2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
61 #include "gtkutil/cursor.h"
65 #include "brushmanip.h"
66 #include "selection.h"
68 #include "camwindow.h"
69 #include "texwindow.h"
70 #include "mainframe.h"
71 #include "preferences.h"
75 #include "windowobservers.h"
77 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
80 extern bool g_brush_always_caulk;
86 Vector3 m_ptClip; // the 3d point
93 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
107 /*! Draw clip/path point with rasterized number label */
108 void Draw( int num, float scale );
109 /*! Draw clip/path point with rasterized string label */
110 void Draw( const char *label, float scale );
113 VIEWTYPE g_clip_viewtype;
114 bool g_bSwitch = true;
115 bool g_clip_useCaulk = false;
116 bool g_quick_clipper = false;
120 ClipPoint* g_pMovingClip = 0;
122 /* Drawing clip points */
123 void ClipPoint::Draw( int num, float scale ){
124 StringOutputStream label( 4 );
126 Draw( label.c_str(), scale );
129 void ClipPoint::Draw( const char *label, float scale ){
132 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
133 glBegin( GL_POINTS );
134 glVertex3fv( vector3_to_array( m_ptClip ) );
138 float offset = 2.0f / scale;
141 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
142 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
145 float fDiff( float f1, float f2 ){
154 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
155 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
156 int nDim2 = ( viewtype == XY ) ? 1 : 2;
157 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
158 if ( screenDistanceSquared < 8 * 8 ) {
159 return screenDistanceSquared;
164 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
166 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
167 if ( distance < bestDistance ) {
168 bestDistance = distance;
174 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
175 double bestDistance = FLT_MAX;
176 ClipPoint* bestClip = 0;
177 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
179 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
183 inline void GlobalClipPoints_Draw( float scale ){
185 if ( g_Clip1.Set() ) {
186 g_Clip1.Draw( 1, scale );
188 if ( g_Clip2.Set() ) {
189 g_Clip2.Draw( 2, scale );
191 if ( g_Clip3.Set() ) {
192 g_Clip3.Draw( 3, scale );
196 inline bool GlobalClipPoints_valid(){
197 return g_Clip1.Set() && g_Clip2.Set();
200 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
201 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
202 planepts[0] = g_Clip1.m_ptClip;
203 planepts[1] = g_Clip2.m_ptClip;
204 planepts[2] = g_Clip3.m_ptClip;
205 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
206 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
207 if ( !g_Clip3.Set() ) {
208 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
209 int x = ( n == 0 ) ? 1 : 0;
210 int y = ( n == 2 ) ? 1 : 2;
212 if ( n == 1 ) { // on viewtype XZ, flip clip points
213 planepts[0][n] = maxs[n];
214 planepts[1][n] = maxs[n];
215 planepts[2][x] = g_Clip1.m_ptClip[x];
216 planepts[2][y] = g_Clip1.m_ptClip[y];
217 planepts[2][n] = mins[n];
221 planepts[0][n] = mins[n];
222 planepts[1][n] = mins[n];
223 planepts[2][x] = g_Clip1.m_ptClip[x];
224 planepts[2][y] = g_Clip1.m_ptClip[y];
225 planepts[2][n] = maxs[n];
232 if ( !GlobalClipPoints_valid() ) {
233 planepts[0] = Vector3( 0, 0, 0 );
234 planepts[1] = Vector3( 0, 0, 0 );
235 planepts[2] = Vector3( 0, 0, 0 );
236 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
240 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
241 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
243 std::swap( planepts[0], planepts[1] );
245 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
247 ClipperChangeNotify();
250 const char* Clip_getShader(){
251 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
255 if ( ClipMode() && GlobalClipPoints_valid() ) {
257 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
258 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
259 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
264 ClipperChangeNotify();
265 if( g_quick_clipper ){
266 g_quick_clipper = false;
273 if ( ClipMode() && GlobalClipPoints_valid() ) {
275 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
276 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
277 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
282 ClipperChangeNotify();
283 if( g_quick_clipper ){
284 g_quick_clipper = false;
291 g_bSwitch = !g_bSwitch;
293 ClipperChangeNotify();
296 void OnClipMode( bool enabled ){
301 if ( !enabled && g_pMovingClip ) {
306 ClipperChangeNotify();
310 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
313 void NewClipPoint( const Vector3& point ){
314 if ( g_Clip1.Set() == false ) {
315 g_Clip1.m_ptClip = point;
318 else if ( g_Clip2.Set() == false ) {
319 g_Clip2.m_ptClip = point;
322 else if ( g_Clip3.Set() == false ) {
323 g_Clip3.m_ptClip = point;
331 g_Clip1.m_ptClip = point;
336 ClipperChangeNotify();
341 struct xywindow_globals_private_t
345 // these are in the View > Show menu with Show coordinates
347 bool show_coordinates;
363 xywindow_globals_private_t() :
367 show_coordinates( true ),
369 show_outline( false ),
372 d_show_work( false ),
374 show_blocks( false ),
376 m_bCamXYUpdate( true ),
377 m_bChaseMouse( true ),
378 m_bSizePaint( true ),
380 g_bCrossHairs( false ){
385 xywindow_globals_t g_xywindow_globals;
386 xywindow_globals_private_t g_xywindow_globals_private;
388 const unsigned int RAD_NONE = 0x00;
389 const unsigned int RAD_SHIFT = 0x01;
390 const unsigned int RAD_ALT = 0x02;
391 const unsigned int RAD_CONTROL = 0x04;
392 const unsigned int RAD_PRESS = 0x08;
393 const unsigned int RAD_LBUTTON = 0x10;
394 const unsigned int RAD_MBUTTON = 0x20;
395 const unsigned int RAD_RBUTTON = 0x40;
397 inline ButtonIdentifier button_for_flags( unsigned int flags ){
398 if ( flags & RAD_LBUTTON ) {
401 if ( flags & RAD_RBUTTON ) {
402 return c_buttonRight;
404 if ( flags & RAD_MBUTTON ) {
405 return c_buttonMiddle;
407 return c_buttonInvalid;
410 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
411 ModifierFlags modifiers = c_modifierNone;
412 if ( flags & RAD_SHIFT ) {
413 modifiers |= c_modifierShift;
415 if ( flags & RAD_CONTROL ) {
416 modifiers |= c_modifierControl;
418 if ( flags & RAD_ALT ) {
419 modifiers |= c_modifierAlt;
424 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
425 unsigned int buttons = 0;
427 switch ( button.get() )
429 case ButtonEnumeration::INVALID: break;
430 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
431 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
432 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
435 if ( bitfield_enabled( flags, c_modifierControl ) ) {
436 buttons |= RAD_CONTROL;
439 if ( bitfield_enabled( flags, c_modifierShift ) ) {
440 buttons |= RAD_SHIFT;
443 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
450 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
451 unsigned int flags = 0;
453 switch ( event->button )
455 case 1: flags |= RAD_LBUTTON; break;
456 case 2: flags |= RAD_MBUTTON; break;
457 case 3: flags |= RAD_RBUTTON; break;
460 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
461 flags |= RAD_CONTROL;
464 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
468 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
475 inline unsigned int buttons_for_state( guint state ){
476 unsigned int flags = 0;
478 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
479 flags |= RAD_LBUTTON;
482 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
483 flags |= RAD_MBUTTON;
486 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
487 flags |= RAD_RBUTTON;
490 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
491 flags |= RAD_CONTROL;
494 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
498 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
506 void XYWnd::SetScale( float f ){
510 XYWnd_Update( *this );
513 void XYWnd::ZoomIn(){
514 float max_scale = 64;
515 float scale = Scale() * 5.0f / 4.0f;
516 if ( scale > max_scale ) {
517 if ( Scale() != max_scale ) {
518 SetScale( max_scale );
528 // NOTE: the zoom out factor is 4/5, we could think about customizing it
529 // we don't go below a zoom factor corresponding to 10% of the max world size
530 // (this has to be computed against the window size)
531 void XYWnd::ZoomOut(){
532 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
533 float scale = Scale() * 4.0f / 5.0f;
534 if ( scale < min_scale ) {
535 if ( Scale() != min_scale ) {
536 SetScale( min_scale );
545 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
546 float old_scale = Scale();
548 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
549 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
550 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
551 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
552 Vector3 origin = GetOrigin();
553 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
554 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
559 void XYWnd::Redraw() {
560 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
561 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
562 GlobalOpenGL_debugAssertNoErrors();
564 GlobalOpenGL_debugAssertNoErrors();
566 m_XORRectangle.set( rectangle_t() );
568 glwidget_swap_buffers( m_gl_widget );
572 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
573 ASSERT_NOTNULL( g_pParentWnd );
574 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
575 return g_pParentWnd->ActiveXY()->GetViewType();
578 // =============================================================================
581 ui::Menu XYWnd::m_mnuDrop(ui::null);
583 // this is disabled, and broken
584 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
588 width = g_pParentWnd->ActiveXY()->Width();
589 height = g_pParentWnd->ActiveXY()->Height();
591 const char* filename;
593 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
598 g_pParentWnd->ActiveXY()->MakeCurrent();
599 img = (unsigned char*)malloc( width * height * 3 );
600 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
603 fp = fopen( filename, "wb" );
606 unsigned long cmap, bfSize;
610 bfSize = 54 + width * height * 3;
612 long byteswritten = 0;
613 long pixoff = 54 + cmap * 4;
615 char m1 = 'B', m2 = 'M';
616 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
617 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
618 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
619 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
620 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
621 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
623 unsigned long biSize = 40, compress = 0, size = 0;
625 unsigned short planes = 1;
626 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
627 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
628 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
629 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
630 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
631 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
632 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
633 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
634 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
635 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
636 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
638 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
639 long row, row_size = width * 3;
640 for ( row = 0; row < height; row++ )
642 unsigned char* buf = img + row * row_size;
646 for ( col = 0; col < row_size; col += 3 )
648 putc( buf[col + 2], fp );
649 putc( buf[col + 1], fp );
650 putc( buf[col], fp );
652 byteswritten += row_size;
655 for ( count = row_size; count < widthDW; count++ )
657 putc( 0, fp ); // dummy
672 Timer g_chasemouse_timer;
674 void XYWnd::ChaseMouse(){
675 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
676 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
678 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
680 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
681 g_chasemouse_timer.start();
684 gboolean xywnd_chasemouse( gpointer data ){
685 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
689 inline const int& min_int( const int& left, const int& right ){
690 return std::min( left, right );
693 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
694 m_chasemouse_delta_x = 0;
695 m_chasemouse_delta_y = 0;
697 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
698 const int epsilon = 16;
700 if ( pointx < epsilon ) {
701 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
703 else if ( ( pointx - m_nWidth ) > -epsilon ) {
704 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
707 if ( pointy < epsilon ) {
708 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
710 else if ( ( pointy - m_nHeight ) > -epsilon ) {
711 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
714 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
715 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
716 m_chasemouse_current_x = pointx;
717 m_chasemouse_current_y = pointy;
718 if ( m_chasemouse_handler == 0 ) {
719 //globalOutputStream() << "chasemouse timer start... ";
720 g_chasemouse_timer.start();
721 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
727 if ( m_chasemouse_handler != 0 ) {
728 //globalOutputStream() << "chasemouse cancel\n";
729 g_source_remove( m_chasemouse_handler );
730 m_chasemouse_handler = 0;
736 if ( m_chasemouse_handler != 0 ) {
737 //globalOutputStream() << "chasemouse cancel\n";
738 g_source_remove( m_chasemouse_handler );
739 m_chasemouse_handler = 0;
745 // =============================================================================
747 Shader* XYWnd::m_state_selected = 0;
749 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
750 if ( self.GetWidget().visible() ) {
751 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
752 int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
753 int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
754 rect.x /= self.Scale();
755 rect.y /= self.Scale();
756 rect.w /= self.Scale();
757 rect.h /= self.Scale();
758 rect.x += self.GetOrigin()[nDim1];
759 rect.y += self.GetOrigin()[nDim2];
760 self.m_XORRectangle.set( rect );
764 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
765 if ( event->type == GDK_BUTTON_PRESS ) {
766 g_pParentWnd->SetActiveXY( xywnd );
768 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
770 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
775 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
776 if ( event->type == GDK_BUTTON_RELEASE ) {
777 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
779 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
784 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
785 if ( event->type == GDK_FOCUS_CHANGE ) {
787 g_pParentWnd->SetActiveXY( xywnd );
793 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
794 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
797 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
800 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
801 if ( event->direction == GDK_SCROLL_UP ) {
802 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
804 else if ( event->direction == GDK_SCROLL_DOWN ) {
810 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
811 xywnd->m_nWidth = allocation->width;
812 xywnd->m_nHeight = allocation->height;
813 xywnd->updateProjection();
814 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
818 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
823 void XYWnd_CameraMoved( XYWnd& xywnd ){
824 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
825 XYWnd_Update( xywnd );
830 m_gl_widget( glwidget_new( FALSE ) ),
831 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
832 m_deferred_motion( xywnd_motion, this ),
833 m_parent( ui::null ),
834 m_window_observer( NewWindowObserver() ),
835 m_XORRectangle( m_gl_widget ),
836 m_chasemouse_handler( 0 ){
841 m_bNewBrushDrag = false;
842 m_move_started = false;
843 m_zoom_started = false;
854 m_backgroundActivated = false;
861 m_entityCreate = false;
863 m_mnuDrop = ui::Menu(ui::null);
865 GlobalWindowObservers_add( m_window_observer );
866 GlobalWindowObservers_connectWidget( m_gl_widget );
868 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
869 m_window_observer->setView( m_view );
871 g_object_ref( m_gl_widget._handle );
873 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
874 gtk_widget_set_can_focus( m_gl_widget, true );
876 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
877 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
879 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
880 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
881 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
882 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
884 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
886 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
888 // This reconstruct=false argument is used to avoid a circular dependency
889 // between modelview and projection initialization and a valgrind complaint
890 updateProjection( false );
891 updateModelview( false );
892 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
894 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
895 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
897 PressedButtons_connect( g_pressedButtons, m_gl_widget );
899 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
907 m_mnuDrop = ui::Menu(ui::null);
910 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
911 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
915 m_window_observer->release();
918 void XYWnd::captureStates(){
919 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
922 void XYWnd::releaseStates(){
923 GlobalShaderCache().release( "$XY_OVERLAY" );
926 const Vector3& XYWnd::GetOrigin(){
930 void XYWnd::SetOrigin( const Vector3& origin ){
935 void XYWnd::Scroll( int x, int y ){
936 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
937 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
938 m_vOrigin[nDim1] += x / m_fScale;
939 m_vOrigin[nDim2] += y / m_fScale;
944 unsigned int Clipper_buttons(){
948 unsigned int Clipper_quick_buttons(){
949 return RAD_LBUTTON | RAD_CONTROL;
952 void XYWnd::DropClipPoint( int pointx, int pointy ){
955 XY_ToPoint( pointx, pointy, point );
958 Select_GetMid( mid );
959 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
960 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
961 point[nDim] = mid[nDim];
962 vector3_snap( point, GetSnapGridSize() );
963 NewClipPoint( point );
966 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
967 Vector3 mousePosition;
968 XY_ToPoint( x, y, mousePosition );
969 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
970 if ( !g_pMovingClip ) {
971 DropClipPoint( x, y );
975 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
976 if ( g_pMovingClip ) {
981 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
982 if ( g_pMovingClip ) {
983 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
984 XY_SnapToGrid( g_pMovingClip->m_ptClip );
986 ClipperChangeNotify();
990 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
991 Vector3 mousePosition;
992 XY_ToPoint( x, y, mousePosition );
993 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
994 set_cursor ( m_gl_widget, GDK_CROSSHAIR );
998 default_cursor( m_gl_widget );
1002 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
1004 XY_ToPoint( pointx, pointy, point );
1005 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1006 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1007 //vector3_snap( point, GetSnapGridSize() );
1008 point[nDim] = 999999;
1010 GlobalSelectionSystem().setCustomPivotOrigin( point );
1011 SceneChangeNotify();
1014 unsigned int MoveCamera_buttons(){
1015 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1018 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1019 Vector3 origin( Camera_getOrigin( camwnd ) );
1020 xywnd->XY_ToPoint( x, y, origin );
1021 xywnd->XY_SnapToGrid( origin );
1022 Camera_setOrigin( camwnd, origin );
1025 unsigned int OrientCamera_buttons(){
1026 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1027 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1032 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1033 Vector3 point = g_vector3_identity;
1034 xywnd->XY_ToPoint( x, y, point );
1035 xywnd->XY_SnapToGrid( point );
1036 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1038 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1039 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1040 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1041 if ( point[n1] || point[n2] ) {
1042 Vector3 angles( Camera_getAngles( camwnd ) );
1043 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1044 Camera_setAngles( camwnd, angles );
1048 unsigned int SetCustomPivotOrigin_buttons(){
1049 return RAD_MBUTTON | RAD_SHIFT;
1057 unsigned int NewBrushDrag_buttons(){
1061 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1063 m_nNewBrushPressx = x;
1064 m_nNewBrushPressy = y;
1066 m_bNewBrushDrag = true;
1067 GlobalUndoSystem().start();
1070 void XYWnd::NewBrushDrag_End( int x, int y ){
1071 if ( m_NewBrushDrag != 0 ) {
1072 GlobalUndoSystem().finish( "brushDragNew" );
1076 void XYWnd::NewBrushDrag( int x, int y ){
1078 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1079 XY_SnapToGrid( mins );
1080 XY_ToPoint( x, y, maxs );
1081 XY_SnapToGrid( maxs );
1083 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1085 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1086 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1088 if ( maxs[nDim] <= mins[nDim] ) {
1089 maxs[nDim] = mins[nDim] + GetGridSize();
1092 for ( int i = 0 ; i < 3 ; i++ )
1094 if ( mins[i] == maxs[i] ) {
1095 return; // don't create a degenerate brush
1097 if ( mins[i] > maxs[i] ) {
1098 float temp = mins[i];
1104 if ( m_NewBrushDrag == 0 ) {
1105 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1106 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1108 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1109 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1110 brushpath.push( makeReference( node.get() ) );
1111 selectPath( brushpath, true );
1113 m_NewBrushDrag = node.get_pointer();
1117 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1118 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1119 g_brush_always_caulk ?
1120 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1123 void entitycreate_activated( ui::Widget item ){
1124 scene::Node* world_node = Map_FindWorldspawn( g_map );
1125 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1127 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1128 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1131 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(),
1132 "There's already a worldspawn in your map!",
1139 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1140 auto item = ui::MenuItem( name );
1141 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1143 menu_add_item( menu, item );
1146 class EntityClassMenuInserter : public EntityClassVisitor
1148 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1149 typedef std::vector<MenuPair> MenuStack;
1151 CopiedString m_previous;
1153 EntityClassMenuInserter( ui::Menu menu ){
1154 m_stack.reserve( 2 );
1155 m_stack.push_back( MenuPair( menu, "" ) );
1157 ~EntityClassMenuInserter(){
1158 if ( !string_empty( m_previous.c_str() ) ) {
1159 addItem( m_previous.c_str(), "" );
1162 void visit( EntityClass* e ){
1163 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1164 if ( !string_empty( m_previous.c_str() ) ) {
1165 addItem( m_previous.c_str(), e->name() );
1167 m_previous = e->name();
1169 void pushMenu( const CopiedString& name ){
1170 auto item = ui::MenuItem( name.c_str() );
1172 m_stack.back().first.add(item);
1174 auto submenu = ui::Menu(ui::New);
1175 gtk_menu_item_set_submenu( item, submenu );
1177 m_stack.push_back( MenuPair( submenu, name ) );
1182 void addItem( const char* name, const char* next ){
1183 const char* underscore = strchr( name, '_' );
1185 if ( underscore != 0 && underscore != name ) {
1186 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1187 const char* parent = m_stack.back().second.c_str();
1189 if ( !string_empty( parent )
1190 && string_length( parent ) == std::size_t( underscore - name )
1191 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1193 else if ( nextEqual ) {
1194 if ( m_stack.size() == 2 ) {
1197 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1199 else if ( m_stack.size() == 2 ) {
1203 else if ( m_stack.size() == 2 ) {
1207 EntityClassMenu_addItem( m_stack.back().first, name );
1211 void XYWnd::OnContextMenu(){
1212 if ( g_xywindow_globals.m_bRightClick == false ) {
1216 if ( !m_mnuDrop ) { // first time, load it up
1217 auto menu = m_mnuDrop = ui::Menu(ui::New);
1219 EntityClassMenuInserter inserter( menu );
1220 GlobalEntityClassManager().forEach( inserter );
1223 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1226 FreezePointer g_xywnd_freezePointer;
1228 unsigned int Move_buttons(){
1232 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1233 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1234 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1237 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1242 void XYWnd::Move_Begin(){
1243 if ( m_move_started ) {
1246 m_move_started = true;
1247 /* NetRadiantCustom did this instead:
1248 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this ); */
1249 g_xywnd_freezePointer.freeze_pointer( m_gl_widget, XYWnd_moveDelta, this );
1250 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1253 void XYWnd::Move_End(){
1254 m_move_started = false;
1255 /* NetRadiant did this instead:
1256 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false ); */
1257 g_xywnd_freezePointer.unfreeze_pointer( m_gl_widget, false );
1258 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1261 unsigned int Zoom_buttons(){
1262 return RAD_RBUTTON | RAD_ALT;
1267 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1270 while ( abs( g_dragZoom ) > 8 )
1272 if ( g_dragZoom > 0 ) {
1273 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1278 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1285 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1290 void XYWnd::Zoom_Begin(){
1291 if ( m_zoom_started ) {
1294 m_zoom_started = true;
1296 /* NetRadiantCustom did this instead:
1297 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this ); */
1298 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1299 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1302 void XYWnd::Zoom_End(){
1303 m_zoom_started = false;
1304 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1305 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1308 // makes sure the selected brush or camera is in view
1309 void XYWnd::PositionView( const Vector3& position ){
1310 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1311 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1313 m_vOrigin[nDim1] = position[nDim1];
1314 m_vOrigin[nDim2] = position[nDim2];
1318 XYWnd_Update( *this );
1321 void XYWnd::SetViewType( VIEWTYPE viewType ){
1322 m_viewType = viewType;
1326 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1331 inline WindowVector WindowVector_forInteger( int x, int y ){
1332 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1335 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1336 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1338 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1339 if ( buttons == Move_buttons() ) {
1341 EntityCreate_MouseDown( x, y );
1343 else if ( buttons == Zoom_buttons() ) {
1346 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1347 Clipper_OnLButtonDown( x, y );
1349 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1351 g_quick_clipper = true;
1352 Clipper_OnLButtonDown( x, y );
1354 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1355 NewBrushDrag_Begin( x, y );
1357 // control mbutton = move camera
1358 else if ( buttons == MoveCamera_buttons() ) {
1359 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1361 // mbutton = angle camera
1362 else if ( buttons == OrientCamera_buttons() ) {
1363 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1365 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1366 SetCustomPivotOrigin( x, y );
1370 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1374 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1375 if ( m_move_started ) {
1377 EntityCreate_MouseUp( x, y );
1379 else if ( m_zoom_started ) {
1382 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1383 Clipper_OnLButtonUp( x, y );
1385 else if ( m_bNewBrushDrag ) {
1386 m_bNewBrushDrag = false;
1387 NewBrushDrag_End( x, y );
1388 if ( m_NewBrushDrag == 0 ) {
1389 //L button w/o created brush = tunnel selection
1390 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1395 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1399 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1400 // rbutton = drag xy origin
1401 if ( m_move_started ) {
1404 else if ( m_zoom_started ) {
1407 else if ( ClipMode() && g_pMovingClip != 0 ) {
1408 Clipper_OnMouseMoved( x, y );
1410 // lbutton without selection = drag new brush
1411 else if ( m_bNewBrushDrag ) {
1412 NewBrushDrag( x, y );
1415 // control mbutton = move camera
1416 else if ( getButtonState() == MoveCamera_buttons() ) {
1417 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1420 // mbutton = angle camera
1421 else if ( getButtonState() == OrientCamera_buttons() ) {
1422 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1425 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1426 SetCustomPivotOrigin( x, y );
1431 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1433 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1434 XY_ToPoint( x, y, m_mousePosition );
1435 XY_SnapToGrid( m_mousePosition );
1437 StringOutputStream status( 64 );
1438 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1439 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1440 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1441 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1443 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1444 XYWnd_Update( *this );
1447 Clipper_Crosshair_OnMouseMoved( x, y );
1451 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1452 m_entityCreate = true;
1453 m_entityCreate_x = x;
1454 m_entityCreate_y = y;
1457 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1458 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1459 m_entityCreate = false;
1463 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1464 if ( m_entityCreate ) {
1465 m_entityCreate = false;
1470 inline float screen_normalised( int pos, unsigned int size ){
1471 return ( ( 2.0f * pos ) / size ) - 1.0f;
1474 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1475 return world_origin + normalised * normalised2world_scale;
1479 // TTimo: watch it, this doesn't init one of the 3 coords
1480 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1481 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1482 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1483 if ( m_viewType == XY ) {
1484 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1485 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1487 else if ( m_viewType == YZ ) {
1488 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1489 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1493 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1494 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1498 void XYWnd::XY_SnapToGrid( Vector3& point ){
1499 if ( m_viewType == XY ) {
1500 point[0] = float_snapped( point[0], GetSnapGridSize() );
1501 point[1] = float_snapped( point[1], GetSnapGridSize() );
1503 else if ( m_viewType == YZ ) {
1504 point[1] = float_snapped( point[1], GetSnapGridSize() );
1505 point[2] = float_snapped( point[2], GetSnapGridSize() );
1509 point[0] = float_snapped( point[0], GetSnapGridSize() );
1510 point[2] = float_snapped( point[2], GetSnapGridSize() );
1514 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1515 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1516 if ( relative == name ) {
1517 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1520 char fileNameWithoutExt[512];
1521 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1522 fileNameWithoutExt[512 - 1] = '\0';
1523 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1525 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1527 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1530 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1531 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1532 globalOutputStream() << "Loaded background texture " << relative << "\n";
1533 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1536 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1553 Select_GetBounds( min, max );
1554 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1555 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1556 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1557 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1560 void XYWnd::XY_DisableBackground( void ){
1561 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1562 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1563 free( g_pParentWnd->ActiveXY()->m_tex );
1565 g_pParentWnd->ActiveXY()->m_tex = NULL;
1568 void WXY_BackgroundSelect( void ){
1569 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1571 ui::Window main_window = MainFrame_getWindow();
1573 if ( !brushesSelected ) {
1574 ui::alert( main_window, "You have to select some brushes to get the bounding box for.\n",
1575 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1579 const char *filename = main_window.file_dialog( TRUE, "Background Image", NULL, NULL );
1581 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1584 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1587 // Draw the background image immediately (do not wait for user input).
1588 g_pParentWnd->ActiveXY()->Redraw();
1592 ============================================================================
1596 ============================================================================
1605 double two_to_the_power( int power ){
1606 return pow( 2.0f, power );
1609 void XYWnd::XY_DrawAxis( void ){
1610 if ( g_xywindow_globals_private.show_axis ) {
1611 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1612 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1613 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1614 const int w = ( m_nWidth / 2 / m_fScale );
1615 const int h = ( m_nHeight / 2 / m_fScale );
1617 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1618 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1620 // draw two lines with corresponding axis colors to highlight current view
1621 // horizontal line: nDim1 color
1623 glBegin( GL_LINES );
1624 glColor3fv( vector3_to_array( colourX ) );
1625 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1626 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1628 glVertex2f( 32 / m_fScale, 0 );
1629 glColor3fv( vector3_to_array( colourY ) );
1630 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1631 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1633 glVertex2f( 0, 32 / m_fScale );
1636 // now print axis symbols
1637 glColor3fv( vector3_to_array( colourX ) );
1638 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1639 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1640 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1641 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1642 glColor3fv( vector3_to_array( colourY ) );
1643 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1644 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1645 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1646 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1650 void XYWnd::XY_DrawBackground( void ){
1651 glPushAttrib( GL_ALL_ATTRIB_BITS );
1653 glEnable( GL_TEXTURE_2D );
1654 glEnable( GL_BLEND );
1655 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1656 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1657 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1658 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1660 glPolygonMode( GL_FRONT, GL_FILL );
1662 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1663 glBegin( GL_QUADS );
1665 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1666 glTexCoord2f( 0.0, 1.0 );
1667 glVertex2f( m_xmin, m_ymin );
1669 glTexCoord2f( 1.0, 1.0 );
1670 glVertex2f( m_xmax, m_ymin );
1672 glTexCoord2f( 1.0, 0.0 );
1673 glVertex2f( m_xmax, m_ymax );
1675 glTexCoord2f( 0.0, 0.0 );
1676 glVertex2f( m_xmin, m_ymax );
1679 glBindTexture( GL_TEXTURE_2D, 0 );
1684 void XYWnd::XY_DrawGrid( void ) {
1685 float x, y, xb, xe, yb, ye;
1688 float step, minor_step, stepx, stepy;
1689 step = minor_step = stepx = stepy = GetGridSize();
1691 int minor_power = Grid_getPower();
1694 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1698 int power = minor_power;
1699 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1701 step = float(two_to_the_power( power ) );
1703 mask = ( 1 << ( power - minor_power ) ) - 1;
1704 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1706 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1709 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1711 glDisable( GL_TEXTURE_2D );
1712 glDisable( GL_TEXTURE_1D );
1713 glDisable( GL_DEPTH_TEST );
1714 glDisable( GL_BLEND );
1717 w = ( m_nWidth / 2 / m_fScale );
1718 h = ( m_nHeight / 2 / m_fScale );
1720 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1721 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1723 xb = m_vOrigin[nDim1] - w;
1724 if ( xb < region_mins[nDim1] ) {
1725 xb = region_mins[nDim1];
1727 xb = step * floor( xb / step );
1729 xe = m_vOrigin[nDim1] + w;
1730 if ( xe > region_maxs[nDim1] ) {
1731 xe = region_maxs[nDim1];
1733 xe = step * ceil( xe / step );
1735 yb = m_vOrigin[nDim2] - h;
1736 if ( yb < region_mins[nDim2] ) {
1737 yb = region_mins[nDim2];
1739 yb = step * floor( yb / step );
1741 ye = m_vOrigin[nDim2] + h;
1742 if ( ye > region_maxs[nDim2] ) {
1743 ye = region_maxs[nDim2];
1745 ye = step * ceil( ye / step );
1747 #define COLORS_DIFFER( a,b ) \
1748 ( ( a )[0] != ( b )[0] || \
1749 ( a )[1] != ( b )[1] || \
1750 ( a )[2] != ( b )[2] )
1753 // draw minor blocks
1754 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1756 glEnable( GL_BLEND );
1759 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1760 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1762 glBegin( GL_LINES );
1764 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1765 if ( ( i & mask ) != 0 ) {
1766 glVertex2f( x, yb );
1767 glVertex2f( x, ye );
1771 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1772 if ( ( i & mask ) != 0 ) {
1773 glVertex2f( xb, y );
1774 glVertex2f( xe, y );
1780 // draw major blocks
1781 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1782 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1784 glBegin( GL_LINES );
1785 for ( x = xb ; x <= xe ; x += step ) {
1786 glVertex2f( x, yb );
1787 glVertex2f( x, ye );
1789 for ( y = yb ; y <= ye ; y += step ) {
1790 glVertex2f( xb, y );
1791 glVertex2f( xe, y );
1797 glDisable( GL_BLEND );
1801 // draw coordinate text if needed
1802 if ( g_xywindow_globals_private.show_coordinates ) {
1803 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1804 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1805 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1806 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1807 glRasterPos2f( x, offx );
1808 sprintf( text, "%g", x );
1809 GlobalOpenGL().drawString( text );
1811 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1812 glRasterPos2f( offy, y );
1813 sprintf( text, "%g", y );
1814 GlobalOpenGL().drawString( text );
1818 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1821 // we do this part (the old way) only if show_axis is disabled
1822 if ( !g_xywindow_globals_private.show_axis ) {
1823 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1825 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1829 XYWnd::XY_DrawAxis();
1831 // show current work zone?
1832 // the work zone is used to place dropped points and brushes
1833 if ( g_xywindow_globals_private.d_show_work ) {
1834 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1835 glBegin( GL_LINES );
1836 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1837 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1838 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1839 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1840 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1841 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1842 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1843 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1853 void XYWnd::XY_DrawBlockGrid(){
1854 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1857 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1858 if ( strlen( value ) ) {
1859 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1862 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1863 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1864 g_xywindow_globals_private.blockSize = 1024;
1867 float x, y, xb, xe, yb, ye;
1871 glDisable( GL_TEXTURE_2D );
1872 glDisable( GL_TEXTURE_1D );
1873 glDisable( GL_DEPTH_TEST );
1874 glDisable( GL_BLEND );
1876 w = ( m_nWidth / 2 / m_fScale );
1877 h = ( m_nHeight / 2 / m_fScale );
1879 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1880 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1882 xb = m_vOrigin[nDim1] - w;
1883 if ( xb < region_mins[nDim1] ) {
1884 xb = region_mins[nDim1];
1886 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1888 xe = m_vOrigin[nDim1] + w;
1889 if ( xe > region_maxs[nDim1] ) {
1890 xe = region_maxs[nDim1];
1892 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1894 yb = m_vOrigin[nDim2] - h;
1895 if ( yb < region_mins[nDim2] ) {
1896 yb = region_mins[nDim2];
1898 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1900 ye = m_vOrigin[nDim2] + h;
1901 if ( ye > region_maxs[nDim2] ) {
1902 ye = region_maxs[nDim2];
1904 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1906 // draw major blocks
1908 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1911 glBegin( GL_LINES );
1913 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1915 glVertex2f( x, yb );
1916 glVertex2f( x, ye );
1919 if ( m_viewType == XY ) {
1920 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1922 glVertex2f( xb, y );
1923 glVertex2f( xe, y );
1930 // draw coordinate text if needed
1932 if ( m_viewType == XY && m_fScale > .1 ) {
1933 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1934 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1936 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1937 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1938 GlobalOpenGL().drawString( text );
1942 glColor4f( 0, 0, 0, 0 );
1945 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1946 float x, y, fov, box;
1949 fov = 48 / m_fScale;
1950 box = 16 / m_fScale;
1952 if ( m_viewType == XY ) {
1955 a = degrees_to_radians( angles[CAMERA_YAW] );
1957 else if ( m_viewType == YZ ) {
1960 a = degrees_to_radians( angles[CAMERA_PITCH] );
1966 a = degrees_to_radians( angles[CAMERA_PITCH] );
1969 glColor3f( 0.0, 0.0, 1.0 );
1970 glBegin( GL_LINE_STRIP );
1971 glVertex3f( x - box,y,0 );
1972 glVertex3f( x,y + ( box / 2 ),0 );
1973 glVertex3f( x + box,y,0 );
1974 glVertex3f( x,y - ( box / 2 ),0 );
1975 glVertex3f( x - box,y,0 );
1976 glVertex3f( x + box,y,0 );
1979 glBegin( GL_LINE_STRIP );
1980 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1981 glVertex3f( x, y, 0 );
1982 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1988 float Betwixt( float f1, float f2 ){
1990 return f2 + ( ( f1 - f2 ) / 2 );
1993 return f1 + ( ( f2 - f1 ) / 2 );
1998 // can be greatly simplified but per usual i am in a hurry
1999 // which is not an excuse, just a fact
2000 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
2001 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
2004 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
2005 typedef const char* OrgStrings[2];
2006 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
2008 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
2010 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
2011 g_xywindow_globals.color_selbrushes[1] * .65f,
2012 g_xywindow_globals.color_selbrushes[2] * .65f );
2014 StringOutputStream dimensions( 16 );
2016 if ( m_viewType == XY ) {
2017 glBegin( GL_LINES );
2019 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2020 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2022 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2023 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2025 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2026 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2029 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2030 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2032 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2033 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2035 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2036 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2040 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2041 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2042 GlobalOpenGL().drawString( dimensions.c_str() );
2045 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2046 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2047 GlobalOpenGL().drawString( dimensions.c_str() );
2050 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2051 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2052 GlobalOpenGL().drawString( dimensions.c_str() );
2054 else if ( m_viewType == XZ ) {
2055 glBegin( GL_LINES );
2057 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2058 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2060 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2061 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2063 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2064 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2067 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2068 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2070 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2071 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2073 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2074 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2078 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2079 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2080 GlobalOpenGL().drawString( dimensions.c_str() );
2083 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2084 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2085 GlobalOpenGL().drawString( dimensions.c_str() );
2088 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2089 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2090 GlobalOpenGL().drawString( dimensions.c_str() );
2094 glBegin( GL_LINES );
2096 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2097 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2099 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2100 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2102 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2103 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2106 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2107 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2109 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2110 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2112 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2113 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2117 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2118 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2119 GlobalOpenGL().drawString( dimensions.c_str() );
2122 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2123 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2124 GlobalOpenGL().drawString( dimensions.c_str() );
2127 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2128 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2129 GlobalOpenGL().drawString( dimensions.c_str() );
2133 class XYRenderer : public Renderer
2141 unsigned int m_highlight;
2145 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2146 m_globalstate( globalstate ),
2147 m_state_selected( selected ){
2148 ASSERT_NOTNULL( selected );
2149 m_state_stack.push_back( state_type() );
2152 void SetState( Shader* state, EStyle style ){
2153 ASSERT_NOTNULL( state );
2154 if ( style == eWireframeOnly ) {
2155 m_state_stack.back().m_state = state;
2158 EStyle getStyle() const {
2159 return eWireframeOnly;
2162 m_state_stack.push_back( m_state_stack.back() );
2165 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2166 m_state_stack.pop_back();
2168 void Highlight( EHighlightMode mode, bool bEnable = true ){
2170 ? m_state_stack.back().m_highlight |= mode
2171 : m_state_stack.back().m_highlight &= ~mode;
2173 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2174 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2175 m_state_selected->addRenderable( renderable, localToWorld );
2179 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2183 void render( const Matrix4& modelview, const Matrix4& projection ){
2184 GlobalShaderCache().render( m_globalstate, modelview, projection );
2187 std::vector<state_type> m_state_stack;
2188 RenderStateFlags m_globalstate;
2189 Shader* m_state_selected;
2192 void XYWnd::updateProjection( bool reconstruct ){
2193 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2194 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2195 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2197 m_projection[12] = 0.0f;
2198 m_projection[13] = 0.0f;
2199 m_projection[14] = -1.0f;
2211 m_projection[11] = 0.0f;
2213 m_projection[15] = 1.0f;
2216 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2220 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2221 void XYWnd::updateModelview( bool reconstruct ){
2222 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2223 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2226 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2227 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2228 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2231 switch ( m_viewType )
2234 m_modelview[0] = m_fScale;
2239 m_modelview[5] = m_fScale;
2244 m_modelview[10] = -m_fScale;
2247 m_modelview[0] = m_fScale;
2253 m_modelview[6] = m_fScale;
2256 m_modelview[9] = m_fScale;
2257 m_modelview[10] = 0;
2262 m_modelview[2] = -m_fScale;
2264 m_modelview[4] = m_fScale;
2269 m_modelview[9] = m_fScale;
2270 m_modelview[10] = 0;
2274 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2275 m_modelview[15] = 1;
2278 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2288 //#define DBG_SCENEDUMP
2290 void XYWnd::XY_Draw(){
2294 glViewport( 0, 0, m_nWidth, m_nHeight );
2295 glClearColor( g_xywindow_globals.color_gridback[0],
2296 g_xywindow_globals.color_gridback[1],
2297 g_xywindow_globals.color_gridback[2],0 );
2299 glClear( GL_COLOR_BUFFER_BIT );
2305 glMatrixMode( GL_PROJECTION );
2306 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2308 glMatrixMode( GL_MODELVIEW );
2310 glScalef( m_fScale, m_fScale, 1 );
2311 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2312 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2313 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2315 glDisable( GL_LINE_STIPPLE );
2317 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2318 glDisableClientState( GL_NORMAL_ARRAY );
2319 glDisableClientState( GL_COLOR_ARRAY );
2320 glDisable( GL_TEXTURE_2D );
2321 glDisable( GL_LIGHTING );
2322 glDisable( GL_COLOR_MATERIAL );
2323 glDisable( GL_DEPTH_TEST );
2325 if ( m_backgroundActivated ) {
2326 XY_DrawBackground();
2330 if ( g_xywindow_globals_private.show_blocks ) {
2334 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2336 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2337 if ( !g_xywindow_globals.m_bNoStipple ) {
2338 globalstate |= RENDER_LINESTIPPLE;
2342 XYRenderer renderer( globalstate, m_state_selected );
2344 Scene_Render( renderer, m_view );
2346 GlobalOpenGL_debugAssertNoErrors();
2347 renderer.render( m_modelview, m_projection );
2348 GlobalOpenGL_debugAssertNoErrors();
2351 glDepthMask( GL_FALSE );
2353 GlobalOpenGL_debugAssertNoErrors();
2355 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2357 GlobalOpenGL_debugAssertNoErrors();
2358 glDisable( GL_LINE_STIPPLE );
2359 GlobalOpenGL_debugAssertNoErrors();
2361 GlobalOpenGL_debugAssertNoErrors();
2362 if ( GlobalOpenGL().GL_1_3() ) {
2363 glActiveTexture( GL_TEXTURE0 );
2364 glClientActiveTexture( GL_TEXTURE0 );
2366 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2367 GlobalOpenGL_debugAssertNoErrors();
2368 glDisableClientState( GL_NORMAL_ARRAY );
2369 GlobalOpenGL_debugAssertNoErrors();
2370 glDisableClientState( GL_COLOR_ARRAY );
2371 GlobalOpenGL_debugAssertNoErrors();
2372 glDisable( GL_TEXTURE_2D );
2373 GlobalOpenGL_debugAssertNoErrors();
2374 glDisable( GL_LIGHTING );
2375 GlobalOpenGL_debugAssertNoErrors();
2376 glDisable( GL_COLOR_MATERIAL );
2377 GlobalOpenGL_debugAssertNoErrors();
2379 GlobalOpenGL_debugAssertNoErrors();
2383 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2385 Select_GetBounds( min, max );
2386 PaintSizeInfo( nDim1, nDim2, min, max );
2389 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2390 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2391 glBegin( GL_LINES );
2392 if ( m_viewType == XY ) {
2393 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2394 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2395 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2396 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2398 else if ( m_viewType == YZ ) {
2399 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2400 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2401 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2402 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2406 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2407 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2408 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2409 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2415 GlobalClipPoints_Draw( m_fScale );
2418 GlobalOpenGL_debugAssertNoErrors();
2422 glScalef( m_fScale, m_fScale, 1 );
2423 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2425 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2427 Feedback_draw2D( m_viewType );
2429 if ( g_xywindow_globals_private.show_outline ) {
2431 glMatrixMode( GL_PROJECTION );
2433 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2435 glMatrixMode( GL_MODELVIEW );
2438 // four view mode doesn't colorize
2439 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2440 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2444 switch ( m_viewType )
2447 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2450 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2453 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2457 glBegin( GL_LINE_LOOP );
2458 glVertex2f( 0.5, 0.5 );
2459 glVertex2f( m_nWidth - 0.5, 1 );
2460 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2461 glVertex2f( 0.5, m_nHeight - 0.5 );
2466 GlobalOpenGL_debugAssertNoErrors();
2471 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2472 xywnd->XY_ToPoint( x, y, point );
2473 xywnd->XY_SnapToGrid( point );
2475 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2476 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2477 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2480 void XYWnd::OnEntityCreate( const char* item ){
2481 StringOutputStream command;
2482 command << "entityCreate -class " << item;
2483 UndoableCommand undo( command.c_str() );
2485 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2486 Entity_createFromSelection( item, point );
2491 void GetFocusPosition( Vector3& position ){
2492 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2493 Select_GetMid( position );
2497 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2501 void XYWnd_Focus( XYWnd* xywnd ){
2503 GetFocusPosition( position );
2504 xywnd->PositionView( position );
2507 void XY_Split_Focus(){
2509 GetFocusPosition( position );
2510 if ( g_pParentWnd->GetXYWnd() ) {
2511 g_pParentWnd->GetXYWnd()->PositionView( position );
2513 if ( g_pParentWnd->GetXZWnd() ) {
2514 g_pParentWnd->GetXZWnd()->PositionView( position );
2516 if ( g_pParentWnd->GetYZWnd() ) {
2517 g_pParentWnd->GetYZWnd()->PositionView( position );
2522 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2523 // cannot do this in a split window
2524 // do something else that the user may want here
2529 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2530 XYWnd_Focus( xywnd );
2534 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2535 // cannot do this in a split window
2536 // do something else that the user may want here
2541 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2542 xywnd->SetViewType( XY );
2543 XYWnd_Focus( xywnd );
2547 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2548 // cannot do this in a split window
2549 // do something else that the user may want here
2554 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2555 xywnd->SetViewType( XZ );
2556 XYWnd_Focus( xywnd );
2560 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2561 // cannot do this in a split window
2562 // do something else that the user may want here
2567 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2568 xywnd->SetViewType( YZ );
2569 XYWnd_Focus( xywnd );
2573 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2574 // cannot do this in a split window
2575 // do something else that the user may want here
2580 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2581 if ( xywnd->GetViewType() == XY ) {
2582 xywnd->SetViewType( XZ );
2584 else if ( xywnd->GetViewType() == XZ ) {
2585 xywnd->SetViewType( YZ );
2588 xywnd->SetViewType( XY );
2590 XYWnd_Focus( xywnd );
2594 if ( g_pParentWnd->GetXYWnd() ) {
2595 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2597 if ( g_pParentWnd->GetXZWnd() ) {
2598 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2600 if ( g_pParentWnd->GetYZWnd() ) {
2601 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2606 g_pParentWnd->ActiveXY()->ZoomIn();
2609 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2610 // we don't go below a zoom factor corresponding to 10% of the max world size
2611 // (this has to be computed against the window size)
2613 g_pParentWnd->ActiveXY()->ZoomOut();
2618 void ToggleShowCrosshair(){
2619 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2620 XY_UpdateAllWindows();
2623 void ToggleShowSizeInfo(){
2624 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2625 XY_UpdateAllWindows();
2628 void ToggleShowGrid(){
2629 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2630 XY_UpdateAllWindows();
2633 ToggleShown g_xy_top_shown( true );
2635 void XY_Top_Shown_Construct( ui::Window parent ){
2636 g_xy_top_shown.connect( parent );
2639 ToggleShown g_yz_side_shown( false );
2641 void YZ_Side_Shown_Construct( ui::Window parent ){
2642 g_yz_side_shown.connect( parent );
2645 ToggleShown g_xz_front_shown( false );
2647 void XZ_Front_Shown_Construct( ui::Window parent ){
2648 g_xz_front_shown.connect( parent );
2652 class EntityClassMenu : public ModuleObserver
2654 std::size_t m_unrealised;
2656 EntityClassMenu() : m_unrealised( 1 ){
2659 if ( --m_unrealised == 0 ) {
2663 if ( ++m_unrealised == 1 ) {
2664 if ( XYWnd::m_mnuDrop ) {
2665 XYWnd::m_mnuDrop.destroy();
2666 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2672 EntityClassMenu g_EntityClassMenu;
2677 void ShowNamesToggle(){
2678 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2679 XY_UpdateAllWindows();
2681 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2682 void ShowNamesExport( const Callback<void(bool)> & importer ){
2683 importer( GlobalEntityCreator().getShowNames() );
2685 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2687 void ShowAnglesToggle(){
2688 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2689 XY_UpdateAllWindows();
2691 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2692 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2693 importer( GlobalEntityCreator().getShowAngles() );
2695 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2697 void ShowBlocksToggle(){
2698 g_xywindow_globals_private.show_blocks ^= 1;
2699 XY_UpdateAllWindows();
2701 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2702 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2703 importer( g_xywindow_globals_private.show_blocks );
2705 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2707 void ShowCoordinatesToggle(){
2708 g_xywindow_globals_private.show_coordinates ^= 1;
2709 XY_UpdateAllWindows();
2711 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2712 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2713 importer( g_xywindow_globals_private.show_coordinates );
2715 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2717 void ShowOutlineToggle(){
2718 g_xywindow_globals_private.show_outline ^= 1;
2719 XY_UpdateAllWindows();
2721 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2722 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2723 importer( g_xywindow_globals_private.show_outline );
2725 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2727 void ShowAxesToggle(){
2728 g_xywindow_globals_private.show_axis ^= 1;
2729 XY_UpdateAllWindows();
2731 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2732 void ShowAxesExport( const Callback<void(bool)> & importer ){
2733 importer( g_xywindow_globals_private.show_axis );
2735 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2737 void ShowWorkzoneToggle(){
2738 g_xywindow_globals_private.d_show_work ^= 1;
2739 XY_UpdateAllWindows();
2741 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2742 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2743 importer( g_xywindow_globals_private.d_show_work );
2745 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2747 ShowNamesExportCaller g_show_names_caller;
2748 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2749 ToggleItem g_show_names( g_show_names_callback );
2751 ShowAnglesExportCaller g_show_angles_caller;
2752 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2753 ToggleItem g_show_angles( g_show_angles_callback );
2755 ShowBlocksExportCaller g_show_blocks_caller;
2756 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2757 ToggleItem g_show_blocks( g_show_blocks_callback );
2759 ShowCoordinatesExportCaller g_show_coordinates_caller;
2760 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2761 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2763 ShowOutlineExportCaller g_show_outline_caller;
2764 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2765 ToggleItem g_show_outline( g_show_outline_callback );
2767 ShowAxesExportCaller g_show_axes_caller;
2768 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2769 ToggleItem g_show_axes( g_show_axes_callback );
2771 ShowWorkzoneExportCaller g_show_workzone_caller;
2772 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2773 ToggleItem g_show_workzone( g_show_workzone_callback );
2775 void XYShow_registerCommands(){
2776 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2777 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2778 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2779 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2780 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2781 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2782 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2785 void XYWnd_registerShortcuts(){
2786 command_connect_accelerator( "ToggleCrosshairs" );
2787 command_connect_accelerator( "ToggleSizePaint" );
2792 void Orthographic_constructPreferences( PreferencesPage& page ){
2793 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2794 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2795 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2796 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2798 void Orthographic_constructPage( PreferenceGroup& group ){
2799 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2800 Orthographic_constructPreferences( page );
2802 void Orthographic_registerPreferencesPage(){
2803 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2806 void Clipper_constructPreferences( PreferencesPage& page ){
2807 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2809 void Clipper_constructPage( PreferenceGroup& group ){
2810 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2811 Clipper_constructPreferences( page );
2813 void Clipper_registerPreferencesPage(){
2814 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2818 #include "preferencesystem.h"
2819 #include "stringio.h"
2822 struct ToggleShown_Bool {
2823 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
2824 returnz(self.active());
2827 static void Import(ToggleShown &self, bool value) {
2833 void XYWindow_Construct(){
2834 GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2835 GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
2836 GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
2838 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2839 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2840 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2841 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2842 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
2843 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
2844 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
2845 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
2846 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
2847 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
2848 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2850 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
2852 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
2853 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
2854 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
2855 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
2856 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
2857 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
2858 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
2859 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
2860 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
2861 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
2862 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
2864 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
2865 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
2866 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
2867 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
2868 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
2869 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
2870 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
2871 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
2872 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
2873 GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
2876 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
2877 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
2879 Orthographic_registerPreferencesPage();
2880 Clipper_registerPreferencesPage();
2882 XYWnd::captureStates();
2883 GlobalEntityClassManager().attach( g_EntityClassMenu );
2886 void XYWindow_Destroy(){
2887 GlobalEntityClassManager().detach( g_EntityClassMenu );
2888 XYWnd::releaseStates();