-// {{{ sniperrifle
-set g_balance_sniperrifle_bursttime 0
-set g_balance_sniperrifle_primary_tracer 0
-set g_balance_sniperrifle_primary_damage 60
-set g_balance_sniperrifle_primary_headshotaddeddamage 100
-set g_balance_sniperrifle_primary_spread 0
-set g_balance_sniperrifle_primary_force 2
-set g_balance_sniperrifle_primary_speed 35000
-set g_balance_sniperrifle_primary_lifetime 5
-set g_balance_sniperrifle_primary_refire 0.8
-set g_balance_sniperrifle_primary_animtime 0.3
-set g_balance_sniperrifle_primary_ammo 10
-set g_balance_sniperrifle_primary_bulletconstant 130 // 56.3qu
-set g_balance_sniperrifle_primary_burstcost 0
-set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot
-set g_balance_sniperrifle_secondary 1
-set g_balance_sniperrifle_secondary_reload 0
-set g_balance_sniperrifle_secondary_tracer 0
-set g_balance_sniperrifle_secondary_damage 35
-set g_balance_sniperrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
-set g_balance_sniperrifle_secondary_spread 0.008
-set g_balance_sniperrifle_secondary_force 1
-set g_balance_sniperrifle_secondary_speed 20000
-set g_balance_sniperrifle_secondary_lifetime 5
-set g_balance_sniperrifle_secondary_refire 0.15
-set g_balance_sniperrifle_secondary_animtime 0.1
-set g_balance_sniperrifle_secondary_ammo 10
-set g_balance_sniperrifle_secondary_bulletconstant 130 // 18.3qu
-set g_balance_sniperrifle_secondary_burstcost 0
-set g_balance_sniperrifle_secondary_bullethail 0 // empty magazine on shot
-set g_balance_sniperrifle_reload_ammo 80 //default: 80
-set g_balance_sniperrifle_reload_time 2
+// {{{ rifle
+set g_balance_rifle_bursttime 0
+set g_balance_rifle_primary_tracer 0
+set g_balance_rifle_primary_shots 1
+set g_balance_rifle_primary_damage 60
+set g_balance_rifle_primary_headshotaddeddamage 100
+set g_balance_rifle_primary_spread 0
+set g_balance_rifle_primary_force 2
+set g_balance_rifle_primary_speed 35000
+set g_balance_rifle_primary_lifetime 5
+set g_balance_rifle_primary_refire 0.8
+set g_balance_rifle_primary_animtime 0.3
+set g_balance_rifle_primary_ammo 10
+set g_balance_rifle_primary_bulletconstant 130 // 56.3qu
+set g_balance_rifle_primary_burstcost 0
+set g_balance_rifle_primary_bullethail 0 // empty magazine on shot
+set g_balance_rifle_secondary 1
+set g_balance_rifle_secondary_reload 0
+set g_balance_rifle_secondary_tracer 0
+set g_balance_rifle_secondary_shots 1
+set g_balance_rifle_secondary_damage 35
+set g_balance_rifle_secondary_headshotaddeddamage 15 // 50 damage only on head
+set g_balance_rifle_secondary_spread 0.008
+set g_balance_rifle_secondary_force 1
+set g_balance_rifle_secondary_speed 20000
+set g_balance_rifle_secondary_lifetime 5
+set g_balance_rifle_secondary_refire 0.15
+set g_balance_rifle_secondary_animtime 0.1
+set g_balance_rifle_secondary_ammo 10
+set g_balance_rifle_secondary_bulletconstant 130 // 18.3qu
+set g_balance_rifle_secondary_burstcost 0
+set g_balance_rifle_secondary_bullethail 0 // empty magazine on shot
+set g_balance_rifle_reload_ammo 80 //default: 80
+set g_balance_rifle_reload_time 2