set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage"
set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage"
set g_lms_start_ammo_shells 30
set g_lms_start_ammo_nails 250
set g_lms_start_ammo_rockets 100
set g_lms_start_ammo_shells 30
set g_lms_start_ammo_nails 250
set g_lms_start_ammo_rockets 100
set g_pickup_fuel 25
set g_pickup_fuel_weapon 15
set g_pickup_fuel_jetpack 50
set g_pickup_fuel_max 100
set g_pickup_armorsmall 5
set g_pickup_fuel 25
set g_pickup_fuel_weapon 15
set g_pickup_fuel_jetpack 50
set g_pickup_fuel_max 100
set g_pickup_armorsmall 5
set g_pickup_healthmega_anyway 1
set g_pickup_respawntime_short 15
set g_pickup_respawntime_medium 20
set g_pickup_healthmega_anyway 1
set g_pickup_respawntime_short 15
set g_pickup_respawntime_medium 20
set g_balance_firetransfer_damage 0.8
set g_throughfloor_damage 0.5
set g_throughfloor_force 0.7
set g_balance_firetransfer_damage 0.8
set g_throughfloor_damage 0.5
set g_throughfloor_force 0.7
// possible values:
// 0: absolute velocity projectiles (like Quake)
// 1: relative velocity projectiles, "Newtonian" (like Tribes 2)
// possible values:
// 0: absolute velocity projectiles (like Quake)
// 1: relative velocity projectiles, "Newtonian" (like Tribes 2)
// 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets)
set g_projectiles_newton_style_2_minfactor 0.7
set g_projectiles_newton_style_2_maxfactor 5
// 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets)
set g_projectiles_newton_style_2_minfactor 0.7
set g_projectiles_newton_style_2_maxfactor 5
// {{{ laser
set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high
set g_balance_laser_primary_edgedamage 20
// {{{ laser
set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high
set g_balance_laser_primary_edgedamage 20
set g_balance_laser_primary_radius 60
set g_balance_laser_primary_speed 4000
set g_balance_laser_primary_spread 0
set g_balance_laser_primary_radius 60
set g_balance_laser_primary_speed 4000
set g_balance_laser_primary_spread 0
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
set g_balance_laser_primary_shotangle 0
set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 200 // dps
set g_balance_laser_secondary_edgedamage 0
set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
set g_balance_laser_secondary_damage 200 // dps
set g_balance_laser_secondary_edgedamage 0
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
set g_balance_laser_secondary_gauntlet 1
set g_balance_laser_secondary_shotangle 0
set g_balance_laser_secondary_delay 0
set g_balance_laser_secondary_gauntlet 1
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 2
set g_balance_uzi_first_force 35
set g_balance_uzi_first_spread 0.03
set g_balance_uzi_first_refire 0.2
set g_balance_uzi_first_ammo 2
set g_balance_uzi_sustained_force 7.5
set g_balance_uzi_sustained_spread 0.1
set g_balance_uzi_sustained_refire 0.1
set g_balance_uzi_sustained_force 7.5
set g_balance_uzi_sustained_spread 0.1
set g_balance_uzi_sustained_refire 0.1
set g_balance_grenadelauncher_primary_ammo 2
set g_balance_grenadelauncher_primary_health 80
set g_balance_grenadelauncher_primary_damageforcescale 0
set g_balance_grenadelauncher_primary_ammo 2
set g_balance_grenadelauncher_primary_health 80
set g_balance_grenadelauncher_primary_damageforcescale 0
set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
set g_balance_grenadelauncher_secondary_type 1
set g_balance_grenadelauncher_primary_remote_minbouncecnt 0
set g_balance_grenadelauncher_secondary_type 1
set g_balance_grenadelauncher_secondary_ammo 2
set g_balance_grenadelauncher_secondary_health 40
set g_balance_grenadelauncher_secondary_damageforcescale 0
set g_balance_grenadelauncher_secondary_ammo 2
set g_balance_grenadelauncher_secondary_health 40
set g_balance_grenadelauncher_secondary_damageforcescale 0
set g_balance_electro_primary_edgedamage 0
set g_balance_electro_primary_force 425
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_edgedamage 0
set g_balance_electro_primary_force 425
set g_balance_electro_primary_force_up 125
set g_balance_crylink_primary_edgedamage 6
set g_balance_crylink_primary_force 40
set g_balance_crylink_primary_radius 80
set g_balance_crylink_primary_edgedamage 6
set g_balance_crylink_primary_force 40
set g_balance_crylink_primary_radius 80
set g_balance_crylink_primary_spread 0.1
set g_balance_crylink_primary_shots 7
set g_balance_crylink_primary_bounces 2
set g_balance_crylink_primary_spread 0.1
set g_balance_crylink_primary_shots 7
set g_balance_crylink_primary_bounces 2
set g_balance_crylink_primary_animtime 0.4
set g_balance_crylink_primary_ammo 2
set g_balance_crylink_primary_bouncedamagefactor 0.2
set g_balance_crylink_primary_animtime 0.4
set g_balance_crylink_primary_ammo 2
set g_balance_crylink_primary_bouncedamagefactor 0.2
set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
set g_balance_crylink_primary_middle_fadetime 5
set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000
set g_balance_crylink_primary_middle_fadetime 5
set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
set g_balance_crylink_primary_other_fadetime 0.25
set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300
set g_balance_crylink_primary_other_fadetime 0.25
set g_balance_crylink_secondary_animtime 0.15
set g_balance_crylink_secondary_ammo 1
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_animtime 0.15
set g_balance_crylink_secondary_ammo 1
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
set g_balance_crylink_secondary_middle_fadetime 5
set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000
set g_balance_crylink_secondary_middle_fadetime 5
set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75
set g_balance_nex_primary_force 500
set g_balance_nex_primary_refire 1
set g_balance_nex_primary_animtime 0.75
set g_balance_nex_secondary_force 0
set g_balance_nex_secondary_refire 0
set g_balance_nex_secondary_animtime 0
set g_balance_nex_secondary_force 0
set g_balance_nex_secondary_refire 0
set g_balance_nex_secondary_animtime 0
set g_balance_nex_secondary_damagefalloff_mindist 0
set g_balance_nex_secondary_damagefalloff_maxdist 0
set g_balance_nex_secondary_damagefalloff_halflife 0
set g_balance_nex_secondary_damagefalloff_forcehalflife 0
set g_balance_nex_charge 1
set g_balance_nex_secondary_damagefalloff_mindist 0
set g_balance_nex_secondary_damagefalloff_maxdist 0
set g_balance_nex_secondary_damagefalloff_halflife 0
set g_balance_nex_secondary_damagefalloff_forcehalflife 0
set g_balance_nex_charge 1
-set g_balance_nex_charge_start 0.25
-set g_balance_nex_charge_rate 0.025
+set g_balance_nex_charge_mindmg 40
+set g_balance_nex_charge_start 0.5
+set g_balance_nex_charge_rate 0.05
+set g_balance_nex_charge_limit 0.5
+set g_balance_nex_charge_rot_rate 0.01
set g_balance_hagar_primary_damage 12
set g_balance_hagar_primary_edgedamage 6
set g_balance_hagar_primary_force 70
set g_balance_hagar_primary_damage 12
set g_balance_hagar_primary_edgedamage 6
set g_balance_hagar_primary_force 70
set g_balance_hagar_primary_spread 0.1
set g_balance_hagar_primary_speed 1800
set g_balance_hagar_primary_lifetime 5
set g_balance_hagar_primary_spread 0.1
set g_balance_hagar_primary_speed 1800
set g_balance_hagar_primary_lifetime 5
set g_balance_hagar_secondary_damage 12
set g_balance_hagar_secondary_edgedamage 6
set g_balance_hagar_secondary_force 70
set g_balance_hagar_secondary_damage 12
set g_balance_hagar_secondary_edgedamage 6
set g_balance_hagar_secondary_force 70
set g_balance_hagar_secondary_spread 0.15
set g_balance_hagar_secondary_speed 1800
set g_balance_hagar_secondary_lifetime_min 5
set g_balance_hagar_secondary_spread 0.15
set g_balance_hagar_secondary_speed 1800
set g_balance_hagar_secondary_lifetime_min 5
set g_balance_rocketlauncher_edgedamage 33
set g_balance_rocketlauncher_force 350
set g_balance_rocketlauncher_radius 125
set g_balance_rocketlauncher_edgedamage 33
set g_balance_rocketlauncher_force 350
set g_balance_rocketlauncher_radius 125
set g_balance_rocketlauncher_ammo 3
set g_balance_rocketlauncher_health 0
set g_balance_rocketlauncher_damageforcescale 0
set g_balance_rocketlauncher_ammo 3
set g_balance_rocketlauncher_health 0
set g_balance_rocketlauncher_damageforcescale 0
-set g_balance_rocketlauncher_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
+set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
set g_balance_rocketlauncher_guiderate 45 // max degrees per second
set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again
set g_balance_rocketlauncher_guiderate 45 // max degrees per second
set g_balance_rocketlauncher_guideratedelay 0.01 // immediate
set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic)
set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in
set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again
-set g_balance_rocketlauncher_laserguided_speed 1000 //650
-set g_balance_rocketlauncher_laserguided_speedaccel 0
-set g_balance_rocketlauncher_laserguided_speedstart 1000
-set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5
-set g_balance_rocketlauncher_laserguided_allow_steal 1
set g_balance_rocketlauncher_remote_damage 50
set g_balance_rocketlauncher_remote_edgedamage 16.5
set g_balance_rocketlauncher_remote_radius 120
set g_balance_rocketlauncher_remote_damage 50
set g_balance_rocketlauncher_remote_edgedamage 16.5
set g_balance_rocketlauncher_remote_radius 120
-set g_balance_hlac_primary_spread_min 0
-set g_balance_hlac_primary_spread_max 0
-set g_balance_hlac_primary_spread_add 0
-set g_balance_hlac_primary_spread_crouchmod 0
+set g_balance_hlac_primary_spread_min 0.01
+set g_balance_hlac_primary_spread_max 0.075
+set g_balance_hlac_primary_spread_add 0.001
+set g_balance_hlac_primary_spread_crouchmod 0.25
set g_balance_hlac_primary_force 70
set g_balance_hlac_primary_radius 30
set g_balance_hlac_primary_speed 2500
set g_balance_hlac_primary_lifetime 5
set g_balance_hlac_primary_refire 0.1
set g_balance_hlac_primary_force 70
set g_balance_hlac_primary_radius 30
set g_balance_hlac_primary_speed 2500
set g_balance_hlac_primary_lifetime 5
set g_balance_hlac_primary_refire 0.1
set g_balance_hlac_secondary_radius 35
set g_balance_hlac_secondary_speed 2500
set g_balance_hlac_secondary_lifetime 5
set g_balance_hlac_secondary_radius 35
set g_balance_hlac_secondary_speed 2500
set g_balance_hlac_secondary_lifetime 5
-set g_balance_hlac_secondary_refire 1
-set g_balance_hlac_secondary_animtime 0.7
-set g_balance_hlac_secondary_ammo 10
+set g_balance_hlac_secondary_refire 0.8
+set g_balance_hlac_secondary_animtime 0.6
+set g_balance_hlac_secondary_ammo 4
set g_balance_campingrifle_bursttime 0
set g_balance_campingrifle_primary_tracer 1
set g_balance_campingrifle_primary_damage 75
set g_balance_campingrifle_bursttime 0
set g_balance_campingrifle_primary_tracer 1
set g_balance_campingrifle_primary_damage 75
set g_balance_campingrifle_primary_lifetime 5
set g_balance_campingrifle_primary_refire 1.5
set g_balance_campingrifle_primary_animtime 1.4
set g_balance_campingrifle_primary_ammo 10
set g_balance_campingrifle_primary_lifetime 5
set g_balance_campingrifle_primary_refire 1.5
set g_balance_campingrifle_primary_animtime 1.4
set g_balance_campingrifle_primary_ammo 10
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
set g_balance_campingrifle_secondary 1
set g_balance_campingrifle_secondary_tracer 0
set g_balance_campingrifle_secondary_damage 50
set g_balance_campingrifle_primary_burstcost 0
set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot
set g_balance_campingrifle_secondary 1
set g_balance_campingrifle_secondary_tracer 0
set g_balance_campingrifle_secondary_damage 50
set g_balance_campingrifle_secondary_lifetime 5
set g_balance_campingrifle_secondary_refire 1.5
set g_balance_campingrifle_secondary_animtime 1.4
set g_balance_campingrifle_secondary_ammo 10
set g_balance_campingrifle_secondary_lifetime 5
set g_balance_campingrifle_secondary_refire 1.5
set g_balance_campingrifle_secondary_animtime 1.4
set g_balance_campingrifle_secondary_ammo 10
set g_balance_campingrifle_secondary_burstcost 0
set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot
// }}}
set g_balance_campingrifle_secondary_burstcost 0
set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot
// }}}