7 void turret_tid2info(float _tid);
8 void turret_precache(float _tid);
9 float turret_is_precache[TID_LAST];
11 void turrets_precache()
13 turret_precache(TID_COMMON);
16 void turret_precache(float _tid)
18 if (!turret_is_precache[TID_COMMON])
20 precache_sound ("weapons/rocket_impact.wav");
21 precache_model ("models/turrets/base-gib1.md3");
22 precache_model ("models/turrets/base-gib2.md3");
23 precache_model ("models/turrets/base-gib3.md3");
24 precache_model ("models/turrets/base-gib4.md3");
25 precache_model ("models/turrets/head-gib1.md3");
26 precache_model ("models/turrets/head-gib2.md3");
27 precache_model ("models/turrets/head-gib3.md3");
28 precache_model ("models/turrets/head-gib4.md3");
29 precache_model ("models/turrets/terrainbase.md3");
30 precache_model ("models/turrets/base.md3");
31 precache_model ("models/turrets/rocket.md3");
33 turret_tid2info(_tid);
34 if(turret_is_precache[_tid])
40 precache_model ("models/turrets/ewheel-base2.md3");
41 precache_model ("models/turrets/ewheel-gun1.md3");
44 precache_model ("models/turrets/flac.md3");
47 precache_model ("models/turrets/reactor.md3");
50 precache_model ("models/turrets/hellion.md3");
53 precache_model ("models/turrets/hk.md3");
56 precache_model ("models/turrets/machinegun.md3");
57 precache_sound ("weapons/uzi_fire.wav");
60 precache_model ("models/turrets/mlrs.md3");
63 precache_model ("models/turrets/phaser.md3");
64 precache_model ("models/turrets/phaser_beam.md3");
65 precache_sound ("turrets/phaser.wav");
68 precache_model ("models/turrets/plasma.md3");
71 precache_model ("models/turrets/plasmad.md3");
74 precache_model ("models/turrets/tesla_head.md3");
75 precache_model ("models/turrets/tesla_base.md3");
78 precache_model ("models/turrets/walker_head_minigun.md3");
79 precache_model ("models/turrets/walker_body.md3");
80 precache_sound ("weapons/uzi_fire.wav");
83 turret_is_precache[_tid] = TRUE;
86 void turret_tid2info(float _tid)
88 tid2info_base = "models/turrets/base.md3";
89 tid2info_min = '-32 -32 0';
90 tid2info_max = '32 32 64';
95 tid2info_base = "models/turrets/ewheel-base2.md3";
96 tid2info_head = "models/turrets/ewheel-gun1.md3";
97 tid2info_name = "eWheel";
100 tid2info_head = "models/turrets/flac.md3";
101 tid2info_name = "Flac Cannon";
104 tid2info_head = "models/turrets/reactor.md3";
105 tid2info_name = "Fusion Reactor";
106 tid2info_min = '-34 -34 0';
107 tid2info_max = '34 34 90';
110 tid2info_head = "models/turrets/hellion.md3";
111 tid2info_name = "Hellion";
114 tid2info_head = "models/turrets/hk.md3";
115 tid2info_name = "Hunter-Killer";
118 tid2info_head = "models/turrets/machinegun.md3";
119 tid2info_name = "Machinegun";
122 tid2info_head = "models/turrets/mlrs.md3";
123 tid2info_name = "MLRS";
126 tid2info_head = "models/turrets/phaser.md3";
127 tid2info_name = "Phaser";
130 tid2info_head = "models/turrets/plasma.md3";
131 tid2info_name = "Plasma";
133 case TID_PLASMA_DUAL:
134 tid2info_head = "models/turrets/plasmad.md3";
135 tid2info_name = "Dual Plasma";
138 tid2info_base = "models/turrets/tesla_base.md3";
139 tid2info_head = "models/turrets/tesla_head.md3";
140 tid2info_name = "Tesla coil";
141 tid2info_min = '-60 -60 0';
142 tid2info_max ='60 60 128';
145 tid2info_base = "models/turrets/walker_body.md3";
146 tid2info_head = "models/turrets/walker_head_minigun.md3";
147 tid2info_name = "Walker";
148 tid2info_min = '-70 -70 0';
149 tid2info_max = '70 70 95';
156 remove(self.tur_head);
157 self.tur_head = world;
161 void turret_changeteam()
163 switch(self.team - 1)
165 case COLOR_TEAM1: // Red
166 self.glowmod = '2 0 0';
169 case COLOR_TEAM2: // Blue
170 self.glowmod = '0 0 2';
173 case COLOR_TEAM3: // Yellow
174 self.glowmod = '1 1 0';
177 case COLOR_TEAM4: // Pink
178 self.glowmod = '1 0 1';
183 self.colormap = 1024 + (self.team - 1) * 17;
185 self.tur_head.colormap = self.colormap;
186 self.tur_head.glowmod = self.glowmod;
190 void turret_head_draw()
192 self.drawmask = MASK_NORMAL;
199 dt = time - self.move_time;
200 self.move_time = time;
204 self.tur_head.angles += dt * self.tur_head.move_avelocity;
206 if (self.health < 127)
211 te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
216 pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
220 pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
223 void turret_walker_draw()
227 dt = time - self.move_time;
228 self.move_time = time;
232 fixedmakevectors(self.angles);
233 movelib_groundalign4point(300, 100, 0.25);
235 setorigin(self, self.origin + self.velocity * dt);
236 setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
238 self.tur_head.angles += dt * self.tur_head.move_avelocity;
240 self.angles_y = self.move_angles_y;
242 if (self.health < 127)
244 te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
247 void turret_ewheel_draw()
251 dt = time - self.move_time;
252 self.move_time = time;
256 fixedmakevectors(self.angles);
257 movelib_groundalign4point(300, 100, 0.25);
259 setorigin(self, self.origin + self.velocity * dt);
260 setorigin(self.tur_head, self.origin);
262 self.tur_head.angles += dt * self.tur_head.move_avelocity;
265 //self.angles_z -= self.angles_z * dt * 2;
266 //self.angles_z = bound(-45, self.angles_z + ((self.move_angles_y - self.angles_y * -25) * dt), 45);
268 self.angles_y = self.move_angles_y;
270 if (self.health < 127)
272 te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
275 void turret_construct()
277 if(self.tur_head == world)
278 self.tur_head = spawn();
280 turret_tid2info(self.turret_type);
282 setorigin(self, self.origin);
283 setmodel(self, tid2info_base);
284 setmodel(self.tur_head, tid2info_head);
285 setsize(self, tid2info_min, tid2info_max);
286 setsize(self.tur_head, '0 0 0', '0 0 0');
288 if(self.turret_type == TID_EWHEEL)
289 setorigin(self.tur_head, '0 0 0');
290 else if (self.turret_type == TID_WALKER)
291 setorigin(self.tur_head, '0 0 0');
293 setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
295 self.tur_head.classname = "turret_head";
296 self.tur_head.owner = self;
297 self.tur_head.move_movetype = MOVETYPE_NOCLIP;
298 self.move_movetype = MOVETYPE_NOCLIP;
299 self.tur_head.angles = self.angles;
301 self.solid = SOLID_BBOX;
302 self.tur_head.solid = SOLID_NOT;
303 self.movetype = MOVETYPE_NOCLIP;
304 self.tur_head.movetype = MOVETYPE_NOCLIP;
305 self.draw = turret_draw;
306 self.entremove = turret_remove;
307 self.drawmask = MASK_NORMAL;
308 self.tur_head.drawmask = MASK_NORMAL;
309 self.anim_start_time = 0;
310 if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER)
313 self.movetype = MOVETYPE_BOUNCE;
314 self.move_movetype = MOVETYPE_BOUNCE;
315 self.move_origin = self.origin;
316 self.move_time = time;
317 switch(self.turret_type)
320 self.draw = turret_ewheel_draw;
323 self.draw = turret_walker_draw;
328 entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode);
329 void turret_gibboom();
330 void turret_gib_draw()
332 Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
334 self.drawmask = MASK_NORMAL;
338 if(time >= self.nextthink)
346 self.alpha = bound(0, self.nextthink - time, 1);
347 if(self.alpha < ALPHA_MIN_VISIBLE)
352 void turret_gibboom()
356 sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
357 pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
359 for (i = 1; i < 5; i = i + 1)
360 turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', FALSE);
363 entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode)
367 traceline(_from, _to, MOVE_NOMONSTERS, world);
372 setorigin(gib, _from);
373 setmodel(gib, _model);
374 gib.colormod = _cmod;
375 gib.solid = SOLID_CORPSE;
376 gib.draw = turret_gib_draw;
378 setsize(gib, '-1 -1 -1', '1 1 1');
381 gib.nextthink = time + 0.2 * (autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15));
382 gib.effects = EF_FLAME;
385 gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15);
388 gib.move_movetype = MOVETYPE_BOUNCE;
389 gib.move_origin = gib.origin = _from;
390 gib.move_velocity = _to;
391 gib.move_avelocity = prandomvec() * 32;
392 gib.move_time = time;
393 gib.damageforcescale = 1;
394 gib.classname = "turret_gib";
403 sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
404 pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
405 turret_tid2info(self.turret_type);
408 if(self.turret_type == TID_EWHEEL)
409 turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', TRUE);
410 else if (self.turret_type == TID_WALKER)
411 turret_gibtoss(tid2info_base, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', TRUE);
412 else if (self.turret_type == TID_TESLA)
413 turret_gibtoss(tid2info_base, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', FALSE);
418 turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
419 turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
420 turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
423 turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', TRUE);
425 headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE);
428 headgib.angles = headgib.move_angles = self.tur_head.angles;
429 headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45;
430 headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5;
431 headgib.gravity = 0.5;
435 setmodel(self, "null");
436 setmodel(self.tur_head, "null");
446 self.turret_type = ReadByte();
448 self.origin_x = ReadCoord();
449 self.origin_y = ReadCoord();
450 self.origin_z = ReadCoord();
452 self.angles_x = ReadAngle();
453 self.angles_y = ReadAngle();
455 turret_precache(self.turret_type);
457 self.colormap = 1024;
458 self.glowmod = '0 1 1';
459 self.tur_head.colormap = self.colormap;
460 self.tur_head.glowmod = self.glowmod;
465 self.tur_head.move_angles_x = ReadShort();
466 self.tur_head.move_angles_y = ReadShort();
467 self.tur_head.angles = self.angles + self.tur_head.move_angles;
472 self.tur_head.move_avelocity_x = ReadShort();
473 self.tur_head.move_avelocity_y = ReadShort();
478 self.origin_x = ReadShort();
479 self.origin_y = ReadShort();
480 self.origin_z = ReadShort();
481 setorigin(self, self.origin);
483 self.velocity_x = ReadShort();
484 self.velocity_y = ReadShort();
485 self.velocity_z = ReadShort();
487 self.move_angles_y = ReadShort();
489 self.move_time = time;
490 self.move_velocity = self.velocity;
491 self.move_origin = self.origin;
496 self.frame1time = ReadCoord();
497 self.frame = ReadByte();
504 if(_tmp != self.team)
511 if(_tmp == 0 && self.health != 0)