobalOpenGL_debugAssertNoErrors();
2551 glDisable( GL_COLOR_MATERIAL );
2552 GlobalOpenGL_debugAssertNoErrors();
2554 GlobalOpenGL_debugAssertNoErrors();
2558 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2560 Select_GetBounds( min, max );
2561 PaintSizeInfo( nDim1, nDim2, min, max );
2564 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2565 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2566 glBegin( GL_LINES );
2567 if ( m_viewType == XY ) {
2568 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2569 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2570 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2571 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2573 else if ( m_viewType == YZ ) {
2574 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2575 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2576 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2577 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2581 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2582 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2583 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2584 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2590 GlobalClipPoints_Draw( m_fScale );
2593 GlobalOpenGL_debugAssertNoErrors();
2597 glScalef( m_fScale, m_fScale, 1 );
2598 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2600 glEnable( GL_BLEND );
2601 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2602 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2603 glDisable( GL_BLEND );
2605 Feedback_draw2D( m_viewType );
2607 if ( g_xywindow_globals_private.show_outline ) {
2609 glMatrixMode( GL_PROJECTION );
2611 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2613 glMatrixMode( GL_MODELVIEW );
2616 // four view mode doesn't colorize
2617 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2618 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2622 switch ( m_viewType )
2625 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2628 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2631 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2635 glBegin( GL_LINE_LOOP );
2636 glVertex2f( 0.5, 0.5 );
2637 glVertex2f( m_nWidth - 0.5, 1 );
2638 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2639 glVertex2f( 0.5, m_nHeight - 0.5 );
2644 GlobalOpenGL_debugAssertNoErrors();
2649 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2650 xywnd->XY_ToPoint( x, y, point );
2651 xywnd->XY_SnapToGrid( point );
2653 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2654 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2655 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2658 void XYWnd::OnEntityCreate( const char* item ){
2659 StringOutputStream command;
2660 command << "entityCreate -class " << item;
2661 UndoableCommand undo( command.c_str() );
2663 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2664 Entity_createFromSelection( item, point );
2669 void GetFocusPosition( Vector3& position ){
2670 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2671 Select_GetMid( position );
2675 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2679 void XYWnd_Focus( XYWnd* xywnd ){
2681 GetFocusPosition( position );
2682 xywnd->PositionView( position );
2685 void XY_Split_Focus(){
2687 GetFocusPosition( position );
2688 if ( g_pParentWnd->GetXYWnd() ) {
2689 g_pParentWnd->GetXYWnd()->PositionView( position );
2691 if ( g_pParentWnd->GetXZWnd() ) {
2692 g_pParentWnd->GetXZWnd()->PositionView( position );
2694 if ( g_pParentWnd->GetYZWnd() ) {
2695 g_pParentWnd->GetYZWnd()->PositionView( position );
2700 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2701 // cannot do this in a split window
2702 // do something else that the user may want here
2707 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2708 XYWnd_Focus( xywnd );
2711 void XY_TopFrontSide( VIEWTYPE viewtype ){
2712 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2713 // cannot do this in a split window
2714 // do something else that the user may want here
2718 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2719 xywnd->SetViewType( viewtype );
2720 XYWnd_Focus( xywnd );
2724 XY_TopFrontSide( XY );
2728 XY_TopFrontSide( XZ );
2732 XY_TopFrontSide( YZ );
2735 void XY_NextView( XYWnd* xywnd ){
2736 if ( xywnd->GetViewType() == XY ) {
2737 xywnd->SetViewType( XZ );
2739 else if ( xywnd->GetViewType() == XZ ) {
2740 xywnd->SetViewType( YZ );
2743 xywnd->SetViewType( XY );
2745 XYWnd_Focus( xywnd );
2749 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2750 // cannot do this in a split window
2751 // do something else that the user may want here
2755 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2756 XY_NextView( xywnd );
2760 if ( g_pParentWnd->GetXYWnd() ) {
2761 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2763 if ( g_pParentWnd->GetXZWnd() ) {
2764 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2766 if ( g_pParentWnd->GetYZWnd() ) {
2767 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2772 g_pParentWnd->ActiveXY()->ZoomIn();
2775 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2776 // we don't go below a zoom factor corresponding to 10% of the max world size
2777 // (this has to be computed against the window size)
2779 g_pParentWnd->ActiveXY()->ZoomOut();
2784 void ToggleShowCrosshair(){
2785 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2786 XY_UpdateAllWindows();
2789 void ToggleShowSizeInfo(){
2790 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2791 XY_UpdateAllWindows();
2794 void ToggleShowGrid(){
2795 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2796 XY_UpdateAllWindows();
2799 ToggleShown g_xy_top_shown( true );
2801 void XY_Top_Shown_Construct( ui::Window parent ){
2802 g_xy_top_shown.connect( parent );
2805 ToggleShown g_yz_side_shown( false );
2807 void YZ_Side_Shown_Construct( ui::Window parent ){
2808 g_yz_side_shown.connect( parent );
2811 ToggleShown g_xz_front_shown( false );
2813 void XZ_Front_Shown_Construct( ui::Window parent ){
2814 g_xz_front_shown.connect( parent );
2818 class EntityClassMenu : public ModuleObserver
2820 std::size_t m_unrealised;
2822 EntityClassMenu() : m_unrealised( 1 ){
2825 if ( --m_unrealised == 0 ) {
2829 if ( ++m_unrealised == 1 ) {
2830 if ( XYWnd::m_mnuDrop ) {
2831 XYWnd::m_mnuDrop.destroy();
2832 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2838 EntityClassMenu g_EntityClassMenu;
2843 void ShowNamesToggle(){
2844 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2845 XY_UpdateAllWindows();
2848 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2850 void ShowNamesExport( const Callback<void(bool)> & importer ){
2851 importer( GlobalEntityCreator().getShowNames() );
2854 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2857 void ShowAnglesToggle(){
2858 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2859 XY_UpdateAllWindows();
2862 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2864 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2865 importer( GlobalEntityCreator().getShowAngles() );
2867 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2870 void ShowBlocksToggle(){
2871 g_xywindow_globals_private.show_blocks ^= 1;
2872 XY_UpdateAllWindows();
2875 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2877 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2878 importer( g_xywindow_globals_private.show_blocks );
2881 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2884 void ShowCoordinatesToggle(){
2885 g_xywindow_globals_private.show_coordinates ^= 1;
2886 XY_UpdateAllWindows();
2889 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2891 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2892 importer( g_xywindow_globals_private.show_coordinates );
2895 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2898 void ShowOutlineToggle(){
2899 g_xywindow_globals_private.show_outline ^= 1;
2900 XY_UpdateAllWindows();
2903 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2905 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2906 importer( g_xywindow_globals_private.show_outline );
2909 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2912 void ShowAxesToggle(){
2913 g_xywindow_globals_private.show_axis ^= 1;
2914 XY_UpdateAllWindows();
2916 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2918 void ShowAxesExport( const Callback<void(bool)> & importer ){
2919 importer( g_xywindow_globals_private.show_axis );
2922 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2925 void ShowWorkzoneToggle(){
2926 g_xywindow_globals_private.d_show_work ^= 1;
2927 XY_UpdateAllWindows();
2929 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2931 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2932 importer( g_xywindow_globals_private.d_show_work );
2935 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2938 BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
2939 ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
2941 void Texdef_ToggleMoveLock(){
2942 g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
2943 g_texdef_movelock_item.update();
2948 void ShowSizeToggle(){
2949 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2950 XY_UpdateAllWindows();
2952 typedef FreeCaller<void(), ShowSizeToggle> ShowSizeToggleCaller;
2953 void ShowSizeExport( const Callback<void(bool)> & importer ){
2954 importer( g_xywindow_globals_private.m_bSizePaint );
2956 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowSizeExportCaller;
2959 void ShowCrosshairToggle(){
2960 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2961 XY_UpdateAllWindows();
2963 typedef FreeCaller<void(), ShowCrosshairToggle> ShowCrosshairToggleCaller;
2964 void ShowCrosshairExport( const Callback<void(bool)> & importer ){
2965 importer( g_xywindow_globals_private.g_bCrossHairs );
2967 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCrosshairExport> ShowCrosshairExportCaller;
2970 void ShowGridToggle(){
2971 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2972 XY_UpdateAllWindows();
2974 typedef FreeCaller<void(), ShowGridToggle> ShowGridToggleCaller;
2975 void ShowGridTExport( const Callback<void(bool)> & importer ){
2976 importer( g_xywindow_globals_private.d_showgrid );
2978 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowGridExportCaller;
2981 ShowNamesExportCaller g_show_names_caller;
2982 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2983 ToggleItem g_show_names( g_show_names_callback );
2985 ShowAnglesExportCaller g_show_angles_caller;
2986 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2987 ToggleItem g_show_angles( g_show_angles_callback );
2989 ShowBlocksExportCaller g_show_blocks_caller;
2990 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2991 ToggleItem g_show_blocks( g_show_blocks_callback );
2993 ShowCoordinatesExportCaller g_show_coordinates_caller;
2994 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2995 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2997 ShowOutlineExportCaller g_show_outline_caller;
2998 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2999 ToggleItem g_show_outline( g_show_outline_callback );
3001 ShowAxesExportCaller g_show_axes_caller;
3002 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
3003 ToggleItem g_show_axes( g_show_axes_callback );
3005 ShowWorkzoneExportCaller g_show_workzone_caller;
3006 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
3007 ToggleItem g_show_workzone( g_show_workzone_callback );
3009 ShowSizeExportCaller g_show_size_caller;
3010 Callback<void(const Callback<void(bool)> &)> g_show_size_callback( g_show_size_caller );
3011 ToggleItem g_show_size( g_show_size_callback );
3013 ShowCrosshairExportCaller g_show_crosshair_caller;
3014 Callback<void(const Callback<void(bool)> &)> g_show_crosshair_callback( g_show_crosshair_caller );
3015 ToggleItem g_show_crosshair( g_show_crosshair_callback );
3017 ShowGridExportCaller g_show_grid_caller;
3018 Callback<void(const Callback<void(bool)> &)> g_show_grid_callback( g_show_grid_caller );
3019 ToggleItem g_show_grid( g_show_grid_callback );
3022 void XYShow_registerCommands(){
3023 GlobalToggles_insert( "ToggleSizePaint", ShowSizeToggleCaller(), ToggleItem::AddCallbackCaller( g_show_size ), Accelerator( 'J' ) );
3024 GlobalToggles_insert( "ToggleCrosshairs", ShowCrosshairToggleCaller(), ToggleItem::AddCallbackCaller( g_show_crosshair ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3025 GlobalToggles_insert( "ToggleGrid", ShowGridToggleCaller(), ToggleItem::AddCallbackCaller( g_show_grid ), Accelerator( '0' ) );
3027 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
3028 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
3029 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
3030 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
3031 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
3032 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
3033 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
3036 void XYWnd_registerShortcuts(){
3037 command_connect_accelerator( "ToggleCrosshairs" );
3038 command_connect_accelerator( "ToggleSizePaint" );
3043 void Orthographic_constructPreferences( PreferencesPage& page ){
3044 page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
3045 //page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
3046 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
3047 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
3049 void Orthographic_constructPage( PreferenceGroup& group ){
3050 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
3051 Orthographic_constructPreferences( page );
3053 void Orthographic_registerPreferencesPage(){
3054 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
3057 void Clipper_constructPreferences( PreferencesPage& page ){
3058 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
3060 void Clipper_constructPage( PreferenceGroup& group ){
3061 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
3062 Clipper_constructPreferences( page );
3064 void Clipper_registerPreferencesPage(){
3065 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
3069 #include "preferencesystem.h"
3070 #include "stringio.h"
3073 struct ToggleShown_Bool {
3074 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
3075 returnz(self.active());
3078 static void Import(ToggleShown &self, bool value) {
3084 void XYWindow_Construct(){
3085 // GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3086 // GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
3087 // GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
3089 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3090 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
3091 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
3092 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
3093 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
3094 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
3095 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
3096 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
3097 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
3098 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
3099 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3101 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
3103 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
3104 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
3105 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
3106 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
3107 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
3108 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
3109 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
3110 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
3111 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
3112 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
3113 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
3115 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
3116 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
3117 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
3118 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
3119 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
3120 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
3121 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
3122 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
3123 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
3124 GlobalPreferenceSystem().registerPreference( "SI_Colors9", make_property_string( g_xywindow_globals.color_viewname ) );
3125 GlobalPreferenceSystem().registerPreference( "SI_Colors10", make_property_string( g_xywindow_globals.color_clipper ) );
3126 GlobalPreferenceSystem().registerPreference( "SI_Colors11", make_property_string( g_xywindow_globals.color_selbrushes ) );
3131 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
3132 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
3134 Orthographic_registerPreferencesPage();
3135 Clipper_registerPreferencesPage();
3137 XYWnd::captureStates();
3138 GlobalEntityClassManager().attach( g_EntityClassMenu );
3141 void XYWindow_Destroy(){
3142 GlobalEntityClassManager().detach( g_EntityClassMenu );
3143 XYWnd::releaseStates();